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 Hottest Non-Core Books, Print, September Setting Sale Week 1
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d20 Modern Core Rulebook (d20M)

d20 Modern Core Rulebook (d20M)


PLAY EVERY ADVENTURE YOU CAN IMAGINE Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you’ll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing dangers...   [click here for more]
Wizards of the Coast  $39.99 $35.99

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Wiseguys: The Savage Guide to Organized Crime (SWADE)

Wiseguys: The Savage Guide to Organized Crime (SWADE)


It’s the mid-Nineties. The bosses from the Five Families, as well as the Chicago Outfit, are behind bars. The Commission has gone silent. Routed and leaderless, the Godfathers have lost their grip on Las Vegas. A new breed of Dons has risen from the ashes of a lost war against the Justice Department to rule over Las Vegas. These self-proclaimed bosses work to reclaim what’s been lost to the other...   [click here for more]
Just Insert Imagination  $44.99

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Trinity Continuum: In Media Res

Trinity Continuum: In Media Res


“We call them Talents because they’re different. They have certain qualities about them, certain knacks. It’s subtle, never quite superhuman, and no two are the same. They all have one thing in common, though — they’ll adapt to whatever you throw at them. I’ve seen Talents survive situations that’d kill you or me five times over, and come out of it looking like they’d just gone for...   [click here for more]
Onyx Path Publishing  $9.00

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Investigator Weapons, volume 2: Modern day

Investigator Weapons, volume 2: Modern day


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available to stalwart investigators...   [click here for more]
Sixtystone Press  $45.00 $35.00

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CAPERS Noir

CAPERS Noir


CAPERS Noir It’s the 1940s in the United States. World War 2 has wrought such destruction that the veil between this world and the world of the dead has thinned.  Monsters have crept in. You are a criminal or a cop in a noir landscape of crime, corruption, red eyes in the shadows, and bumps in the night...and you have super-powers! Player/GM Supplement This is a supplement for the...   [click here for more]
NerdBurger Games  $19.99

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World on Fire

World on Fire


A world torn apart by fear, sewn together with lies...   Terror. It is a word we know well. It haunts our daily lives and changes the way we act, the way we think. Though we may not realize it, terror has drawn us into a new kind of global conflict that is fought not only in far off places but also in our hearts and minds. Einstein was only part right: World War III is not being...   [click here for more]
Crafty Games  $15.04

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CAPERS Covert

CAPERS Covert


CAPERS Covert It’s the 1960s and the Cold War rages. Diabolical super-villains implement plans for market, corporate, and global domination. Scientists craft gadgets to help sexy super-spies battle these villains. You are one of these super-villains or super-spies clashing in exciting and exotic locales...and you have super-powers! Player/GM Supplement This is a supplement for the...   [click here for more]
NerdBurger Games  $19.99

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Wiseguys Player's Companion

Wiseguys Player's Companion


The Player’s Companion contains the first 4 chapters of Wiseguys: The Savage Guide to Organized Crime and has been created to assist players with character creation and as a companion during your campaign. It contains 15 new Hindrances, 33 new Edges, and new gear. This product includes a Site License granting you permission to print copies of it to each member of your group. It’s the mid-Nineties....   [click here for more]
Just Insert Imagination  $18.95

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A Thule and his Money - Savage Worlds

A Thule and his Money - Savage Worlds


Wellstone City, 1937. It's hot, and it's about to get hotter. A letter was delivered by courier and it asks you to have a meeting at the Three Oaks. You know the place...it's that ritzy joint in Old Fort. Some guy named Van Hammer. Sounds familiar, but you can't quite place it. Sounds kind of dangerous, and you can picture what happens when people disappoint him. That and he gave you $100 just...   [click here for more]
Silver Gryphon Games  $12.50

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