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Ancient buildings 1

Ancient buildings 1


The lone tower - building maps The lone tower is an rpg supplement for personal or commercial gaming projects. It can be used for adventures or more complex products where detailed building maps are needed. There are many features to make the use of these maps more convenient. Illustrations of the building (lineart and colored), levels with color and letter code, tiled blueprint to know the measures...   [click here for more]
Black Hand Source  $0.99

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Ancient cities 2

Ancient cities 2


Ancient cities 2 Slavers city - maps for personal or commercial use Ancient cities is an aid to help GM's creative process or it can be used as a part of any RPG product where detailed city maps are needed. If you are a GM then you may find useful the features which were planned to save you hours while you set up a town where your latest adventure takes place. It can also be a great help if you haven't...   [click here for more]
Black Hand Source  $1.49

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The Genius Guide to Fire Magic

The Genius Guide to Fire Magic


Fire is arguably the most dangerous and most useful of the elements. Fire represents the power of civilization, through cooking, forging, ceramics, and the production of light. It also represents the power of destruction in that it is a threat to farm, forest, and city alike. Fire is the first magic, and the power to rub sticks together to create a living heat that breathes and moves is the first shaman's...   [click here for more]
Rogue Genius Games  $3.99

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Ancient cities 1

Ancient cities 1


Ancient cities 1 - city map for personal or commercial use Ancient cities is an aid to help GM's creative process or it can be used as a part of any rpg product where detailed city maps are needed. If you are a GM then you may find useful the features witch were planned to save you hours while you set up a town where your latest adventure takes place. It can also be a great help if you haven't prepared...   [click here for more]
Black Hand Source  $1.49

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Krazy Kragnar's Black Market Magic Items

Krazy Kragnar's Black Market Magic Items


The goblin known as Krazy Kragnar has a long and colorful history, not all of which has yet to be chronicled. Always quick to make a deal, take a risk, and turn a profit, Kragnar first came to prominence when he began a line of used-chariots yards (the merchandise for which is detailed in The Genius Guide to Loot 4 Less Volume 7: Krazy Kragnar's Used Chariots). When that operation was shut down...   [click here for more]
Rogue Genius Games  $3.99

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Sorcerer's Options: Beyond Bloodlines

Sorcerer's Options: Beyond Bloodlines


Sorcerers are set apart from most other spellcasters by being creatures with vast and growing natural magic powers, closer in concept to monsters than the sages of study and learning epitomized by wizards or the agents of divinity that make up the ranks of clerics, druids, inquisitors, oracles and paladins. Even witches and bards are normally presented as drawing on power that originates outside them...   [click here for more]
Rogue Genius Games  $3.99

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Desert road map

Desert road map


This product can be used for commercial purposes. Introduction The Desert road map is made mainly for road warrior themed role playing games. This product contains various versions of the desert, even original editable files, which makes the customization much easier. Set up your own desert with gang, road, resource and hazard signs! Table of contents sign code (JPG file) editable map (pdn file...   [click here for more]
Black Hand Source  $0.99

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Ancient Cities Special edition

Ancient Cities Special edition


Dwarven Kingdom Ancient Cities Special edition is still basically a map product but you will find several innovative aspects like the brief history of this cavern system and illustrations of NPCs and enemies. How you use the given material is entirely up to you. Nothing carved in stone so you can change the history or you can define the sections of this map yourself. With these options you can...   [click here for more]
Black Hand Source  $0.50

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The Genius Guide to 110 Spell Variants Volume 3

The Genius Guide to 110 Spell Variants Volume 3


While there are a vast number of spells available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that there...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Divine Archetypes

The Genius Guide to Divine Archetypes


Divine magic is one of the most common components of the Pathfinder Roleplaying Game. Humble adept NPCs, evil humanoid shamans, heroic clerics, and stalwart paladins alike use it. Divine spells call to mind major events in popular games and fictions, ranging from the summoning of demons and otherworldly allies to the power to heal, curse, and even raise the dead. Divine spells are the tools...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to 110 Spell Variants

The Genius Guide to 110 Spell Variants


Although a vast number of spells are available in the game's core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it's not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that you can make a lot...   [click here for more]
Rogue Genius Games  $0.00

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The Genius Guide to the Templar

The Genius Guide to the Templar


The templar is a divine warrior-an agent and crusader for his god and (possibly) his church. Most are champions of a religious order, using their faith to gird them against the plots of heretics, infidels, and pagans. Others are devoted to a specific holy duty, perhaps one that has been entrusted to their family for generations. Although clerics are servants of their gods and paladins, in different...   [click here for more]
Rogue Genius Games  $3.99

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Hexed Places - The Gray Ribs

Hexed Places - The Gray Ribs


This Hexed Places locale is mountainous and rugged, with a few patches of woods and hills. The Bugbears of Stoneroot Village trade iron, coal, and silver for the slaves needed to work Dragor's Mine. ...   [click here for more]
PBE Games  $2.69

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The Genius Guide to Feats of Runic Might II: Runebinding

The Genius Guide to Feats of Runic Might II: Runebinding


Runes are an ancient form of writing often linked to strange and magical powers. In history, runes are nearly two-thousand-year-old alphabets whose origins remain shrouded in mystery. In legend, wizards, shamans, and warriors use runes to imbue the places, items, and people on which they are inscribed with fantastic powers. Some say runes hold the power to foretell the future and even bring the dead...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Wind and Wing Racial Options

The Genius Guide to Wind and Wing Racial Options


The Genius Guide to Races of Wind and Wing added three new playable races to the Pathfinder Roleplaying Game rules: the aellar, kestrel, and silfide. Because of space limitations, time restrictions, and playtesting needs, that PDF did not include alternative racial powers or alternative favored class options, such as are presented for the core races in the Advanced Player's Guide....   [click here for more]
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Equipment Cards

Equipment Cards


A collection of one hundred unique items ready to print and cut out for your heroes! Among them you will find a variety of armor, swords, axes, daggers, and other miscellaneous weapons. If you are lucky, you may also stumble upon a magic item... be it a mystical sigil, blasphemous book, or something less obvious. From now on, newfound treasure doesn't have to be just an entry on your character sheet!...   [click here for more]
GRAmel  Pay What You Want

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The Pale Imp Tavern

The Pale Imp Tavern


Blueprint and NPC illustrations Introduction the inspiration for the Pale Imp tavern comes from nearly 15 years ago. My friends and I gathered once again to dwell deep into the world of M.A.G.U.S. (a Hungarian RPG). But our beloved GM didn't prepare at all for the occasion. So he chose to stall by detaining us at the tavern where we stopped for the night. He came up with lots of hilarious situations...   [click here for more]
Black Hand Source  $6.00

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Hexed Places - Fen Fields

Hexed Places - Fen Fields


This plains region is divided by a slow river that runs from southeast to northwest . The open plains are covered in tall grasses, while patchy woods and marshy ground flank the river-bottom lowlands. At night a vast croaking chorus fills the air. Rumors claim a giant multi-headed monster stalks the river-side swamps, and a wizard's ghost haunts the nearby tower. ...   [click here for more]
PBE Games  $2.69

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Hexed Places - Crescent Lake

Hexed Places - Crescent Lake


Surrounded by lowland forests and rounded hills, the waters of Crescent Lake are green and deep and still. The reclusive villagers of Chire scratch out a poor living farming the boggy lands around the lake, reminiscing about better days, when the now abandoned mine once brought wealth to the area. Travelers passing through the area keep careful watch after dark near the lake. Rumor...   [click here for more]
PBE Games  $2.69

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