Title |
Publisher |
Price |
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Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$29.99
|
It is a fearful thing to fall into the hands of the living God. Come fall with us.
In Heinrich’s Call of Cthulhu Guide to Carcosa you will discover not only a replayable solo campaign for Call of Cthulhu, 7th edition, but a schematic for generating your own personal vision of Dim Carcosa. Every sojourn into Carcosa builds upon the story developed through your earlier... [click here for more] |
Chaosium |
$12.95
|
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
|
A GRIM FUTURE OF GLORIOUS ADVENTURE
The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.
Rallied... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$29.99
|
No one can do it all alone. Anyone who tells you they have all the answers is Lying.
Throughout the millennia, the mages of the Pentacle Orders have gathered – to share knowledge, to protect one another, to seek Mysteries, and to push back against the servants of the Lie.
But it didn't happen all at once, or without struggle. Nothing good ever does.
Tome of the Pentacle includes:... [click here for more] |
Onyx Path Publishing |
$17.99
|
Japan – Empire of Shadows
日本 - 影の帝国
Hunting the Mythos in Imperial Era Japan
A 400 page sourcebook for investigating cosmic Horror in 1920s Imperial Era Japan for use with Call of Cthulhu (クトゥルフの呼び声) 7th Edition.
Please be aware, this book is written in English.
Videos
Discussing Japan:... [click here for more] |
Chaosium |
$14.95
|
Savage Worlds and horror go together like chainsaws and spraying blood...
The Savage Worlds Horror Companion lets you recreate everything from the classic Universal® monster movies and Vault of Horror® comics to Lovecraftian cosmic horror to more modern fare like The Walking Dead®, the works of Stephen King, or bleeding edge psycho thrillers… all in the award-winning Savage Worlds rules system!... [click here for more] |
Pinnacle Entertainment |
$19.99
|
Viral: Unredacted – A Modern Call of Cthulhu Scenario
Join Marco Proudfoot, host of the successful YouTube channel The Spektral Krew, as he and his fellow paranormal investigators journey to an island off the coast of Sicily to explore its very dark past. The only public information is a pixelated satellite map and a pile of redacted documents, but a little digging on the Dark... [click here for more] |
Chaosium |
$12.95
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expodition generates its route as it explores, resulting in new locations being iscovered with every visit. Included within:
Systems for generating locations within the library, including Entrance Foyers, Map Galleries, Tea Rooms, Planetariums, Calculation Engines, Phantom Databanks, Paper... [click here for more] |
Dying Stylishly Games |
$12.76
|
Open the Tome--if you dare!
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community.
Tome of Mysteries... [click here for more] |
Evil Hat Productions, LLC |
$12.00
|
Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers... [click here for more] |
Posthuman Studios |
$24.99
|
One day not long ago two towers appeared from nowhere. Now they sit at the centre of a growing circle of blight where nothing lives and nothing grows. The rivers have soured, the birds don't fly overhead anymore and every day the quiet dying grows. Armies have been sent to the towers of slate and chalcedony to topple them and none have returned, soon the whole world will be a blackened desert.... [click here for more] |
Melsonian Arts Council |
$4.99
|
Your team gets stronger... the world gets weirder!
Unite your party of hunters with new team playbooks and take your supernatural adventures into alternate genres and fresh settings with this huge expansion for the acclaimed Monster of the Week RPG!
Hunters: Choose from 15 different team playbooks and give your... [click here for more] |
Evil Hat Productions, LLC |
$20.00
|
THE MOTHER OF MOONS AWAKENS
A lethal cord of cause and appalling effect connects the Vermont hills and a haunted woman a thousand miles away. When a young woman in Alabama turns up in New England in an instant, Delta Green sends your Agents to learn how and why. Learning that her vanishing was the work of some strange and fearful gift is only the Agents’ first step on a journey of... [click here for more] |
Arc Dream Publishing |
$4.99
|
HYPERBOREA 3E Player's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
$4.99
|
|
Chaosium |
$21.00
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$7.99
|
The Return of the Witch-King Begins!
King Drudge cannot allow any distraction in his bid to conquer the Empire, especially one created by another claimant to the Alabaster Throne. Horus, heir to the Empire, poses such a threat. After brutal fighting, the orcs have crossed over into Tear and ransacked the countryside. Doom falls across this land and the characters find themselves... [click here for more] |
Schwalb Entertainment |
$1.35
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$24.99
|
An invitation from a dear friend brings investigators to New Orleans for an unusual creative symposium organized by an enterprising, young book merchant. Expecting a relaxing weekend of Sazerac and Creole cuisine in The Big Easy, a surprising turn of events forces them to hastily navigate the French Quarter and its colorful denizens in a race against time and the elements! ... [click here for more] |
Chaosium |
$2.99
|
The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise.
— John Berger
Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day.
But the hunter... [click here for more] |
Onyx Path Publishing |
$7.99
|
October 1989
The quiet town of Summit Heights, Pennsylvania, experiences a series of bizarre broadcast intrusions on local station WSHP-TV Channel 17. Between the strange and haunting nature of these pirate broadcasts and a recent string of disappearences, the town is on a knife's edge. Station manager Larry Rosenbaum has assembled a team of investigators to hunt down these signal... [click here for more] |
Chaosium |
$9.99
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
The great engines of the Empire are all-consuming beasts, heedless of anything but their own hunger — for riches, for lives, for land.
Everything falls... [click here for more] |
Onyx Path Publishing |
$29.99
|
Become a Master of Magic!
The biggest, most extensive, most ambitious release for Shadow of the Demon Lord so far, Occult Philosophy kicks down the doors and unleashes over 800 spells into your games. With new options for the 39 existing traditions plus the brand-new Madness tradition, this book is a must have for master, novices, and, yes, even expert fans of... [click here for more] |
Schwalb Entertainment |
$11.99
|
Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets... [click here for more] |
Onyx Path Publishing |
$19.99
|
Creating a Call of Cthulhu Investigator should be just as exciting as the investigations in which they will partake. Unfortunately, the frequency with which investigators perish, means often falling back on familiar tropes for creating characters. Heinrich’s Call of Cthulhu Guide to Character Creation breaks that cycle by providing tools to ensure that every Investigator is unique and interesting... [click here for more] |
Chaosium |
$11.95
|
A Novice adventure for Shadow of the Demon Lord
Many people have found the so-called Dungeon of the Damned. A few people even survived to tell of their experiences. What puzzles most who hear stories about the place is that the entrance is never in the same place. One group found the entrance in the Desolation. Another on the continent of Eremea! Surely, these must... [click here for more] |
Schwalb Entertainment |
$1.99
|
HYPERBOREA 3E Referee's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Your mind is destined for greatness and has no need of ‘words of power’ that mages and their ilk rely on. All you need is your brain, some elbow grease, a lot of time, and much needed funding.
The Scientific Method introduces the scientist as an optional novice path. All great institutions on Rûl study the sciences in some form or fashion but the studies have largely melded with Technomancy... [click here for more] |
Schwalb Entertainment |
$1.99
|
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking... [click here for more] |
Onyx Path Publishing |
$14.99
|
Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his... [click here for more] |
Wizards of the Coast |
$6.99
|
Silver Medal winner, Best Electronic Book at the 2023 ENNIE Awards
Our story takes place in England in 1812, only one year into the Regency era. A young lady of good societal standing is introduced at a ball to three potential suitors: a navy captain, a clergyman, and an aristocrat, all with dark secrets that lead to even darker consequences.
Host and... [click here for more] |
Chaosium |
$7.99
|
The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.
As such, I provide this corollary to my original study.... [click here for more] |
Onyx Path Publishing |
$9.99
|
"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
|
GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
|
It is Krampusnacht, the Night of the Krampus, and a malevolent power has risen from the depths of Hell to torment, dominate, and corrupt! "Krampusnacht: Night of the Krampus" is a three-part urban fantasy superhero scenario. In this exciting and spirited holiday adventure, players assume the roles of the Forgotten Children, a group of orphans who have been granted incredible powers. Can these... [click here for more] |
Skirmisher Publishing |
$3.99
|
Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
$19.99
|
Sooner or later, you're going to need more story!
The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and... [click here for more] |
Larcenous Designs, LLC |
$9.99 $7.49
|
Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more] |
Onyx Path Publishing |
$14.99
|
The Northern Reach offers much to see and to explore, but of all the features found in the province, the Fall commands attention. An enormous cliff that extends some five hundred miles, from the Iron Peaks on the edges of the Desolation, south, where it curves around Sixton and vanishes into the Tumbledowns. At a mile high in many places, it’s no wonder people include the Fall as one of the great... [click here for more] |
Schwalb Entertainment |
$1.83
|
A 2023 "Three Castles Award" finalist!
Swords of Cthulhu is filled with new options to expand your old-school roleplaying game!
Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players... [click here for more] |
BRW Games |
$9.95
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
Family is everything in the Appalachian Mountains. When everyone else turns their backs, they will be there, waiting. They may not like you. They may even hate you. But there is a loyalty to blood that runs deep in those black-soiled hollers.
Of Sorrow & Clay delves deep into the history of an old Moonshiner, Carson Taft, and his family. At the ripe old age of 89, he has gone... [click here for more] |
Chaosium |
$4.95
|
Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$4.99
|
5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need... [click here for more] |
Chaosium |
$9.99
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version)
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different... [click here for more] |
Zadmar Games |
$3.00
|