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 Hottest Player Characters, Mutants & Masterminds
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Mutants & Masterminds PDF Mega-Bundle

Mutants & Masterminds PDF Mega-Bundle


Mutants & Masterminds PDF Mega-Bundle 56 57 M&M PDF Products for just $75.00! A PDF archive of almost everything released for Mutants & Masterminds first edition and second edition! That’s 56 PDF-format books for a bit over 50 cents each!  7 PDF books from Mutants & Masterminds first edition, including the core rulebook...   [click here for more]
Green Ronin Publishing  $521.91 $75.00

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin Publishing  $19.95

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Gadget Guides

Gadget Guides


The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two individual guides, each looking at a particular type of gadget, putting together the effects and modifiers from...   [click here for more]
Green Ronin Publishing  $15.95

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Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime


Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
Green Ronin Publishing  $24.95

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Mutants & Masterminds Power Profile #2: Armor Powers

Mutants & Masterminds Power Profile #2: Armor Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Ultimate Power

Ultimate Power


In this handy PDF are over 150 superhuman powers: coupled with dozens of power feats and modifiers, available in 20 or more levels, you get virtually unlimited powers for your Mutants & Masterminds game! Ultimate Power is the sourcebook for super-powers in the Mutants & Masterminds RPG: from Absorption to Weather Control, from Prehensile Hair to Matter-Eater, this one...   [click here for more]
Green Ronin Publishing  $18.95

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Mutants & Masterminds Power Profile #3: Mental Powers

Mutants & Masterminds Power Profile #3: Mental Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #12: Magic Powers

Mutants & Masterminds Power Profile #12: Magic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #4: Summoning Powers

Mutants & Masterminds Power Profile #4: Summoning Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #5: Tech Powers

Mutants & Masterminds Power Profile #5: Tech Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #1: Fire Powers

Mutants & Masterminds Power Profile #1: Fire Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds GM's Kit

Mutants & Masterminds GM's Kit


The Mutants & Masterminds GM's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes a 48-page booklet with a Quickstart Character Generator that lets players speedily create balanced starting heroes. The Mutants & Masterminds...   [click here for more]
Green Ronin Publishing  $9.95

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Book of Magic

Book of Magic


A Manual of Mysterious Magics! By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everything in-between....   [click here for more]
Green Ronin Publishing  $14.95

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Mutants & Masterminds Power Profile #16: Talent Powers

Mutants & Masterminds Power Profile #16: Talent Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Session Zero: Amazing Archetypes (Super-Powered by M&M)

Session Zero: Amazing Archetypes (Super-Powered by M&M)


This Super-Powered by M&M supplement offers 28 new archetypes, 15 at PL 10 and 13 at PL 8, for different sorts of characters that might interest players and Gamemasters alike. Archetypes are also useful to Gamemasters looking for some quick villains or NPC heroes; take a few archetypes, give them catchy history and descriptions, and you’re ready to go! They also offer a look at how you can create...   [click here for more]
LPJ Design  $1.09

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Mutants & Masterminds Power Profile #7: Electrical Powers

Mutants & Masterminds Power Profile #7: Electrical Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Star Raiders

Star Raiders


In a galaxy in upheaval, heroes are found in unlikely places. That’s certainly the case for the crew of the Marauder, who have become known—and wanted—in the Stellar Imperium and the Grue Unity for their involvement in recent events. Some within the Republic Alliance call the Star Raiders heroes; others dismiss them as pirates, mercenaries, or renegades. In truth, they are all of those...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #9: Speed Powers

Mutants & Masterminds Power Profile #9: Speed Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: U.S.A.

Mutants & Masterminds Atlas of Earth-Prime: U.S.A.


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Power Profile #15: Kinetic Powers

Mutants & Masterminds Power Profile #15: Kinetic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #6: Weather Powers

Mutants & Masterminds Power Profile #6: Weather Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #11: Luck Powers

Mutants & Masterminds Power Profile #11: Luck Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #17: Morphing Powers

Mutants & Masterminds Power Profile #17: Morphing Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #18: Meta Powers

Mutants & Masterminds Power Profile #18: Meta Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #33: Martial Powers

Mutants & Masterminds Power Profile #33: Martial Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Spatial Powers (Super-Powered by M&M)

Amazing Power: Spatial Powers (Super-Powered by M&M)


Spatial Powers affect objects, the matter they are made of and the spaces between them. Ignoring notions like physics or solidarity, Spatial Powers affect the atomic bonds between matter – twisting hard substances, bending them into and onto itself, condensing their area or ballooning solid materials outwards. This sourcebook contains: Spatial Descriptors and Necromancy Features Offensive...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #10: Earth Powers

Mutants & Masterminds Power Profile #10: Earth Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #26: Teleport Powers

Mutants & Masterminds Power Profile #26: Teleport Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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[M&M3e] World Defenders: The Summit - Enhanced Edition

[M&M3e] World Defenders: The Summit - Enhanced Edition


New edition - Now with amazing art from Storn Cook! Thanks to our kickstarter backers for making this edition possible. (You can still check out the original edition here) From the vaults of Christopher McGlothlin (contributor or primary author of many M&M supplements including Noir, Golden Age, Time of Crisis and many more) comes - World Defenders: The Summit -...   [click here for more]
Fainting Goat Games  $4.79

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The Template Tome

The Template Tome


The greatest strength of any point-buy system—infinite flexibility—can also be a curse to game masters pressed for time or players spoiled for choice. Creating a character from scratch takes time and preparation, and sometimes games come together without warning, or the narrative takes an unexpected twist, leaving the game master in desperate need of flying gorillas, space guards, or fire-breathing...   [click here for more]
Purple Prose Games  $3.99

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Amazing Power: War Powers (Super-Powered by M&M)

Amazing Power: War Powers (Super-Powered by M&M)


Some Heroes are born with their powers, others are gifted with amazing abilities. But then there are those who have to earn their powers through hard work, regimented training and a mastery of arms. Like the heroes of D-Day, the knights of old or the star-warriors of some far future empire, these Heroes define their abilities in terms of blood, guts and bullets. Those Heroes defined through martial...   [click here for more]
LPJ Design  $2.99

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Amazing Power: Necromancy Powers (Super-Powered by M&M)

Amazing Power: Necromancy Powers (Super-Powered by M&M)


Necromantic powers affect many different facets of life and death and thus encompass a variety of effects. To most people, Necromancy means animating dead corpses as zombies or ghouls, although historically the term referred to communication with spirits of the departed. More broadly, a necromancer can strengthen, weaken, or even extinguish the life force of another creature. The necromancer can also...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #23: Sensory Powers

Mutants & Masterminds Power Profile #23: Sensory Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Animal Powers (Super-Powered by M&M)

Amazing Power: Animal Powers (Super-Powered by M&M)


The animal kingdom is broad, varied and at times a little weird. Countless costumed freedom fighters draw their powers and inspirations from animals, some possessing the aesthetic bodies of beasts while others draw their trappings and regalia from creatures they seek to emulate. And for those who delve deeper into the zoological there are subtle abilities and strange powers to be unlocked. This sourcebook...   [click here for more]
LPJ Design  $2.99 $1.79

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Mutants & Masterminds Power Profile #20: Gravity Powers

Mutants & Masterminds Power Profile #20: Gravity Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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World  of the Amazing Universe: Energy Defensive Generating Exosuit (E.D.G.E.) and Infinity Metal (Super-Powered by M&M)

World of the Amazing Universe: Energy Defensive Generating Exosuit (E.D.G.E.) and Infinity Metal (Super-Powered by M&M)


Many people think that the Energy Defensive Generating Exosuit is a form of technology. That, on swallowing one of the small, aspirin-shaped, tablets, a special form of miraculous machinery is generated in the form of mechanical armor. However, the “tiny robots” are only one portion of the Energy Defensive Generating Exosuit. On taking a Exosuit Tablet, a special series of chemicals bonds temporarily...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: Utility


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Gimmick's Guide to Gadgets

Gimmick's Guide to Gadgets


Gear Up, Hero! Gimmick's Guide to Gadgets is a whole new world of equipment for your Mutants & Mastermindsgame! This complete guide to gadgets and inventing includes: New powers like Spontaneous Inventor, Scientific Genius, Weapon Master, and others to make your hero an expert in whatever field you want. New extras and stunts for powers like Super-Intelligence and Super-Wisdom. Construct...   [click here for more]
Green Ronin Publishing  $13.95

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Amazing Power: Card Powers (Super-Powered by M&M)

Amazing Power: Card Powers (Super-Powered by M&M)


Some heroes wield bows, others swords and other still dare to carry the weapon of the criminal – a gun! But then, there are a few that employ strange and unorthodox weaponry, such as a deck of cards. From summoning out the creatures in game cards to visualizing the future, the Hero focuses their power through the cards themselves, weaving fates and unleashing forces in whimsical and mysterious ways. ...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #32: Time Powers

Mutants & Masterminds Power Profile #32: Time Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Teamwork Power-ups (Super-Powered by M&M)

Amazing Power: Teamwork Power-ups (Super-Powered by M&M)


The concepts presented in each Teamwork Power-ups are simple rules modifications and innovations for the 3rd edition of the world’s most popular OGL superhero RPG game. Each Teamwork Power-ups supplement is built around a theme and designed to spark the imagination of the Game Master and players alike. The mechanics herein are not necessarily new rules, but instead innovative uses of existing game...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #34: Cosmic Powers

Mutants & Masterminds Power Profile #34: Cosmic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #14: Air Powers

Mutants & Masterminds Power Profile #14: Air Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Video Game Powers (Super-Powered by M&M)

Amazing Power: Video Game Powers (Super-Powered by M&M)


Since their creation, Video Games have been sources of fun and outlets of stress throughout popular culture. Heroes with the power to manifest digital constructs, physics and abilities in the real world occupy a literal meeting point between imagination and popular culture, where all things probable become possible. Video game powers range a broad spectrum wherein crafting pixelated constructs, unleashing...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #24: Size & Mass Powers

Mutants & Masterminds Power Profile #24: Size & Mass Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #21: Element Powers

Mutants & Masterminds Power Profile #21: Element Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #38: Darkness Powers

Mutants & Masterminds Power Profile #38: Darkness Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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