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Star Fleet Battles: Federation Master Starship Book
by Amarillo Design Bureau

“Dad, what kind of starship is that?”

“Let’s get you the Federation Master Starship Book so you can look it up!”

The first volume in the Master Starship Book series is now available, including every Federation ship in Star Fleet Battles. Illustrated; all updates, corrections, and errata have been added.

Star Fleet Battles: Federation Master Starship Book
 
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 Title    Publisher    Price  
Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)


Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
lumpley games  $28.00 $15.00

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Miracles of the Solar Exalted

Miracles of the Solar Exalted


The blessing of the Unconquered Sun unlocks the potential within each of his Chosen, allowing their heroic skills to become expressions of divinity. More than any other Exalted, the Charms of a Solar express who she is and what shape her legend will burn into the world. This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously...   [click here for more]
Onyx Path Publishing  $3.99

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Referee's Briefing 4: Mercenary Forces

Referee's Briefing 4: Mercenary Forces


Violence can and does solve problems, if properly applied. Of course, the application of violence can result in new or additional problems, but the original issue is solved at least. Mercenaries offer a short-term solution to the question of where to obtain and how to deliver the necessary violence, and can also solve other problems by being officially deniable. Referee’s Briefing 4: Mercenary...   [click here for more]
Mongoose  $9.99 $5.99

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Science Fiction (Genre Structure Vol. 2)

Science Fiction (Genre Structure Vol. 2)


How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $7.00

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Weight of the Underworld

Weight of the Underworld


Lands in Shadow for Shadow of the Demon Lord! Everyone dies. For some death marks the end, but for mortals, death means passage to the Underworld, a realm of glooms and sorrow ruled by Father Death to purge the souls of their memories and loose them into the world once more. In Weight of the Underworld, writer and designer Steve Dee (The Flute of Farewell and Freeholds of...   [click here for more]
Schwalb Entertainment  $2.19

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The Guide to the Cult of Shub-Niggurath

The Guide to the Cult of Shub-Niggurath


Vile rites on defiled sites beneath twin gibbous moons, From howling lairs she bleats and swears within the darkened lunes, Cleanse your dice and pay the price for this gruesome pdf, With each page turned ye'll surely learn a new fate worse than death, The Goddess calls her mates and thralls to shout her whispered prayers, As fiendish boons spell horrid dooms on bloody 5ft. squares! From the...   [click here for more]
Wayward Rogues Publishing  $5.99

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DI6DENT #14 : le rôliste, animal politique

DI6DENT #14 : le rôliste, animal politique


À chaud Vox Populi : éditeur, espèce en voie de disparition ? L’interview 100% JdR : Grégory Privat Avant j’étais rôliste : Stéphane Bura Le syndrome du panda : Cadwallon Avant-première : Itras By À saisir : Vornheim / A Red and Pleasant Land Mon truc à moi... : la recherche universitaire sur le jeu de rôle...   [click here for more]
DI6DENT  $13.45 $3.36

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Star Fleet Universe Coloring Book #1: Starships

Star Fleet Universe Coloring Book #1: Starships


For many years our fans have asked for a collection of line art. Now it is available to you! The drawings range from fairly simple to more complex, so there is something for every skill level. This first book focuses on starships and includes the following starships. Federation: Heavy cruiser, Dreadnought, Light cruiser, Frigate, War destroyer, Police cutter, Battlecruiser, Galactic survey...   [click here for more]
Amarillo Design Bureau  $1.95

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City of Death

City of Death


Lands in Shadow for Shadow of the Demon Lord! The northernmost city of the Confederacy, Azl, the City of Death stands commands fear and respect for it is a place where doom stalks the streets, where the Black Hand can snuff out a life for any reason and at any time. In this ten page gazetteer, you will find everything you need to explore this grim community, whether you are visiting its streets...   [click here for more]
Schwalb Entertainment  $3.49

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20 Dungeon Starters

20 Dungeon Starters


This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the...   [click here for more]
Lampblack & Brimstone  $5.00

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Horror Stories (Genre Structure Vol. 1)

Horror Stories (Genre Structure Vol. 1)


How can you add more terror and suspense to your horror adventures? Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements...   [click here for more]
Dancing Lights Press  $7.00

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Eclipse Phase: X-Risks

Eclipse Phase: X-Risks


X-Risks details the dangers facing transhumanity: Over 60 creature and machine descriptions, classified by challenge level. Information on extinction threats, from AIs and aliens to nanoplagues and wormholes. Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles. New exsurgent virus strains, psi sleights, and xenofungi. Traps for high-tech dungeon crawls. X-Risks...   [click here for more]
Posthuman Studios LLC  $49.99 $14.99

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Atlas of Rokugan

Atlas of Rokugan


For twenty years, the Legend of the Five Rings Collectible Card Game and Roleplaying Game have explored the world of Rokugan. Now, for the first time, the Emerald Empire receives an atlas mapping its lands, castles, and cities, complete with a comprehensive description of Rokugan’s provinces and settlements, along with detailed explorations of its three major cities (Ryoko Owari and the two Imperial...   [click here for more]
Fantasy Flight Games  $24.99

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High Guard: Deployment Shuttle

High Guard: Deployment Shuttle


High Guard: Deployment Shuttle is a supplement for High Guard, introducing a new class of ship and exploring its construction, specifications and roles undertaken through Charted Space. As well as presenting full High Guard rules for the deployment shuttle, the use of Marine Assault Forces, often carried on board, are studied, as well as the use of this vessel in boarding actions and customs inspections....   [click here for more]
Mongoose  $9.99 $5.99

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Blood on the Trail • A World of Adventure for Fate Core

Blood on the Trail • A World of Adventure for Fate Core


Travel in the Wild West is dangerous, but the danger’s even worse than anticipated. The land is infested with vampires. As settlers begin pushing into the unexplored territories on their way to California, they discover the truth about why the Native American tribes have gone quiet: the wilds have become infested with creatures...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Savage Bestiary: Aliens and Adversaries

Savage Bestiary: Aliens and Adversaries


Savage Bestiary: Aliens and Adversaries contains 40 sci-fi themed monsters for use with the Savage Worlds roleplaying game. Included in the PDF are statistics for 7 of these creatures to be used as playable races. Classic sci-fi beasts as well as more unique creations are included in this book so prepare for adventure in the far reaches of space with Savage Bestiary: Aliens and Adversaries! ...   [click here for more]
Tricky Troll Games  $4.00

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Book of Lairs for 5th Edition

Book of Lairs for 5th Edition


Fight the Monster in its Den … If You Dare! Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like: Alchemist’s...   [click here for more]
Kobold Press  $19.99

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Tome of Beasts for 5th Edition

Tome of Beasts for 5th Edition


A Horde of New 5th Edition Monsters! DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?” PLAYER: “I retire, and become a farmer.” Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it....   [click here for more]
Kobold Press  $49.99 $29.99

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

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Stolen Lives

Stolen Lives


New Victims of the Demon Lord A people created by magic, changelings can alter their physical form to adopt the characteristics of any living person they can see. Stolen Lives builds on the information presented in Shadow of the Demon Lord by providing you with 16 killer pages loaded with new lore, tools for developing intricate background...   [click here for more]
Schwalb Entertainment  $3.19

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Hero Kids - Fantasy Expansion - Monster Compendium

Hero Kids - Fantasy Expansion - Monster Compendium


The Hero Kids Monster Compendium expansion includes 136 monsters for your game: Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Pirates, Ratlings, Rats, Scorpion,...   [click here for more]
Hero Forge Games  $9.99

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast...   [click here for more]
Onyx Path Publishing  $16.99

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Gods Beyond: Converting Gods of the Fall for Numenera and The Strange

Gods Beyond: Converting Gods of the Fall for Numenera and The Strange


Loot the Afterworld for your Numenera or The Strange game! Looking for an incredible new recursion for your game of The Strange—or to bring godlike powers into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your game. Gods of the Fall uses the Cypher System—the same “game engine” that underlies both...   [click here for more]
Monte Cook Games  $1.99

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Weekly Wonders: The Plant Corruption

Weekly Wonders: The Plant Corruption


Turn Your Enemies To Mulch! Corruptions, from Pathfinder Roleplaying Game: Horror Adventures, give players a new way to indulge their dark fantasies and take the role of gothic monsters, infecting themselves with some taint or darkness, and presenting the tantalizing question of whether to struggle against the corruption, or embrace it, and allow themselves to bask, however...   [click here for more]
Necromancers of the Northwest  $1.49

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Referee's Briefing 3: Going Portside

Referee's Briefing 3: Going Portside


Travellers pass through many starports in their wanderings, and after a while these places can begin to blur into one another. The endless procession of generic bars and hotels, the same shops and tired old décor can be soul-destroying. But it does not have to be like that! Referee’s Briefing 3: Going Portside presents a miscellany of things to do and places to visit that are both interesting...   [click here for more]
Mongoose  $9.99 $5.99

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Odd Monsters

Odd Monsters


Monstrous Pages for Shadow of the Demon Lord! From the hills and mountains come the boggarts, a monstrous breed of savage and violent people, weird in form, disturbing in their awful desires. Odd Monsters dives deep into the lore of this strange breed, examining their origins, lairs, motives, and more. In addition, this Monstrous Pages entry includes rules for adapting boggarts...   [click here for more]
Schwalb Entertainment  $1.79

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Insupposable Instruments

Insupposable Instruments


Poisoned Pages for Shadow of the Demon Lord! Lij might be the City Of Wonders, but it is not the only place in Rûl where wondrous and powerful treasures can be found. Indeed, all across the continent one can unearth fantastical items, mundane and magical. From the worktable in a tinker’s shop to the scores of neatly labeled bottles crowding the shelves of an alchemist’s lab,...   [click here for more]
Schwalb Entertainment  $3.99

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BattleTech: Experimental Technical Readout: Primitives Vol. V

BattleTech: Experimental Technical Readout: Primitives Vol. V


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $5.99

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $19.99

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Shadowrun: Court of Shadows

Shadowrun: Court of Shadows


The Falling Dream You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you. The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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A Glorious Death

A Glorious Death


Find Your Doom in the Frozen Wastes! South, beyond the Empire’s borders, lies a land trapped in ice and snow, a land where people in whom the blood of giants flows, where strange monsters come boiling up from the depths of the earth, spawned by the ichor of gods. It is a place of violence, struggle, and death. It is also a place where heroes are forged on the anvil of adversity. Now...   [click here for more]
Schwalb Entertainment  $10.00

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Mage: the Awakening 2nd Edition Condition and Numina Cards

Mage: the Awakening 2nd Edition Condition and Numina Cards


Part of the new Mage the Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to...   [click here for more]
Onyx Path Publishing  $1.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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Shadowrun: Run Faster

Shadowrun: Run Faster


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $24.99

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Creature Description Generator Volume 6 - Golem

Creature Description Generator Volume 6 - Golem


Creature Description Generator Volume 6 - Golem In Jewish folklore, a golem is an animated anthropomorphic being, magically created from clay or mud. Many others have been made from other materials, such as flesh, or clockwork. They all follow the commands of their creator or others that use the correct method, sometimes literally. The golem is, essentially a created tool. Some people...   [click here for more]
Ennead Games  $1.50

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Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Slaves in Death

Slaves in Death


Monstrous Pages! Slaves in Death sheds light on the secrets of creating and commanding animated corpses, the basest foot soldiers in the armies of the dead. Not only is there more information on how they come into being and the role they play, several variations are included to expand their presence and utility in the game. As well, an assortment of Necromancy spells supplements...   [click here for more]
Schwalb Entertainment  $1.69

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Near Space

Near Space


The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
Stellagama Publishing  Pay What You Want

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Book of Beyond: Liminal Power

Book of Beyond: Liminal Power


The Astral Plane. The Ethereal Plane. The Shadow Plane. Three places between worlds. Psionic Powers. Psychic Magic. Shadow Loci. Each a discipline of a liminal master - a being between worlds. Step through the Border and find your place among them. Book of Beyond: Liminal Power provides mechanical support for Paizo's occult classes and third party systems like psionics, binding and shadow magic....   [click here for more]
Lost Spheres Publishing  $9.95 $8.95

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Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide


Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants...   [click here for more]
Monte Cook Games  $14.99

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Hero Kids - Fantasy Adventure - Wizard's Tower

Hero Kids - Fantasy Adventure - Wizard's Tower


The Wizard's Tower adventure takes the heroes from Rivenshore to the wizard’s tower on the eastern peninsula that encloses Brecken Bay. The wizard, Mortain, has gotten himself into strife and needs the kids’ help! • Adventure with five encounters and six new maps • Includes five monsters: Froglings, water beast, rickety construct, and the fearsome helm knight ...   [click here for more]
Hero Forge Games  $2.99

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Uncertain Faith

Uncertain Faith


The Secrets of the Gods Revealed! For as long as humankind has lived on Urth, people have looked outside themselves for explanations of why they exist and what purpose they ultimately serve. They find the gods in the sky, in the earth, and even in the creatures around them. Uncertain Faith delves into the secrets of the major cults found in and around the Empire, providing players...   [click here for more]
Schwalb Entertainment  $12.00

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Gods of the Fall

Gods of the Fall


The Gods are Dead—Now It’s Your Turn There was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute. Then Elanehtar fell to earth like a vengeful star, sparking cataclysm and plunging the world into a dark age. The gods...   [click here for more]
Monte Cook Games  $17.99

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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $4.99

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
Onyx Path Publishing  $19.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $14.99

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