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Dungeonteller Fantasy RPG
by Blue Boxer Rebellion

The anybody-can-learn fantasy RPG for mixed-age and mixed-ability game groups. Stunning visually-presented rules in full color!

Dungeonteller uses a d6 mechanic with "Luck" as a pool of hit points and effort, with a verb-based attribute/skill system. Comes with 6 pregen PC classes you can tweak during play with more Luck, better attributes, and cool powers for each class.

Dungeonteller Fantasy RPG
 
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Empires: D10 Fantasy Rules  Beasts, Wizards, Magic and Spells

Empires: D10 Fantasy Rules Beasts, Wizards, Magic and Spells


D10 Fantasy Edition: Beasts, Wizards, Magic and Spells This expansion allows players of the Empires series to add a different element to their games. We have used this expansion to fill the gap for D10 Fantasy fans out there; me being one of them. With 13 beasts to choose from including: Centaurs, Giants and Ogres; and 3...   [click here for more]
War of Life Gaming  $0.50

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Empires: D6 Fantasy Rules  Beasts, Wizards, Magic and Spells

Empires: D6 Fantasy Rules Beasts, Wizards, Magic and Spells


D6 Fantasy Edition: Beasts, Wizards, Magic and Spells This expansion allows players of the Empires series to add a different element to their games. We have used this expansion to fill the gap for D6 Fantasy fans out there; me being one of them. With 13 beasts to choose from including: Centaurs, Giants and Ogres; and 3...   [click here for more]
War of Life Gaming  $0.50

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Enhanced 4E: Combat in Motion

Enhanced 4E: Combat in Motion


"The fresh and drastically different perspective offered in this book is a much better addition to the game than a lot of the official WotC stuff" -- The Chamber of Mazarbul "...keeps combat constantly moving, more interactive and less like a board game....4 out of 5 stars!" -- RPG.org "The content is, simply put, superb….The level of thinking...   [click here for more]
Enhanced 4E  $9.95

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Eons, Protocol Game Series 10

Eons, Protocol Game Series 10


Eons is a story roleplaying game about inexplicable horror and marginal science. Players take on the roles of fringecraft investigators, journalist, scientists, and theorists. Exploring nearly random events, the characters must piece together random occurrences and decipher hidden secrets to stop horrors beyond the veil from corrupting our world. The Protocol game series uses vignettes, interrogations,...   [click here for more]
post world games  $2.99

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Equinox Match System PDF Bundle [BUNDLE]

Equinox Match System PDF Bundle [BUNDLE]


This is a bundle contains the titles below, in the formats listed by each. Equinox Match System Guide (English) Regular price: $19.95 Bundle price: $17.95 Format: Watermarked PDF In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away,...   [click here for more]
Vagrant Workshop  $39.90 $35.90

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Essential Shadow Council Origins #1

Essential Shadow Council Origins #1


This is a taste of what i am working on at TinyGork.com, the Shadow Council origins will be a story that sets the stage for GMs to write a campaign that can take adventurers from rookie mortals to all powerful immortal planewalkers. I have been working on the Shadow Council since 2007 and taken my own gamer group through about a third of it before we all succumbed to real life. So now i am working...   [click here for more]
Tiny Gork   FREE 

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Extreme Future 1st Edition

Extreme Future 1st Edition


This is the first edition of the Dark Galaxy game, still available at a reduced price. A universe where human space spans the galaxy, where we share it with countless alien powers and robot empires, and adventure is just a hyperjump away. It's a dangerous galaxy, strewn with the remains of civilizations that came before us, their secrets, powerful weapons, and enigmatic ruins waiting to be explored....   [click here for more]
Starbright  $2.00

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Extreme Future 2nd Edition

Extreme Future 2nd Edition


This is the second edition of the game that became Dark Galaxy, still available at a reduced price. A universe where human space spans the galaxy, where we share it with countless alien powers and robot empires, and adventure is just a hyperjump away. It's a dangerous galaxy, strewn with the remains of civilizations that came before us, their secrets, powerful weapons, and enigmatic ruins waiting...   [click here for more]
Starbright  $2.00

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Extreme Future 4th Edition: Tarazet

Extreme Future 4th Edition: Tarazet


This is now the 4th edition of Extreme Future, and the game keeps growing and getting richer. Extreme Future is about a universe where human space spans the galaxy, but where we share it with countless alien powers and even robot empires. It's a dangerous galaxy, strewn with the remains of civilizations that came before us, their secrets, powerful weapons, and enigmatic ruins waiting to be explored....   [click here for more]
Starbright  $15.00

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Fall of Granada

Fall of Granada


In 1492, Castilians and other Europeans destroyed Granada, the last of the Berber Muslim kingdoms on the Iberian Peninsula, collectively called Al-Andalus. The ‘great’ Reconquista of Spain was complete. As the kingdom fell, many Muslims escaped. Some fled by sea, some by land. Now it’s your turn to play through their story. Pick from one of four archetypes and work your way through...   [click here for more]
Kendarra Publications  $15.00 $9.99

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Fantasy Business Place Names

Fantasy Business Place Names


Sorry, hafta quit the giveaways. This will get your creative juices flowing in generating business names. ...   [click here for more]
Polyhedron Games LLC  $0.50

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Fantasy Guide: City Corners by Lans Macabre

Fantasy Guide: City Corners by Lans Macabre


In many games one can find the City. It soaks into the alleys and market squares, it creeps between the walls of tenement houses, it lays it shadow on narrow passageways. It can become a part of any of your cities in fantasy worlds – no matter what system you prefer.    If you’re currently out of interesting ideas for places, here are suggestions for use in...   [click here for more]
Library of Ancient Scroll  $5.99 $3.99

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Fantasy Guide: Magical Armoury by Lans Macabre

Fantasy Guide: Magical Armoury by Lans Macabre


A set of unique magic items, ready to use in any fantasy setting. Over 20 weapons and armor pieces, all with their own, interesting, backstories. Fit those stories into your existing adventures, or create whole adventures or even campaigns centred on them. ...   [click here for more]
Library of Ancient Scroll  $9.69 $5.99

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Fantasy Guide: Magical ZOO by Lans Macabre

Fantasy Guide: Magical ZOO by Lans Macabre


Next volume of Fantasy Guide. This time we present You, dear Reader, a set of unique magical creatures. They can be used in every RPG (and not only fantasy theme). All of them have their own stories. And all of them bring ide for great adventure. It is not typical bestiary. This creatures have their own histories and personalities. ...   [click here for more]
Library of Ancient Scroll  $5.49 $2.99

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Farewell to Foie Gras: The Food and Drink of Arduise

Farewell to Foie Gras: The Food and Drink of Arduise


This is a supplement for the Farewell to Fear Progressive Post Fantasy RPG. But you do NOT need Farewell to Fear to benefit from this book. It has no hard rules in it; it's all setting, story hooks, and recipes. It's good reads, as Alton Brown might say. Farewell to Foie Gras: Selected Logs in a Traveler’s Discoveries of Food and Drink across Arduise, Grand Culinary Traditions to Salve your...   [click here for more]
Machine Age Productions  Pay What You Want

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Faster Combat: the Game Master’s Guide to Running Sleek & Exciting Combats

Faster Combat: the Game Master’s Guide to Running Sleek & Exciting Combats


The GM’s Guide to Faster Combat Let me show you how to create and run Hollywood Blockbuster encounters that’ll blow your players away For any D&D edition, Pathfinder or D&D-esque game that involves monsters, minis, initiative and mayhem. “The Lessons in this book are an excellent, step-by-step programme for any GM seeking to speed up not only combat,...   [click here for more]
RoleplayingTips.com  $19.97

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Five Broken Swords, Protocol Game Series 12

Five Broken Swords, Protocol Game Series 12


Five Broken Swords is a story roleplaying game about adventurers in a fantasy world on a long and unfulfilled quest. The quest has dragged on for years. The adventurers are old, tired, and ready to give up. But maybe the fabled relic lies in the next dungeon up ahead. Each adventurer has a secret reason for being on the quest, which could usurp the journey. In the end, will you fail together? Succeed...   [click here for more]
post world games  $2.99

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Flatpack: Book of Obstacles

Flatpack: Book of Obstacles


In Order to 0vercome... You're Going to need Obstacles Flatpack: Fix the Future! is a roleplaying game with low prep time. A brighter future is just a few page fl ips away! The Book of Obstacles can give you ideas on the sorts of Obstacles your WRENCHs can encounter. Build on what’s within, or use these fl eshed out adventure seeds as written for a no-prep game. You’ll fi nd: • Ready...   [click here for more]
Machine Age Productions  $10.00 $4.00

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Flatpack: Book of Puzzles

Flatpack: Book of Puzzles


It's Time to take TiddlyWinks... To the Next Level Flatpack: Fix the Future! is a roleplaying game, but that doesn’t mean you have to stick to dice and characters sheets to have a good time at the table! The Book of Puzzles takes the suggestions in the Flatpack Core and expand on using puzzles, brain teasers, and other games within your game of Flatpack. You’ll fi nd: • Ready made...   [click here for more]
Machine Age Productions  $10.00 $4.00

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Flatpack: Catalog!

Flatpack: Catalog!


You have Flatpack: Fix the Future! You’ve run into some problems, you’ve beaten some Obstacles, and maybe you’ve beaten some fun puzzles and games. So now what? You know you’re supposed to do something with all these Flatpacks you’ve discovered along the way. You’ve got to rebuild civilization one city at a time, and the Catalog is here to make that easier. All...   [click here for more]
Machine Age Productions   FREE 

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Forget Me Not, GMZero RPG 3

Forget Me Not, GMZero RPG 3


Forget-Me-Not (FMN) is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Northern Falls, FMN allows players to take on the roles of various key figures in town — the Sheriff, the Town Drunk, the Heiress, the Reporter, etc....   [click here for more]
post world games  $9.99

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Forget Me Not, GMZero RPG 3, Card Deck

Forget Me Not, GMZero RPG 3, Card Deck


This Card Deck is a physical copy of the cards at the back of the Forget-Me-Not game. Forget-Me-Not (FMN) is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Northern Falls, FMN allows players to take on the roles of various...   [click here for more]
post world games  $6.99

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Forsooth!

Forsooth!


Forsooth! is an award-winning Shakespeare RPG that challenges three-to-six players to improvise one of the bard's greatest lost works. There’s no need for a game master, no need to prepare anything in advance, and the rules take just minutes to learn. If you love theatre, or literature, or being a complete ham for the amusement of your friends, this game is for you. From cast generation to curtain...   [click here for more]
Spoiled Flush Games  $14.00 $10.00

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Foundations for PROS™: A Campaign Manual

Foundations for PROS™: A Campaign Manual


Our world is part of a grander paraverse. We exist side by side with other realities called paraverses. Paraverses are part of a multiversal system of dimensions existing right next door. And they are drifting closer and closer to one another. Our world is about to change. Darkness is consuming the light. Our tiny planet of science is being absorbed by greater truths, sanity-crushing certainties...   [click here for more]
Paraversal Publishing®  $14.99 $9.95

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Freight of Shadows, Protocol One-Sheet

Freight of Shadows, Protocol One-Sheet


Los Angeles. 1942. Penny Bruebaker is found dead under the infamous 4th Street Bridge. Decomposition suggests Penny’s body was there for four days before anyone noticed… or reported. Typically the LAPD would round file a case like this and move on. But Penny had one particularly powerful friend in Hollywood. Warner Sinclair. And if the police won’t do anything for Penny, he knows...   [click here for more]
post world games  $0.99

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Frozen Climb of Icarus, Protocol Game Series 33

Frozen Climb of Icarus, Protocol Game Series 33


Frozen Climb of Icarus is a story roleplaying game about a Spartan rite of passage. Characters are Spartan youths on a journey to the cape of a frozen peak (ostensibly, Olympus). Their journey requires they travel with only a spear and a pair of sandals and return alive. One among them will prove his or her worth to Sparta above all others by returning with the head of a boar. Protocol is a series...   [click here for more]
post world games  $2.99

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Future Heroes

Future Heroes


Future Heroes is now also available powered by Fate Core, making this a legacy edition. It is still available at a reduced price. In the extreme future, the galaxy is a crowded place. There are thousands of inhabited worlds and intelligent species, and very few of them get along with each other. But there are pockets of order and peace. One of these areas is called the Core Worlds, and it must...   [click here for more]
Starbright  $3.50

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Game Board Adventure Module0002

Game Board Adventure Module0002


Your characters will encounter the following on this Game Board Adventure Module: Clear Acid Men: 1,087 Drones: 211 Black Death: 204 Lift Racks: 170 The Game Board has two floors. The first floor is spaceous with 50 foot steel walls. Access to the sub-floor is not directly granted. If your characters have teleportation powers or can slip between planes of existence or dimensions they may be...   [click here for more]
Games by Bruce Berryhill  $20.00

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Game Master’s Guide to Friends

Game Master’s Guide to Friends


Snatches of conversation, laughter, and the thud of mugs rumbled around the smoky room. Durnick leaned back in his chair and waited for the waitress to finish placing their mugs on the table and heading off to the next customer before leaning forward and continuing the conversation. “You heard about Oliver?” “No,” Kor said as he picked up a mug....   [click here for more]
New Realms Publishing  $1.99

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GameMaster's Adventure Planning Template

GameMaster's Adventure Planning Template


Every hectic and harried gamemaster needs a helping hand in preparing for adventures. This little tool should help organize a gamemasters thought and give him or her a physical surface on which to order thoughts, devices and the adventure as a whole. The GameMaster's Template simply provides sign posts in a logical and coherent manner and plenty of blank space to create an outline. ...   [click here for more]
Polyhedron Games LLC  $0.72 $0.50

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Gamemastering Secrets

Gamemastering Secrets


Gamemastering Secrets In Gamemastering Secrets, Aaron Rosenberg and guest contributors cover everything about running a roleplaying game, from choosing a game system to closing out a long-running campaign. They give tips on how to handle various situations, pointers on potential dangers and how to avoid them, and advice on how to get the best gaming experience for everyone involved. If...   [click here for more]
Grey Ghost Games  $17.95

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Gazatteer of Hell, Fire and Ice

Gazatteer of Hell, Fire and Ice


Fire and Ice is the first in a series that will detail the geography of Hell at a fine scale. It provides maps for the innermost of the Nine Circles of Hell at scales of 1 to 2 miles per hex, including Circle 7, the Desert of Fire, Circle 8, the Pits of Torment, and Circle 9, frozen Cocytus, along with Lucifer. The escape path back to the Material Plane is briefly described. Information is provided...   [click here for more]
Spellbook Games  $5.80

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George's Children, Protocol Game Series 18

George's Children, Protocol Game Series 18


George’s Children is a story roleplaying game about children in a post-apocolyptic world devoid of adults. In this version of George’s Children, the characters are aged 7 to 12 on a journey to find the mysterious figure, known only as George. They have just one day to wake, find food, and journey to George before the sun sets. Perhaps George isn’t real? Perhaps he’s a legend?...   [click here for more]
post world games  $2.99

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Get Some! Fantasy Campaign: War of the Dead: Act 1 The Gathering Storm

Get Some! Fantasy Campaign: War of the Dead: Act 1 The Gathering Storm


Refugees flee across the land. Tales of woe and death follow. The residents of horseshoe valley fled for their lives in the middle of the night while being chased by the dead. Yes, the dead have come to life and they walk the land. The fleeing residents are exhausted from running for their lives day and night with very littel rest. Some sought sanctuary with the wild elves of the forests and were...   [click here for more]
Art of War Games  $2.00

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Get Some! Fantasy Campaign: War of the Dead: Act 2: Storm Surge

Get Some! Fantasy Campaign: War of the Dead: Act 2: Storm Surge


The Dead stalk across the land and the living flee from thier deadly embarce. The Free Cities have mustered thier militia and taken the war to the dead. The Blankenship Militia under general Wheeler fought a hard, running battle with the undead hordes that ended with them putting Ash Town to the torch and burning the entire rotten city to the ground. General Wheeler who is in charge of the Blankenship...   [click here for more]
Art of War Games  $2.00

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Get Some! Fantasy Campaign: War of the Dead: Act 3: The Deluge

Get Some! Fantasy Campaign: War of the Dead: Act 3: The Deluge


The Deluge of Rot... The Dead flood through the mountains after defeating the valiant dwarves who gave their lives to try and stop the flood. Alas, the Sky Pass has fallen and the dead march towards Shipton, a port city on the banks of the Bay of Despair. The people of Shipton have been digging a huge fortified entrenchment for the last month in the hopes of sparing the town. How effective this defensive...   [click here for more]
Art of War Games  $2.00

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Get Some! Fantasy Campaign: War of the Lions: Act 1 Gravest of Insults

Get Some! Fantasy Campaign: War of the Lions: Act 1 Gravest of Insults


The Leonids have been expanding around the peninsula in the last few decades and have established fortifications along trade routes and near protected harbors. Warprides have been harrassing caravans between the Dwarven Holds in the Rock Serpent Mountains and some of the free cities like New Wayland and Tiresia. Without the supplies earned in trade from these free ports the Dwarven Holds would...   [click here for more]
Art of War Games  $1.00

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Get Some! Fantasy Campaign: War of the Lions: Act 2 The Wrath of Dwarves

Get Some! Fantasy Campaign: War of the Lions: Act 2 The Wrath of Dwarves


The Leonids have failed in their siege of KinGrave Hold thanks to the harrowing forced march of Thane Beldin Graybeard and his five hundred dwarven warriors. Once Lord Goldenmane, of the Dawning Sun warpride, was informed of a large dwarven force marching upon his vulnerable rear he ordered a general withdrawl from KinGrave Hold, vowing to return and finish what he started. During the height of the...   [click here for more]
Art of War Games  $1.00

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Get Some! Fantasy Warfare

Get Some! Fantasy Warfare


Get Some! Fantasy Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the background for the Universe you are playing in. Tactics and Command should play the pivotal roles in the battel as well as a little bit of Luck...   [click here for more]
Art of War Games   FREE 

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Get Some! Fantasy Warfare: An Army of Heroes: Classical Greek Army List

Get Some! Fantasy Warfare: An Army of Heroes: Classical Greek Army List


When the Greeks merenaries set sail for Ionia they had no idea a storm of magnificent proportions would sweep their ships through space and time and deposit them on strange shores in a foriegn land. They manage to make landfall on a strange island and immediately came into conflict with strange monsters who inhabited the forests of the island chain. The small green creatures were vicious and cruel...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: Dwarf Army List

Get Some! Fantasy Warfare: Dwarf Army List


This force represents the typical force found among the Dwarven Holds of the Stone Serpent Mountains. This particular army comes from the ancient and proud Hold of Iron Root. They are led by King Torgul Pigiron and have been for over two centuries. Recent clashes with Felinid war parties have King Torgul angry and is seriosly considering launching a strike across the foothills and take Bloodsea Castle...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: Leonid Army List

Get Some! Fantasy Warfare: Leonid Army List


The Leonids are an agressive, expansionistic and brutal people. They rule Empire that spans the known world. They are not evil, just power hungry. They cannot abide the thought of another race ruling over them and whenever confronted with a people that could someday pose a threat to their Empire they attack it and seek to subjagate and enslave its people. Get Some! Fantasy Warfare is about getting...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: Monsters and Mercenaries Army List

Get Some! Fantasy Warfare: Monsters and Mercenaries Army List


Mercenary armies are often cobbled together by experienced and money savvy soldiers who have a lot of friends in seedy places. These mercenary captains will recruit a dour and taciturn fellow soldier who can be trusted around gold and jewels. Together the Captain and Paymaaster will begin frequenting the brothels, taverns and dives recruiting sellswords, cutthroats, second story men, former soldiers...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: Ratling Army List

Get Some! Fantasy Warfare: Ratling Army List


A ratling army is an undisciplined horde. They swarm across the battlefield pushing slaves and house rats in front in order to soak up enemy missile fire. They use large units of lightly armed skirmishers to outflank the enemy and attack from an unexpected direction. They use strange weapons and magic fueled warmachines that can cause panic in the enemy ranks. Ratling priests use strange ancient magics...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: Satyrs: Marauders of the Forest Army List

Get Some! Fantasy Warfare: Satyrs: Marauders of the Forest Army List


Satyrs are a flexible and mobile force and wander the forests ambushing caravans, traders and travellers. They are in a near constant state of war with the Wild Elves. They inhabit most of forests of the Known World and are a constant threat to trade and isolated villages. Satyrs use deception and speed to out manuver their enemies and can strike from an enemies flanks or rear while it is engaged...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: Skirmish Rules

Get Some! Fantasy Warfare: Skirmish Rules


The Skirmish Rules use the Get Some! system to play out small unit actions in your fantasy games. The rules have been tweaked to better simulate small actions between warbands. This is a good way to try out an army or the basic rules for Get Some! without buying or using tons of models. Less than ten models to a side usually and games can be pretty fast (around 30 to 45 minutes) it is great for a lunch...   [click here for more]
Art of War Games  $2.00

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Get Some! Fantasy Warfare: The Blankenship Fusiliers Army List

Get Some! Fantasy Warfare: The Blankenship Fusiliers Army List


Fusilier Regiments are built around a strong corps of massed musket fire. Each Company fires and fights as a solid cohesive body. They are drilled to fire by ranks in order to keep up a withering hail of gunfire into an advancing enemy or as a solid mass to break up an enemy charge. They are a lightly armoured army and rely on their ranged attacks to pin down the enemy and wittle down their numbers...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: The Celestial Host Army List

Get Some! Fantasy Warfare: The Celestial Host Army List


Armies of angels and mortals march across the lands of man and the rest of the known world to bring the light of Law and Order to the darkest and coldest areas. Bloody conflict lay it this armies wake. There is no reasoning with an angel who's orders come directly from their gods. Those who attempt to resist are deemed blashphemers and heretics an entire cities have been leveled and burned in order...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: The Celtic Tribes Army List

Get Some! Fantasy Warfare: The Celtic Tribes Army List


When the Celts where transported to the Known World they quickly adapted and thrived int he deep forests and plains. They are a hardy and industrious folk. Oddly enought hey found themselves cloe to thier ancient enemies the Romans though the two cultures have found a way to work together there are occasional flare-ups of animosity. A Celtic Warband favors fast moving bands of warriors and cavalry...   [click here for more]
Art of War Games  $2.00 $1.00

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Get Some! Fantasy Warfare: The Crusaders of Outre Mare Army List

Get Some! Fantasy Warfare: The Crusaders of Outre Mare Army List


The Crusaders initially invaded Outre Mare in order to cleanse the countryside of foul monsters that had overrun the area and killed the local villagers in droves. Some nobles within the Confederate Kingdoms answered the call by the Church of the Old One to rid the land of these monsters. They formed into crusading bands which eventually conglomerated into small fiefdoms once the area had been cleansed...   [click here for more]
Art of War Games  $2.00 $1.00

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