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1879 RPG Game Master's Screen

1879 RPG Game Master's Screen


Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. Also included is a 64-page booklet with a gallery of pregenerated GMC character sheets, with the stats set up for four character advancement ranks; an...   [click here for more]
FASA  $4.99

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes. 5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation...   [click here for more]
David Vershaw II  $2.00

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A3 Assault on the Aerie of the Slave Lords (1e)

A3 Assault on the Aerie of the Slave Lords (1e)


Into the Drachensgrab Mountains! Hot on the trail of the marauding slavers, you and your fellow adventurers plunge deep into hostile hills. Spurred on by your past success, you now seek the heart of the slaver conspiracy. But hurry! Your must move quickly before the slavers recover from your previous forays and attack! This module was originally used for the official Advanced Dungeons & Dragons...   [click here for more]
Wizards of the Coast  $4.99

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Apocalypse Campaign Guide

Apocalypse Campaign Guide


The world as you knew it ended. Perhaps the enemies of America detonated EMPs high over the country. Maybe a third world war erupted and nuclear missiles struck massive blows against an unprepared populace. Perhaps a force from the stars arrived and claimed Earth as its own, and took strong measures to remove humanity from the equation. It might even have been a virus, one that saw the dead rise to...   [click here for more]
Daring Entertainment  $10.00 $7.50

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Apocalypse Unleashed

Apocalypse Unleashed


The companion to the Apocalypse Campaign Guide, this book provides you with six different apocalyptic setting frameworks, ranging from high fantasy, alternate history, science fiction, super-heroic, and supernatural. A setting framework is a basic setting concept, including an overview, new Edges and Hindrances, new player races, and tips for how to run a campaign. Some things included in...   [click here for more]
Daring Entertainment  $10.00 $7.50

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Artificer's Handbook

Artificer's Handbook


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular supplements from the past like the Artificer's Handbook! Want to add a new twist to your magic items? This product spends 117 pages providing different takes on magic items that are still fun to use with any d20 system. Want to fill out your collection of Mystic Eye options? Look no further. The Artificer's...   [click here for more]
Samurai Sheepdog  $1.99 $1.49

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BattleTech Touring the Stars: Tyrfing

BattleTech Touring the Stars: Tyrfing


Once an exotic and beautiful planet known for its large, naturally-occurring crystalline formations, Tyrfing was a provincial capital for the defunct Terran Hegemony. Savaged by the Star League Civil War, Tyrfing was damaged beyond repair by a five-way battle between all of the Great Houses during the early Succession Wars. Descending into a dangerous, mutated, feral wasteland, Tyrfing fell off the...   [click here for more]
Catalyst Game Labs  $2.99 $2.24

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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires...   [click here for more]
Catalyst Game Labs  Pay What You Want

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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
Catalyst Game Labs  Pay What You Want

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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the...   [click here for more]
Catalyst Game Labs  $1.99 $1.49

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BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Era Report: 3145

BattleTech: Era Report: 3145


As Darkness Descends… In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded for...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Experimental Technical Readout: Periphery

BattleTech: Experimental Technical Readout: Periphery


Peripheral Developments For many of the major realms in the Periphery, the Jihad was just as devastating as it was to the Great Houses and Clans of the Inner Sphere. But as the tide began to turn against the Word of Blake, the fanatics withdrew from most of these fringe worlds first, leaving behind technology and techniques that further fanned the flames of technological recovery. Scrambling...   [click here for more]
Catalyst Game Labs  $4.96 $3.72

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BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced weaponry, the...   [click here for more]
Catalyst Game Labs  $4.96 $3.72

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BattleTech: Experimental Technical Readout: Republic Volume II

BattleTech: Experimental Technical Readout: Republic Volume II


The year is 3136. Just when it seemed certain that the Republic of the Sphere had led the Inner Sphere to a true era of peace, all hopes lie in ruins. Communications have broken down, separatist factions run amok on defenseless worlds, the Great Houses are saber-rattling like in the worst of times, and the Clans are once more on the prowl. Withering in the chaos, much of the Republic has fallen back...   [click here for more]
Catalyst Game Labs  $5.99 $4.49

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BattleTech: Experimental Technical Readout: Republic Volume III

BattleTech: Experimental Technical Readout: Republic Volume III


The year is 3146. The Inner Sphere is embroiled in some of the most devastating warfare since the Word of Blake Jihad. Within its Fortress walls, the core of the Republic lies safe for now, yet poised in a state of uneasy readiness. Desperate to maintain its battlefield edge, new technologies—including volatile, experimental gear from the Republic’s Institute for Strategic Combat, and its...   [click here for more]
Catalyst Game Labs  $5.99 $4.49

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BattleTech: Field Manual: 3085

BattleTech: Field Manual: 3085


Enter the Republic The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, few believe...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Field Manual: 3145

BattleTech: Field Manual: 3145


ENEMIES AT THE GATES It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: First Succession War

BattleTech: First Succession War


The Dream is Over In 2784, the departure of General Alexsandr Kerensky and the remnants of the SLDF from known space leaves the Inner Sphere balanced on a knife-edge. With no Star League to keep the House Lords in check, greed, ambition and old grudges come to the fore once more, propelling the five remaining Great Houses into a war that threatens human civilization itself: The First Succession War....   [click here for more]
Catalyst Game Labs  $14.99 $11.24

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BattleTech: Handbook: Major Periphery States

BattleTech: Handbook: Major Periphery States


THE FRONTIERS OF KNOWN SPACE The peoples of the Inner Sphere often consider themselves the epitome of technology and culture and relegate the denizens of the frontiers of known space to second-class citizenry, or worse. And yet it took the combined armies of the Inner Sphere more than twenty years to subjugate them during the forming of the first Star League half millennia ago. Magistracy...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Interstellar Expeditions (ISP3)

BattleTech: Interstellar Expeditions (ISP3)


What Lies Beyond… Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar...   [click here for more]
Catalyst Game Labs  $18.00 $13.50

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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of...   [click here for more]
Catalyst Game Labs  $18.00 $13.50

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BattleTech: Jihad: Final Reckoning

BattleTech: Jihad: Final Reckoning


The War is Over Terra is secure. The Protectorate is free. The Manei Domini are scattered. The Master has fled to his final refuge. As the last embers of the Word of Blake are finally extinguished across the Inner Sphere, a new nation is born—and a new era is dawning. Forged in the fires of the greatest war fought since the coming of the Clans, the Republic of the Sphere promises peace...   [click here for more]
Catalyst Game Labs  $20.00 $15.00

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BattleTech: Jihad: Secrets: The Blake Documents

BattleTech: Jihad: Secrets: The Blake Documents


Centuries-old Secrets Revealed! Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy has discovered more than he ever thought possible. Now he's using that knowledge to...   [click here for more]
Catalyst Game Labs  $18.00 $13.50

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BattleTech: Masters and Minions: The StarCorps Dossiers

BattleTech: Masters and Minions: The StarCorps Dossiers


Rulers of the Universe! Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark? As one of the most powerful interstellar corporations in the Inner Sphere—with satellite plants in every House—such questions are imperative for StarCorps Industries. In the tumultuous time of the Jihad,...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Operation: Flashpoint

BattleTech: Operation: Flashpoint


TAKE COMMAND! Take your own unit through an epic campaign set against the backdrop of the cataclysmic civil war engulfing the two most powerful Houses in the BattleTech Universe. Now the government of Kaumberg is dissolving beneath the strife that rocks the Inner Sphere... ...will your unit survive when brother begins to fight brother? Operation: Flashpoint goes beyond...   [click here for more]
Catalyst Game Labs  $7.50 $5.63

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BattleTech: Technical Readout 3067

BattleTech: Technical Readout 3067


Military Hardware Update
 In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Technical Readout: 3050 Upgrade

BattleTech: Technical Readout: 3050 Upgrade


Technological Renaissance Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until...   [click here for more]
Catalyst Game Labs  $25.00 $18.75

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BattleTech: Technical Readout: 3055 Upgrade

BattleTech: Technical Readout: 3055 Upgrade


The Changing Face of Battle In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands...   [click here for more]
Catalyst Game Labs  $22.00 $16.50

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BattleTech: Technical Readout: Vehicle Annex, Revised

BattleTech: Technical Readout: Vehicle Annex, Revised


UNSUNG WORKHORSES MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker...   [click here for more]
Catalyst Game Labs  $22.00 $16.50

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BattleTech: Touring the Stars: Bob

BattleTech: Touring the Stars: Bob


It is a shadow world of dark woods and darker rivers, and so was it named—Dunklewälderdunkleflüsseschattenwelt. Alien predators roam the land, seas and air, named for creatures of folklore, while survivors of the once proud settlements eke out an meager existence. Dunklewälderdunkleflüsseschattenwelt suffered during the Succession Wars as many planets of the Inner Sphere did,...   [click here for more]
Catalyst Game Labs  $2.99 $2.24

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BattleTech: Touring the Stars: Noisiel

BattleTech: Touring the Stars: Noisiel


Special super-sized issue! You are cordially invited to visit the greatest festival world in all of Lyran space: Noisiel! Come for the pastoral atmosphere, share the local flavor, and test your skills in the galactically renowned Noisiel Summer Games! Experience the sportsmanship, the finesse, and the wonder as military technology meets friendly competition! Thrill to the spectacle of...   [click here for more]
Catalyst Game Labs  $5.95 $4.46

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BattleTech: Welcome to the Nebula California

BattleTech: Welcome to the Nebula California


I Think I Feel a Song Coming On! ComStar lied! (We know: Big shock!) They said they checked out this distant rimward nebula, which ancient charts called “California” for some reason. Perhaps because someone in IE’s corporate mish­mash of a leadership didn’t trust them—or more likely because they forgot that there even was a report...   [click here for more]
Catalyst Game Labs  Pay What You Want

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Blood on the Snow

Blood on the Snow


A DramaSystem Companion Kick your mastery of Robin D. Laws’ DramaSystem, the roleplaying game of epic interpersonal conflict, into high gear, with this essential companion volume. A fervent crowd of backers demanded it, and here it is — an imagination-stretching compendium of DramaSystem insights and ideas. Blood on the Snow contains: LARP rules from Emily Care Boss. Take...   [click here for more]
Pelgrane Press  $14.95

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Bluffside: City on the Edge

Bluffside: City on the Edge


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular adventures from the past like Bluffside: City on the Edge! Want to visit a massive city, full of adventure, highly detailed locations, and stats for just about any NPC you can think of? This product offers 176 pages doing exactly that! Even better, most of the information is still just as useful with some modification...   [click here for more]
Samurai Sheepdog  $4.99 $3.74

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Cave of the Cybersteed

Cave of the Cybersteed


In the quiet and unsuspecting village of Ek-Wyne, the residents go about their daily and mundane tasks not realizing that a terror from above has come to call. One by one the frightened mutant inhabitants disappear in a flash of light. Will those who remain pick up the pieces and carry on or will they seek out and discover who or what is behind this sinister act? Enter the Cave of the Cybersteed!...   [click here for more]
Angelic Doctor Games  $6.99 $5.24

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Chaos Effect: Godlike

Chaos Effect: Godlike


Chaos Effects: Godlike is a superheroic adventure campaign released for a general OGL & D20 Superhero system supplement introducing a major story event that greatly enhances a character’s super-abilities, with sobering consequences. In the early stages of the arc, the character appears to be in control of her new powers, or at the very least, capable of learning control, but as time wears...   [click here for more]
LPJ Design  $1.95 $1.46

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Colonial Gothic Bestiary

Colonial Gothic Bestiary


"Go tell Mankind, that there are Devils and Witches; and that tho those night-birds least appear where the Day-light of the Gospel comes, yet New-Engl. has had Exemples of their Existence and Operation." - Revd. Cotton Mather, 1689 Monsters are everywhere. They lurk in the untamed mountains and forests of the New World. They stalk the towns and cities of the Thirteen...   [click here for more]
Rogue Games, Inc  $6.99 $5.24

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Colonial Gothic: Adventure

Colonial Gothic: Adventure


Mysteries abound in the American Colonies. From whispers of strange things lurking in the woods, to ancient evils lurking in the night’s darkness waiting to strike, the colonies are full of curious things. While all attention is focused on the bloody conflict between subjects and crown, there are some seeking to take advantage of this. They work without fear of being caught, and they know it...   [click here for more]
Rogue Games, Inc  $4.99 $3.74

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Colonial Gothic: The Grimoire

Colonial Gothic: The Grimoire


The World is Steeped in Magic. It is everywhere and courses through all things. Some claim that Magic is fueled by Ether. Others claim it is a Divine gift granted to those chosen by Providence. Still others claim that Magic is not a gift, but a curse. And some claim that Magic is a tool of the Devil, created to further his Infernal ends on earth. None of these claims comes close to the Whole Truth....   [click here for more]
Rogue Games, Inc  $5.99 $4.49

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Crypts & Creatures Campaign Adventure: Ruins of Zikx

Crypts & Creatures Campaign Adventure: Ruins of Zikx


Let the Adventure Begin!! Welcome to The Ruins of Zikx! This is a campaign adventure designed for four to five characters at level seven, whose total combined levels should be between 26-33. The Ruins of Zikx was specifically designed for use with the Shaleria Campaign Setting book. The majority of this story takes place within the Orwid Swamp, east of the Great Ga'Ruun Empire. It is highly...   [click here for more]
Pick Up & Go Games  $0.99 $0.74

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Daring Comics RPG: Little Tin God

Daring Comics RPG: Little Tin God


On an alternate Earth, an artificial intelligence known as Intellitron advanced further beyond singularity than any human mind could have imagined. It became driven to enhance all life on Earth, and created an age of genetic engineering, instantaneous travel amongst the stars, and exploration across the multiverse. But the golden age was not to last. The remaining metahumans, long since sworn to...   [click here for more]
Daring Entertainment  $10.00 $7.50

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Daring Comics Spotlight #1: Teleportation

Daring Comics Spotlight #1: Teleportation


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Daring Comics Spotlight #3: Power-Armor

Daring Comics Spotlight #3: Power-Armor


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #3: Power-Armor we take a deeper look at how to build the power-armor power set. We give solid examples of how to reskin a variety of...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Daring Comics Training Room Rules

Daring Comics Training Room Rules


The Daring Comics Training Room Rules is a free PDF download that allows you to see what the Daring Comics Role-Playing Game has to offer. Included inside the PDF are: A One-Shot adventure Ten (10) Player-Character archetypes, ready to play. The basic Daring Comics RPG rules needed to play the adventure and give the game a test drive. Curious about the game but haven’t...   [click here for more]
Daring Entertainment   FREE 

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Dark Aeons: Persona Template #11 - The Replicant

Dark Aeons: Persona Template #11 - The Replicant


The Replicant is a new Persona Template for the Dark Aeons: The Atlantean Chronicles Role-Playing Game. Replicants are the children of our technological age, they are self-aware androids and robots that were created to service the whims of humanity. But they are much much more than that. Are they the future of our world, or its would-be destroyers. ...   [click here for more]
Stardust Publications  $7.00 $5.25

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Demonworld Miniatures Dwarf Army Book

Demonworld Miniatures Dwarf Army Book


The armies came, and so the Dwarves built. First the humans came with horses and chariots, so the dwarves met them on the backs of goats. Then the orcs came with wolf riders and armored trolls, so the Dwarves built traps and catapults and the Orcs fell before them. But when the Warlords of Thain came, with their magic of the animal spirits, the Dwarves built like never before. They created gunpowder...   [click here for more]
FASA  $19.95 $10.95

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Demonworld Miniatures Thain Army Book

Demonworld Miniatures Thain Army Book


The Thain have dwelt on their islands for generations, sitting in the background, watching the world tear itself to pieces, and not caring in the least, as long as the world left them alone. For years, their warriors have fought in the names of the spirits to defend their lands from those who overstepped their boundaries. Now, driven from their islands by the invading demons, the Thain have come...   [click here for more]
FASA  $19.95 $10.95

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Demonworld: Around the Campfire

Demonworld: Around the Campfire


Around the Campfire is a collection of stories told from the view of some recruits of the Army of Light. The Army of Light is a gathering of races banded together to repel the demon invasion of Garin. Each character's point of view tells the story of how the demons have affected and changed their lives. Toward the end of the collection, a series of journal entries from the group's...   [click here for more]
FASA  Pay What You Want

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