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Chaos Effect: Godlike (Super-Powered by M&M)
by LPJ Design

Chaos Effects: Godlike is a superheroic adventure campaign released for a general Super-Powered by M&M Event Book supplement introducing a major story event that greatly enhances a character’s super-abilities, with sobering consequences.

Chaos Effect: Godlike (Super-Powered by M&M)
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 Hottest Non-Core Books, M&M 3rd Edition
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Mutants & Masterminds Power Profile #10: Earth Powers

Mutants & Masterminds Power Profile #10: Earth Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Spatial Powers (Super-Powered by M&M)

Amazing Power: Spatial Powers (Super-Powered by M&M)


Spatial Powers affect objects, the matter they are made of and the spaces between them. Ignoring notions like physics or solidarity, Spatial Powers affect the atomic bonds between matter – twisting hard substances, bending them into and onto itself, condensing their area or ballooning solid materials outwards. This sourcebook contains: Spatial Descriptors and Necromancy Features Offensive...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #26: Teleport Powers

Mutants & Masterminds Power Profile #26: Teleport Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Super Powered Legends: Chi-town Villains - Acolyte

Super Powered Legends: Chi-town Villains - Acolyte


He Who Serves An insane mind-controller, and ex-member of the Omega cult, Acolyte (PL 10), is a recent addition to the criminal gang run by Alraune and Prankster. He had been missing the excitement of villainous life since he left the cult, and has discovered a renewed vigor for an adventure through the lives of these two young women. Super Powered Legends. Because sometimes you a need a character...   [click here for more]
Rogue Genius Games  $2.95

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[M&M3e] World Defenders: The Summit - Enhanced Edition

[M&M3e] World Defenders: The Summit - Enhanced Edition


New edition - Now with amazing art from Storn Cook! Thanks to our kickstarter backers for making this edition possible. (You can still check out the original edition here) From the vaults of Christopher McGlothlin (contributor or primary author of many M&M supplements including Noir, Golden Age, Time of Crisis and many more) comes - World Defenders: The Summit -...   [click here for more]
Fainting Goat Games  $4.79

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The Template Tome

The Template Tome


The greatest strength of any point-buy system—infinite flexibility—can also be a curse to game masters pressed for time or players spoiled for choice. Creating a character from scratch takes time and preparation, and sometimes games come together without warning, or the narrative takes an unexpected twist, leaving the game master in desperate need of flying gorillas, space guards, or fire-breathing...   [click here for more]
Purple Prose Games  $3.99

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Amazing Universe GM & Player Portfolio (Super-Powered by M&M)

Amazing Universe GM & Player Portfolio (Super-Powered by M&M)


Designed for fans of Super-Powered by M&M, this 50-page PDF, is a collection of forms for Game Masters and Players can use, to plan, create, expand their superhero characters and campaigns. This PDF contains forms for Session Zero Group Creation Checklist, Character Creation Checklist, Character Experience/Information At A Glance, Combat Partner Teams, Combat Partner & Team Specialized Combat...   [click here for more]
LPJ Design  $4.99

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Super Powered Legends: Russian Ghost

Super Powered Legends: Russian Ghost


One Small Step … The Russian Ghost (PL 8), was a legend kept quiet by NASA until the Challenger Foundation created their Challenger-2 spacecraft with the intention of venturing to the moon. He had been a Russian cosmonaut back in the 1950s and 1960s, who had embarked with only a crew of highly-trained gorillas. Sadly, there was an accident and he was presumed lost. When the Challengers arrived,...   [click here for more]
Rogue Genius Games  $1.95 $0.98

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Official Handbook of the Amazing Universe: Shockwave & The Clique (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Shockwave & The Clique (Super-Powered by M&M)


Every super-powered criminal group follows a set of preferred tactics, habits, and patterns. Some groups prefer smash-and-grab attacks to earn quick cash, while others enjoy unleashing carnage as widely as possible. Some groups avoid drawing attention, while others do everything possible to draw the media spotlight. The longest-lived villainous groups fight with teamwork and tactics, whereas most...   [click here for more]
LPJ Design  $2.29

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Official Handbook of the Amazing Universe: Bullwhip & Harm (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Bullwhip & Harm (Super-Powered by M&M)


The original members of the Coalition—a super-powered criminal group dedicated to stealing money from corporations—worked and fought together out of greed, a shared desire to lash out at the world they felt had abandoned them, and for mutual survival against a growing list of enemies. These bonds survived long enough for several Coalition members to have children of their own, and then raise them...   [click here for more]
LPJ Design  $2.29

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Amazing Power: War Powers (Super-Powered by M&M)

Amazing Power: War Powers (Super-Powered by M&M)


Some Heroes are born with their powers, others are gifted with amazing abilities. But then there are those who have to earn their powers through hard work, regimented training and a mastery of arms. Like the heroes of D-Day, the knights of old or the star-warriors of some far future empire, these Heroes define their abilities in terms of blood, guts and bullets. Those Heroes defined through martial...   [click here for more]
LPJ Design  $2.99

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Danger Zones: Convention Center

Danger Zones: Convention Center


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "ATTENTION NEMESIS-CON ATTENDEES..."   In a crowded convention center full of costumed supervillain look-alikes, who can tell which...   [click here for more]
Green Ronin Publishing  $2.99

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Mutants & Masterminds Power Profile #23: Sensory Powers

Mutants & Masterminds Power Profile #23: Sensory Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Necromancy Powers (Super-Powered by M&M)

Amazing Power: Necromancy Powers (Super-Powered by M&M)


Necromantic powers affect many different facets of life and death and thus encompass a variety of effects. To most people, Necromancy means animating dead corpses as zombies or ghouls, although historically the term referred to communication with spirits of the departed. More broadly, a necromancer can strengthen, weaken, or even extinguish the life force of another creature. The necromancer can also...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #20: Gravity Powers

Mutants & Masterminds Power Profile #20: Gravity Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Animal Powers (Super-Powered by M&M)

Amazing Power: Animal Powers (Super-Powered by M&M)


The animal kingdom is broad, varied and at times a little weird. Countless costumed freedom fighters draw their powers and inspirations from animals, some possessing the aesthetic bodies of beasts while others draw their trappings and regalia from creatures they seek to emulate. And for those who delve deeper into the zoological there are subtle abilities and strange powers to be unlocked. This sourcebook...   [click here for more]
LPJ Design  $2.99

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Official Handbook of the Amazing Universe: Cinder & Frostbite (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Cinder & Frostbite (Super-Powered by M&M)


The son or daughter of super-powered parents faces an unusual, challenging, and often hazardous upbringing. In the event one or both parents possess noteworthy powers, their children receive intense attention from their peers, government agencies, and the media. A child’s life becomes even more difficult if they demonstrate powers of their own. An adult with the ability to throw fireballs or turn...   [click here for more]
LPJ Design  $2.29

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Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: Utility


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Super Powered Legends: Henchmen for Hire 2

Super Powered Legends: Henchmen for Hire 2


Another Day, Another Jobber Following the events of Disaster Day, New York City became the destination for wanna-be villains – to come and “audition” against the few heroes that remained to protect the populace. Some of these villains were hired by one faction or another, while others simply found their way into the “jobber” ranks. ...   [click here for more]
Rogue Genius Games  $2.95

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World  of the Amazing Universe: Energy Defensive Generating Exosuit (E.D.G.E.) and Infinity Metal (Super-Powered by M&M)

World of the Amazing Universe: Energy Defensive Generating Exosuit (E.D.G.E.) and Infinity Metal (Super-Powered by M&M)


Many people think that the Energy Defensive Generating Exosuit is a form of technology. That, on swallowing one of the small, aspirin-shaped, tablets, a special form of miraculous machinery is generated in the form of mechanical armor. However, the “tiny robots” are only one portion of the Energy Defensive Generating Exosuit. On taking a Exosuit Tablet, a special series of chemicals bonds temporarily...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #32: Time Powers

Mutants & Masterminds Power Profile #32: Time Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Card Powers (Super-Powered by M&M)

Amazing Power: Card Powers (Super-Powered by M&M)


Some heroes wield bows, others swords and other still dare to carry the weapon of the criminal – a gun! But then, there are a few that employ strange and unorthodox weaponry, such as a deck of cards. From summoning out the creatures in game cards to visualizing the future, the Hero focuses their power through the cards themselves, weaving fates and unleashing forces in whimsical and mysterious ways. ...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #34: Cosmic Powers

Mutants & Masterminds Power Profile #34: Cosmic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Misfits & Menaces: the Pioneer

Misfits & Menaces: the Pioneer


Misfits & Menaces The Pioneer for Mutants & Masterminds This Misfits & Menaces release presents The Pioneer, a galaxy-traveling, alien robot that destroys and then rebuilds worlds to the needs of unknown masters, the Y’igg’ildan. Wherever this devastating machine goes, entire civilizations, species, and worlds die. Both a color and print-friendly version...   [click here for more]
Misfit Studios  $1.00

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Amazing Power: Teamwork Power-ups (Super-Powered by M&M)

Amazing Power: Teamwork Power-ups (Super-Powered by M&M)


The concepts presented in each Teamwork Power-ups are simple rules modifications and innovations for the 3rd edition of the world’s most popular OGL superhero RPG game. Each Teamwork Power-ups supplement is built around a theme and designed to spark the imagination of the Game Master and players alike. The mechanics herein are not necessarily new rules, but instead innovative uses of existing game...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #14: Air Powers

Mutants & Masterminds Power Profile #14: Air Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #24: Size & Mass Powers

Mutants & Masterminds Power Profile #24: Size & Mass Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #21: Element Powers

Mutants & Masterminds Power Profile #21: Element Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Super Powered Legends: Pharaoh

Super Powered Legends: Pharaoh


All of Time and Space are Mine to Rule! Newly freed from his time-prison, Pharaoh (PL 12) returned to his home time. Once known as Atum-Ra, Pharaoh has once again embarked on a campaign of conquest against history. Atum-Ra has studied the new timeline that has evolved since his disappearance from the days of Ancient Egypt. Times have changed... and the Pharaoh is ready to bring these new times to heel!...   [click here for more]
Rogue Genius Games  $2.95

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Amazing Power: Video Game Powers (Super-Powered by M&M)

Amazing Power: Video Game Powers (Super-Powered by M&M)


Since their creation, Video Games have been sources of fun and outlets of stress throughout popular culture. Heroes with the power to manifest digital constructs, physics and abilities in the real world occupy a literal meeting point between imagination and popular culture, where all things probable become possible. Video game powers range a broad spectrum wherein crafting pixelated constructs, unleashing...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #38: Darkness Powers

Mutants & Masterminds Power Profile #38: Darkness Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Super Powered Legends: Silverback

Super Powered Legends: Silverback


Day of the Silverback Mosi Jelani, exiled ruler of the central African nation of Ophar, with the mantle of the silverback gorilla, operates as a costumed mercenary throughout Africa. He is unwilling to work with warlords who oppress others, choosing instead to work with outreach programs seeking to lend aid where he can; a form of penance given to himself. When push comes to shove, however, Mosi is...   [click here for more]
Rogue Genius Games  $2.95

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Enhanced Archetypes: Artificial Intelligence

Enhanced Archetypes: Artificial Intelligence


This Super-Powered by M&M RPG release brings you Artificial Intelligence Enhanced Archetype. This ready-to-go character build provides a foundation for you to develop a hero that exists solely in cyberspace but may have other ways of interacting with their environment. For example, do they project a hologram of themselves? Are they able to "possess" the team's...   [click here for more]
Misfit Studios  $0.99

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Amazing Power: Madness Powers (Super-Powered by M&M)

Amazing Power: Madness Powers (Super-Powered by M&M)


We base our perception of reality on concepts and fundamentals we accept as true. Thus, we accept without question day follows night, gravity keeps us on the ground, and two objects cannot occupy the same space at the same time. Upon encountering an inexplicable event, our brain must find a way to comprehend the experience, often by reacting with skepticism and disbelief as the first line of defense....   [click here for more]
LPJ Design  $2.99

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Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)


One of the premiere metahuman units in the United States, and indeed the world, Strikeforce One remains one of the few groups capable of standing against today’s metahuman menaces such as the Syndicate, the Renegades, and a host of independent rogue powers. Two members of Strikeforce in particular, codenames Beta and Gamma, have proven especially important to their unit’s continued survival and...   [click here for more]
LPJ Design  $2.29

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Amazing Power: Plant Powers (Super-Powered by M&M)

Amazing Power: Plant Powers (Super-Powered by M&M)


Plants can be found across the Earth. From seagrass to moss, halophyte to dracaena, plants have proven themselves adaptable to almost any environment on the planet. A Hero that draws from the Plant Kingdom has a broad and varied arsenal at their disposal, and is well rooted in deep, powerful forces. This sourcebook contains: Expanded Plant Descriptors and Plant Features Offensive Powers: Corpse...   [click here for more]
LPJ Design  $2.99

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Misfits & Menaces: Pumpkin Jack

Misfits & Menaces: Pumpkin Jack


Misfits & Menaces Pumpkin Jack for Mutants & Masterminds This Misfits & Menaces release presents Pumpkin Jack, a murderous scarecrow containing the undying spirit of Jack the Ripper. Both a color and print-friendly version of the product are included. Super-Powered by M&M and its associated logo are Trademarks of Green Ronin Publishing and are used...   [click here for more]
Misfit Studios  $1.00

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Mutants & Masterminds Power Profile #19: Plant Powers

Mutants & Masterminds Power Profile #19: Plant Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Metal Powers (Super-Powered by M&M)

Amazing Power: Metal Powers (Super-Powered by M&M)


With Metal Powers, the Hero is able to unleash a brand of mechanized justice from within their own skin. Machines themselves have always amused humanity, and provided numerous sources of fear, wonder and speculation within stories. Heroes armed with Metal Powers take the potential of machines into themselves, evolving into amalgams of metal and flesh. This sourcebook contains: Expanded Metal Descriptors...   [click here for more]
LPJ Design  $2.29

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Super Powered Legends: Challenger Kids

Super Powered Legends: Challenger Kids


Ready for another Challenge? Elijah Challenger, and Zabrina d’Arc turn out to be siblings from different dimensions, but aside from that, they’re just trying to figure out where they belong, just like every other super powered teenager … right? Kid Challenger (PL 10/13) – Telekinetic, telepathic Dame d’Arc (PL 10) – Kinetic manipulation, flight Super Powered Legends. Because...   [click here for more]
Rogue Genius Games  $2.95

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Official Handbook of the Amazing Universe: Checkmate & Silver Fox (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Checkmate & Silver Fox (Super-Powered by M&M)


People around the world have become obsessed with news and gossip regarding superheroes and villains. Those individuals possessing dramatic, dangerous, or startling powers have gained celebrity status for either their supposed good deeds or their alleged crimes. The global media corporations do everything in their power to heighten the exploits of these super-powered beings (SPBs), knowing as they...   [click here for more]
LPJ Design  $2.29

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Official Handbook of the Amazing Universe: Kensai & Lightning (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Kensai & Lightning (Super-Powered by M&M)


A little over twelve years ago, a handful of disillusioned GEnS (genetically-enhanced subjects) formed a criminal alliance known as the Coalition. Initially, this group proclaimed itself dedicated to overthrowing autocratic regimes and eradicating the growing influence of mega-corporations. It didn’t take long, however, for their true focus to become apparent: making massive amounts of money, punishing...   [click here for more]
LPJ Design  $2.29

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[M&M3e] Smol Sidekicks: A Guide to Super Pets

[M&M3e] Smol Sidekicks: A Guide to Super Pets


This book brings the light-hearted fun of super-powered pets to the world’s most popular superhero RPG. This slim volume provides a thoroughly inexhaustive and utterly incomplete overview of the super-pet genre in super hero media, GM advice for running a super-pet game and several ready-to-play animal heroes and villains as well as a list of adventure hooks to bring the adorable action to your...   [click here for more]
Fainting Goat Games  $4.99

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Amazing Power: City Powers (Super-Powered by M&M)

Amazing Power: City Powers (Super-Powered by M&M)


Cities are one of the fundamental aspects of superhero stories. Far more than any other environment or landscape, the city is synonymous with the Heroes who protect it. Powers that give a Hero the ability to control, manipulate and shape the streets to their will provide absolute control over their most common setting. While magnetic masters or plant manipulators might have to look for the source...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #35: Dimension Powers

Mutants & Masterminds Power Profile #35: Dimension Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Welcome to the Danger Room (Super-Powered by M&M)

Welcome to the Danger Room (Super-Powered by M&M)


One of the most classic and best-known rooms in the comic book genre is the illustrious training and combat simulator—better known as the Danger Room. Almost every super-powered being, hero and villain, has one. The combat simulator can combine realistic illusions, hard-light holograms, and matter re-materialization to simulate virtually any environment. A Danger Room provides a place for heroes...   [click here for more]
LPJ Design  $2.29

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Mutants & Masterminds Power Profile #27: Animal Powers

Mutants & Masterminds Power Profile #27: Animal Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #25: Light Powers

Mutants & Masterminds Power Profile #25: Light Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Danger Zones: Coffee Shop

Danger Zones: Coffee Shop


Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland... Superheroes face as much danger from the world around them as they do from their most nefarious villains. "Jitterz Java Owner Avows Shop 'Not Source Of Mind Control Mochaccinos'" As community centers bustling with people, coffee...   [click here for more]
Green Ronin Publishing  $2.99

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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