You are a chosen of The Blood, caught in the macabre dance of their nightly existence. The mortal world and its restraints are behind you, but freedom comes at a cost. Now you prey upon those you may have once loved or acknowledged as equals. What effect does this change have on you and your actions?Yet vampires aren’t alone. The world teems with supernatural... [click here for more]
The Teacher-Gamer Handbook delivers a skillset framework of 36 life-skills for educators to facilitate limitless RPG classroom games in schools and offscreen experiences for learners 10 years and older.
Includes a full-scale ready-to-play semester course of literacy driven lesson plans for 40+ hours of co-creative play.
Bringing RPGs into education is teaching narrative, critical... [click here for more]