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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [cliquer ici pour plus]
Monte Cook Games  $60.00 $19.99

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Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [cliquer ici pour plus]
Catalyst Game Labs  $44.99 $25.00

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [cliquer ici pour plus]
Monte Cook Games  $39.99 $14.99

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Into the Deep

Into the Deep


What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World’s great ocean. Ancient ruins?...   [cliquer ici pour plus]
Monte Cook Games  $14.99

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [cliquer ici pour plus]
Catalyst Game Labs  $49.99 $24.99

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Space: 1889 - Marvels of Mars

Space: 1889 - Marvels of Mars


This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in...   [cliquer ici pour plus]
Clockwork Publishing  $19.99 $9.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [cliquer ici pour plus]
Monte Cook Games  $9.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [cliquer ici pour plus]
Monte Cook Games  $49.99 $17.99

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Alternate Origins

Alternate Origins


In The Strange, characters frequently change as they travel from recursion to recursion. A Stealthy vector who is Licensed to Carry on Earth might become, through the process of translation to a fantasy-like recursion such as Ardeyn, a Stealthy vector who Slays Dragons. Or a Stealthy vector who Integrates Weaponry in a recursion where mad science is a natural law. But what if your character isn't...   [cliquer ici pour plus]
Monte Cook Games  $2.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [cliquer ici pour plus]
Monte Cook Games  $5.99

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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring of Odin, a vorpal sword, the spellbook of Thoth, or the picture of Dorian Gray? What would...   [cliquer ici pour plus]
Monte Cook Games  $14.99

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Extreme Cyphers

Extreme Cyphers


How powerful can a cypher be? The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game. Which...   [cliquer ici pour plus]
Monte Cook Games  $2.99

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Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a...   [cliquer ici pour plus]
Catalyst Game Labs  $7.95

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Tales from the Laughing Dragon Inn

Tales from the Laughing Dragon Inn


Five one-session adventures beginning at everyone's favorite location: the town inn! From tavern brawls to dangerous forays through the sewers, these scenarios are guaranteed to challenge your players as they learn about the history and denizens of Brighton's Laughing Dragon Inn. For 4-6 players, levels 1-10. ...   [cliquer ici pour plus]
Wayward Rogues Publishing  $4.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [cliquer ici pour plus]
Monte Cook Games  $14.99

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Firefly Echoes of War: Thrillin' Heroics

Firefly Echoes of War: Thrillin' Heroics


ECHOES OF WAR: THRILLIN HEROICS combines the first four stand-alone adventures in the Echoes of War line released on DriveThruRPG with the SERENITY CREW release into one, easy-to-reference PDF. These Episodes were written by Margaret Weis, Andrew Peregrine, Monica Valentinelli, and Nicole Wakelin. Featured artists include Ben Mund, Beth Sobel, Jennifer Rodgers, Kurt Komoda, and Melissa...   [cliquer ici pour plus]
Margaret Weis Productions  $34.99 $9.09

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [cliquer ici pour plus]
Monte Cook Games  $9.99

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied....   [cliquer ici pour plus]
Monte Cook Games  $14.99

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Shadowrun: Bloody Business

Shadowrun: Bloody Business


Wounded Fury A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia...   [cliquer ici pour plus]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: Stolen Souls

Shadowrun: Stolen Souls


The War Within Not all has been right in our shadows of late. Especially in the dark shadows of my mind. Those were among FastJack’s parting words to JackPoint when he left, the victim of a condition that divided his mind against itself. And the condition is spreading. Across the Sixth World, people’s minds are in schism, as new personalities emerge and battle the old. The world is in...   [cliquer ici pour plus]
Catalyst Game Labs  $44.99 $24.99

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d20 Modern Core Rulebook (d20M)

d20 Modern Core Rulebook (d20M)


PLAY EVERY ADVENTURE YOU CAN IMAGINE Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you’ll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing...   [cliquer ici pour plus]
Wizards of the Coast  $39.95 $9.99

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Shadowrun: Splintered State

Shadowrun: Splintered State


It Can Always Get Worse Federal Agent Seth Dietrich has a secret. Actually, multiple secrets. One of them made him go underground, hiding from the people desperate to learn just how much he knows. And the other is keeping him from surfacing, because he’s found he can’t even trust himself. If Dietrich were in his right mind, he’d cover his tracks like a pro, and no one would...   [cliquer ici pour plus]
Catalyst Game Labs  $19.99 $12.99

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Deluxe Tunnels & Trolls

Deluxe Tunnels & Trolls


This is it! The new and improved, Deluxe Tunnels & Trolls. T&T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. Includes a lot of extra material and descriptions of the worlds played in by the designer and his friends back in the late 1970's. The first...   [cliquer ici pour plus]
Flying Buffalo  $40.00 $19.95

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Legendary Hybrids: Deadeye Hexer

Legendary Hybrids: Deadeye Hexer


Hot Lead and Cold Hexes! Legendary Hybrids: Deadeye Hexer is the latest volume in our series of class-focused player supplements, introducing a new series of hybrid classes like those in the Pathfinder Roleplaying Game Advanced Class Guide that blend the core elements of two different base classes into a unique synergy all their own. The deadeye...   [cliquer ici pour plus]
Legendary Games  $4.99

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CypherHeroes I

CypherHeroes I


Subtle cyphers and new mechanics for superheros! Requires the Cypher System Rulebook from Monte Cook Games. The Cypher System rulebook includes excellent advice for running superhero games, and to expand on it, the CypherHeroes line of supplements from Larcenous Designs, LLC offers new options! CypherHeroes I includes new ideas for subtle cyphers: Variants based on your...   [cliquer ici pour plus]
Monte Cook Games  $1.99

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The Sea Witch (3.0)

The Sea Witch (3.0)


Designer Jason Carl takes us to an intriguing lighthouse. This miniadventure can take place in remote areas or near any coastal city in your campaign -- just set it where it will work best for your current needs. This is a good side trek adventure -- it's easy to insert it into an existing campaign any time the player characters (PCs) are traveling in a coastal region where fishing and shipping...   [cliquer ici pour plus]
Wizards of the Coast  $0.99

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Dark Heresy Second Edition: Forgotten Gods

Dark Heresy Second Edition: Forgotten Gods


Take your investigations to entirely new worlds in Forgotten Gods, a supplement for Dark Heresy Second Edition! Mankind was not always as powerful in the galaxy as he is now. Long before the first humans achieved consciousness, ancient gods ruled the stars and spaces between them. In Forgotten Gods, your fears are about to be realised. A cult has hired the smugglers of the Faceless...   [cliquer ici pour plus]
Fantasy Flight Games  $39.95 $19.95

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d20 Future (d20M)

d20 Future (d20M)


High Tech Meets High Adventure The future is what you make of it. With access to space travel, cybernetics, mutations, mecha, and more in d20 Future, heroes may battle across alien worlds, survive on postapocalyptic Earth, voyage to distant galaxies, and explore alternate dimensions. Charge your weapons and embark on never-ending adventure within the infinite possibilities of the...   [cliquer ici pour plus]
Wizards of the Coast  $34.95 $14.99

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Ehdrigohr: The Roleplaying Game

Ehdrigohr: The Roleplaying Game


In Ehdrigohr, tribal people in a broken world strive to unify while struggling against the horrors that wait for the night to fall. Ehdrigohr is a Fate Core based tabletop role-playing game. It is inspired from the mythology and lore of tribal peoples from across the world but has a particular foundation inspired from Lakotah stories and folklore. In Ehdrigohr you play a character struggling to...   [cliquer ici pour plus]
Council Of Fools Productions  $15.00 $10.00

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Wrath of the River King for Pathfinder Roleplaying Game

Wrath of the River King for Pathfinder Roleplaying Game


Forests Deep and Rivers Wild! In the small hamlet of Riverbend, the miller’s wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human settlement when the miller made a dangerous pact with the River King, the lands’ powerful sidhe...   [cliquer ici pour plus]
Kobold Press  $24.99 $9.99

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Deathwatch: Falling Star

Deathwatch: Falling Star


After centuries lost in the Warp, the Ardent Crown has returned in a degrading orbit around the world of Solace. This vessel vanished carrying a number of important relics, and in this Deathwatch adventure, a Kill-team has been assembled to board the derelict as it drifts toward the world of Solace, secure the sacred artefacts, and extract from the voidship. However, the Battle-Brothers...   [cliquer ici pour plus]
Fantasy Flight Games  $4.95

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Gonzo 2

Gonzo 2


The Weirdest Book In Pathfinder When titling this book, we had to find an appropriate phrase, and “gonzo” was the only one that gave us a perfect fit. This book looks at the Pathfinder system as being more malleable in terms of inspiration and tone; that is to say, designers and players can use this book to inject a heavy dose of other genres and aesthetics into what would normally...   [cliquer ici pour plus]
Little Red Goblin Games  $19.99

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Treasury of Winter

Treasury of Winter


Treasures to Warm a Hero's Heart! The Treasury of Winter brings you three dozen magical items ideal for any Pathfinder Roleplaying Game campaign but especially suited to adventures into the icy lands of the north, where frozen fey and winter witches rule a cold-hearted kingdom and seek to spread their wintry reach across this world and beyond. Even...   [cliquer ici pour plus]
Legendary Games  $4.99

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Tunnels & Trolls First Edition Reprint

Tunnels & Trolls First Edition Reprint


During our successful "Deluxe Tunnels & Trolls" kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken's last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free, and you can have it for only $1.95. This is the complete, original rule...   [cliquer ici pour plus]
Flying Buffalo  $4.00 $1.95

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W20 Wyld West Expansion Pack

W20 Wyld West Expansion Pack


Bad Moons and Silver Bullets It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was...   [cliquer ici pour plus]
Onyx Path Publishing  $7.99

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Valiant Universe RPG: Transcendent's Edge

Valiant Universe RPG: Transcendent's Edge


In the depths of the Earth, something is hidden. Nurtured. Growing. And when it’s unleashed, will anyone be able to stop it?! Hidden beneath Alcatraz Federal Penitentiary is a massive, secret Project Rising Spirit facility. Powered by unknown energies, it can morph and transform itself at will to keep horrific villians, creatures, and alien entities trapped within, while allowing endless experimentation....   [cliquer ici pour plus]
Catalyst Game Labs  $39.99 $9.99

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian...   [cliquer ici pour plus]
Ondine Publishing  $19.99 $11.99

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Dark Heresy: The Lathe Worlds

Dark Heresy: The Lathe Worlds


For ten thousand years, the tech-priests of the Adeptus Mechanicus have led the Cult of the Omnissiah. From their bastion Forges on the Lathe Worlds, they control all Holy Technology in the Calixis Sector. The Lathe Worlds is a supplement for Dark Heresy that reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy....   [cliquer ici pour plus]
Fantasy Flight Games  $39.95 $19.95

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White Plume Mountain Revised (3.5)

White Plume Mountain Revised (3.5)


White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. Kestrel, and James Wyatt, recasts the three famous weapons Blackrazor, Wave, and Whelm as legacy weapons and presents Lawrence Schick's entire dungeon fully revised and updated for D&D V.3.5. So if you've been looking for a classic adventure that you can use with the newest rules, download...   [cliquer ici pour plus]
Wizards of the Coast  $0.99

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Faerie Passions (5E)

Faerie Passions (5E)


Heroic Fantasy Where Fey and Mortals Meet! Faerie Passions is a fantastical resource for integrating the fey into 5th Edition campaigns whether you are a player or GM! When immortal infatuation breaks forth into the world of mortals, Faerie Passions brings you advice and optional rules for GMs, exploring the otherworldly mindset of the fey and their motivations when...   [cliquer ici pour plus]
Legendary Games  $4.99

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Rogue Trader: The Koronus Bestiary

Rogue Trader: The Koronus Bestiary


Humanity may have settled untold worlds in the Koronus Expanse, but only the most audacious of Rogue Traders would dare claim that it asserts any true dominion over this lawless region of space. For every conquered planet there are dozens more under the control of vile aliens. Explorers operating in the Expanse are sure to encounter these threats in their journeys, either by accident or design, and...   [cliquer ici pour plus]
Fantasy Flight Games  $39.95 $19.95

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Firefly Echoes of War: Serenity Crew

Firefly Echoes of War: Serenity Crew


The War between the Alliance and the Independents is a sore subject for a lot of folks, some more than others. Take Captain Malcolm Reynolds for example. Now here’s a guy who fought in the Battle of Serenity Valley and laid down arms in front of his enemy. That kind of experience changes a man—and it’ll change you, too. Serenity Crew allows you to spend your days playing Mal, Zoe,...   [cliquer ici pour plus]
Margaret Weis Productions  $2.99

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Urban Arcana (d20M)

Urban Arcana (d20M)


Explosive action and epic adventure fill the modern world when fantasy and reality collide. In Urban Arcana, heroes armed with swords, spells, shotguns, and cell phones dive headlong into trouble with monsters, mobsters, cabals, and corporations. Take a deep breath, and discover the realms of fantasy within the gritty shadows of the modern world. To use this product, you also need the d20...   [cliquer ici pour plus]
Wizards of the Coast  $39.95 $14.99

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Shadowrun: Gun Heaven 2

Shadowrun: Gun Heaven 2


Friend of the Desperate and the Hunted The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll...   [cliquer ici pour plus]
Catalyst Game Labs  $11.95

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Beyond The Edge: Buried Burdens

Beyond The Edge: Buried Burdens


TAKE YOUR CAMPAING BEYOND THE EDGE OF THE KNOWN WORLD Beyond The Edge (BTE) is a useful Numenera compatible digital resource for your roleplaying campaign. Every installment brings you in-depth characters, mortal perils and breathtaking locations. Each issue offers new game options, creatures and thrilling adventures – everything you need to take your campaign beyond...   [cliquer ici pour plus]
Hydra Team  $2.99

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Jungle Secrets (3.5)

Jungle Secrets (3.5)


An Adventure for Four to Six 10th-Level Characters Secrets of Xen'drik opened up the unknown continent of Xen’drik, which we first read about in the Eberron Campaign Setting. While not every nook and cranny of the vast continent revealed itself in this relatively recent tome, more than enough information exists to allow for adventure and exploration. Xen’drik, an exciting place full of...   [cliquer ici pour plus]
Wizards of the Coast  $0.99

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Gossamer Options: Characters (Diceless)

Gossamer Options: Characters (Diceless)


Full Color Softcover Print copy for $24.99 on DrivethruRpg/RpgNow HERE! Infinite Worlds means Infinite Options. Gossamer Options: Characters is a different kind of supplement for Lords of Gossamer & Shadow. Originally created as a set of fan blog posts by designer Mark Knights, about 30 character builds presented at three different point levels (Low, Medium, and High),...   [cliquer ici pour plus]
Rite Publishing  Payez ce que vous voulez

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Forgotten Realms Campaign Setting (3e)

Forgotten Realms Campaign Setting (3e)


Dark perils and great deeds await. Welcome to Faerûn, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerûn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign...   [cliquer ici pour plus]
Wizards of the Coast  $39.95 $15.99

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Races of Qui Sang

Races of Qui Sang


Kung Fu Kuma: Races of Qiu Sang is an expansion book for the Kung Fu Kuma campaign world and the Pathfinder Game System ™. It expands the list of available PC races by 6, and it further includes 1 companion race (for use as friends, allies, loyal servants, and henchman, as well as NPCs). That's 7 new races available for Kung Fu Kuma campaigns, 6 of them directly for use as Player Characters....   [cliquer ici pour plus]
Avalon Game Company  $5.99

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Killer Clowns from Hell

Killer Clowns from Hell


Your Characters Will Die Laughing! For every childhood disturbed by painted faces, manic laughter, and madcap antics that suggested a tenuous grip on sanity and reality, clowns have been there. Even the seemingly charming and innocent clowns, simple whimsical pranksters and buffoons, but if mortal jesters are bad enough, how much worse are the heinous harlequins that entertain the...   [cliquer ici pour plus]
Legendary Games  $4.99

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