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Forgotten Realms Player's Guide (4e)
by Wizards of the Coast

Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons.

Forgotten Realms Player's Guide (4e)
 
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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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Flesh of the Fallen

Flesh of the Fallen


Poisoned Pages for Shadow of the Demon Lord The gods forbid the eating of other sentient creatures and punish those who violate the taboo with a horrid curse. Such consumption almost always triggers a transformation into hideous ghouls. As a game of horror fantasy, player characters in Shadow of the Demon Lord confront awful choices, sometimes having lasting consequences....   [click here for more]
Schwalb Entertainment  $1.69

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In The Company of Treants (PFRPG)

In The Company of Treants (PFRPG)


Get your Groot on, and grow your Treebeard! You know you’ve always wanted to play a treant, crushing pesky orcs underfoot and casting down wizard’s towers. Now you can, with Rite Publishing’s In the Company of Treants. Begin as a young near-sapling and grow your treant as you gain in power until you are one of the true giants of the deep woods. This 40-page...   [click here for more]
Rite Publishing  $5.99

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
Onyx Path Publishing  $19.99

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Four Horsemen Present: Living Items

Four Horsemen Present: Living Items


Four Horsemen Present: Living Items “I am a longsword, like my father before me.” Intelligent magic times are a staple of fantasy fiction, and the Pathfinder Roleplaying Game makes them an option for purchase, or for a GM to place in a treasure trove. But what about the idea of telling stories from the item's point of view? With Four Horsemen Present: Living Items, campaigns can allow...   [click here for more]
Rogue Genius Games  $5.95

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Alchemist (5E)

Alchemist (5E)


The Science of Magic! The ALCHEMIST Class offers a new full class to your players that crosses the boundaries between science and magic. In addition to the new core class, this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein. Product Information This product provides players with a new 20 level Intelligence-based...   [click here for more]
Tribality Publishing  $3.95 $2.96

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The Genius Guide to the Talented Cleric

The Genius Guide to the Talented Cleric


Know That I am a Servant of the Gods! Clerics are an iconic part of fantasy roleplaying games and, as agents of the divine, serve an important role in telling interesting stories and creating interesting worlds. Unfortunately, despite the many and varied different gods in most campaigns, clerics end up being disappointingly similar. Each selects two domains, but otherwise has access to the same spells,...   [click here for more]
Rogue Genius Games  $7.95

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Rifts® Ultimate Edition RPG

Rifts® Ultimate Edition RPG


Rifts® Role-Playing Game, Ultimate Edition 300 years in the future, our shattered Earth is recovering from the Great Cataclysm. An event that wiped out human civilization, brought about the return of magic, and has made Earth into something both familiar and alien. Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing brain implants, chemicals and...   [click here for more]
Palladium Books  $39.95 $19.99

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In The Company of Unicorns (PFRPG)

In The Company of Unicorns (PFRPG)


Always be yourself. Unless you can be a Unicorn! Don’t be the last unicorn to join the party. Level up as a unicorn and grow from a foal to a Large mare or stallion as you embrace your untamable immortal essence and impale your foes with your horn; slay lions and dragons; disappear, change shape, or enhance yourself with the magic of your alicorn. Create the unicorn...   [click here for more]
Rite Publishing  $5.99 $3.00

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A Hack of Class

A Hack of Class


This supplement contains seven lightweight classes for The Black Hack: Assassin, Bard, Druid, Illusionist, Monk, Paladin, and Ranger. The also includes spell lists for druids and illusionists. It has been a pleasure to create these. I hope the reader can have fun with them. ...   [click here for more]
Weird Realm Games  $1.00

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Midgard Heroes for 5th Edition

Midgard Heroes for 5th Edition


HEROES, ARISE! — New Options for 5th Edition Heroes — Deep voices of the giants chant in the hills and forests. Red-cloaked cultists gather to perform their unholy rites, and howling tribes of dust goblins ride out of the Western Wastes to sack villages and towns. But you do not fear these things. You are a hero of Midgard—and by your skill,...   [click here for more]
Kobold Press  $4.99 $3.74

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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
Sasquatch Game Studio  $6.95 $5.21

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Character Options - compatible with Stars Without Number

Character Options - compatible with Stars Without Number


Stars Without Number comes with a good number of Background and Training Packages, allowing for a wide range of characters. However, the potential number of professions and backgrounds in the universe is enormous; many more packages are possible. In this publication, we humbly present a plethora of additional Background and Training Packages for Stars Without Number. Included are: - 6 new Background...   [click here for more]
Stellagama Publishing  $1.49 $1.00

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Shaman Class (5E)

Shaman Class (5E)


Spiritual Power Unleashed! The Shaman allows your players to play a custom class in your own customized 5th edition campaign. The shaman lives in between two worlds; a world of spirituality and the natural world. They don’t see the two as being separate, just that others are blind to what they can easily comprehend. They connect with the Spirit World to bring forth great power against...   [click here for more]
Tribality Publishing  $2.95 $2.00

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Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
Wizards of the Coast   FREE 

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The Secrets of the Metadventurer (PFRPG)

The Secrets of the Metadventurer (PFRPG)


Are you cool enough to play me?! Do you like to win Pathfinder?! If you understand that this is a competition between yourself and the GM, then I may just choose you as a player. Come discover The Secrets of the Metadventurer, the most awesome character class ever and join me in pwning the entire make-believe world that GM jerk spent years creating. Marvel at the power of my Metagaming...   [click here for more]
Rite Publishing  $1.49 $0.75

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In The Company of Dragons (5E)

In The Company of Dragons (5E)


You know you want to play a Dragon! Not a half-dragon, not a dragonborn, but a DRAGON! Come and find out if those who meddle in your affairs are crunchy and good with ketchup. Level up as a dragon and grow to the size of a house, breath fire, (or other energy types), struggle for territory, win prestige amongst dragons, slay giants, rule the sky, and embrace you true draconic essence right...   [click here for more]
Rite Publishing  $2.50 $1.88

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April Augmented

April Augmented


What better month to augment than that of April? Presenting April Augmented, a collection of player options for use in your Pathfinder Roleplaying Game campaign! Included in this release are three new archetypes, a new prestige class, a new race - the drowmedary, and a new monster class - the gelatinous cube! Pay what you want for these 11 pages of new options for the Pathfinder...   [click here for more]
Dreamscarred Press  Pay What You Want

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Pirate Adventurers (5E)

Pirate Adventurers (5E)


Ahoy Lubber! With PIRATE ADVENTURERS you can provide your players with new player character options for 5th edition to create pirate themed characters. These options can be used to play an entire campaign in a pirate setting, or just to provide a player with more pirate flavored options than provided by core 5th edition materials. Allow your players to...   [click here for more]
Tribality Publishing  $2.00 $1.50

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By Flame, Storm, and Thorn (5E)

By Flame, Storm, and Thorn (5E)


What Stirs in the Darkened Wood? With BY FLAME, STORM, AND THORN you can give rangers new archetype options in 5th edition, emphasizing new approaches to combat, or find inspiration for dangerous new adversaries in the wilds. The Lantern-bearer, the Stormcloak, and the Thornguard are ranger archetypes with unique approaches to magic and guardianship. They fit easily into most settings...   [click here for more]
Tribality Publishing  $2.00 $1.50

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Unearthed Arcana (1e)

Unearthed Arcana (1e)


The original 1985 release of Unearthed Arcana™ changed Dungeons & Dragons® forever by introducing new races, classes, magical items, and rules written by Gary Gygax. This new printing will appeal to nostalgic D&D® fans looking to add this classic to their collections. The most complete version of Unearthed Arcana ever printed! The original Unearthed Arcana...   [click here for more]
Wizards of the Coast  $9.99

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Gunfighter Class (5E)

Gunfighter Class (5E)


Draw! The Gunfighter allows your players to play a custom class in a Western flavored 5th edition campaign. You can either play with an entire campaign setting in the Wild West, or allow a player to be a one-of-a-kind oddity in a world of fantasy and magic. The gunfighter is an accurate and deadly ranged attacker of the Wild West, who will use revolvers, or a rifle to attack from a distance....   [click here for more]
Tribality Publishing  $2.00 $1.50

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Convention Book: Void Engineers

Convention Book: Void Engineers


THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war...   [click here for more]
Onyx Path Publishing  $11.99

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Kineticists of Porphyra III

Kineticists of Porphyra III


PRIMAL POWER NEVER STOPS... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra you...   [click here for more]
Purple Duck Games  $3.99 $2.00

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Ultimate Psionics

Ultimate Psionics


Ultimate Psionics is just that—the ultimate book on psionics, combining nearly all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already...   [click here for more]
Dreamscarred Press  $19.99

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Path of War Expanded

Path of War Expanded


The Path of War continues onward! Inside the pages of this tome, your options for martial characters more than double! Within Path of War Expanded you will find more maneuvers, stances, and feats for your existing martial disciples as well as a host of new options! There are new classes, archetypes, martial traditions, and even the new class template that provides a way to use a single archetype...   [click here for more]
Dreamscarred Press  $34.99 $14.99

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The Genius Guide to the Talented Bard

The Genius Guide to the Talented Bard


Master the Secrets of Lore and Language Bards are often disparaged as near-useless secondary characters, with jokes about how singing can’t help a party make Stealth checks, and the power of interpretive dance. But at their core, bards are character who know things that let them manipulate the world and everyone in it. Of course most bards get locked into a specific implementation of that idea,...   [click here for more]
Rogue Genius Games  $4.95

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Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Jacob Randolph  $3.99

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The Escalated Barbarian

The Escalated Barbarian


Compatible with the 13th Age Roleplaying Game. New ways to rage! With The Escalated Barbarian, your barbaric character gets new talents, backgrounds, uniques, plus variants to bring your barbarian rage to a suitably bloody climax. With magic items to equip your barbarian and new abilities like Tooth and Nail, Release the Beast, and Barbaric Yawp, you’ll be ready for whatever the...   [click here for more]
DASTOW Games  $2.95

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Wormskin Issue 2

Wormskin Issue 2


Wormskin explores the mythic forest called Dolmenwood, a setting for use with B/X campaigns or similar tabletop systems. Each issue will look at various elements of this eldritch realm situated on the leafy verges of Faerie, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks to bind...   [click here for more]
Necrotic Gnome Productions  $3.00

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Crawling Under A Broken Moon fanzine issue #13 (DCC)

Crawling Under A Broken Moon fanzine issue #13 (DCC)


Welcome to the 13th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This issue contains: the Fantastic Post-Apocalyptic Adventure Idea Generator An Interesting Place to Die: The Rail Tunnels of the Delphia Beast Racial Recast: An alternative Elf class A Death Bots...   [click here for more]
Shield of Faith Studios  $1.99 $1.00

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In The Company of Rakshasa (PFRPG)

In The Company of Rakshasa (PFRPG)


Unleash Your Hunger! Come discover the secrets of the rakshasa. They are hunger made manifest, insatiable earthbound spirits born in blasphemy. Be the apex predator slipping unseen among the mortal masses, befuddling their mind, senses, and emotions while you dine on all the physical and spiritual tastes the mortal world can offer. Play the 1st-20th level rakshasa paragon class that allows...   [click here for more]
Rite Publishing  $4.99 $2.50

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In The Company of Dragons (PFRPG)

In The Company of Dragons (PFRPG)


You know you want to play a Dragon! Not a half-dragon, not a reptilian humanoid, but a DRAGON! Come and find out if those who meddle in your affairs are crunchy and good with ketchup. Level up as a dragon and grow to the size of a house, breath fire, (or other energy types), struggle for territory, win prestige amongst dragons, slay giants, rule the sky, and embrace you true draconic essence...   [click here for more]
Rite Publishing  $5.99 $3.00

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Grim World (Dungeon World & Fate Core Supplement)

Grim World (Dungeon World & Fate Core Supplement)


Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core. What's inside the 160+ page book: 7 new classes and playbooks 15 playable species with special moves 24 monsters with descriptions and moves 40 additional Death Moves Lands of the Dead Locations by Adrian Thoen Grim locations and the random Location Builder 8 campaign starters (fronts/arcs) 11 compendium...   [click here for more]
Boldly Games  $15.00

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Spheres of Power: Hero Lab Files

Spheres of Power: Hero Lab Files


*These Files require the Ultimate Magic and Advanced Player's Guide packages to function correctly. This product is for the Hero Lab files alone. The PDF can be found here: /product/129448/Spheres-of-Power There is also a bundle for both located here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20...   [click here for more]
Drop Dead Studios  $19.99

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Inverse World - A Dungeon World Supplement

Inverse World - A Dungeon World Supplement


The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The...   [click here for more]
Jacob Randolph  $15.00

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The Rifter #66

The Rifter #66


The Rifter® Number Sixty-Six The Rifter® #66 is about people and exotic places. There are the space pirates of Phase World® and the Three Galaxies™; notable Rifts® Black Marketeers, some contraband goods and a Black Market trade town in Rifts® Black Market Part Two; the Splicers® Ranger O.C.C. and a host of genetically...   [click here for more]
Palladium Books  $13.95 $6.99

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Classes of Distinction

Classes of Distinction


A matter of class! Inside are new class options to make your PCs more unique and interesting for your 5th Edition campaign. It includes a new option for barbarians, bards, druids, paladins, rangers, rogues, sorcerers, warlocks, and wizards. Dungeons on Demand is a line instant dungeons you can drop into your campaign, each is designed for 4-5 player parties of specified...   [click here for more]
Dan Coleman Productions  Pay What You Want

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The Rifter #65

The Rifter #65


The Rifter® Number Sixty-Five The Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™,...   [click here for more]
Palladium Books  $13.95 $6.99

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Convention Book: N.W.O.

Convention Book: N.W.O.


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
Onyx Path Publishing  $11.99

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Psionics Augmented: Soulknives

Psionics Augmented: Soulknives


Augment your soulknife with these new blade skills and archetypes for the iconic blade wielder from Ultimate Psionics! Contained in the pages of Psionics Augmented: Soulknives are dozens of new blade skills such as Blade Rush and Cleave Space, as well as three new soulknife archetypes. These new archetypes include the augmented blade, who forms a psicrystal to aid him in combat, the brutality blade...   [click here for more]
Dreamscarred Press  $4.99

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
Onyx Path Publishing  $11.99

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Spell Power: Heat Metal

Spell Power: Heat Metal


The Spell Power PDFs introduce two pages of themed content for use with the Pathfinder Roleplaying Game. Every PDF contains a full page of high-quality content (no fluff or filler)! Spell Power: Heat Metal includes a handful of new feats for fans of the heat metal spell, plus plot hooks to bring your adventurers in quickly using this spell and these feats! Feats include Conductive...   [click here for more]
Fat Goblin Games  $1.50 $0.75

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Convention Book: Syndicate

Convention Book: Syndicate


Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows...   [click here for more]
Onyx Path Publishing  $11.99

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New Paths 8: the Trickster (Pathfinder RPG)

New Paths 8: the Trickster (Pathfinder RPG)


Most tricksters are two steps ahead of the competition. A few know how to win before the race even begins! The trickster is a new Pathfinder Roleplaying Game compatible class which combines arcane magic with roguish skills. Use your special Forte ability to perform incredible acrobatics, summon a magical familiar to act as an accomplice, beguile enemies, or steal spells as they’re...   [click here for more]
Kobold Press  $1.99

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The Dashing Hero - A Dungeon World Playbook

The Dashing Hero - A Dungeon World Playbook


Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the...   [click here for more]
Jacob Randolph  $2.49

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In The Company of Angels (PFRPG)

In The Company of Angels (PFRPG)


YOU KNOW YOU WANT TO PLAY AN ANGEL! Not a half-celestial, not a plane-touched aasimar, but an ANGEL! The Grigori, servants of the Heavens, they are race blessed by providence and heavenly gifts and while immorta, they love the mortal races. They are a race that cares for the fate of every soul, but who don't necessarily care about saving your life. They can become astral deva, bralani, ghaele, hound...   [click here for more]
Rite Publishing  $5.99 $3.00

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Land of Seed and Blossom 2nd Edition

Land of Seed and Blossom 2nd Edition


We Will Take Back Our Home The Izou Empire has occupied the Land of Seed and Blossom for 400 years, and the Blossom people have been powerless to fight back. The nation is peaceful by nature, but the years of oppression and atrocities upon its people have become too much. The rumble of descent has begun; This is the time! Prepare for the Uprising Land of Seed and Blossom 2nd Edition...   [click here for more]
Third Eye Games  $19.99 $9.99

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The Initiate - A Dungeon World compatible class

The Initiate - A Dungeon World compatible class


Some men learn to master a weapon. Some men learn to command the laws of reality. Some men learn to call on the will of the gods themselves. You do not need such things: you have mastered yourself. You have learned the secret of fighting with nothing. Perhaps you were part of a secret tradition, or a grand fighting school. Perhaps you cobbled your skill together from a ‘school’ of...   [click here for more]
Fünhaver Industries  $1.99

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