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Super Powered Legends: Chuck Mallard

Super Powered Legends: Chuck Mallard


It’s Not His World. He Just Has To Live In It. Look, it’s tough to be a Duck in a Human’s world. Chuck Mallard was just a magazine layout artist on the planet of Avair… until Secundus the Sun Eater consumed it and the Antiquitarian saved Chuck as a relic of a lost world. Of course Chuck made friends with the other… collectables… on the Antiquitarian’s...   [click here for more]
Rogue Genius Games  $1.95 $1.46

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Mutants & Masterminds Power Profile #4: Summoning Powers

Mutants & Masterminds Power Profile #4: Summoning Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #5: Tech Powers

Mutants & Masterminds Power Profile #5: Tech Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #16: Talent Powers

Mutants & Masterminds Power Profile #16: Talent Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #1: Lady Lightning

Mutants & Masterminds Rogues Gallery #1: Lady Lightning


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Threat Report

Threat Report


The Silver Storm has turned Emerald City from a quiet Pacific Northwest metropolis to a hub of super-criminal activity, and AEGIS—the American Elite Government Intervention Service—is on the job. Threat Report presents profiles on dozens of the new supervillains endangering Emerald City and the world. From "stormers" newly granted their powers to ancient and eldritch evils, from...   [click here for more]
Green Ronin  $15.95

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Rogues, Rivals & Renegades: The Unspoken

Rogues, Rivals & Renegades: The Unspoken


Arcane master of horror from beyond sanity… The Unspoken! A Power Level 16 Rogue, The Unspoken is a diminutive being of unspeakable power. The Unspoken is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration. The Unspoken’s file is designated “Black" to indicate...   [click here for more]
Vigilance Press  $1.99 $1.49

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Mutants & Masterminds Rogues Gallery #19: The House of Usher

Mutants & Masterminds Rogues Gallery #19: The House of Usher


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #1: Fire Powers

Mutants & Masterminds Power Profile #1: Fire Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Rogues, Rivals & Renegades: Apogee

Rogues, Rivals & Renegades: Apogee


The force of gravity is hers to command… Apogee! A Power Level 12 Rogue, Apogee is a superhuman elitist who seeks to put meta-humans in charge of the future of humanity. Apogee is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration. Apogee’s file is designated “Gold"...   [click here for more]
Vigilance Press  $1.99 $1.49

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Super Powered Legends: CASTLE Team Alpha

Super Powered Legends: CASTLE Team Alpha


Welcome to Level 7 The Committee of Advanced Strategy, Technology, and Law Enforcement is the United States’ branch of law enforcement responsible for policing superhuman criminals and paranormal activities. Team Alpha is who director Nathan Storm sends when stuff gets real. Alpha Knight William "Will" Gullion (PL 8): Experienced and well-liked field agent, leader of the team....   [click here for more]
Rogue Genius Games  $1.95 $1.46

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Mutants & Masterminds Rogues Gallery #2: Eclipse Syndicate

Mutants & Masterminds Rogues Gallery #2: Eclipse Syndicate


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Rogues, Rivals & Renegades: Zarathustra

Rogues, Rivals & Renegades: Zarathustra


The master manipulator, always in the shadows… Zarathustra! A Power Level 10 Rogue, Zarathustra is the perfect sociopath. Zarathustra is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration. Zarathustra’s file is designated “Orange" to identify his focus on...   [click here for more]
Vigilance Press  $1.99 $1.49

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Mutants & Masterminds Rogues Gallery #23: Myrmidon

Mutants & Masterminds Rogues Gallery #23: Myrmidon


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #27: Tun

Mutants & Masterminds Rogues Gallery #27: Tun


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Super Powered Legends: Atlantis

Super Powered Legends: Atlantis


Unda Da Sea! Prince Ravas (see SPL: Sea Devil) rules Atlantis. But how did he become king? What else is down there? What would you run into if you were to visit? This issue outlines a little more Atlantean history, describes the Trident of Poseidon, and details the people, and the enemies, of Atlantis! Super Powered Legends. Because sometimes you a need a character everyone knows, even if they're...   [click here for more]
Rogue Genius Games  $1.95 $1.46

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #9: Speed Powers

Mutants & Masterminds Power Profile #9: Speed Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #33: Martial Powers

Mutants & Masterminds Power Profile #33: Martial Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #15: Kinetic Powers

Mutants & Masterminds Power Profile #15: Kinetic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #7: Electrical Powers

Mutants & Masterminds Power Profile #7: Electrical Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: Utility


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #28: The Waxman

Mutants & Masterminds Rogues Gallery #28: The Waxman


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #30: Loma Slife

Mutants & Masterminds Rogues Gallery #30: Loma Slife


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Power Profile #18: Meta Powers

Mutants & Masterminds Power Profile #18: Meta Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #17: Morphing Powers

Mutants & Masterminds Power Profile #17: Morphing Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Super Powered Legends: Judgement

Super Powered Legends: Judgement


Right. Wrong. I'm the One with the Gun. Judge John Warden, a tough sentencer and enemy of organized crime, was made an example of when he sent several heads of mafia clans to prison for the maximum time. His family was slaughtered in front of him, and he was beaten, tossed in the river, and left for dead. When he emerged from the waters, consumed with bitterness and rage, he soon became something...   [click here for more]
Rogue Genius Games  $1.95 $1.46

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #11: Luck Powers

Mutants & Masterminds Power Profile #11: Luck Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #22: Elzaya, Queen-Empress of the Infraverse

Mutants & Masterminds Rogues Gallery #22: Elzaya, Queen-Empress of the Infraverse


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #26: Apostate

Mutants & Masterminds Rogues Gallery #26: Apostate


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Power Profile #6: Weather Powers

Mutants & Masterminds Power Profile #6: Weather Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: The Lost World

Mutants & Masterminds Atlas of Earth-Prime: The Lost World


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Superstring Multiverse Worldbook 2

Superstring Multiverse Worldbook 2


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.50 $1.13

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Mutants & Masterminds Power Profile #26: Teleport Powers

Mutants & Masterminds Power Profile #26: Teleport Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Enemy Strike File: Catalyst

Enemy Strike File: Catalyst


Sometimes when a mediocre life has you bogged down, you take a trip to clear the cobwebs and look for something bigger than yourself. While traipsing through Europe, Aurthur Brunner found himself drawn to an oddities shop where he fell into items of alchemy. It wasn't long before he was almost sacrificed as part of sorcerer’s ritual! Finding out you are a latent sorcerer from a long line of them...   [click here for more]
HAZARD Studio  $1.49

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Super Powered Legends: Killjoy

Super Powered Legends: Killjoy


WTF?! Born with a terminal disease, Ti Rawlins developed a sort of “gallows humor” at an early age. Saved by a secret procedure, then recruited by the military's Meta Division, Ti went on to hunt down bad guys for the government. When he discovered the M Division was really run by the Horde, he left, changed his outfit, and turned to helping the superhero community. As Killjoy (PL 8),...   [click here for more]
Rogue Genius Games  $1.95 $1.46

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Mutants & Masterminds Rogues Gallery #8: Arctic Fox

Mutants & Masterminds Rogues Gallery #8: Arctic Fox


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #21: The Candy Crew

Mutants & Masterminds Rogues Gallery #21: The Candy Crew


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #24: Eminence

Mutants & Masterminds Rogues Gallery #24: Eminence


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Power Profile #32: Time Powers

Mutants & Masterminds Power Profile #32: Time Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #20: The Sportsman

Mutants & Masterminds Rogues Gallery #20: The Sportsman


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Rogues, Rivals & Renegades: Changeup

Rogues, Rivals & Renegades: Changeup


He’ll throw the heroes a curve ball… Changeup! A Power Level 11 Rogue, Changeup is an athlete whose enhancements are definitely not approved by any professional sports league. Changeup is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration. Changeup’s file is designated...   [click here for more]
Vigilance Press  $1.99 $1.49

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Mutants & Masterminds Power Profile #10: Earth Powers

Mutants & Masterminds Power Profile #10: Earth Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #34: Cosmic Powers

Mutants & Masterminds Power Profile #34: Cosmic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Superstring Multiverse

Superstring Multiverse


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $2.00 $1.50

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Superstring Multiverse Worldbook 1

Superstring Multiverse Worldbook 1


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.50 $1.13

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