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From the weird brain of DM SCOTTY come EZD6 book II: THE BOOK OF QUESTS!
EZD6 has been wildly successful, exploding onto tabletops everywhere fast, fun play from the wild and wacky table of DM SCOTTY. Now, EZD6 fans can play 18 of Scotty's wildest quests, in a simple, plug-anywhere format that's easy to bring to players fast.
-150 page book
-18 complete quests, playable as one-offs... [click here for more] |
RUNEHAMMER GAMES |
$24.50
|
An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$23.50
|
The Hero Kids Monster Compendium expansion includes 176 monsters for your game:
Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragon Lords, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Nagians, Orcs,... [click here for more] |
Hero Forge Games |
$19.99
|
IN A DISTANT CORNER OF THE VARLD LIES THE BRECKEN VALE
To secure the Brecken Vale'speace, its adult folk travel to distant lands where they pledge their swords, slings, and spells to the eternal battle against the armies of darkness that threaten the Varld.
With the adults absent, the job of protecting the Vale falls to its brave youngsters; Hero Kids.
Written specifically for GMs, the... [click here for more] |
Hero Forge Games |
$19.99
|
Of Gilded Words and Poisonous Tongues!
In the Lord Ruler’s Final Empire, blood is destiny. A skaa birth condemns you to a hard life of labor and service. A Terris birth marks you forever as an outsider, an uncomfortable reminder of a bygone era. To be born noble is to live at the peak of political and social power, blessed with the potential for Allomancy — but... [click here for more] |
Crafty Games |
$24.95 $24.45
|
“With the end of the Victorian era, we passed into what I feel I must call the terrible 20th century.”
-Winston Churchill
The Victorian Era was drenched in the flickering supernatural shadows cast by street lamps, haunted by a wide belief in ghosts, and illuminated by faith in the limitless possibilities of a newborn science that was not yet clearly understood, in a world not fully explored.... [click here for more] |
Hero Games |
$30.00
|
138 System Agnostic Science Fiction d100 Random Tables plus a Star System Generator
The content of this book has been divided into eleven sections. Those sections are as follows: Adventure Ideas and Side Jobs, Encounters and Discoveries, Cargo Runs and Cargo, Items and Things, Vessels and Space Stations, Places and Planets, Activities and Reasons, Technobabble and Codes, Names, Fields of Study, and... [click here for more] |
dicegeeks |
$35.00 $29.99
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
$23.50
|
Rolemaster Spell Law
For over four decades, Rolemaster has been the definitive fantasy role-playing game that combines realism and depth without sacrificing playability. Rolemaster Unified is the next evolution drawing upon the best elements of previous editions to create a streamlined and consistent game.
Rolemaster Spell Law... [click here for more] |
Iron Crown Enterprises |
$42.53
|
Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving.
WHAT'S INCLUDED
Character creation walkthrough
New stat options to fine-tune the tone of your game
The essential rules and mechanics,... [click here for more] |
Shawn Tomkin |
Pay What You Want
|
A Year of Icons to Enhance Your Game
Icons Annual 3 is a collection of content for Icons Superpowered Roleplaying, created for the Icons Patreon online and supported by patrons and the Icons community. This collection of articles includes:
Rules! Expansions and in-depth looks at some of the core Icons rules,... [click here for more] |
Ad Infinitum Adventures |
$20.00
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 04: WELCOME BACK TO THE BIG RUBBLE — 1620 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
**With full-color illustrations by Dario Corallo**
The fourth volume in a hugely expanded re-release of the original Companion series. This is an 'old school' campaign, updated to the new rules system... [click here for more] |
Chaosium |
$39.95
|
The city of Nochet is the largest city in all Glorantha. It is an ancient city, yet colorful and vibrant. It is a city of wonders, yet a city of day-to-day life. It is a divine city filled with temples and shrines, yet a city of decadence. It is a city of the familiar, yet a city of mystery where the ghosts of ancestors come annually to see what their descendants have accomplished.... [click here for more] |
Chaosium |
$44.99
|
Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers... [click here for more] |
Posthuman Studios |
$54.99
|
The city of Nochet is the largest city in all Glorantha. It is an ancient city, yet colorful and vibrant. It is a city of wonders, yet a city of day-to-day life. It is a divine city filled with temples and shrines, yet a city of decadence. It is a city of the familiar, yet a city of mystery where the ghosts of ancestors come annually to see what their descendants have accomplished. It is a city of... [click here for more] |
Chaosium |
$24.99
|
The City of Furthest – known as Eschatê to romantics, or Colonia Ultima to pedants – was founded by Hon-eel the Artess, the Third Inspiration of Moonson, in the 29th year of the Fifth Wane (1492 ST). Etymologists dispute the origin of the name – the city was built where the Oslir crosses the old Deathline, at the highest navigable point for grain barges, and some say... [click here for more] |
Chaosium |
$35.95
|
Do you play film Noir, Pulp, or Dieselpunk tabletop RPGs? Cut down game master prep time with random tables.
32 D100 Random Tables plus 10 MacGuffins for Noir campaigns.
Grimy streets pave the way into the underbelly of the city. The hearts of the people are as hard as the cobblestones they live and die upon. The men in cheap suits a decade out of fashion loitering out front of the pool hall aren’t... [click here for more] |
dicegeeks |
$11.99 $9.99
|
Welcome to ATRIA, the world of ICRPG: HARD SUIT!
Long ago, the orbital cities fell. The Everlasting reached for the stars and found only destruction. Millennia later, the world of Atria is a lonely wilderness, but technology refuses to sleep. You awaken onto thsi strange world with no memory, only a vague sense of purpose. Those who don't burn, join the rebellion.
Somewhere... [click here for more] |
RUNEHAMMER GAMES |
$26.50
|
Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains:
The Most Dangerous Game: Wizard-hunting and Anti-Magic Cells in Frostgrave.
The Crocodilian: A new monster for Frostgrave, Ghost Archipelago, Rangers of Shadow Deep and The... [click here for more] |
Joseph A. McCullough |
$12.00
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$15.99 $14.99
|
Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading.
With this book,... [click here for more] |
Geist Hack Games |
$8.49
|
Looking for Second Edition Mythic Game Master Emulator? You can find it here.
Mythic Game Master Emulator
Create dynamic, solo role-playing adventures without preparation. For use as a supplement with other systems.
NOTE: This book provides the Game Master Emulation rules found in Mythic, which contains emulation rules and a full, universal role... [click here for more] |
Word Mill Games |
$10.95
|
Mythic Magazine Compilation #4
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 19-24 into a single book. Articles include:
Tips For Threads List Management: Move over Characters List, quit hogging... [click here for more] |
Word Mill Games |
$35.95
|
Become a Master of Magic!
The biggest, most extensive, most ambitious release for Shadow of the Demon Lord so far, Occult Philosophy kicks down the doors and unleashes over 800 spells into your games. With new options for the 39 existing traditions plus the brand-new Madness tradition, this book is a must have for master, novices, and, yes, even expert fans of... [click here for more] |
Schwalb Entertainment |
$20.99
|
Alone in the Dark is a set of simple Solo play rules for Blades in the Dark
You Need This Book
Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation.
It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these... [click here for more] |
Parts Per Million |
$10.99
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 03: WELCOME TO PAVIS COUNTY — 1620 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
**With full-color illustrations by Dario Corallo**
Secrets of the Borderlands is the third volume in a hugely expanded re-release of the original Companion series.
An 'old school' campaign, updated to... [click here for more] |
Chaosium |
$37.95
|
Sacred Earth, Sacred Water is the long-awaited expanded Print on Demand book for the Beer With Teeth Praxian adventures. It binds together four acclaimed scenarios into one campaign, and adds setting content, NPCs, encounters, and new art.
Meet the Straw Weaver clan of the mighty Bison Tribe. Learn their loves and their hatreds, and help them as strangers in Prax should help each other. There... [click here for more] |
Chaosium |
$35.95
|
Psions united for humanity’s future!
Prometheus Unbound expands the Trinity Continuum: Æon setting by diving into the inner workings, goals, and attitudes of the psi orders. Headed by proxies with powerful visions of the future, the psi orders are united in ensuring humanity’s prosperity but differ on the details.
Inside, you will find:
Detailed information on all eight psi... [click here for more] |
Onyx Path Publishing |
$33.00
|
Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing.
Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including:
•... [click here for more] |
Word Mill Games |
$11.95
|
Do you play a pirate-themed tabletop RPG? Running a pirate D&D campaign? Cut down GM prep with 24 D100 random tables and a pirate hideout generator.
Ahoy there, matey! Avast ye and lend an ear!
As with the other books in the series, game masters can use these tables in many ways. They can be used in preparation for an RPG session or they can be used during the session at the table. Items... [click here for more] |
dicegeeks |
$9.99 $8.99
|
Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains:
The Slippery Slope - A solo scenario for Frostgrave, Ghost Archipelago, Rangers of Shadow Deep or Stargrave.
Carnival Charnel - A competitive scenario for Silver Bayonet.
The Decrapolis - A scenario for... [click here for more] |
Joseph A. McCullough |
$12.00
|
Mythras Factions provides rules for creating and running factions of any size or complexity; from street gangs to international corporations. These can then be used as backdrops within a Mythras campaign, or even used as playable entities in their own right.
Fully compatible with the entire Mythras line, including Destined and Classic Fantasy, Mythras Factions provides 15 example factions of varying... [click here for more] |
Design Mechanism |
$10.99
|
Choose your genre, pick your game, and play in minutes!
Illuminate your gaming with Arium: Flash, an innovative supplement in the Arium RPG series, offering 120 unique Story Flashes to brighten your one-shot adventures or drop into any campaign. Created by a diverse team of 24 authors from around the globe, this book bridges the gap between world/setting and storytelling in roleplaying games.
... [click here for more] |
Adept Icarus |
$24.95 $19.95
|
Mythic Magazine Compilation #1
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the first six issues, volumes 1-6, into a single book. Articles include:
Removing Ambiguity From Ambiguous Events: A discussion about how to... [click here for more] |
Word Mill Games |
$24.95
|
The popular Manual of Adventurous Resources (MoAR) series concludes with MoAR Complete, which collects all previous mechanical content from the five prior volumes (MoAR Wilderness, MoAR Intrigue, MoAR Light & Dark, MoAR Battlemages, and MoAR Elements) plus Hymn of the Hinterlands: The Harpy Heritage into a single volume and adds a significant amount of new content as well. The end result... [click here for more] |
Purple Martin Games |
$60.00
|
DARK SPACE
Eight Promethean Mythos Adventures Designed for 4-Hours Play.
For Cthulhu Dark and all Cosmic Horror Systems.
Welcome to Dark Space, a spine-tingling series of short investigations in the far reaches of the Solar System that will plunge you into the heart of cosmic dread with your magnetic boots on!
Ready to Shoot into Space, Space Monkey?
Gritty Promethean Fantasy
Dark... [click here for more] |
Kabuki Kaiser |
$29.99 $19.99
|
SARTAR. 1619 ST. A group of young people come of age in an isolated mountain clan. They are the first generation born and raised after the Lunar Conquest, and saw their people bleed and die in Kallyr of Kheldon's failed rebellion. Yet Kallyr still believes she is the one destined to liberate Sartar, and Fate--or Luck--is about to put these young Sartarites in her path... INSIDE THIS BOOK YOU WILL... [click here for more] |
Chaosium |
$29.95
|
Multiplicity and Synthesis dives deep into the technological and social implications of both forking—the practice of copying your mind—and group minds composed of multiple egos. This supplement is essential for thinking about character concepts who aren't limited to a single mind. It includes optional merging rules, new mental ware, a new async sub-strain (the Swarm), and new sleights.... [click here for more] |
Posthuman Studios |
$14.99
|
Nick Brooke's Jonstown Compendium Catalogue - 2023 Edition details every supplement published in the first four years of Chaosium's community content programme for RuneQuest and Glorantha. This book merges the 2022 JC Catalogue with the 2023 JC Index to present every release up to the end of December 2023, divided into categories. Titles... [click here for more] |
Chaosium |
$11.95
|
Mythic Magazine Compilation #2
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 7-12 into a single book. Articles include:
Customizing A Solo Adventure Before You Begin: Suggestions and rules for making... [click here for more] |
Word Mill Games |
$27.95
|
Do you play 1920s and 1930s pulp adventure tabletop RPGs like John Carter of Mars or Pulp Cthulhu? Cut down your game master prep with 28 D100 random tables.
This book in the Books of Random Tables series is geared toward fun pulp from the 1920s and 1930s. Random tables help game masters add details and give players interesting play options. The first section is Items & Things. Here are helpful... [click here for more] |
dicegeeks |
$9.99 $8.99
|
Fight the Shadow or Fall!
As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn.
The Demon Lord’s Companion reveals new options... [click here for more] |
Schwalb Entertainment |
$23.99
|
In a weird, whimsical, endless sky, villages cling to small rocky spheres lit by sentient suns, brave souls voyage far beyond the reach of gravity toward rootless mountains in far-flung orbits, and strange skybeasts swim wild through vast and distant twilights.
Welcome to the Azure Etern.
This supplement for any fantasy roleplaying system gives you the rules and inspiration... [click here for more] |
Aaron A. Reed |
$16.00
|
Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens.
Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core... [click here for more] |
Onyx Path Publishing |
$30.00
|
AS SEEN ON DICEBREAKER!
Delivered! is a solo journaling RPG about balancing responsibility with exploration in space. You are the pilot of a solo-captained courier vessel tasked with completing deliveries all over the galaxy.
The objective of this game is for your courier to deliver parcels and earn promotions while exploring new places and meeting new beings. To complete your journey,... [click here for more] |
Rage Kage Games |
$10.00
|
Mythic Magazine #25
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
One-Page Mythic: A super simplified version of the Mythic Game Master Emulator, condensing the rules to a single page. Mythic doesn't get any simpler than... [click here for more] |
Word Mill Games |
$10.95
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 02: WELCOME TO OLD PAVIS — 1619 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
**With full-color interior illustrations by Dario Corallo**
The City that Time Forgot is the second volume in a hugely expanded re-release of the original Companion series —... [click here for more] |
Chaosium |
$38.95
|
We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips.
One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore.... [click here for more] |
SlyFlourish |
$19.99
|
This book collects six RuneQuest adventures created by graduates of the RPG Writer Workshop's Write Your First Adventure course, presented by the Storytelling Collective:
The White Upon the Hills, by Sacha Gauthier and Reece Dyer. "For many seasons, the White Blight has plagued the hunting grounds on Stael’s Hills. During the... [click here for more] |
Chaosium |
$19.95
|
Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains:
Meta-Magic in Frostgrave - Ten new spells that directly effect other spells.
Web of Lies - An Oathmark scenario with a very big spider!
Hoverchairs - Getting around in Stargrave without legs.
The... [click here for more] |
Joseph A. McCullough |
$12.00
|