Title |
Publisher |
Price |
Gather your companions and build your settlement.
Across the wasteland of America, pockets of survivors have built new communities amongst the ruins of the old. Now, the Settler’s Guide Book for Fallout: The Roleplaying Game gives you all the tools you need to build your own settlements and expand your games in new ways, including a host of player options... [click here for more] |
Modiphius |
$19.00
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this first volume you’ll find a collection of short articles custom-crafted to improve... [click here for more] |
R. Talsorian Games Inc. |
$8.50
|
Un groupe de médecins et d’autres types de soignants ont fondé une clinique dans les locaux de l’« hôpital Mt. Sin », un ancien hôpital en plein milieu d’une ville en ruine. L’endroit propose des traitements pour toutes sortes de problèmes médicaux et est en activité depuis plus d’un an. Au cours des six derniers mois, Mt. Sin s’est mis à accueillir un afflux de drogués... [click here for more] |
Arkhane Asylum Publishing |
$5.31
|
A thousand years ago, this island emerged from the Cataclysm as a bare expanse of rock and soil. Whatever existed here prior was obliterated in the chaos. It took a hundred years for it to transform from a barren expanse to a weed-choked landscape and finally back to its original wooded condition. During that time, survivors, both humans and animals, found themselves washed up on its shores. They established... [click here for more] |
Bat in the Attic Games |
$4.99
|
It is a fearful thing to fall into the hands of the living God. Come fall with us.
In Heinrich’s Call of Cthulhu Guide to Carcosa you will discover not only a replayable solo campaign for Call of Cthulhu, 7th edition, but a schematic for generating your own personal vision of Dim Carcosa. Every sojourn into Carcosa builds upon the story developed through your earlier... [click here for more] |
Chaosium |
$12.95
|
Four short adventures for Old-School Essentials, taking adventurers from musty barrow mounds and gnomish shrines, to sinister cathedrals and accursed stepwells.
Barrow of the Bone Blaggards. A level 1–3 tomb adventure by Chance Dudinack. Skeletal brigands are harrying trade roads, dragging plunder and live prisoners back to their lair in a recently opened barrow mound. Within the... [click here for more] |
Necrotic Gnome |
$10.00
|
Le mode Arpenteur présente des ajouts et modifications de règles pour vous permettre de jouer des parties de L’Anneau Unique en solo, mais aussi des conseils de jeu et des directives, et une série de tables pour vous inspirer lors de vos pérégrinations solitaires en Terre du Milieu.
Vous n'aurez pas besoin de Gardien des Légendes : un joueur peut donc faire entreprendre à son Héros... [click here for more] |
EDGE Studio |
$5.31
|
Treacheries of the Troublesome Towns is a full town adventure generator for Four Against Darkness. It is published in two books, totaling over 400 pages of information.
Tome 1 covers the rules to generate towns.
Tome 2 has all the tables and the Book of Secrets.
You need both Tomes to play!
Betrayal. Love. Crime. Lust.
Create cities as you explore them,... [click here for more] |
Ganesha Games |
$20.00 $18.00
|
Fiery the angels rose, and as they rose deep thunder roll’d.
Around their shores: indignant burning with the fires of Orc.
– William Blake
Following the same deluxe format and packaging as the award-winning Case File 01: Electric Dreams, included in the Blade Runner RPG Starter Set, Case File 02: Fiery... [click here for more] |
Free League Publishing |
$17.99
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
Masym Bergdesk is an old knight secretly working for the Order of the Vale, posing as a harmless old man.
Each entry in the People of the Vale series focuses on one specific NPC in the region, detailing them, and an encounter. This issue's encounter, Honest Work, focuses on the social pillar of the game, and involves an investigation into unfair business practices... [click here for more] |
T.M. van Dalen RPG |
$1.99
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$19.99
|
Running a freewheeling city adventure can be hard work, but this book gives you a powerful resource for handling interactions with non-player characters — their names, objectives, abilities, and quirky activities! City Encounters provides 200 daytime encounters and 200 night-time encounters for your characters to run into while exploring the city. Plus, each of the encounters has several alternative... [click here for more] |
Mythmere Games |
$10.00
|
A terrible death long ago leads to terrible choices now…
Attending the funeral of a childhood friend is never an easy thing, but when it’s the funeral of someone you accidentally killed and then brought back to life years ago, well . . . you all have owes, and this one’s about to come due. Best Leave Them Ghosts Alone is an Old Gods of Appalachia horror adventure set in a small town... [click here for more] |
Monte Cook Games |
$4.99
|
YOU WAKE UP.
You sit among trees, lying on soft pine needles.
Your clothes are torn, your hands are scratched. You’re in pain. You don’t know how you got here. And you don’t know who you are.
There’s a dim, pulsing yellow light at the top of the hill, nearby.
Something is very wrong.
Will you figure out what happened in time to avoid what is coming?
“Kane’s Tone” is a... [click here for more] |
Chaosium |
$4.49
|
Hive Rokarth is a towering edifice of plasteel, rockcrete, and misery. The city sprawls towards the horizon in every direction; its farthest reaches vanishing in acrid smog, its tallest spires caressing the void itself. As magnificent, as foreboding, as terrible as the hive city is, however, a rot festers at the heart of Rokarth that must be purged, lest it devour all within.
Chemical Burn is... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Summary
This book was designed to be the most complete, most comprehensive, most innovative authority on hexcrawl roleplaying game adventuring ever produced.
After more than 35 years of gaming, both old-school through to today's most popular systems, the Hexcrawl Toolkit takes one of the hobby's oldest and most enduring concepts, and provides a passionate and well-organized... [click here for more] |
Infinium Game Studios |
$19.99
|
Welcome to Draconic Enlightenment, a supplement covering the draconic equivalent of Illumination for RuneQuest. This supplement contains the skill of Draconic Wisdom, two new Runespells, two new Magic Items, and three Scenarios. ... [click here for more] |
Chaosium |
$4.00
|
A 100% All-New Edition
Knightly Orders: A Foragers Guild Guide is an indispensable resource for those seeking to delve into the intricate world of knight factions within their fantasy realms. Within these pages, you will uncover a compendium of knowledge and tools designed to aid both guide and player alike in the creation, management, and integration of orders into... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
A 100% All-New Edition
Mage Academies: A Foragers Guild Guide is a comprehensive toolkit designed to immerse you in the rich collection within your fantasy world. Within these pages, you'll find a wealth of resources, from detailed guidelines for crafting your own unique academies to inspiring examples of their role within assorted settings. Dive into the intricacies... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
An all-new edition!
Merchant Guilds: A Foragers Guild Guide is a comprehensive compendium designed to aid guides and adventurers alike in delving into the intricate world of guilds. Within these pages, you will uncover a treasure trove of knowledge, from the origins and structures of guilds to their roles in the bustling economies of fantastical realms. Explore the varied array of... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
An all-new edition!
Performing Troupes: A Foragers Guild Guide is a comprehensive manual designed to inspire and empower guides and users alike in the creation and utilization of vibrant troupes within the realms of fantasy roleplaying. Within these pages, you will discover a wealth of tools, from building dynamic troupe factions that integrate into your world's tapestry to harnessing... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Everyone knows of the dwarfs, cursed by the gods and doomed to scour the subterranean realms for gold and jewels, but what of the other creatures dwelling below? Although a recent quake has forced gnomes to crawl out of the dirt, coming into the light to deal with the mortal folks on the surface, the depths still hold troglodytes, goblins, and all sorts of weird things. But mole people? Madness. Right?... [click here for more] |
Schwalb Entertainment |
$2.69
|
WRITE STRUCTURED RPG ADVENTURES
Is this your fastest guide on how to create great, structured adventures for any role-playing game, using simple but powerful techniques? It might be! 11,000+ words, 76 pages—a complete guide to develop, write, and creatively mold your adventures and campaigns.
The book consists of these sections (and a few more):
How to Structure an Adventure
What... [click here for more] |
PenguinComics |
$14.95
|
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that bring your adventures, dungeons and campaign to life?
Fear not.
This dread compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to 100 different types of monstrous lairs. Use the material herein either before or during... [click here for more] |
Raging Swan Press |
$21.45
|
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
|
Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here:
https://www.squarehex.co.uk/collections/the-black-hack
The Black Hack Second Edition
New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition... [click here for more] |
Gold Piece Publications |
$6.00
|
Soulslike Roleplaying
TPKs Have Never Been This Fun
If You’re Not Dying, You’re Not Trying Hard Enough
Soulslike Roleplaying offers a unique, exciting gaming experience based on the popular genre of video games. Players must strike a balance between levelling and purchasing new equipment, cleave their way to the safety of the next bonfire, and be... [click here for more] |
Kobold Press |
$3.99
|
An all-new edition!
Mercenary Bands: A Foragers Guild Guide is a comprehensive toolkit for world builders and guides alike seeking to enrich their fantasy roleplaying experiences with the dynamic element of mercenary bands. Whether you're weaving tales of political intrigue, embarking on epic quests, or delving into the heart of conflict, this toolkit equips you with the tools needed... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Two ghost-hunting film-makers have gone missing at an abandoned California Gold Rush mining town... the only clue to their whereabouts, a harrowing voicemail message...
In Darkness We Wait is a modern era Call of Cthulhu scenario by best-selling Miskatonic Repository creators Joe Trier (The Idol of Thoth) and Rina Haenze (Saturday the 14th, Safe Space), featuring NPC illustrations by Jason Shepherd... [click here for more] |
Chaosium |
$7.95
|
A GRIM FUTURE OF GLORIOUS ADVENTURE
The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.
Rallied... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$29.99
|
All proceeds from this journal benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community!
From the Journal of the Legendary... [click here for more] |
Wizards of the Coast |
$14.95
|
Skip the Flip! Four panels of essential data.
When your Crew’s getting down to the Meat and the Metal and waiting on your call, you don’t have time to dig through stacks of hardcopy or rely on CTRL + F to find the info you need.
That’s why you need to interface with the Cyberpunk RED Data Screen. All the information you need to run the game faster and... [click here for more] |
R. Talsorian Games Inc. |
$8.00 $1.00
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
Bob World Builder presents
The Fantasy Campaign Quick Builder
It is a rewarding feat to create a custom campaign for a fantasy roleplaying game like Dungeons & Dragons, but that reward comes at a price. Building something from nothing is always a time-consuming process. This system neutral toolkit provides game masters with that first something, inspiring them and saving that... [click here for more] |
Bob World Builder |
$2.00
|
Mythic Magazine #38
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Solo Setting & World Creation System: Rules for generating game worlds to adventure in, randomly from nothing. This includes creating the genre and style... [click here for more] |
Word Mill Games |
$4.95
|
SPACE... THE FUNNEST FRONTIER
“We’re more like the cool, scrappy underdogs of the ship.” - Ensign Beckett Mariner
The Star Trek: Lower Decks Campaign Guide expands upon the core Star Trek Adventures roleplaying game experience by providing detailed advice on creating junior officers and using them to tell... [click here for more] |
Modiphius |
$18.00
|
The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration... [click here for more] |
Lampblack & Brimstone |
$8.00
|
Featuring a blend of creative prompts, practical advice, and customizable rollable charts, this book empowers you to design towns that feel organic, dynamic, and tailor-made for your players' adventures. With hex-based mapping at its core, this guide introduces a structured yet flexible approach to town creation, allowing you to effortlessly weave together intricate landscapes, bustling marketplaces,... [click here for more] |
Loki's Lair |
$2.47
|
138 System Agnostic Science Fiction d100 Random Tables plus a Star System Generator
The content of this book has been divided into eleven sections. Those sections are as follows: Adventure Ideas and Side Jobs, Encounters and Discoveries, Cargo Runs and Cargo, Items and Things, Vessels and Space Stations, Places and Planets, Activities and Reasons, Technobabble and Codes, Names, Fields of Study, and... [click here for more] |
dicegeeks |
$19.99 $14.99
|
THE WYVERN CALLS!
Fill your Old-School Essentials role-playing game with four new tales of weirdness and whimsy. Wyvern Songs is an anthology of original adventures written by Brad Kerr. Drop one into an ongoing campaign, run one as a one-shot, or mash them together in a fantasy sandbox with an included hex map.
Featuring art by Matt Stikker, Sam Mameli, Amanda Lee Franck, Tyler Smith Owings, Will... [click here for more] |
Swordlords Publishing |
$14.99
|
Second Issue for Abysso Magazine is here with a one shot scenario for Call of Cthulhu 7th Edition! This time we travel to our world in a journey into a mysterious museum and its secrets. Will our investigators find out the secrets of a hair-raising mummy in the basement? Where does it come from? Who was this mummy in the past? And why it is moving right in front of us OH MY GOD RUUUUN! Take your players... [click here for more] |
Chaosium |
$3.00
|
Enhanced is a supplement for Twilight: 2000 4th Edition.
Enhanced provides a framework for super soldiers in the Twilight War, based on alien particles discovered in the aftermath of the Tunguska Event. From these mutagenic agents, the Americans build heroes at their secret base in Raven Rock and the Soviets build monsters which roam the forests of the Urals.
In... [click here for more] |
Free League Publishing |
$9.99
|
A sword and shield, an evil wizard, hordes of undead, and a dragon ravaging the countryside—no genre in roleplaying games is more iconic than medieval fantasy!
The Savage Worlds Fantasy Companion provides all the tools you need to travel to fantasy lands or create your own phenomenal setting… all in the award-winning Savage Worlds rules system!
This 272-page hardcover book updates the original... [click here for more] |
Pinnacle Entertainment |
$24.99
|
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales from the Lone-lands contains six adventures for The One Ring™,... [click here for more] |
Free League Publishing |
$19.99
|
Welcome to the only solo heist RPG where you play not as gem-stealing thief but as the stolen gem itself! You aren’t just any ordinary jewel, though - you have the Shimmer; an ancient magic belonging to all precious things that are made with craftsmanship and care. You’ve spent most of your life being passed around from vaults to treasure chests to castles and more - and you have hated... [click here for more] |
Man Alone |
$1.00
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
FREE
|
Menagerie Press invites you to adventure into the illicit thicket-farm of Reading the Leaves, explore the Stalith Sky-Arc's ruined temple of Madeera, battle fevered rat-folk in the Carrion Ossuary, and more.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Rats of Ul-Gol: Theppo, rat-folk leech-whisperer, trains her bloodsucking vermin... [click here for more] |
Menagerie Press |
$14.99
|
The print version of this adventure can be found at the Swordfish Islands webstore.
The Waking of Willowby Hall is a dense, highly interactive RPG adventure set in a ruined manor beset by a rampaging giant, roving bands of restless dead, and a very angry goose.
Suitable for PCs of approximately 3rd level.
Features a highly... [click here for more] |
Questing Beast Games |
$7.50
|
This third-party supplement for Shadowdark RPG contains rules for playing with mercenaries plus 48 pre-generated mercenary NPCs ready to be recruited for adventure!
Mercenaries are skilled delvers-for-hire whom the party can recruit for a price. They are controlled by players and accompany the group on adventures.
Each mercenary comes with striking high-contrast artwork by Patrice Long along with... [click here for more] |
Chris Powell |
$1.99
|