Title |
Publisher |
Price |
Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through... [click here for more] |
Onyx Path Publishing |
$11.99
|
Heart of the Union
The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world.... [click here for more] |
Onyx Path Publishing |
$11.99
|
THE FEW, THE PROUD, THE ENLIGHTENED
The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war... [click here for more] |
Onyx Path Publishing |
$11.99
|
Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans?
Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,... [click here for more] |
Onyx Path Publishing |
$4.99
|
Time flies when you're having fun, but flying through time can present a whole host of problems. Whether accidentally creating paradoxes, upsetting the course of history or trying to Put Things Right, you're going to need to know your way around the Vortex. You need a guide…a companion.
This supplement for Doctor Who: Adventures in Time and Space gives more information on Time Lords,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$39.99 $19.99
|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,... [click here for more] |
Onyx Path Publishing |
$9.99
|
WELCOME TO THE APOCALYPSE
This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Complete Characters #2 - Helot, Human Vigilante in a Supers World
Tired of watching the whole of humanity go soft under the protection of superpowered humans, Todd James takes on the guise of Helot to wage his personal war against the capes, both good and evil. His daring and willingness to fly in the face of the "rules" of superhuman engagements are his greatest weapons. The perfect... [click here for more] |
Jason Richards Publishing |
FREE
|
Lock and load!
Vigilance Press is proud to present Due Vigilance Issue 3: SixGun!
Private Military Companies are becoming more and more common, exchanging higher costs for better trained and better equipped military specialists. In a world where people in spandex can juggle armored personnel carriers, they need to be even better trained and better... [click here for more] |
Vigilance Press |
$8.66
|
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make... [click here for more] |
Monte Cook Games |
$9.99
|
Can't run your usual game, running a Con game or looking for something short to introduce new players? Just Insert Imagination has you covered.
Fuhgeddaboudit! is a mob and road movie, sandbox adventure for Savage Worlds. It is Las Vegas, 1968 and your group has been ordered to make a troublesome accountant disappear. It's a pleasant drive out to the desert, what could possibly go wrong? In the... [click here for more] |
Just Insert Imagination |
Pay What You Want
|
CHECK OUT THE WARSONG SECOND EDITION KICKSTARTER NOW!
The gods have vanished from our world, leaving us to face the end alone. Pick up the mantle as one of the Star Fated and guide our destiny through this perilous time. Will you save us, or guide us to our doom?
With a unique twist on the d20 style, this game lets you play powerful characters against even stronger... [click here for more] |
Higher Grounds |
$19.99 $10.49
|
WELCOME TO THE APOCALYPSE
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. Each two-page sheet includes:
Stats as recommended in the rulebook for each profession
Professional skills
A summary of bonus skill options for each profession
A brief description of the... [click here for more] |
Arc Dream Publishing |
$2.99
|
A Sheet for Everything The Awakened struggle to rebuild their societies and carve out their own kingdoms on Earth. Witch, technomancer, shaman - which one are you? A Play Aid for Mage: The Awakening * Preprinted character sheets, customized for every playable path and order. * No need to photocopy your rulebook. * Every player needs a sheet, making this a valuable play aid. ... [click here for more] |
White Wolf |
FREE
|
Front and centre, soldier! You're part of UNIT now, the Unified Intelligence Taskforce. We are the Earth's best defence against the myriad alien forces who would try to subjugate and conquer our planet.
It's not an easy job, and even those recruited for their scientific knowledge can find themselves on the front lines of combat against almost unstoppable foes. We will protect humanity from extraterrestrial... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$34.99 $19.99
|
Celebrating the 50th anniversary year of Doctor Who, this Sourcebook explores the Second Doctor’s adventures. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource for fans of the show!... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$34.99 $19.99
|
Advocate to the Masses
Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows... [click here for more] |
Onyx Path Publishing |
$11.99
|
Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Fourth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource for... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$39.99 $19.99
|
Celebrating the 50th anniversary year of Doctor Who, this Sourcebook explores the Fifth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$34.99 $19.99
|
Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Ninth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource for... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$34.99 $19.99
|
“Watch your step rookie, or you’ll end up in Corktown.”
Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught.... [click here for more] |
Melior Via |
$20.00
|
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice... [click here for more] |
Onyx Path Publishing |
$14.99
|
Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you.
A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them?
A corporation is leaning on you to sabotage the mission. Which corporation?... [click here for more] |
Ardens Ludere |
Pay What You Want
|
The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99
|
This title contains five fully-stat'ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher.
The five children described below were designed for use as Player Characters.... [click here for more] |
Skirmisher Publishing |
$1.99
|
"You know what’s out there? No, you don’t. Stop trying to list them off. Yeah, yeah, you’ve met the vampires and the werewolves and the ghosts and so forth, but you haven’t seen a hundredth of what’s really there. Look, I’m not shaming you. I’m trying to make a point. You don’t know. You never will. There’s no complete picture, no magic moment... [click here for more] |
Onyx Path Publishing |
$14.99
|
Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many... [click here for more] |
Skirmisher Publishing |
$1.99
|
Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign.
Set sail into the Ninth World and discover what awaits!
• New character customization options
• Ecosystems and lands for... [click here for more] |
Metal Weave Games |
$4.99
|
Come immerse yourself in the secret lore of the Grand Stair.
Delve the secrets of the Lords of Gossamer & Shadow through the correspondence of Lucien, Lord of the Grand Stair, as he discusses evocative enigmas such as the Typhonian Event and the reappearing nemesis known as The Harbinger, and gain even more knowledge about his personal domain by visiting... [click here for more] |
Rite Publishing |
$4.99
|
Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77!
We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77... [click here for more] |
Monkeyfun Studios, LLC |
$14.99 $9.99
|
Blood and Fists brings the action of the Martial Arts genre into your Modern d20 System game. With new advanced classes like the Martial Arts Master, the Contemplative Master, and the Badass Barroom Brawler, Martial Arts Styles from around the world, and over 100 new feats, rules for Ki, Pressure Points, Zen Mastery, and other mystical abilities, Martial Arts Modern gives you everything you need to... [click here for more] |
RPG Objects |
$6.95
|
The Book of Distinctions & Drawbacks Modern Revised presents a comprehensive character advantage/disadvantage system for modern-day d20 characters. The BODD Modern is more than a simple translation of the extremely popular Book of Distinctions & Drawbacks? it's an expansion and an improvement, offering 70 info-packed pages (in a color version for on-screen reading and a black-and-white... [click here for more] |
Cryptosnark Games |
$5.95
|
Hedonists and Sensualists
Alternately shunned and courted, derided and admired, the Cult embodies the pioneering spirit of the Traditions, but also the dark underbelly of intemperance. In their quest to break through old preconceptions, cultists reach for tomorrow by dancing on the razors edge of excess. But will this vision open new futures or trap them in sybaritic futility? The Cults sex, drugs... [click here for more] |
White Wolf |
$8.99
|
Celebrating the 50th anniversary year of Doctor Who, this Sourcebook explores the Third Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$34.99 $19.99
|
Free Preview: Click here!
Did too many players show up for game night? Is there someone who can't decide on a single character to play as? Have you ever just wanted to play as an endless stream of near-faceless minions thrown relentlessly into the meatgrinder that is Dungeon World and just keep playing the game? Then the Guest Star is the playbook for you!
The Guest Star is a playbook for the Dungeon... [click here for more] |
Liberi Gothica Games |
$0.99
|
Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Tenth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who Roleplaying Game, and is also a fact-packed resource for fans of the show!... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
When Amelia Pond was seven-years old, she had an imaginary friend – the raggedy Doctor who crashed into her garden in his blue box. When she grew up, on the night before her wedding, her imaginary friend came back to take her on the adventure of a lifetime. Travel to Venice, into the heart of a crashed spaceship, visit the White House and Area 51 and journey to the centre of the TARDIS. Save... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
It is Krampusnacht, the Night of the Krampus, and a malevolent power rises from the depths of Hell to torment and corrupt! In this exciting and spirited holiday scenario, players take on the roles of young orphans who have been granted incredible powers and unite to oppose the spread of an ancient evil.
Krampusnacht: Night of the Krampus is a three-part superhero scenario in which the Forgotten... [click here for more] |
Skirmisher Publishing |
$2.99
|
This title contains four fully-stat'ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher.
Tween Wolf For years, Will has been dreaming of hunting and... [click here for more] |
Skirmisher Publishing |
$0.99
|
This is a systemless sourcebook for espionage in a fantasy genre game.
Ravens in the sky.
Whispers in the shadows.
Things that go boom in the night.
Ciphers and ‘crypts, signs and symbols, glyphs and sigils.
The sigh of an informant as he’s found out.
Secrets.
What makes the power behind the throne? Secrets.
The might of a religion? Secrets.
The offer you can’t... [click here for more] |
Sam Chupp Media |
$9.95 $7.46
|
Curse of the Moon is a d20 sourcebook about lycanthropes, with a particular focus on a simpler lycanthrope template (with a much smaller level adjustment) and ways of customizing a lycanthrope's abilities. Curse of the Moon provides options for lycanthropes and lycanthrope hunters, with new feats, spells, and magic items focused on the theme of lycanthropy. Rather than delving into specifics... [click here for more] |
Sean K Reynolds Games |
$5.00
|
The war to end all wars is underway, and humanity finds itself set upon from all sides. Although all manner of mythical creatures now fight alongside it to survive, only mankind has the numbers, determination and sheer tenacity to save itself from everything born of Darkness that wishes to see it undone. Armed Force provides detailed information on the American forces waging war against Leviathan’s... [click here for more] |
Eden Studios |
$40.00 $20.00
|
"Babe! It’s me, Marty! Have I got a deal for you! No, no, nothing like that...it’s a book deal. Yeah, a real book. It’s loaded with stuff that you can’t live without! Like what? Let me tell ya babe, this is the real deal. It’s got tons of rules. The stuff that you need to make your game the best it can be. Like new rules for Fame that lets you become a legend of... [click here for more] |
Goodman Games |
$12.50
|
Shadowrun
Darnel grew up on the mean streets on the South Side of Megatropolis. His single mother works two jobs to keep food on the table for him and his little sister.
Darnel could’ve easily fallen in with the wrong crowd. But as luck would have it, he ended up in a small local gym known to train boxers. The owner and trainer Raul "Papa" Santiago, took an instant liking to... [click here for more] |
Louis E Danhoff - AHC |
$0.98
|
Come immerse yourself in the Lore of the Grand Stair.
Delve the secrets of the Lords of Gossamer & Shadow through the correspondence of Lucien, Lord of the Grand Stair, as he discusses evocative Expanses such as the Rickety Stair and the Grey Tower, and gain even more knowledge about his personal domain the Academy of Arbanes.
Learn the earliest thoughts and abilities of Lucien, when... [click here for more] |
Rite Publishing |
$4.99
|
“We need no god because we have stood as gods.”
For aeons, the Dwimmerlaik walked the Grand Stair. They ruled countless Gossamer worlds, and those that they did not they destroyed. Their name stirs fear and dread across the Grand Stair even today. They reigned unopposed for millennia until the rise of the Gossamer Lords, and a centuries long war finally ended with their entire race... [click here for more] |
Rite Publishing |
$4.99
|
The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more] |
Catalyst Game Labs |
$49.99 $24.99
|
Within this tome you will find...
DCC Rules for Psionics powers and those that use them
The Psion - A PC class that harnesses the power of the mind to crush their enemies.
A full write up of how Psionics work in DCC, including psionic dueling rules!
A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total.
New Psionic items, including the powerful and proud psychic... [click here for more] |
Shield of Faith Studios |
$4.99
|
Presented by Drop Dead Studios, the Luchador is a new 20-level Monk/Vigilante hybrid class for the Pathfinder Roleplaying Game!
These masters of the ring traverse the world in search of greater and greater foes to battle. Like the vigilante, the luchador lives a double-life: one as an unassuming citizen, and one as a great hero of the people. Unlike the vigilante, who hides their identity to protect... [click here for more] |
Drop Dead Studios |
$4.99
|