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Coils of Hate
by Slloyd14

Free gamebook! Decadent cities, crazy plagues, and giant purple worm monsters. Yes, it's the Coils of Hate, a reboot of the 1993 book by Mark Smith. I've taken his wonderful setting, added new stuff and sorted out the logic problems. Enjoy!

Coils of Hate
 
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Armor Vault Vol. 01 (5E)

Armor Vault Vol. 01 (5E)


Daddy always said to wear protection. This book includes 25 amazing magical armors for your 5e game. Including 6 new mundane armors, and a lobster-themed suit of clockwork plate, inexpelicably named after a crab. Inclucded within: New Mundane Armor Types, Arctic Aegis (shield, legendary), Armor of the Crab Apparatus (plate armor, legendary), Battle Hewn Armor (medium or heavy armor, rare), Blazing...   [click here for more]
00Games  $1.95

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Baba Yaga Boss Stats (5E)

Baba Yaga Boss Stats (5E)


Baba Yaga, a hugely powerful mage with blazing mobility and powerful hand-to-hand abilities, is presented here as a CR 26 total party threat. The write up is complete with legendary and lair abilities, a character background and history, and some adventure hooks to help you fit her into your game. Did we mention the hut with chicken legs? The first in our series of Boss Stat books, Baba Yaga is...   [click here for more]
00Games  $1.95

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Cthulhu Boss Stats (5E)

Cthulhu Boss Stats (5E)


Your PCs driving you crazy? Return the favor! Cthulhu Boss Stats has a complete 5e write-up for a CR30 campaign ender. A suitable fight for a whole party of 20th level heavies, Cthulhu can tenticle-slap the PCs down to size, shattering their minds as easily as his greasy claws crumple bone. The write-up includes reality-bending legendary and lair actions, as well as a few adventure hooks...   [click here for more]
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McVenture 001 (5E)

McVenture 001 (5E)


McVenture 001: A forest adventure for 1st-2nd level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to...   [click here for more]
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McVenture 002 (5E)

McVenture 002 (5E)


McVenture 002: A forest adventure for 3rd-5th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are no...   [click here for more]
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McVenture 003 (5E)

McVenture 003 (5E)


McVenture 003: A desert adventure for 3rd-5th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are no...   [click here for more]
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McVenture 004 (5E)

McVenture 004 (5E)


McVenture 004: A city adventure for 12th-15th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are no...   [click here for more]
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McVenture 005 (5E)

McVenture 005 (5E)


McVenture 005: A subterranean adventure for 7th-9th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There...   [click here for more]
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McVenture 006 (5E)

McVenture 006 (5E)


McVenture 006: A wilderness adventure for 3rd-5th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are...   [click here for more]
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McVenture 007 (5E)

McVenture 007 (5E)


McVenture 007: A city adventure for 10th-12th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are no...   [click here for more]
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McVenture 008 (5E)

McVenture 008 (5E)


McVenture 008: A city adventure for 7th-10th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are no maps,...   [click here for more]
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McVenture 009 (5E)

McVenture 009 (5E)


McVenture 009: A forest adventure for 7th-10th level characters What is a McVenture? A short adventure that can be run in one session. It is generic enough that it can be folded into an existing campaign. Perfect for when you need a transitional adventure between major story arcs or when you are totally unprepared to DM. The McVenture is streamlined to be printed and ready to go. There are no...   [click here for more]
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Potion Chest Vol. 01 (5E)

Potion Chest Vol. 01 (5E)


If you've got troubles, drinking can sometimes be the answer. The Potion Chest Vol. 01 contains 25 new potions for your 5e game. Including 2 legendary potions, and 2 bonus potion-themed wondrous items. Included Within: Flask of Holding (rare), Potion Vesicle (rare), Arcane Dram (rare), Bitterblood Tonic (rare), Blade Ward Potion (uncommon), Chromatic Draught (rare), Dead Man’s...   [click here for more]
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Weapon Cache Vol. 01 (5E)

Weapon Cache Vol. 01 (5E)


25 New and Amazing Magical Weapons for your 5e Game. The Weapon Cache includes a variety of weapon types and rarities, many with custom optional quirks and flaws. Included Items: Arcane Reaver (very rare), Axe of Mighty Hewing (rare), Bile Spitter (uncommon), Blackthorn Club (legendary), Bloodthirsty Sword (rare), Crescendo Cudgel (rare), Divine Charger Lance (rare), Ego Whip (very rare), Flint...   [click here for more]
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Wondrous Stash Vol. 01 (5E)

Wondrous Stash Vol. 01 (5E)


25 New and Amazing Wondrous Items for your 5e Game. The Wondrous Stash includes a wide variety of items and rarities, many with custom optional quirks and flaws. Included Items: Aberrant Mask (very rare), Animated Caltrops (uncommon), Assassin’s Fife (very rare), Ballad of the Unknown Hero (legendary), Belt of Orcish Kind (rare), Boots of Dwarvenkind (uncommon), Circlet of Lunacy (rare),...   [click here for more]
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0one's Page Dungeons: Eyes of the Serpent-God

0one's Page Dungeons: Eyes of the Serpent-God


A pair of rubies have been stolen from the royal palace last night. The jewels are called “ the Eyes of the Serpent” and the legend tells that should the jewels be returned to the Serpent-God he shall bestow to whom returns them unimaginable power. The city guards spotted the thief entering the ancient underground complex but were unable to block him. Now it’s the party turn to...   [click here for more]
0one Games  $1.00

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0one's Page Dungeons: The Dragon in the Well

0one's Page Dungeons: The Dragon in the Well


Local villagers usually brings cattle offerings to the ancient well just outside the village. A dragon is said to inhabit the well. Feeding the dragon ensures that he will not raid the countryside. Lately the dragon in the well has become more demanding, requesting gold and treasure too. Investigation is mandatory now. Grab a dungeon, add your favorite RPG system and go!...   [click here for more]
0one Games  $1.00

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0one's Page Dungeons: The Lair of the Rat-King

0one's Page Dungeons: The Lair of the Rat-King


It is said that a human-sized rat dwells in a hidden section of the city sewers. This monster can control rats and usually kidnaps people emerging from the sewers during the night. In the city someone tells the PCsthat the daughter of a noble family has been recently kidnapped. Grab a dungeon, add your favorite RPG system and go! Each 0one’s Page Dungeon...   [click here for more]
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0one's Page Dungeons: The Tomb of the Rainbow Sorcerer

0one's Page Dungeons: The Tomb of the Rainbow Sorcerer


It is said that the Rainbow Sorcerer developed a new kind of magic based on colors. His sepulcher is said to contain a magical artifact that can bestow the power of the color magic to anyone owning it. Grab a dungeon, add your favorite RPG system and go! Each 0one’s Page Dungeon features one dungeon, map and description, contained in one single...   [click here for more]
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B&W Adventures: The Terror of Tumbledown

B&W Adventures: The Terror of Tumbledown


“The Terror of Tumbledown” is a Pathfinder Roleplaying Game compatible scenario for 5th-level player characters, written by Willie Walsh and illustrated by Bradley McDevitt and Gerry Swanson. The adventure makes a stiff challenge especially in its final encounters, and it introduces three new dangerous monsters. It is set in a partially ruined and seemingly abandoned manor house in a bleak...   [click here for more]
0one Games  $5.99

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Basic Paths: Curse of the Sickled Hand (Pathfinder)

Basic Paths: Curse of the Sickled Hand (Pathfinder)


Want more beginners adventures? Here they are! Curse of the Sickled Hand is a basic Pathfinder adventure written by Mario Barbati. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to allow veteran GMs to fully enjoy...   [click here for more]
0one Games  $8.99

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Basic Paths: Fangs from the Past (Pathfinder)

Basic Paths: Fangs from the Past (Pathfinder)


Want more beginners adventures? Here they are! Fangs from the Past is a basic Pathfinder adventure written by the master adventure writer Tito Leati. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to allow veteran...   [click here for more]
0one Games  $8.99

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Basic Paths: Murder a la Carte (Pathfinder)

Basic Paths: Murder a la Carte (Pathfinder)


Want more beginners adventures? Here they are! Murder a la Carte is a basic Pathfinder adventure written by Tom Knauss. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a...   [click here for more]
0one Games  $9.99

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Basic Paths: Wrath of the Orc God (Pathfinder)

Basic Paths: Wrath of the Orc God (Pathfinder)


Want more beginners adventures? Here they are! Wrath of the Orc God is a basic Pathfinder adventure written by David Schwartz. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix...   [click here for more]
0one Games  $8.99

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Black magic

Black magic


Once thought by many to be just a myth, a bogeyman to keep the young and rash from wandering the woods, the Swamp Witch has become all too real, abducting young people from their very homes. Witnesses say she travels to and from her hut in the Dread Swamp atop a living shadow. Now the PCs must make their way through the wilderness to confront the Swamp Witch. Is she the harmless hermit she claims...   [click here for more]
0one Games  $3.99

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Brotherhoods

Brotherhoods


In this sourcebook you can find all you need to know about the Harmony, the force that governs the divine magic on Arthad. You'll find eight brand-new brotherhoods ready to use in your games, including the famed Scarlet Rose Brotherhood, the Brotherhood of the Black Vengeance, The Sisterhood of the Burning Ice and more; plus: background history about the fallen Gods...   [click here for more]
0one Games  $5.00

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One Night at the Red Vampire

One Night at the Red Vampire


Over a century after adventurers defeated the Red Vampire, the manor house from which the undead count reigned has become an inn and tourist attraction. A welcome relief for weary travelers, the Red Vampire’s Way Inn provides soft beds and warm meals in the otherwise inhospitable Eerie Forest. Yet beneath the inn, the Red Vampire’s legacy is not destroyed, but only contained. Tonight...   [click here for more]
0one Games  $3.99

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The Great City: Castle Ward

The Great City: Castle Ward


Based on their acclaimed Blueprints Series, 0one Games introduces an ambitious and detailed look at the locations behind the maps. This sourcebook portrays a struggling mercantile colony ruled by the incompetent son of a brutal emperor. A city whose earliest citizens proudly trace their history back for thousands of years, but now struggle against social and political oppression;...   [click here for more]
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The Great City: The Elder Wards

The Great City: The Elder Wards


Welcome to the next great expansion to the already expansive Great City Campaign Setting. The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government. The five new wards include: The Brute Runs — miles secret mazes once used by the rebel Hardy Brutes...   [click here for more]
0one Games  $19.99

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The Great City: The Elder Wards - Isoblock 17

The Great City: The Elder Wards - Isoblock 17


A small adventure for character level 2-5 set in the Elder Wards of the Great City, written by Tim Hitchcock. Begin to explore the Elder Wards now! ...   [click here for more]
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The Invisible Hand

The Invisible Hand


Goblins have long been a nuisance to travelers in the Eerie Forest, but recently they have become organized. The goblin horde has been attacking caravans and nearby villages. Even stranger, from their symbols and gestures the goblins appear to be devil worshipers. Heroes are needed to travel into enemy territory and defeat the mysterious entity who leads the goblins. Do the PCs have what it takes...   [click here for more]
0one Games  $3.99

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The Road to Revolution: The Campaign

The Road to Revolution: The Campaign


One of the most critically acclaimed campaign out there now completely converted to Pathfinder! The Road to Revolution is a complete 320 pages campaign designed for use with the Pathfinder Roleplaying Game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc...   [click here for more]
0one Games  $34.95

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The Sinking: Bear Hunting

The Sinking: Bear Hunting


Welcome to The Sinking, Campaign Serial. Bear Hunting, written by Mario Barbati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: Beneath the Shadowheart

The Sinking: Beneath the Shadowheart


Welcome to The Sinking, Campaign Serial, Season II. Beneath the Shadowheart, written by Tim Hitchcock, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in...   [click here for more]
0one Games  $1.99

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The Sinking: Complete Serial

The Sinking: Complete Serial


Welcome to the Sinking, a campaign serial designed for use with the Pathfinder Roleplaying Game. This book contains twenty adventures set in the Great City. The adventures are tied to one single catastrophic event, a giant sinkhole opening in the very hearth of the Great City. While the first season adventures are loosely tied to the plot, the second season goes deeply into the mystery going...   [click here for more]
0one Games  $34.95

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The Sinking: Doom Golem Rising

The Sinking: Doom Golem Rising


Welcome to The Sinking, Campaign Serial, Season II. Doom Golem Rising, written by Tim Hitchcock with Savannah Broadway, is the final episode of a series set in the Great City. This one is a longer (41 pages) adventure and should be played in 2-3 game sessions. The PCs delve back into the Dungeon under the Mountain into...   [click here for more]
0one Games  $6.99

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The Sinking: Locks of the Panopticon

The Sinking: Locks of the Panopticon


Welcome to The Sinking, Campaign Serial, Season II. Locks of the Panopticon, written by John Ling, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure,...   [click here for more]
0one Games  $1.99

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The Sinking: Politics Unusual

The Sinking: Politics Unusual


Welcome to The Sinking, Campaign Serial. Politics Unusual, written by Rob Manning, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various...   [click here for more]
0one Games  $1.99

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The Sinking: Seeking Dawn

The Sinking: Seeking Dawn


Welcome to The Sinking, Campaign Serial, Season II. Seeking Dawn, written by Stefan Happ, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. Heading high into the mountains,...   [click here for more]
0one Games  $1.99

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The Sinking: The Freedom Gambit

The Sinking: The Freedom Gambit


Welcome to The Sinking, Campaign Serial, Season II. The Freedom Gambit, written by Thurston Hillman, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed...   [click here for more]
0one Games  $1.99

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The Sinking: The Malchort Cabal

The Sinking: The Malchort Cabal


Welcome to The Sinking, Campaign Serial. The Malchort Cabal, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number...   [click here for more]
0one Games  $3.98

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The Sinking: The Mole

The Sinking: The Mole


Welcome to The Sinking, Campaign Serial, Season II. The Mole, written by David Schwartz, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Each one will be a stand-alone adventure, designed to be played independently without a specific...   [click here for more]
0one Games  $1.99

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The Sinking: The Plumb Line

The Sinking: The Plumb Line


Welcome to The Sinking, Campaign Serial. The Plumb Line, written by Tito Leati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: The Skullfire Inquisition

The Sinking: The Skullfire Inquisition


Welcome to The Sinking, Campaign Serial, Season II. The Skullfire Inquisition, written by Michael O'Day, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. At the instigations...   [click here for more]
0one Games  $1.99

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The Sinking: The Tribunal Edicts

The Sinking: The Tribunal Edicts


Welcome to The Sinking, Campaign Serial, Season II. The Tribunal Edicts, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Following the trial of the Malchort Cabal (Season...   [click here for more]
0one Games  $1.99

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The Sinking: Widow's Walk

The Sinking: Widow's Walk


Welcome to The Sinking, Campaign Serial, Season II. Widow's Walk, written by David Schwartz, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed...   [click here for more]
0one Games  $1.99

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The Terror of Tumbledown - Game Pack

The Terror of Tumbledown - Game Pack


The Terror of Tumbledown Game Pack Content • 28 pages adventure: “The Terror of Tumbledown” is a Pathfinder Roleplaying Game compatible scenario for 5th-level player characters, written by Willie Walsh and illustrated by Bradley McDevitt and Gerry Swanson. The adventure makes a stiff challenge especially in its final encounters, and it introduces three new dangerous monsters....   [click here for more]
0one Games  $7.98

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Threads of the Orb Weaver

Threads of the Orb Weaver


Can a recent earthquake in the Eerie Forest and a long-lost artifact of the Drow be connected somehow? A young scholar of magic and religion just came back from an expedition to Spiderhaunt Manor with a terrifying tale of his narrow escape from spiderlike, murderous humanoids and an ominous shadow lurking among the ruins of the dilapidated building. The scholar is now looking for an explanation...   [click here for more]
0one Games  $3.99

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Cardain's Creature Collection

Cardain's Creature Collection


30 New creatures for use with the BareBones Fantasy Role-playing game. Each with stats and information in the spirit of the BBF core rulebook. Add more varitey and diversity to your BareBones Fantasy adventures with some new monsters. Now with a quick visual index of the creatures. Including creatures that are suitable for many different types of areas and that can be easily modified. ...   [click here for more]
10 Spot Games  $1.39

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Combat Accelerator

Combat Accelerator


The evening got thrown off and is going slow because a minor combat got really, really bogged down... It has happend to all of us at some point. The Combat Accelerator can help keep this from happening in your D00 Lite, Bare Bones Fantasy, Covert Ops and other games. You can use this most of the time (or all of the time) and save the full blown ultra detailed combats for when you really want them....   [click here for more]
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