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Elemental Evil Player’s Companion (5e)
by Wizards of the Coast
Now available in Softcover!

Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companionprovides everything players need to build a character that is tied directly into the Elemental Evil storyline.

Elemental Evil Player’s Companion (5e)
 
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 Title    Publisher    Price  
V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast...   [click here for more]
Onyx Path Publishing  $16.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $19.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
Onyx Path Publishing  $19.99

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Psionics Augmented: Soulknives III

Psionics Augmented: Soulknives III


Take your soulknife into new prestige classes with this third installment of Psionics Augmented: Soulknives for the iconic blade wielder from Ultimate Psionics! Contained in the pages of Psionics Augmented: Soulknives III are new prestige classes for the soulknife class, including the marvel, the primarch, and the strategos. Whether harnessing their psychic ability to fly, or tapping into...   [click here for more]
Dreamscarred Press  $4.99

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The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook


Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
Awful Good Games  $2.75

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The Planar Paragon

The Planar Paragon


The path to power is a nebulous one at best. For those brave and foolish souls that prefer the path that cause most to tremble with trepidation, the planar paragon forges an enigmatic bond with a powerful extra-planar entity. This sponsor invests some of itself within the soul of the mortal, granting the supplicant undreamed power that flows through its veins. The Planar Paragon is based on the...   [click here for more]
The Knotty-Works  $7.99 $6.99

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The plague Empire - A Roman quick start for Undying

The plague Empire - A Roman quick start for Undying


Rome 162 AD. The Empire, after reaching the apex of its territorial expansion under the lead of the emperor Traianus in 117 AD., is coming to an end. After a half century of peace, wealth, and development in artistic, urbanistic, cultural, and scientific fields, the specter of war looms once again over Rome, now ruled by emperors Marcus Aurelius and Lucius Verus, brothers in law. The failure of pointless...   [click here for more]
Federico Totti  $5.00

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Flesh of the Fallen

Flesh of the Fallen


Poisoned Pages for Shadow of the Demon Lord The gods forbid the eating of other sentient creatures and punish those who violate the taboo with a horrid curse. Such consumption almost always triggers a transformation into hideous ghouls. As a game of horror fantasy, player characters in Shadow of the Demon Lord confront awful choices, sometimes having lasting consequences....   [click here for more]
Schwalb Entertainment  $1.69

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Alchemist (5E)

Alchemist (5E)


The Science of Magic! The ALCHEMIST Class offers a new full class to your players that crosses the boundaries between science and magic. In addition to the new core class, this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein. Product Information This product provides players with a new 20 level Intelligence-based...   [click here for more]
Tribality Publishing  $4.99 $3.95

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New Paths 9: the Priest (Pathfinder RPG)

New Paths 9: the Priest (Pathfinder RPG)


Your Faith Shall Be Your Weapon. Like a cleric, a priest is called to serve divine powers. But unlike a cleric, a priest enters the field of battle armed only with the divine might of her god. A priest’s connection to her deity forms the very core of her being—and through this unwavering reverence, she gains her power and her strength. New Paths 9: Priest brings a non-battle, caster-only...   [click here for more]
Kobold Press  $2.99

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Midgard Heroes for 5th Edition

Midgard Heroes for 5th Edition


HEROES, ARISE! — New Options for 5th Edition Heroes — Deep voices of the giants chant in the hills and forests. Red-cloaked cultists gather to perform their unholy rites, and howling tribes of dust goblins ride out of the Western Wastes to sack villages and towns. But you do not fear these things. You are a hero of Midgard—and by your skill,...   [click here for more]
Kobold Press  $19.99 $4.99

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Unlikely Heroes for 5th Edition

Unlikely Heroes for 5th Edition


MONSTROUS HEROES, ARISE! — New Options for 5th Edition Heroes — Sometimes, heroes emerge from strange and forbidden places: the trackless deserts, deep oceans, magic-warped wastelands—even the crypts of the undead. A dhampir swordswoman bares her fangs and impales a terrified foe on her blade! Her dust goblin companion drops from the shadows...   [click here for more]
Kobold Press  $19.99 $4.99

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Steampunk Adventurers (5E)

Steampunk Adventurers (5E)


Gear Up! With STEAMPUNK ADVENTURERS you can provide your players with new player character options for 5th edition to create steampunk themed characters. These options can be used to play an entire campaign in a steampunk setting, or just to provide a player with more steampunk flavored options than provided by core 5th edition materials. Allow your players to gear...   [click here for more]
Tribality Publishing  $2.95 $2.00

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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
Sasquatch Game Studio  $7.95 $6.95

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Deep Magic: Illumination

Deep Magic: Illumination


Masters of Starlight and Shadow As you gaze up at the night sky, you hear your companions whisper—some of them anxious, some mocking, yet none comprehending. For in the shifting patterns of the stars, you read the fate of gods and mortals. And out of the shadow between them, you shape spells to ravage and destroy your foes. Deep Magic: Illumination brings the secrets of illumination...   [click here for more]
Kobold Press  $3.99

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The Rifter #69

The Rifter #69


The Rifter® Number Sixty-Nine The Rifter® #69 is about realms of adventure, people and places. There is intrigue and combat on Rifts Earth; superhumans and mutants trying to find their place in the world; exotic settings and strange places. Source material for Heroes Unlimited™, After the Bomb®, Chaos Earth® and Rifts® top off another fun issue;...   [click here for more]
Palladium Books  $13.95 $6.99

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Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
Wizards of the Coast   FREE 

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The Rifter #68

The Rifter #68


The Rifter® Number Sixty-Eight The Rifter® #68 is about monsters, war and dangerous secrets. There is a war about to erupt on Rifts Earth and the fate of all mortal life may hang in the balance. In the dimension of Beyond the Supernatural, a different sort of invading alien intelligence makes its presence known, and on a lighter note, misfit heroes fight for truth, justice and,...   [click here for more]
Palladium Books  $13.95 $6.99

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The Eliminator (5E)

The Eliminator (5E)


The eliminator, a complete 20-level character class for your Fifth Edition game, lets you play a modern action hero living in a fantasy realm. Arm yourself with shotguns, chainsaws, moxie, and a steady supply of one-liners to take on the bad guys. This PDF includes the eliminator class, including five Badass Archeypes, plus three Backgrounds appropriate to a modern day character or outlander dropped...   [click here for more]
Tripod Machine  $2.95

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The Rifter #67

The Rifter #67


The Rifter® Number Sixty-Seven The Rifter® #67 is about secrets, danger and monsters. There is a new, invading Alien Intelligence and its terrible minions, as well as magical and supernatural creatures for Rifts®; a society of mutant bees for the Heroes Unlimited™, After the Bomb® and Rifts® settings; the power behind the throne –...   [click here for more]
Palladium Books  $13.95 $6.99

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The Unearthed Hack

The Unearthed Hack


The Unearthed Hack is a Collection of rules variants and extras for use with the Black Hack. Within the pages of this book are rules for character creation, character vs character combat, using non-human races, deadlier missile weapons, defensive tactics, and weaker as well as more powerful foes. Also featured are 8 character classes, new Arcane and Divine spells, magic weapons and items, new armor...   [click here for more]
Shattered Pike Studio  $3.00

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Divergent Paths: Roil Dancer

Divergent Paths: Roil Dancer


Divergent Paths offers new character options for the Path of War martial maneuver system of combat! In this first release, the roil dancer archetype is introduced. The roil dancer is an archetype for the kineticist class from Pathfinder RPG Occult Adventures that gains maneuvers from Path of War. Included in this 9-page PDF you will find: The roil dancer...   [click here for more]
Dreamscarred Press  $1.99

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Deep Magic: Void Magic

Deep Magic: Void Magic


Speak Not the Words. Read Not the Glyphs! The speech of the void is oblivion given form. It corrupts and degrades physical reality. The Great Old Ones murmur it to their followers in nightmares, and it is whispered by creatures that dwell in the silent, cold expanses between the stars. Void magic is anathema to existence itself. Only the mad, desperate, or power-hungry seek to wield it—and you...   [click here for more]
Kobold Press  $2.99

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Deep Magic: Clockwork

Deep Magic: Clockwork


The Universe is a Machine. Your Hand is On The Lever. You’ve been trained to sense the movements of vast, invisible gears, and to wield the tools of making and dismantling. Your garments are smudged with oil and singed with fire; goggles protect your eyes from flying sparks and the sweat that pours from your brow as you labor in your workshop. Deep Magic: Clockwork brings the secrets...   [click here for more]
Kobold Press  $3.99

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Amazing Races: Tieflings!

Amazing Races: Tieflings!


The Amazing Races PDFs introduce new archetypes, feats, character traits, racial traits, and archetypes for the core, featured, and uncommon races described in the Pathfinder Roleplaying Game: Advanced Race Guide. Every PDF contains three full pages of high quality content (no fluff or filler)! Amazing Races: Tieflings! includes new racial feats, tiefling character traits, and alternate...   [click here for more]
Fat Goblin Games  $1.50 $1.00

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Horrific Curses

Horrific Curses


Curses of Doom! Horrific Curses will bring your Pathfinder PCs to their knees begging for mercy from this collection of curses! This book brings you brand new accursed archetypes, including the accursed witch, hex hunter, and jinxed sorcerer bloodline. It also introduces a new category of magic, the dying spell,...   [click here for more]
Legendary Games  $4.99

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Psionics Augmented: Mind And Soul

Psionics Augmented: Mind And Soul


Psionics Augmented: Occult continues with the Mind and Soul release! In this PDF, you will find a variety of archetypes for the meserist and spiritualist classes from Pathfinder RPG Occult Adventures, as well as new archetypes for the phantom and wilder. Included in Psionics Augmented: Occult - Mind And Soul, you will find: Seven new archetypes Two archetypes...   [click here for more]
Dreamscarred Press  $4.99

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The Reaper; OR How I Learned to Stop Worrying and Just Play Everything

The Reaper; OR How I Learned to Stop Worrying and Just Play Everything


The earliest form of Necromancy refuses to die.    Discarded scraps of souls have been piling up in heaps since the dawn of time, and, long before magic was codified in the way we understand it today, some of the first true necromancers just so happened to notice that they were up to their knees in these catatonic bits and pieces of what used to be people like them....   [click here for more]
Interjection Games  $6.49

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The Therianthrope - A Dungeon World Playbook

The Therianthrope - A Dungeon World Playbook


This isn't a werewolf or were-class that lets you choose from a handful of common animals: it has been specifically designed with flexibility in mind. You start out by choosing a number of features from a list (such as increased damage, size, armor, and various other benefits), and as you level up you can choose to become better at changing your shape (and gain more features), stronger, tougher, sneaking...   [click here for more]
Awful Good Games  $2.75

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Rifts® Ultimate Edition RPG

Rifts® Ultimate Edition RPG


Rifts® Role-Playing Game, Ultimate Edition 300 years in the future, our shattered Earth is recovering from the Great Cataclysm. An event that wiped out human civilization, brought about the return of magic, and has made Earth into something both familiar and alien. Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing brain implants, chemicals and...   [click here for more]
Palladium Books  $39.95 $19.99

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Crawling Under A Broken Moon fanzine issue #15 (DCC)

Crawling Under A Broken Moon fanzine issue #15 (DCC)


Welcome to the 15th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This issue contains: The 2nd half of the Dinotastic Park semi-hex crawl Another slew of new monstous denizens living under the glowing dome Two new character classes: > the Cro-Mentalist - a powerfully...   [click here for more]
Shield of Faith Studios  $1.99

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Clever Title Using Hack & Class

Clever Title Using Hack & Class


Clever Title Using Hack & Class presents eight new character classes for use with The Black Hack, a most excellent roleplaying game that is "super-streamlined" and easy-fun to play. You'll find within: * The Astrologer, a spellcaster who orients his allies toward good fortune. * The Berserker, a warrior whose blood-mad rage bestows fearsome might. * The Goblin...   [click here for more]
Spes Magna Games  $0.75 $0.50

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Mythic Options: Mythic Base Class Features

Mythic Options: Mythic Base Class Features


Mythic Class Features?! While there are numerous mythic spells and a long list of mythic feats to help mythic characters develop their amazing powers, the actual class features of each class do not have mythic upgrades available. In addition to the core classes, new base and “alternate” classes were introduced in Pathfinder RPG Advanced Player’s Guide, Pathfinder RPG Ultimate Combat,...   [click here for more]
Rogue Genius Games  $3.99

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Pirate Adventurers (5E)

Pirate Adventurers (5E)


Ahoy Lubber! With PIRATE ADVENTURERS you can provide your players with new player character options for 5th edition to create pirate themed characters. These options can be used to play an entire campaign in a pirate setting, or just to provide a player with more pirate flavored options than provided by core 5th edition materials. Allow your players to...   [click here for more]
Tribality Publishing  $2.95 $2.00

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Character Options - compatible with Stars Without Number

Character Options - compatible with Stars Without Number


Stars Without Number comes with a good number of Background and Training Packages, allowing for a wide range of characters. However, the potential number of professions and backgrounds in the universe is enormous; many more packages are possible. In this publication, we humbly present a plethora of additional Background and Training Packages for Stars Without Number. Included are: - 6 new Background...   [click here for more]
Stellagama Publishing  $1.00 $0.80

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Mythic Options: Core Mythic Class Features

Mythic Options: Core Mythic Class Features


Being Mythic is Cool as Hell! While there are numerous mythic spells and a long list of mythic feats to help mythic characters develop their amazing powers, the actual class features of each class do not have mythic upgrades available. There are heroic path abilities that tie into some class abilities and common skills, but no upgrades for the classes’ main abilities and talents themselves....   [click here for more]
Rogue Genius Games  $3.99

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Wormskin Issue 3

Wormskin Issue 3


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.00

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Convention Book: Void Engineers

Convention Book: Void Engineers


THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war...   [click here for more]
Onyx Path Publishing  $11.99

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A Hack of Class

A Hack of Class


This supplement contains seven lightweight classes for The Black Hack: Assassin, Bard, Druid, Illusionist, Monk, Paladin, and Ranger. The also includes spell lists for druids and illusionists. It has been a pleasure to create these. I hope the reader can have fun with them. ...   [click here for more]
Weird Realm Games  $1.00

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The Scarecrow - A Dungeon World Playbook

The Scarecrow - A Dungeon World Playbook


Your average scarecrow is created to scare of, well, crows and maybe other animals, but what happens when you take a primal spirit or even the soul of a murderous creature and bind it to a scary sack of hay? Those who can wield such wicked magic animate scarecrows to serve as guardians and wreak fear upon those who dare to trespass their lands. Regardless of the method of your creation, as a scarecrow...   [click here for more]
Dwarfare Games  $2.00

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Ultimate Psionics

Ultimate Psionics


Ultimate Psionics is just that—the ultimate book on psionics, combining nearly all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already...   [click here for more]
Dreamscarred Press  $19.99

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Gunfighter Class (5E)

Gunfighter Class (5E)


Draw! The Gunfighter allows your players to play a custom class in a Western flavored 5th edition campaign. You can either play with an entire campaign setting in the Wild West, or allow a player to be a one-of-a-kind oddity in a world of fantasy and magic. The gunfighter is an accurate and deadly ranged attacker of the Wild West, who will use revolvers, or a rifle to attack from a distance....   [click here for more]
Tribality Publishing  $2.95 $2.00

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Deep Magic: Rune Magic

Deep Magic: Rune Magic


Deep Magic of Giants and the Northlands! Beneath the auroras is a savage land of frenzied barbarians, doom-laden heroes, flinty dwarves, and giants who dare to wage war against the gods themselves. The magic of the north is deep and ancient, and its practitioners are masters of the secret powers of the runes. Deep Magic: Rune Magicbrings the secrets of rune magic into your 5th Edition campaign,...   [click here for more]
Kobold Press  $4.99

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Psionics Augmented: Soulknives II

Psionics Augmented: Soulknives II


Augment your soulknife with these new feats, traits, prestige class, psionic powers, and psionic items for the iconic blade wielder from Ultimate Psionics! Contained in the pages of Psionics Augmented: Soulknives II are new feats Blade of Terror, Metapsionic Knife, and Mind Sniper, as well as new soulknife-related traits, a new prestige class, the Ashen Blade, and new psionic powers and items. Whether...   [click here for more]
Dreamscarred Press  $4.99

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The Escalated Ranger

The Escalated Ranger


Compatible with the 13th Age Roleplaying Game. Range far and wide! With The Escalated Ranger, your character gets new talents, backgrounds, and one unique things, plus access to a subset of the class, the wildron ranger, that can imbue arrows and blades with mighty magic. You’ll also get a quiverful of magic items to equip your ranger and new, exotic animal companions to fight...   [click here for more]
DASTOW Games  $2.95

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Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Jacob Randolph  $3.99 $3.39

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Hybrid Class: Armjack

Hybrid Class: Armjack


Oh, will you sing me a tale of an armjack so brave… A charismatic fighter who sings ballads of his own prowess? A leader of rogues and versatile man-at-arms that inspires his allies to bravery and deeds of bravado? Look no further, for you have found the skilled and personable hybrid class of the Armjack, in Purple Duck Games’ Hybrid Class: The Armjack!...   [click here for more]
Purple Duck Games  $2.99

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Genies (5E)

Genies (5E)


Secrets in the Sands GENIES offers new options for genies and those that seek to serve or mastery them. Inside you will find what you need to challenge players with genies, and reward them for their victories and service Product Information This product provides DMs with a new lore and organization for djinn, earth genies, efreet, and water genies, one legendary genie and lair for each type, 11...   [click here for more]
Tribality Publishing  $4.99 $2.95

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In The Company of Unicorns (PFRPG)

In The Company of Unicorns (PFRPG)


Always be yourself. Unless you can be a Unicorn! Don’t be the last unicorn to join the party. Level up as a unicorn and grow from a foal to a Large mare or stallion as you embrace your untamable immortal essence and impale your foes with your horn; slay lions and dragons; disappear, change shape, or enhance yourself with the magic of your alicorn. Create the unicorn...   [click here for more]
Rite Publishing  $5.99

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