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The Complete Vivimancer

The Complete Vivimancer


Why let necromancers have all the fun? Tended by a legion of mindlessly loyal clones, abominable new life ferments in the vats of the vivimancer's laboratory. In prison cells nearby, experimental subjects are kept bound and drugged, ready for the moment of the monster's birth, the first chosen to receive its genetic seed. Meanwhile, the master's mind is elsewhere, immersed in the strange sentience...   [click here for more]
Necrotic Gnome Productions  $6.99

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Lamentations of the Flame Princess   
Shadowsfall: Shadow Plane Player's Companion (PFRPG)

Shadowsfall: Shadow Plane Player's Companion (PFRPG)


Fight the Dark Side Create your own dark hero to set against the twisted landscape and cruel foes of the plane of eternal night. Players and game masters are introduced to the vital Shadowsfall trappings needed to incorporate the Plane of Shadow into any Pathfinder Roleplaying Game campaign. Combat the undead hordes, vampiric flora and cruel, uncaring Shadow gods. The Shadowsfall:...   [click here for more]
Jon Brazer Enterprises  $4.99

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Path of Shadows

Path of Shadows


What path will you walk? Step into the dark with Path of Shadows, the first Pathfinder Roleplaying Game supplement by Ascension Games! Inside you’ll find several shadow- and darkness-based options for your favorite base and core classes, along with a brand-new shadow-based class, the nightblade! Path of Shadows has several features, including:...   [click here for more]
Ascension Games, LLC  $10.00

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Flesh of the Fallen

Flesh of the Fallen


Poisoned Pages for Shadow of the Demon Lord The gods forbid the eating of other sentient creatures and punish those who violate the taboo with a horrid curse. Such consumption almost always triggers a transformation into hideous ghouls. As a game of horror fantasy, player characters in Shadow of the Demon Lord confront awful choices, sometimes having lasting consequences....   [click here for more]
Schwalb Entertainment  $1.69

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Shadow Planes & Pocket Worlds (Pathfinder RPG)

Shadow Planes & Pocket Worlds (Pathfinder RPG)


Infinity Just Got Bigger! This 25-page supplement for Dark Roads & Golden Hells provides one exotic plane of horror, plus dozens of wondrous items, scads of planar hazards, and 6 clever afflications, and a section on Gamemastering Infinity. It includes: Mora, the Children's Table, a plane of truly disturbing horror 17 magic items from dead man's eyes to...   [click here for more]
Kobold Press  $2.99

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File Off the Serial Numbers

File Off the Serial Numbers


File Off the Serial Numbers is a d20 sourcebook giving advice and examples for using existing monster stat blocks in new "roles" as NPCs. For example: Use a young black dragon's stat block as a CR 7 lizardfolk sorcerer Use a dark creeper's stat block as a CR 2 rogue Use a succubus's stat block as a CR 7 enchanter Use a xill's stat block as a CR 6 monk or rogue Use a yeti's...   [click here for more]
Sean K Reynolds Games  $2.00

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Tooth and Claw

Tooth and Claw


Poisoned Pages for Shadow of the Demon Lord We all wear masks. We wear them to conceal our true selves, to become what others expect us to be, navigating the murky waters of social interaction to forge relationships, find love, and avoid enemies. For most of us, masks conceal uncertainties and doubts, ambitions and desires, and all the little secrets that make up what...   [click here for more]
Schwalb Entertainment  $1.99

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Children of the Earth

Children of the Earth


The spread of the Demon Lord’s shadow has triggered calamities and catastrophes that have upset the natural order of things, such that havens have become tombs, cities awash with blood, and monsters loosed in the countryside. No longer can people huddle in the dark; the time for hiding has come to an end, for the Demon Lord will devour all as it destroys the world. So, as the salamanders have...   [click here for more]
Schwalb Entertainment  $1.69

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V20 Dark Ages Companion

V20 Dark Ages Companion


Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
Onyx Path Publishing  $14.99

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For Gold and Glory

For Gold and Glory


New Victims of the Demon Lord For Gold and Glory examines dwarfs living in Rûl, revealing the secrets of their origins and how they fit into the tapestry of people who share these lands, providing those who want to play a dwarf character with the lore the need to flesh them out in detail. In addition, this supplement also offers character creation rules that,...   [click here for more]
Schwalb Entertainment  $3.29

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Blood Sorcery: Sacraments & Blasphemies

Blood Sorcery: Sacraments & Blasphemies


God doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains. And when I do that, He's going to make my dreams come true. God is good. -- Sister Snow, upstart Bishop of New Orleans Being a vampire is inherently trading humanity for power, but most Kindred don't do it on purpose. Blood sorcery is about wrapping...   [click here for more]
Onyx Path Publishing  $4.00

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V20 Rites of the Blood

V20 Rites of the Blood


In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
Onyx Path Publishing  $16.99

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Theorems & Thaumaturgy Revised Edition (No Art)

Theorems & Thaumaturgy Revised Edition (No Art)


This is a free, no-art version of this book. If you enjoy what you read, please consider supporting the artists and the publisher by purchasing the full version, available in PDF, softcover, and hardcover. The full version of the book is beautifully illustrated by David Coppoletti, Cadanse D, Claytonian, and Russ Nicholson. Advanced Arcana for the Discerning Magic-User...   [click here for more]
Necrotic Gnome Productions   FREE 

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Curse of the Moon

Curse of the Moon


Curse of the Moon is a d20 sourcebook about lycanthropes, with a particular focus on a simpler lycanthrope template (with a much smaller level adjustment) and ways of customizing a lycanthrope's abilities. Curse of the Moon provides options for lycanthropes and lycanthrope hunters, with new feats, spells, and magic items focused on the theme of lycanthropy. Rather than delving into specifics...   [click here for more]
Sean K Reynolds Games  $5.00

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Direlock Base Class

Direlock Base Class


Dare with Dire Deeds! Forest Guardian Press brings you this new Base Class for the Pathfinder Roleplaying Game that puts the "fell" in your fellowship and the "dire" in your direction... The Direlock functions as a foil to spellcasters or as a competent eldritch empowered combatant, taking advantage of her perilous dire zone and confounding...   [click here for more]
Forest Guardian Press  $3.99

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Ossuarite Druid Archetype

Ossuarite Druid Archetype


Join the Skeleton Crew!!! Forest Guardian Press brings you the Ossuarite, a new Druid Archetype Class for the Pathfinder Roleplaying Game The Ossuarite offers players a truly undead-themed druid - dedicated to using the skeletons of interred sacrificial creatures, accompanied by a bony animal companion and even assuming their own skeletal aspect. Presented as a full color, illustrated...   [click here for more]
Forest Guardian Press  $0.99

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The Onmyoji - A Japanese Occult Diviner [PFRPG]

The Onmyoji - A Japanese Occult Diviner [PFRPG]


The onmyōji is a practitioner of onmyōdō, which is best described to the western layman as a sort of occult druidism with a focus on communication with spirits, whose advice and protection provides powerful abjuration and divination abilities. An adept onmyōji is in touch with the natural world, as well as the spirits that tend to it. Historically, onmyōji were retained by rulers and other...   [click here for more]
Interjection Games  $3.99

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The Rifter® #64

The Rifter® #64


The Rifter® #64 is our annual horror issue. This one presents chills and monsters for Beyond the Supernatural™, Dead Reign™, Nightbane® and even for the Palladium Fantasy RPG®. There is a ‘Giant’ adventure (as in an adventure about Giants) for Palladium Fantasy® and Black-Malice Legacy Part Two with more details about...   [click here for more]
Palladium Books  $11.95 $5.99

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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
Sasquatch Game Studio  $7.95 $6.95

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $0.50

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Arcana Spell Cards

Arcana Spell Cards


The oldest form of magic known to mortals, Arcana represents the sum of magical research conducted by wizards for thousands of years. Spells from the tradition offer reliability, having been refined and perfected by the masters. Wizards often learn the Arcana tradition first. This deck of 11 cards includes: Arcane Armor Magic Dart Arcane Shield Arcane Sight Unerring Darts Empowered...   [click here for more]
Schwalb Entertainment  $0.50

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Battle Spell Cards

Battle Spell Cards


Battle spells awaken and enhance combat capabilities. Armed with these spells, Battle casters can fight with skill rivaling that of the greatest warriors in the land. They move with enhanced speed and dexterity, strike with uncommon precision, and send foes reeling. This deck of 11 cards includes: Augmented Attack Celerity Close Wounds Mighty Attack Resounding Attack Arc of Death Mountain...   [click here for more]
Schwalb Entertainment  $0.50

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Celestial Spell Cards

Celestial Spell Cards


Spells from the Celestial tradition call on the light and energy of the sun and stars to drive back the darkness spreading across the world. This deck of 11 cards includes: Burning Beam Light Flash Persistent Light Rainbow Burst Dawn Sunrays Radiation Starfall Nova Sunbeam ...   [click here for more]
Schwalb Entertainment  $0.50

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Chaos Spell Cards

Chaos Spell Cards


Chaos spells draw on destructive magic, making them unpredictable and dangerous. This deck of 11 cards includes: Chaos Boon Erratic Bolt Capricious Devastation Fold Space Iridescent Shield Color of Magic Flicker Chaotic Lance Wild Magic Mirror Field Singularity ...   [click here for more]
Schwalb Entertainment  $0.50

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Conjuration Spell Cards

Conjuration Spell Cards


Conjuration spells create objects and creatures from threads of magical energy. The tradition requires a keen mind and a deft hand. Much Conjuration magic is recorded in tomes and grimoires, though understanding and discovering its power requires a skilled teacher. This deck of 11 cards includes: Conjure Useful Item Direct Conjuration Conjure Feast Conjure Small Monster Conjure Weapon...   [click here for more]
Schwalb Entertainment  $0.50

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SotDL Path Spell Cards

SotDL Path Spell Cards


Many paths grant knowledge of unique spells. This deck of 9 cards includes: Sense Magic (Magician) Spellbound Weapon (Spellbinder) Witch Fire (Witch) Exorcism (Exorcist) Command Undead (Necromancer) Animate Object (Technomancer) Temple of Faith (Templar) Shadow Form (Tenebrist) Blank to create your own! ...   [click here for more]
Schwalb Entertainment  $0.50

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Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes: Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
Schwalb Entertainment  $0.50

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Destruction Spell Cards

Destruction Spell Cards


Wielders of Destruction magic wrest its power through sheer force of will, causing creatures and objects to explode but harming themselves in the process. The cost of this mastery is revealed in the many bruises and injuries afflicting their bodies. This deck of 11 cards includes: Break Ruin Dissolve Rend Sunder Entropic Power Erode Detonate Evaporate Destroy Disintegrate...   [click here for more]
Schwalb Entertainment  $0.50

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Divination Spell Cards

Divination Spell Cards


Divination magic reveals possible futures and the distant past. Those who discover the tradition are often born with the talent to see past and future events, or become aware of it through a latent psychic ability. In very rare cases, Divination magic results from a supernatural gift. This deck of 11 spell cards includes: Eavesdrop Epiphany Augur Foretell Psychometry Reading Truth...   [click here for more]
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Earth Spell Cards

Earth Spell Cards


This tradition grants power over stone and soil, and those who master it can compel the earth beneath their feet to obey their commands. Earth magic arises from genies dwelling in the bones of the land, high mountains, rolling hills, and shifting deserts. This deck of 11 cards includes: Earth Spike Shape Earth and Stone Stone Armor Stone Blades Tremor Avalanche Mold Earth and Stone...   [click here for more]
Schwalb Entertainment  $0.50

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Enchantment Spell Cards

Enchantment Spell Cards


Enchantment magic twists the emotions of other creatures to make them obedient servants. This deck of 11 cards includes: Bewitch Presence Charm Command Question Compel Mind Bondage Cower Implant Suggestion Allure Enslave ...   [click here for more]
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Fire Spell Cards

Fire Spell Cards


Fire magic creates and controls flame. Discovering this tradition, often from binding a genie, enhances your innate volatility: your skin becomes hot to the touch, your eyes literally blaze in anger, and you are always on the verge of losing your temper. This deck of 11 cards includes: Control Flame Flame Missile Fire Blast Meteor Flame Ward Fiery Volley Flaming Shroud Fireball...   [click here for more]
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Forbidden Spell Cards

Forbidden Spell Cards


The darkest of the dark arts, Forbidden spells produce horrid and unspeakable effects. Most societies outlaw the use of such magic. Inquisitors and witch hunters alike scour the countryside for its wielders, consigning any they capture to the purifying flames along with all their implements and writings. Yet somehow the vile tradition persists, and new users appear all over the world in greater and...   [click here for more]
Schwalb Entertainment  $0.50

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Illusion Spell Cards

Illusion Spell Cards


Illusion magic fools the senses and allows casters to create images and sensations that reshape the world around them. This deck of 11 cards includes: Clamor Disguise Figment Thimblerig Vertigo Glamer Invisibility Decoy Phantasm Mirage Illusory Double ...   [click here for more]
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Life Spell Cards

Life Spell Cards


Life magic eases pain, heals wounds, and removes afflictions. Spell from this tradition are crucial for surviving expeditions into the unknown. This deck of 11 cards includes: Life Sense Minor Healing Cure Fount of Life Light Healing Moderate Healing Vitality Burst Greater Cure Major Healing Total Healing Resurrect ...   [click here for more]
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Nature Spell Cards

Nature Spell Cards


An ancient tradition, Nature magic encourages growth and nurtures the land. Nature spells let casters command plants and harness their power in its defense. Misuse of the magic can lead the world to withhold its power. This deck of 11 cards includes: Magic Acorns Oak Hide Healing Berries Overgrowth Shillelagh Ensnaring Vines Fiery Pinecones Brambles Forest Walk Wrath of Nature...   [click here for more]
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Necromancy Spell Cards

Necromancy Spell Cards


Necromancy subverts the cycle of life and death by creating beings that exist between both states. Its mysteries are hidden in profane tomes or etched on the walls of ancient tombs, so seekers must brave shuffling hordes of undead and embrace corruption to master such magic. This deck of 11 cards includes: Hide from Undead Spectral Grasp Animate Corpse Grave Grasp Harvest Soul Bone...   [click here for more]
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Primal Spell Cards

Primal Spell Cards


Spells from the Primal tradition forge bonds with animals and awaken bestial traits in their casters. This deck of 11 cards includes: Beast Within Hide from Animals Beast Tongue Befriend Animal Call Small Animal Call Medium Animal Dire Beast Call Large Animal Pounce Call of the Wild Call Huge Animal ...   [click here for more]
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Protection Spell Cards

Protection Spell Cards


Protection magic secures, defends, and counteracts. Its spells appeal to the cautious—and the paranoid—since it keeps them and their belongings safe. This deck of 11 cards includes: Magic Lock Secure Site Evade Force Field Sanctuary Vigilance Vigor Protection from Spells Protective Field Invulnerability Globe of Negation ...   [click here for more]
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Rune Spell Cards

Rune Spell Cards


Rune spells create writing that produces magical effects. Dwarfs or trolls invented Rune magic. Many of first Rune spells survive carved into ancient monoliths and on cave walls in old mountains. Discovering the tradition might result from stumbling across such writings. This deck of 11 cards includes: Rune of Finding Translate Anything Brand of Doom Glyph of Fire Runic Shield Glyphic...   [click here for more]
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Shadow Spell Cards

Shadow Spell Cards


Shadow magic creates and shapes shadows and darkness. This deck of 11 cards includes: Nightfall Blade Wall of Darkness Darkness Darksight Shadow Dart Shadow Monster Shadow Stride Black Bolts of the Underworld Shadow Magic Dark Portals Enervation ...   [click here for more]
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Song Spell Cards

Song Spell Cards


Song spells weave magic into music to affect the minds of those who hear it performed. This deck of 11 cards includes: Project Voice Song of Friendship Song of Courage Song of Inspiration Song of Valor Song of Captivation Song of Healing Song of Ribaldry Song of Dread Song of Slumber Song of Heroes ...   [click here for more]
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Storm Spell Cards

Storm Spell Cards


The Storm tradition offers casters the ability to create and control weather in its most violent forms. This deck of 11 cards includes: Fog Shock Forked Lightning Freezing Fog Saint Astrid’s Flame Call Lightning Poisonous Fog Hailstorm Lightning Bolt Acid Rain Leaping Lightning ...   [click here for more]
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Technomancy Spell Cards

Technomancy Spell Cards


The Technomancy tradition merges magic with machinery. When you cast a Technomancy spell, you assemble something from spare parts and rubbish you have harvested during your travels. You can usually recycle these parts, dismantling the devices you create to make something new. Practitioners of this tradition are always on the lookout for materials: cogs, springs, metal sheeting, nuts, bolts, tubing,...   [click here for more]
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Teleportation Spell Cards

Teleportation Spell Cards


Teleportation magic locates gaps in reality and opens them wide enough to let a traveler pass through to a distant destination. This deck of 11 cards includes: Dismiss Fetch Division Hole of Glory Swap Remove Shortcut Boundless Step Fuse Portals Travel ...   [click here for more]
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Theurgy Spell Cards

Theurgy Spell Cards


Theurgy magic relies on faith to work. A student of Theurgy must be pious at all times and display constant devotion to the gods he or she serves. Such acts give the caster the means to produce miracles, proof of the gods’ existence. This deck of 11 cards includes: Create Holy Symbol Denounce Blessing Censure Hallowed Ground God Hammer Revelation Divine Aid Wrath of God...   [click here for more]
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Time Spell Cards

Time Spell Cards


Time magic controls the rate at which time passes. Meddling with Time spells can upset or snarl your time line and cause strange phenomena to affect you. This deck of 11 cards includes: Delay Swiftness Minor Paradox Rewrite Moment Slow Precognition Time Jump Accelerate Decelerate Twain Self Time Travel ...   [click here for more]
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Transformation Spell Cards

Transformation Spell Cards


Transformation magic enables practitioners to assume different forms. This deck of 11 cards includes: Flowing Form Mask Animal Shape Bounding Step Murmuration Improved Animal Shape Object Form Mist Form Speed Healing Metallicus Greater Animal Shape ...   [click here for more]
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Death Spell Cards

Death Spell Cards


A dark tradition of magic, Death exists to end life and speed souls to the Underworld. Certain Death spells protect against death or have nonlethal effects, but most are ways to kill, from infecting creatures with rotting disease to blasts of poisonous mist. This deck of 11 cards includes: Killing Touch Protection from Death Injure Life Drain Stasis Decay Poisonous Breath Feast...   [click here for more]
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