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100 Alien Drinks

100 Alien Drinks


Refreshing beverages from across the galaxy, both alcoholic and non-alcoholic. These drinks are guaranteed to quench the thirst of the weary space-traveller, but they might burn your insides too. List is generic and items are compatible with any science fiction universe that has multiple alien races. ...   [click here for more]
SciFi Ideas  $0.50

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100 Black Market Finds Vol 2.-List

100 Black Market Finds Vol 2.-List


You're trying to equip your team and sometimes need to go outside of local channels. This one pager is a resource for what might be on sale and fit your needs. Sometimes these off-world adventures seem like equiping a small army.  ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Black Market Finds Vol 3.-List

100 Black Market Finds Vol 3.-List


You're trying to equip your team and sometimes need to go outside of local channels. You will need to browse the colony set ups to throw off suspiscion This one pager is a resource for what might be on sale and fit your needs. Sometimes these off-world adventures seem like equiping a small army.  ...   [click here for more]
Donovan D. Corzo  $1.50 $1.35

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100 Black Market Finds-List

100 Black Market Finds-List


There's a lot to the criminal underworld and this is just my ideas on what you will find.  Most people don't realize all of the things that you might need to keep a criminal enterprise running. Not all of them are high tech spy gear, but some of them may launch one shots of their owns.  Who knows? Enjoy this one pager and check out my others. Corzo Creations, LLC ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Books to Find in or about the Borderland Provinces

100 Books to Find in or about the Borderland Provinces


Books can be an important source of knowledge and information, vital for progressing with an adventure, but not every book falls into that category. Bookshelves and libraries can contain many books with less vital or important information in them. This supplement has 100 books that could be found on a bookshelf in the Lost Lands, covering the region of the Borderland Provinces....   [click here for more]
Azukail Games  $1.79 $1.49

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100 Books to Find in or About the Glorious Empire

100 Books to Find in or About the Glorious Empire


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone

100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Corridor and Reft

100 Books to Find in or About the Great Rift: Corridor and Reft


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: Deneb

100 Books to Find in or About the Region Behind the Claw: Deneb


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: The Spinward Marches

100 Books to Find in or About the Region Behind the Claw: The Spinward Marches


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Alpha Crucis

100 Books to Find in or About the Solomani Front: Alpha Crucis


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim

100 Books to Find in or About the Solomani Front: Solomani Rim


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim II

100 Books to Find in or About the Solomani Front: Solomani Rim II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach

100 Books to Find in or About the Trojan Reach


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach II

100 Books to Find in or About the Trojan Reach II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Cats to Meet in the Monarchies of Mau

100 Cats to Meet in the Monarchies of Mau


This is a collection of 100 different cats that could be found in the Monarchies of Mau or perhaps beyond. Some are based in specific towns or places within the monarchies, and would rarely be found in other areas, whilst others travel more, and can be encountered on the roads. Each cat is given a name and descriptions of what they do. Some of the cats could be useful contacts or providers of services....   [click here for more]
Onyx Path Publishing  $1.49

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100 Cold Wilderness Locations

100 Cold Wilderness Locations


Fully describing every geographical feature of a world is not always easy, and this supplement provides 100 different wilderness locations that can be dropped in. The locations are intended to be placed in cold and arctic climes, and range in size from small locations up to oceans, from plains to mountains. Each location is given a name that it would be known by and also some details on what makes...   [click here for more]
Azukail Games  $1.99

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100 Encounters for a Fantasy Swamp (Lore 100)

100 Encounters for a Fantasy Swamp (Lore 100)


Swamps, mires, bogs and marshes can be found all over the world, wherever water isn't frozen. Even places where it is frozen may thaw out and turn swampy. They are places where travel itself can be dangerous, where it can be easy to get lost, end up stuck in water, mud and quicksand and encounter dangerous creatures. This supplement has 100 different encounters that can be used to liven up a swamp...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Hills - Supplement for Zweihander RPG

100 Encounters for Fantasy Hills - Supplement for Zweihander RPG


This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Encounters for Fantasy Mountains (Lore 100)

100 Encounters for Fantasy Mountains (Lore 100)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Mountains (PFRPG)

100 Encounters for Fantasy Mountains (PFRPG)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.25

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100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG

100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Encounters for Fantasy Plains (3Deep)

100 Encounters for Fantasy Plains (3Deep)


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Moorlands and Heaths (Lore 100)

100 Encounters for Moorlands and Heaths (Lore 100)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters in Deep Space-List

100 Encounters in Deep Space-List


What's out there in the Cosmos? Are your players getting bored with the same old plot hooks? Here's 100 Encounters in Deep Space. Hopefully it will get the creative juices flowing. ...   [click here for more]
Donovan D. Corzo  $1.25

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100 Fantasy Aerial Encounters

100 Fantasy Aerial Encounters


In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Fantasy Aerial Encounters (PFRPG)

100 Fantasy Aerial Encounters (PFRPG)


In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Hooks and Rumours for Gods of the Fall

100 Hooks and Rumours for Gods of the Fall


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
Monte Cook Games  $1.99

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100 Hooks and Rumours for Gods of the Fall II

100 Hooks and Rumours for Gods of the Fall II


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
Monte Cook Games  $1.99

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100 Hooks and Rumours for The Stars Are Fire

100 Hooks and Rumours for The Stars Are Fire


This supplement has 100 different rumours that characters could hear in the Revel setting of The Stars Are Fire, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Rumours and Opportunities sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers...   [click here for more]
Monte Cook Games  $1.99

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100 Hooks and Rumours to Hear in or about Alpha Crucis

100 Hooks and Rumours to Hear in or about Alpha Crucis


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or About Bard's Gate (Lost Lands)

100 Hooks and Rumours to Hear in or About Bard's Gate (Lost Lands)


This supplement has 100 rumours that characters could hear in or about Bard's Gate and its Suzerainty in the Lost Lands setting. They could hear these rumours whilst asking around for other information, or stumble across them in other ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background colour, misinformation...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Hooks and Rumours to Hear in or about Deneb

100 Hooks and Rumours to Hear in or about Deneb


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Glorious Empire

100 Hooks and Rumours to Hear in or about the Glorious Empire


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Solomani Rim

100 Hooks and Rumours to Hear in or about the Solomani Rim


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Spinward Marches

100 Hooks and Rumours to Hear in or about the Spinward Marches


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach

100 Hooks and Rumours to Hear in or about the Trojan Reach


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach II

100 Hooks and Rumours to Hear in or about the Trojan Reach II


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach III

100 Hooks and Rumours to Hear in or about the Trojan Reach III


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in Symbaroum

100 Hooks and Rumours to Hear in Symbaroum


Characters may come across rumours and pieces of information when asking around and this supplement has a list of 100 such they could hear. Whether or not any particular rumour is true or not is up to the GameMaster. These hooks and rumours can be used to add background colour or be a potential source of adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Free League Publishing  $1.79

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100 Individuals and Groups to Meet on the Road

100 Individuals and Groups to Meet on the Road


When characters are travelling between places on the roads and paths, there are going to be other travellers, groups and individuals, pedestrians and riders, on the routes as well. This supplement has 100 different travellers and groups that can enliven a journey. Some of the travellers are innocuous, some are interesting and some may be a potential threat. Others can be a potential source of adventure...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Individuals and Groups to Meet on the Road (PFRPG)

100 Individuals and Groups to Meet on the Road (PFRPG)


When characters are travelling between places on the roads and paths, there are going to be other travellers, groups and individuals, pedestrians and riders, on the routes as well. This supplement has 100 different travellers and groups that can enliven a journey. Some of the travellers are innocuous, some are interesting and some may be a potential threat. Others can be a potential source of adventure...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Irrelevant Notes and Letters to Bamboozle Players II

100 Irrelevant Notes and Letters to Bamboozle Players II


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49

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100 Low Passengers for the Frontiers of Space

100 Low Passengers for the Frontiers of Space


This is a supplement for Cepheus Engine. What sort of person is willing to risk their lives traveling by low passage? Traveling in suspended animation is a low cost form of travel in the Frontiers of Space. But it comes at great risk. Not everyone survives the process. Not every ship offering such passage has quality medical personnel on staff to give the passenger the best chance for survival. One...   [click here for more]
Old School Role Playing  Pay What You Want

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100 Passengers for the Frontiers of Space

100 Passengers for the Frontiers of Space


This is a supplement for Cepheus Engine. All sorts of people travel in the Frontiers of Space for all sorts of reasons. Not all of them have star ships of their own. Many are leery of the dangers of low passage and opt to pay for better accommodations. Lots of star ship owners in the Frontiers have state rooms available in their ships and an interest in picking up a few credits by accepting passengers...   [click here for more]
Old School Role Playing  Pay What You Want

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100 Perfumes, Scents and Eau de Toilette -List

100 Perfumes, Scents and Eau de Toilette -List


Add a little spice to your game. The players might encounter a "Nose"  in their travels or even might be brought in to consult on a case where someone was poisoned using perfume to cover it up. The possibilities are endless.  I hope you enjoy all of my hard work ddc ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Plots

100 Plots


You have been preparing for this gaming session for weeks and now the PCs have decided that they aren’t going near anything that you have prepared. Nooo. They have taken everything in a different direction. But don’t get mad. Get glad. Because you have access to 100 Plots. Instead of them jerking you around, it’s time to get even. Here are 100 Plots, with Patrons, Job Advertisements, Red Herrings,...   [click here for more]
Mongoose  $7.00

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100 Rendezvous

100 Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, need some ideas to link NPC’s or the Player Characters (PCs for short) have decided to go in a different direction than was intended. I ‘ve divided it up into sections for greater ease of use. This was originally designed for use with Traveller but can easily be adapted to most Science Fiction...   [click here for more]
Mongoose  $7.00

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100 Rumours to Hear in Ifri

100 Rumours to Hear in Ifri


This is a selection of one hundred different rumours that could be discovered by characters in Ifri. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign. These...   [click here for more]
Chaosium  $1.49

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100 Rumours to Hear in or About the Great Rift: Corridor and Reft

100 Rumours to Hear in or About the Great Rift: Corridor and Reft


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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