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Shadowrun: Court of Shadows

Shadowrun: Court of Shadows


The Falling Dream You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you. The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $24.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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Fantasy AGE Bestiary

Fantasy AGE Bestiary


What does every fantasy RPG campaign need? Monsters! Monsters! Monsters! The Fantasy AGE Bestiary gives Game Masters a plethora of new foes to challenge their players, from classics like the basilisk and minotaur to new monsters like the eldritch crown and shard lord. Each creature is fully detailed, with background information, adventure hooks, game stats, and variants. This beautiful,...   [click here for more]
Green Ronin  $16.95

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Iron Kingdoms Unleashed: Wild Adventure

Iron Kingdoms Unleashed: Wild Adventure


Only the Strong Survive the Wilds of the Iron Kingdoms No place for the weak, the wilds are fundamentally dangerous environments where life springs from death and the latent arcane powers of the land are harnessed to fuel primal magic. In Iron Kingdoms Unleashed: Wild Adventure, brave heroes must face the ceaseless perils found in the entamed expanses of...   [click here for more]
Privateer Press  $14.99

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Ultimate Fey Guide (Savage Worlds)

Ultimate Fey Guide (Savage Worlds)


Imagine a land where fantastic beings dwell. Imagine a land where grand adventures await. Imagine a land where perils and magic reside together. Now imagine this land is next to our own, but its entrance can only be seen by those who know of its secrets. This land is the Fey Realm. The Ultimate Fey Guide is a sourcebook for Savage Worlds that presents a micro setting set in the fantastical...   [click here for more]
Mystical Throne Entertainment  $4.95

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack...   [click here for more]
Onyx Path Publishing  $14.99

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Firefly: Things Don't Go Smooth

Firefly: Things Don't Go Smooth


Lifes not easy. Dont matter whether youre flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, theres always something or somebody getting in the way of a Crews honest days work. THINGS DONT GO SMOOTH presents a bakers dozen of shady crews, crime bosses, megalomaniacs, and unexplainable phenomena designed to get in the way of your Crew. Each includes a wealth of story hooks,...   [click here for more]
Margaret Weis Productions  $34.99 $12.99

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Firefly: Smugglers Guide to the Rim

Firefly: Smugglers Guide to the Rim


Does your Crew have what it takes to fly the Good Shepherd’s Run? SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers, 12 new archetypes, the Good Shepherd’s Run, more Chinese translations, more...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $49.99 $19.99

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Save Game • A World of Adventure for Fate Core

Save Game • A World of Adventure for Fate Core


THE GLITCH HAS COME TO TENDORIA A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games. 8-bit heroes battle monsters and corrupted files—it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world! This 56-page Fate Core adventure provides a complete world...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Sly Flourish's Fantastic Locations

Sly Flourish's Fantastic Locations


We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore....   [click here for more]
SlyFlourish  $20.00

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Tribebook: White Howlers

Tribebook: White Howlers


Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.   But that isn’t their story.   The White Howlers suffered...   [click here for more]
Onyx Path Publishing  $11.99

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Firefly: Ghosts in the Black

Firefly: Ghosts in the Black


A Post-Unification War Campaign GHOSTS IN THE BLACK is a full-length adventure campaign supplement designed by veteran game designer Robin Laws for the FIREFLY RPG. You and your Crew will have to perform some thrillin’ heroics over the course of five, unique Episodes to uncover a legendary Alliance warship’s dangerous secrets. As you play through “Six Cylinders Make a...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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Iron Kingdoms Unleashed: Skorne Empire

Iron Kingdoms Unleashed: Skorne Empire


Far to the east of the Iron Kingdoms lies the treacherous land where the enduring skorne have built their empire. Iron Kingdoms Unleashed Roleplaying Game: Skorne Empire explores the scorching expanses of eastern Immoren, where survival means embracing the brutality and lethality of the punishing environment. Assume the warrior code of hoksune and adventure through eastern Immoren as...   [click here for more]
Privateer Press  $14.99

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Book of the Deceived

Book of the Deceived


It is not because they are extinct that the Restless Stars are lost to us. They are lost to us because they were deceived. — Antu-Herap, the Prince of Glass This book includes: The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness,...   [click here for more]
Onyx Path Publishing  $14.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game: Immortality

Iron Kingdoms Full Metal Fantasy Roleplaying Game: Immortality


Death is Not An Option Immortality requires sacrifice, and a fallen Greylord wil pay any price, take any life, to live forever. With a following of fanatical cultists, the mad arcanist Vladislav Abrosim is on the verge of achieving ultimate power...unless you can stop him. In Immortality, players must race against time to stop the renegade Abrosim's bloody path...   [click here for more]
Privateer Press  $14.99

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Sothis Ascends

Sothis Ascends


You burn to know the significance of the rise of high Sothis, and now that we have dragged ourselves through the arid fullness of time, I will answer thus: What is it that reveals itself under the light of a rising star? When convergence slides its ineffable will into place, and Fate swings but one pole-star wide, high above the contours of creation’s map, what emerges...   [click here for more]
Onyx Path Publishing  $14.99

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Left-Hand Path

Left-Hand Path


"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers The Price of Disobedience All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their...   [click here for more]
Onyx Path Publishing  $13.99

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Ultimate Psionics

Ultimate Psionics


Ultimate Psionics is just that—the ultimate book on psionics, combining nearly all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already...   [click here for more]
Dreamscarred Press  $19.99

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Bitter Medicine

Bitter Medicine


Welcome to Bitter Medicine, the first installment of Iron Kingdoms Adventures. Iron Kingdoms Adventures is a series of full-length scenarios for use with the award winning Iron Kingdoms Full Metal Fantasy Roleplaying Game. Each installment of Iron Kingdoms Adventures contains everything a Game Master will need to run a complete story. These adventures take place across...   [click here for more]
Privateer Press  $6.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules

Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules


Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers. This essential full-color guide to the award-winning Iron Kingdoms setting equips you with: A robust, elegant rules system...   [click here for more]
Privateer Press  $59.99 $29.99

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Rifts® World Book 35: Megaverse® in Flames™

Rifts® World Book 35: Megaverse® in Flames™


Rifts® World Book 35: Megaverse® in Flames™ The Minion War has spilled onto Rifts Earth and the epicenter of the invasion is North America. Two rival demonic forces fight to conquer the planet. Hellspawned armies by the tens of thousands cross the dimensional divide, unleashing plagues, seeking out magic artifacts, recruiting monsters and mortal allies, and testing...   [click here for more]
Palladium Books  $24.95 $12.49

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Monsters of Porphyra 2

Monsters of Porphyra 2


Challenges beyond Measure... On a planet divided by faith in the Gods and devotion to the Elemental Lords, all must pick sides. In these pages are a multitude of creatures both fell and benign for use by Game Masters—and players, too—for the Lands of Porphyra Campaign Setting. With Monsters of Porphyra 2 you will be able to hunt the skywhales of the Reversed...   [click here for more]
Purple Duck Games  $19.99

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Advanced Races Compendium (Pathfinder RPG)

Advanced Races Compendium (Pathfinder RPG)


Monstrous Heroes for the Pathfinder Roleplaying Game! Just your standard adventuring party: human fighter, halfling rogue, elf wizard, and...wait, is that paladin a ghoul? Yes, unlikely heroes can emerge from strange and forbidden places: dragons’ dens, murky swamps, magical forges, and the realms of Shadow! The Advanced Races Compendium gives you everything...   [click here for more]
Kobold Press  $49.99 $29.99

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Mirrors: Infinite Macabre

Mirrors: Infinite Macabre


Beyond the ring lurks a moon whose very shape-whose very essence-is formed of squirming thorns, tangled hedgerows, and alien trees.   Inside a defunct planetary outpost, a throng of self-made monsters fuses cable and hull scrap to one another's reanimated flesh, each powered by elements never seen by man.   Layered beneath this plane of existence is another:...   [click here for more]
White Wolf  $5.00

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World of Darkness: Mirrors

World of Darkness: Mirrors


What would I be, if God wanted me to be something different? I would be whatever God saw fit to make me. I would be a crow picking at the bones of the dead. I would be a worm nestled in the heart of my enemies. I would be a faceless angel. I would be a rabid wolf. I would be a broken mirror. But make no mistake, my children. Whatever God sees fit for me, one thing will never change. I will...   [click here for more]
White Wolf  $15.00

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W20 Wyld West Expansion Pack

W20 Wyld West Expansion Pack


Bad Moons and Silver Bullets It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was...   [click here for more]
Onyx Path Publishing  $7.99

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Scion: Extras - Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions

Scion: Extras - Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions


This was Onyx Path Publishing's April Fool's joke for 2013. However, so many people liked it that we're keeping it available for future customers. Enjoy! While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family....   [click here for more]
Onyx Path Publishing  $1.99

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Mirrors: Bleeding Edge

Mirrors: Bleeding Edge


Cyberpunk destroyed science fiction.   Science fiction was about man's potential. Science fiction was about how man could reach out and touch the stars. We could be better. We could be worse. All we needed was the technology.   Cyberpunk was not that. Cyberpunk said man would be the same damn bastard he always was, he'd have the same problems...   [click here for more]
White Wolf  $5.00

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Kineticists of Porphyra III

Kineticists of Porphyra III


PRIMAL POWER NEVER STOPS... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra you...   [click here for more]
Purple Duck Games  $4.00

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Dark Ages: Darkening Sky

Dark Ages: Darkening Sky


The Oath-Truce fell with the darkening sky In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers. Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©,...   [click here for more]
Onyx Path Publishing  $12.99

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The Rifter #66

The Rifter #66


The Rifter® Number Sixty-Six The Rifter® #66 is about people and exotic places. There are the space pirates of Phase World® and the Three Galaxies™; notable Rifts® Black Marketeers, some contraband goods and a Black Market trade town in Rifts® Black Market Part Two; the Splicers® Ranger O.C.C. and a host of genetically...   [click here for more]
Palladium Books  $13.95 $6.99

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Deep Magic (13th Age Compatible)

Deep Magic (13th Age Compatible)


An Age of Wizardy has arrived! Magic is everywhere. Whether it’s a hidden power wielded by a secret few or the energy that powers an entire realm, magic is a vital part of any fantasy world. And now its secrets are yours! Deep Magic: 13th Age Compatible Edition is for 13th Age players who want new options that allow them to bend reality to their wills and perform spectacular...   [click here for more]
Kobold Press  $39.99 $14.99

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B10 Night's Dark Terror (Basic)

B10 Night's Dark Terror (Basic)


Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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Mythic Options: The Missing Core Feats

Mythic Options: The Missing Core Feats


Being mythic is cool as hell. Characters that get to use the options from Mythic Adventures have the opportunity to take their characters to a whole new level (or, at least, a whole new tier). An important part of that ruleset is Mythic Feats, most of which are powered-up versions of normal feats. While a large number of feats from numerous rulebooks receive mythic versions, not all feats...   [click here for more]
Rogue Genius Games  $3.99 $2.99

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Manual of Exalted Power: The Alchemicals

Manual of Exalted Power: The Alchemicals


Designed by the Great Maker Autochthon before the Primordial War, the Alchemical templates inspired the Exalts fielded by the Incarnae against their creators. Yet, during that war, Autochthon heard the Great Curse directed by his slain Primordial brethren. As the First Age progressed, he watched as that Curse twisted the minds of the Exalted. Knowing it was only a matter of time before the Solars’...   [click here for more]
White Wolf  $17.99 $17.99

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No Quarter Presents: Iron Kingdoms Urban Adventure

No Quarter Presents: Iron Kingdoms Urban Adventure


Introducing the first supplement for the Iron Kingdoms Full Metal Fantasy Roleplaying Game! The perfect companion to the Core Rules, No Quarter Presents: Iron Kingdoms Urban Adventure is an indispensable guide to life on the mean streets of western Immoren. This premium softcover book features 96 pages of all-new material for players and Game Masters, including new careers, new abilities,...   [click here for more]
Privateer Press  $21.99 $9.99

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The Rifter #65

The Rifter #65


The Rifter® Number Sixty-Five The Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™,...   [click here for more]
Palladium Books  $13.95 $6.99

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World of Darkness: Book of the Dead

World of Darkness: Book of the Dead


I'm going to assume you've never been here before. It's all right, that's to be expected. Not many people have, you know? I mean... not many people like yourself. People with heartbeats. Everybody else, though - they all come here. A lot of them are still around. You know how some people day the best way to deal with an enemy is to outlive him? That's good advice most of the time. But right about...   [click here for more]
White Wolf  $17.99 $17.24

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Deep Magic (Pathfinder RPG)

Deep Magic (Pathfinder RPG)


Unlimited spellpower! Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet. It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign....   [click here for more]
Kobold Press  $49.99 $19.99

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Mythic Options: Mythic Rogue Class Features

Mythic Options: Mythic Rogue Class Features


Being Mythic is Cool as Hell! The rules from Mythic Adventures provide many options for upgrading a character to the realm of mythic heroes. However, while there are numerous mythic spells and a long list of mythic feats (and even more are available in Mythic Options: The Missing Core Feats), none of the rogue’s class features have mythic upgrades available....   [click here for more]
Rogue Genius Games  $2.49 $1.87

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The Great Pendragon Campaign

The Great Pendragon Campaign


The Complete Epic of The Greatest Hero of Western Legend Winner of the 2007 Diana Jones Award for Excellence in Gaming For 1500 years King Arthur’s story has been told around campfires, in noble courts, in taverns, books, movies and now, with the prize-winning King Arthur Pendragon roleplaying game, at your game table. The Great Pendragon Campaign...   [click here for more]
Nocturnal  $24.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game: Kings, Nations, and Gods

Iron Kingdoms Full Metal Fantasy Roleplaying Game: Kings, Nations, and Gods


Take your adventures to new heights with this exhaustive guide to the people and nations that form the heart of the Iron Kingdoms—Cygnar, Khador, Llael, Ord, and the Protectorate of Menoth. Explore the steam-driven core of a world of conflict and epic adventure with a wealth of information that brings these nations to life in stunningly vivid detail. This essential full-color guide to the nations...   [click here for more]
Privateer Press  $59.99 $29.99

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Rifts® Vampires™ Sourcebook

Rifts® Vampires™ Sourcebook


Rifts® Vampires™ Sourcebook Vampires Sourcebook is the epic companion to Rifts® Vampire Kingdoms™. It takes an in-depth look at notable heroes of Mexico such as Doc Reid and the famous Reid’s Rangers, other Vampire Hunters, Hero Necromancers, the Maya deity Camazotz, Werejaguars and other Werecats, Fort Reid, Silver City, Tampico Protectorate, and many,...   [click here for more]
Palladium Books  $20.95 $10.49

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Return of the Scarlet Empress

Return of the Scarlet Empress


The Scarlet Empress returns and, unknown to most, heralds the Yozi Reclamation. Soon, Creation will be plunged into conflict. Whether they support the Empress's efforts or oppose her at every turn, the world's Exalted will be at the heart of the struggle. In the end, as the heavens shake and the Blessed Isle burns, what tales will they tell of your deeds? A ready-made series for Exalted®...   [click here for more]
White Wolf  $19.99

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The Sixth Gun Roleplaying Game

The Sixth Gun Roleplaying Game


During the darkest days of the Civil War, wicked cutthroats came into possession of six pistols of otherworldly power. In time, the Sixth Gun, the most dangerous of the weapons, vanished. The First of the Six strikes with ungodly force. The Second spreads Perdition’s flames. The Third kills with a flesh-rotting disease. The Fourth calls up the spirits of those it has slain. The Fifth can heal...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Psionics Unleashed Revised

Psionics Unleashed Revised


Tap into the mysteries of psionics, using sheer force of will to allow psionic characters to let loose power to rival any physical force or magical energy. Revised and updated with brand new artwork and formatting, including fully-developed 0-level psionic powers, Psionics Unleashed Revised has all of the material from the original Psionics Unleashed, but with the production quality our fans deserve,...   [click here for more]
Dreamscarred Press  $39.99 $9.99

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Skinner SAS

Skinner SAS


A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer. The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children...   [click here for more]
Onyx Path Publishing  $6.99

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(5E) Shadowed Eye of Halagar

(5E) Shadowed Eye of Halagar


The halls of an ancient dwarven empire and its shadowed inhabitants awaken. PRODUCT INFORMATION Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm. The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl...   [click here for more]
Alea Publishing Group  $14.95 $12.95

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