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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List,...   [click here for more]
Onyx Path Publishing  $14.99

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The Indie Hack

The Indie Hack


What is This? The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes old-school gaming and gives it an indie edge: you get heroes, magic, traps, and monsters but the players get more control over the richness of the story. The characters are ruled...   [click here for more]
Scablands Press  $7.70

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5e Feats and Other Options

5e Feats and Other Options


5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation maneuver, making a Called Shot, or feeling an Adrenaline Rush, or fighting hordes with your Rapid Strike, these feats, features, and options add a level of powerful...   [click here for more]
David Vershaw II  $2.00

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes. I think about what they have and how simple it all must be. Even if they aren't sure of their identities, at least for them the question is multiple choice. A human can only be so many different things. But to really survive after the Fall, you have to let go of everything, including identity. It has to be...   [click here for more]
Onyx Path Publishing  $16.99

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Building Characters

Building Characters


At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story is universal across media. In this book, we’ll explore what...   [click here for more]
Dancing Lights Press  $7.00

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you...   [click here for more]
Late Knight Games  $34.99 $27.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $16.00 $9.60

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $34.95 $9.99

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Amethyst: Quintessence (5E)

Amethyst: Quintessence (5E)


Compatible with the 5th edition (5E) of the first fantasy roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you;...   [click here for more]
Dias Ex Machina Games  $19.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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Fragged Empire - Core Rule Book

Fragged Empire - Core Rule Book


"Betrayed by your creators, you are a genetically engineered remnant emerging from the ruin of genocidal war…" Set in a far future 'post, post-apocalypse', four non-human races seek to build a new society for themselves after barely surviving a genocidal war. Has EVERYTHING you need to play. 384 pages 4 Playable races (The Corporation, Kaltoran,...   [click here for more]
Design Ministries  $29.00 $22.00

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Insight Fantasy Core Rules

Insight Fantasy Core Rules


FREE PDF: If you want to test Insight Fantasy, or just read the rules, you can download it for free by using this link: /browse.php?discount=94132330ec If you like it, you can pay for it at a later time (or purchase the hardcover/softcover book) All your actions can change the story. If you don’t like being a spectator, listening to the Game Master reading you a story all evening,...   [click here for more]
NEVR  $19.99 $15.99

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $14.99

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Understanding Alignment

Understanding Alignment


Alignment is possibly the most hotly debated element in traditional roleplaying games. Many people find it to be a useful way to get a handle on character motivation. Others find it far too vague to be an effective tool. It is literally two-dimensional and absolute; a person is either good or evil, lawful or chaotic, or a perfect balance. There is no room for subtlety or nuance in the rules as written....   [click here for more]
Dancing Lights Press  $5.00

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The Strange Player's Guide

The Strange Player's Guide


Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to...   [click here for more]
Monte Cook Games  $7.99

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Rippers Resurrected: Player's Guide

Rippers Resurrected: Player's Guide


FROM THE CREATURE'S TOMB...UNTIMELY RIPPED! At the Nineteenth Century's end, a shadow lies upon Europe...and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Shadowrun: Runner's Companion

Shadowrun: Runner's Companion


MASTER THE SHADOWS Life in the shadows has never been as dangerous, and runners need every edge they can get. Runner’s Companion opens up a world of expanded options for Shadowrun players with dozens of New Qualities, Advanced Contact and Lifestyle Rules, and handy tips on running, travelling and smuggling, and operating in a surveillance society. This core book for Shadowrun, Twenieth...   [click here for more]
Catalyst Game Labs  $34.99 $12.00

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons...   [click here for more]
Wizards of the Coast  $14.99 $9.99

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Cloaks and daggers

Cloaks and daggers


According to legends, the mankind was created by Immortals – godlike figures, ruling the world, building towers hundreds of miles tall, placing barely understandable monuments. It is said they have created us humans and tamed the shelicans – wild cat-people to serve them. Secrets of sorcery were forbidden for humans; but the Immortals still mated with their servants, giving birth to half-human...   [click here for more]
GRAmel  $1.99

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Tephra: the Steampunk RPG

Tephra: the Steampunk RPG


Long requested, now available: the Tephra Playing Guide in PDF! Tephra: the Steampunk RPG needs only a single book to be played: your Playing Guide. This 288-page book is gorgeous, with the award-winning Clockwork Roleplaying System and a ton of lore and art that makes Tephra a fan-favorite setting. This book includes everything you need to play, from our...   [click here for more]
Cracked Monocle  $39.99 $9.99

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Call of Cthulhu Investigator Handbook 7th Edition

Call of Cthulhu Investigator Handbook 7th Edition


A CORE GAME BOOK FOR PLAYERS “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. Lovecraft Will you stand against the horrors of the night? Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide....   [click here for more]
Chaosium  $22.95

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Weird War I: Player's Guide

Weird War I: Player's Guide


YOUR COUNTRY NEEDS YOU! The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy! That was the pitch. Now you find yourself knee-deep in mud and corpses...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Daring Comics Spotlight #3: Power-Armor

Daring Comics Spotlight #3: Power-Armor


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #3: Power-Armor we take a deeper look at how to build the power-armor power set. We give solid examples of how to reskin a variety of...   [click here for more]
Daring Entertainment  $1.50

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven...   [click here for more]
Autarch  $10.00

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50

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The Void – Vessels of the Void: Spaceships

The Void – Vessels of the Void: Spaceships


Out in the Dark “Space was background noise to most people these days. No one really thought about the vast spaces in between, other than as time stuck inside a metal can. Marcus could never get over it. The vastness of the void presented infinite possibilities. Some of those possibilities were inspiring. Some, as he knew, were terrifying. He stared out the porthole, drinking...   [click here for more]
WildFire  $9.99

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Earthdawn Fourth Edition Game Master's Guide

Earthdawn Fourth Edition Game Master's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors,...   [click here for more]
FASA  $44.95 $22.45

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Earthdawn Fourth Edition Player's Guide

Earthdawn Fourth Edition Player's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors,...   [click here for more]
FASA  $44.95 $22.45

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The Void – Explorers of the Mind: Psionics

The Void – Explorers of the Mind: Psionics


Note: The Print-on-Demand version and bundle of this book will not be available until the second week of December 2016. The Third Eye “Romain snapped back to reality. “We know we’ve pushed our luck for weeks now. But I so far am not hearing a better suggestion. And, Zsofia, the one you’re thinking right now is no good either.”...   [click here for more]
WildFire  $3.99

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Kung Fu Adventurers!

Kung Fu Adventurers!


Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions of the King of Hell wreak havoc on the land! Become a wandering monk hero of the Tiger Clan, a violent brute of the Boar Clan, a frightening Wushu...   [click here for more]
GRAmel  $2.65

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D&D Basic Set - Player's Manual (BECMI ed.) (Basic)

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Set Player's Manual, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D had...   [click here for more]
Wizards of the Coast  $4.99

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Player's Handbook (4e)

Player's Handbook (4e)


The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure....   [click here for more]
Wizards of the Coast  $34.95 $9.99

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The Void – Characters Unbound I: Player's Guide

The Void – Characters Unbound I: Player's Guide


A Million Faces, A Million Lies “I’ve seen people freeze up, lose their minds screaming, faint dead away, or crap themselves while scrambling to try to get away. Falling apart like this can be fatal in the field. But nothing’s as bad as the ones I know who got so scared they went crazy.” Anastasia paused, letting the room grow silent. “Scared yet?”...   [click here for more]
WildFire  $9.99

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7th Sea: Players' Guide

7th Sea: Players' Guide


Swashbuckling and Sorcery Piracy and Exploration Espionage and Intrigue Welcome to the New World 7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player...   [click here for more]
John Wick Presents  $29.95 $11.96

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Crying Blades: volume one

Crying Blades: volume one


The Crying Blades Houserules Volume One Characters and Rules WARNING : PLAYTEST The Crying Blades Houserules is an OSR fantasy roleplaying game, built on the fundation of the tradition and with a few innovations and twists. It was inspired mostly by Lamentations of the Flame Princess and by Swords & Wizardry, but many other games also had a significant influence on the design, from WhiteHack...   [click here for more]
DaimonGames  $8.00 $2.50

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Havenshield RPG Player's Handbook

Havenshield RPG Player's Handbook


The Havenshield RPG Players Handbook is 82 pages of character creation rules featuring 6 races, 3 character classes (with 18 variants), equipment & magic, along with all of the basic rules. Full color interior with artwork. Cover art by Jack Holliday. Havenshield uses a simple 2d6 (+modifiers) over a target number system for resolution, an escalation system for combat, rules for divine and arcane...   [click here for more]
D.S. Myers  $2.50

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Daring Comics Spotlight #1: Teleportation

Daring Comics Spotlight #1: Teleportation


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide...   [click here for more]
Daring Entertainment  $1.50

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Dreamscape: Laruna

Dreamscape: Laruna


Become a Legacy Bearer, mortals who have inherited god-magic. Wield this power to alter the course of history of the wondrous land of Laruna. Learn how a place full of gods, power, and conflict has become infected by this Legacy power and struggles with its existence. Face the terrible corruption it spreads and wield your fantastic abilities to save the world--or...   [click here for more]
ODAM Publishing LLC  $19.95

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Guide to Playing Alone

Guide to Playing Alone


'Not tonight, sorry.' 'Sorry, I'm busy.' 'I've got a big project at work.' 'Can't this weekend. It's my little one's birthday.' How often have we heard, or said, something similar to the above? However, even that is better than moving to a new area and not having anyone to play with. Which happened to me. I thought my roleplaying days were finished. I was wrong; I found a new...   [click here for more]
Cabbage Games  Pay What You Want

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds...   [click here for more]
Malhavoc Press  $24.95 $19.99

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Fragged Empire Adventure - Alien Flame

Fragged Empire Adventure - Alien Flame


An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Ryan Schoon. The galaxy is becoming less mysterious every day. Corporation scientists are unravelling the secrets of the worlds while the Palantor unlock incredible new technologies. It has become rare to encounter something that science simply cannot explain - yet the Twi-Far have. The Faren, strange beings...   [click here for more]
Design Ministries  $8.00

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Fragged Empire Adventure - The Ghost Ship Carthage

Fragged Empire Adventure - The Ghost Ship Carthage


A free introductory adventure for Fragged Empire. At 03:13 hours standard Haven time, on Octo 14th 1005 AX, the Archon medical frigate Carthage issued a general distress call. At 5:05 hours on Octo 16th, Legion VESPER force Epsilon boarded the vessel. An hour later, the ship went silent, charted a course for deep space, and was never heard from again....   [click here for more]
Design Ministries  Pay What You Want

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Back to the Dungeon Book 4 Advanced races and Classes

Back to the Dungeon Book 4 Advanced races and Classes


Welcome gamers! Here is the fouth book of the Easy to Run and Easy to Play BttDRPG. We have rules for instant to roll up "0" level characters to introduce new players to the game. We have the "Advanced" Races and Classes ...   [click here for more]
Eldrad Wolfsbane  $4.00

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Back to the Dungeon Book 5 Other races and Classes

Back to the Dungeon Book 5 Other races and Classes


Greeting mere mortals and have a seat! Here have a flagon of mead and light up your pipe. SO what is this game Back to the Dungeon RPG? IS it a blatant challenge to the “other” Fantasy RPGs out there? NO It is not. It cannot be. I am just a guy with a computer and access to a laser printer and sometimes copy machines. IT is just MY set of house rules of how I want to run a game. Simple...   [click here for more]
Eldrad Wolfsbane  $4.00

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Back to the Dungeon Book 6 Dungeon Arcana

Back to the Dungeon Book 6 Dungeon Arcana


CONTENTS 1.0 Gods of the Ancient World 2.0 Encounter Charts for Dungeons Per Level 3.0 The Calendar of the Ancient World 4.0 The Character Graveyard 5.0 DIFFICULTY LEVELS and HOW TO USE THEM AS A GAME MASTER 6.0 KEEP BATTLES FAST AND EXCITING! 7.0 THE GIANT CAMPAIGN LIKE DAYS OF OLD: WHAT THESE RULES ARE FOR! 8.0 THE RETURN OF THE GODLIKE ROCK STAR GAME MASTER! 9.0 NO MORE BORING...   [click here for more]
Eldrad Wolfsbane  $2.50

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Zealot's Guide Book 1

Zealot's Guide Book 1


This initial release of the Zealot's Guide series features: 3 detailed faiths (Player's Handbook style with Spell Lists): Congregation of the Dead, The House of Solace & Parish of the Prolific Coin 9 new Divine Spells 5 New Weapons: Bolas, Lasso, Mancatcher, Net (retiarius) and Sickle ...   [click here for more]
Kenzer & Company  $2.99

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Planet Archipelago Basic Game Rules

Planet Archipelago Basic Game Rules


Your ancestors escaped earth and colonized this planet about 200 years ago. Now it is you and your skills against an alien planet. Merchant between islands, explore new islands, build your own island kingdom, conquer your enemies. ...   [click here for more]
Planet Archipelago  $6.00

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