Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Type
Non-Core Books   Remove Search Term
Setting Guides   Remove Search Term
Other Locations   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Other Locations
 
 Hottest Community Other Locations
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Ultimate Strongholds (5E)

Ultimate Strongholds (5E)


A Mighty Fortress! Ultimate Strongholds brings you an awesome array of fantastic fortifications for your 5th Edition Campaign! This exhaustive encyclopedia integrates all levels of 5E play, from classic party-level adventuring to an easy system for creating buildings of your own, on up to the expansive kingdom-building and management rules in Kingdoms...   [click here for more]
Legendary Games  $9.99

Add to DriveThruRPG.com Order  
100 Haunted Locales

100 Haunted Locales


This list has 100 different locations that are reputed to be haunted. All the hauntings are associated with specific places, and in many cases specific events in the locale's past. In some cases, evidence of a haunting or ghost is believed to have been experienced or encountered. Whether or not any specific location is genuinely haunted is up to the GameMaster. The locales should be suitable for most...   [click here for more]
Azukail Games  $1.99 $1.79

Add to DriveThruRPG.com Order  
She Who Rules the Sea

She Who Rules the Sea


For use with Whispers in the Dark An invitation-only club for Chicago’s elite, the Delphine Society is nigh unrecognizable from the association started by Charles Avingdon Villieport in 1818. Ostensibly dedicated to preserving the business interests of Chicago’s wealthiest mercantile families, the lure of spiritualism has changed the society irreparably. She Who Rules the Sea details...   [click here for more]
Saturday Morning Scenarios  $1.99 $1.49

Add to DriveThruRPG.com Order  
100 Encounters for Moorlands and Heaths

100 Encounters for Moorlands and Heaths


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

Add to DriveThruRPG.com Order  
Toln's Perfect Properties - Habitats & Outposts 1

Toln's Perfect Properties - Habitats & Outposts 1


Welcome property seeker! You have made a fine choice choosing Toln Vernus as you property broker. I have been a broker for over 35 years providing unique and valuable goods and properties to thousands of clients throughout the sector. I have multiple teams covering the majority of subsectors tirelessly locating, negotiating, and fulfilling transactions with complete customer satisfaction. Contained...   [click here for more]
PCH Media Productions  $5.95

Add to DriveThruRPG.com Order  
Fur Road

Fur Road


Trade Route The Fur Road is one of Hârn’s major trade routes, crossing the hilly, wooded Nuthela wilderness to connect the Kingdom of Orbaal in northern Hârn to the city of Tashal and other settlements in Kaldor. The road is one of the major routes for members of the Ilviran faith to make pilgrimage to the dwelling of their god at Araka-Kalai. The rough trail traverses the ranges of numerous...   [click here for more]
Columbia Games Inc.  $9.99

Add to DriveThruRPG.com Order  
100 Hooks and Rumours for Fading Suns

100 Hooks and Rumours for Fading Suns


When asking around in different places, characters may overhear rumours of different things. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that characters could hear. They can be used as misdirection, background information or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Ulisses Spiele  $1.99

Add to DriveThruRPG.com Order  
100 Caves and Shelters to Find in the Wilderness

100 Caves and Shelters to Find in the Wilderness


Not every cave or other location is a huge labyrinth of caverns and passages. Some are far smaller, and this has 100 such caves, along with other similar shelters, that characters could come across whilst travelling. Some have clearly been occupied at some point, or have been artificially shaped, whilst others are completely natural. They may provide a safe source of shelter, however abbreviated, or...   [click here for more]
Azukail Games  $1.79 $1.49

Add to DriveThruRPG.com Order  
Unmerciful Frontier: The CCA Sourcebook Third Edition

Unmerciful Frontier: The CCA Sourcebook Third Edition


Brave the frontier! Unmerciful Frontier covers the Cascadia Colonization Authority,  the most famous of many organizations in Clement Sector dedicated to scouting the unknown and determining where future colonies might be placed.  Unmerciful Frontier gives detailed descriptions of the CCA and features career tracks to allow your players to become members of this storied group. Unmerciful...   [click here for more]
Independence Games  $12.99

Add to DriveThruRPG.com Order  
100 Disturbing to Horrifying Fantasy Encounters

100 Disturbing to Horrifying Fantasy Encounters


This is a collection of 100 things that characters could encounter in a fantasy setting. They range from those that seem off or just don't seem right to those where there is clearly something wrong, due to the amount of death or blood that can be seen or inferred. These encounters can be used to add background events to a dark campaign or one where there are definitely bad things happening, or as...   [click here for more]
Azukail Games  $1.79 $1.49

Add to DriveThruRPG.com Order  
Glantri: Kingdom of Magic (2e)

Glantri: Kingdom of Magic (2e)


New ways of wizardry - yours to command! There's something unique about a land where wizards rule. Marvels abound. Glamour tantalizes. Dangers await, cloaked in illusion. Whether a hero chooses to wield magic or steel, conjuring up adventure becomes as easy as a walk through the rolling hills of Nouvelle Averoigne - or one of the other dozen principalities that make up this remarkable land....   [click here for more]
Wizards of the Coast  $7.99

Add to DriveThruRPG.com Order  
Endless Encounters: Dungeons (B/X)

Endless Encounters: Dungeons (B/X)


Within these pages are dozens of charts for each level (1-10) that generate memorable encounters with just a few dice rolls. Whether you need to add an encounter to your adventure or design an entire dungeon, EE: Dungeons is an exhaustive resource and easy to use. Charts include everything you need to create an amazing encounter including illumination, room type, room contents, traps, monsters (full...   [click here for more]
Pacesetter Games & Simulations  $20.00 $15.00

Add to DriveThruRPG.com Order  
WGR5 Iuz the Evil (2e)

WGR5 Iuz the Evil (2e)


From his hideous throne in the wretched gloom of Dorakaa, Iuz the Old, Lord of Pain, stretches his bony hand across the Flanaess. Since the signing of the Pact of Greyhawk, his empire of tyranny and suffering is secure - at least for a time. None of the lands of good and hope are strong enough to threaten him. Iuz surveys his domain and cackles gleefully. He has added much to his holdings, but he is...   [click here for more]
Wizards of the Coast  $4.99

Add to DriveThruRPG.com Order  
Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind and...   [click here for more]
Dark Liquid Games  $9.99

Add to DriveThruRPG.com Order  
The Rifter® #81

The Rifter® #81


The Rifter® Number Eighty-One...   [click here for more]
Palladium Books  $14.99 $8.49

Add to DriveThruRPG.com Order  
CM3 Sabre River (Basic)

CM3 Sabre River (Basic)


You are a guest of the count, one of your allies and the strongest man in the region. Your sojourn has been pleasant, a nice change after weeks of battle. Suddenly the courtyard below your window is filled with the noise of galloping horses. More guests? You yawn as you look out. But these people arriving look more like tax collectors than guests. You decide to give your attention to something more...   [click here for more]
Wizards of the Coast  $4.99

Add to DriveThruRPG.com Order  
Zoa of the Vastlands

Zoa of the Vastlands


The Vastlands are full of life. Bacterial colonies burbling away in abandoned radioactive storage caverns. Megamorphic protozoa pulsating in the mud geysers. Fungal hybrids spreading through spore cloud events. Dreaming cycads spliced with symbiotic hydrozoan neural nets, the abandoned products of an earlier noösphere development programme. Dappled saltwater neo- amphibians colonizing new volcanic...   [click here for more]
WTF Studio  $4.99

Add to DriveThruRPG.com Order  
Heavy Gear Revitalized – Northern Lights Confederacy Leaguebook

Heavy Gear Revitalized – Northern Lights Confederacy Leaguebook


Welcome to Heavy Gear Revitalized! Until now the older Heavy Gear ebooks available on DriveThruRPG have been scanned copies of the original printed books. Dream Pod 9 is happy to announce the release of high-quality electronic format ebooks for the Heavy Gear Classic Roleplaying & Tactical Game publications. Made possible by the team of Michael Butt (Project Manager) and Brad Fischer (Roaring...   [click here for more]
Dream Pod 9  $19.95 $15.00

Add to DriveThruRPG.com Order  
PFRPG 02: Old Ones™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 02: Old Ones™, for Palladium Fantasy RPG® 2nd Edition


Palladium Fantasy RPG® Book II: Old Ones — Second Edition This is a massive adventure sourcebook with maps and descriptions of more than 50 locations in the Timiro Kingdom. As if that were not enough to make this the ultimate adventure book, there is also information about the Old Ones and a few O.C.C.s. The Monk Scholar O.C.C. and his coveted secrets. The Illusionist...   [click here for more]
Palladium Books  $12.49

Add to DriveThruRPG.com Order  
Old Gods of Appalachia Campaign Journal

Old Gods of Appalachia Campaign Journal


An amazing GM’s journal for building amazing campaigns The Old Gods of Appalachia Roleplaying Game is built for rich, deep, and gripping campaigns. The Old Gods of Appalachia Campaign Journal is built for crafting and managing them! This journal is filled with prompts and spaces for recording your campaign details. Write up or even sketch sites and places your characters...   [click here for more]
Monte Cook Games  $9.99

Add to DriveThruRPG.com Order  
Heavy Gear Revitalized – Southern Republic Leaguebook

Heavy Gear Revitalized – Southern Republic Leaguebook


Welcome to Heavy Gear Revitalized! Until now the older Heavy Gear ebooks available on DriveThruRPG have been scanned copies of the original printed books. Dream Pod 9 is happy to announce the release of high-quality electronic format ebooks for the Heavy Gear Classic Roleplaying & Tactical Game publications. Made possible by the team of Michael Butt (Project Manager) and Brad Fischer (Roaring...   [click here for more]
Dream Pod 9  $19.95 $15.00

Add to DriveThruRPG.com Order  
d66 Stronghold Flaws

d66 Stronghold Flaws


In the chapter on The Stronghold in the Forbidden Lands Player's Handbook, there is a d6 table of flaws that an old adventure site being converted into a stronghold might have. This table is short, and so this supplement adds more flaws for greater variety. Here are some sample results: A strong smell of brimstone permeates the place, seemingly seeping up from beneath ground. Gryphons...   [click here for more]
Free League Publishing  $0.99

Add to DriveThruRPG.com Order  
Shadow World: Tales from the Green Gryphon Inn

Shadow World: Tales from the Green Gryphon Inn


Terry Amthor brings you a brand-new adventure module for Shadow World. Set in northern Rhakhaan on the continent of Jaiman, this module includes: Nine complete adventures, plus several adventure seeds Complete plans of the Green Gryphon Inn, along with profiles of the eccentric staff. Complete stats for major NPCs in Rolemaster Second Edition/RM Classic and RMRFP /RMSS. Charts for area encounters,...   [click here for more]
Iron Crown Enterprises  $9.99

Add to DriveThruRPG.com Order  
MNEME World Generator

MNEME World Generator


Mneme World Generator is a book made to help in the generation of complex star systems for Sci-fi games. With the system contained in this book, you can add considerably more detail to your star systems to help increase player immersion. You can generate stars and multi-star systems with Worlds that are not limited to terrestrial planets. You can have details such as planetary distances, habitability,...   [click here for more]
Game in the Brain  $10.00

Add to DriveThruRPG.com Order  
The Children of the Sun, an Umerican Gazetteer (DCC)

The Children of the Sun, an Umerican Gazetteer (DCC)


WELCOME TO THE KINGDOM OF THE SUN! Herein lies a detailed treatise on what was once the Valley of Mexico, where the People of the Sun forgo the use of all technology and return to the way of life led by the tribes that dwelt there thousands of years ago. Rules for creating People of the Sun characters, including new occupations and two new classes: The Half-Blood and the Jaguar Knight Information...   [click here for more]
Shield of Faith Studios  $3.49

Add to DriveThruRPG.com Order  
Djachroum and the Rimward Reach

Djachroum and the Rimward Reach


Welcome to the Edge In the Sector of the Lady of Tears, on the very edge of Transshura, stretches the Rimward Reach. For a long time, this was a forgotten place on the edge of the Kuan system. All that changed when one of the Foundation's long-range probes discovered something strange in depths of the Kandah Cloud. An expedition set off and found that the Rimward Reach had not always been deserted....   [click here for more]
Free League Publishing  Pay What You Want

Add to DriveThruRPG.com Order  
Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun

Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun


Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun A how-to guide for writers and roleplayers Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. Hard...   [click here for more]
John Freeman  Pay What You Want

Add to DriveThruRPG.com Order  
Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants

Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants


Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants A how-to guide for writers and roleplayers Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. Hard S.F. Worldbuilding...   [click here for more]
John Freeman  Pay What You Want

Add to DriveThruRPG.com Order  
Big Rubble

Big Rubble


The Deadly City An Episodic Campaign: Myth, Magic, Treasure THE BIG RUBBLE is the perfect hunting ground for both prospective and veteran adventurers. From the relative safety of the frontier town of New Pavis, exploration parties may venture forth into the Rubble to once again tap the treasures and magics buried in its ruins. They will be aided and hindered by the guards and bureaucrats of...   [click here for more]
Chaosium  $14.99

Add to DriveThruRPG.com Order  
100 Things to Find, See and Hear in a Forest

100 Things to Find, See and Hear in a Forest


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
Carnival (2e)

Carnival (2e)


Freak show or sanctuary? It's all a matter of perspective when you're at Carnival. A carnival offers a glimpse of abnormal and unnatural things most genteel folk never talk about, much less see. This carnival is not a simple sideshow, though, and its performers are far more than freaks on display. Carnival is a wandering haven for those who have no place else to go - including adventurers...   [click here for more]
Wizards of the Coast  $4.99

Add to DriveThruRPG.com Order  
Underdark (4e)

Underdark (4e)


No realm in the Dungeons & Dragons world stirs the imagination like the Underdark. This vast subterranean domain holds thousands of adventure possibilities and myriad threats, including drow, mind flayers, dragons, and worse! Entire campaigns can unfold in its depths, and its rewards are boundless. This Dungeons and Dragons game supplement contains everything Dungeon Masters need to run adventures...   [click here for more]
Wizards of the Coast  $9.99

Add to DriveThruRPG.com Order  
Heavy Gear Revitalized – Humanist Alliance Leaguebook

Heavy Gear Revitalized – Humanist Alliance Leaguebook


Welcome to Heavy Gear Revitalized! Until now the older Heavy Gear ebooks available on DriveThruRPG have been scanned copies of the original printed books. Dream Pod 9 is happy to announce the release of high-quality electronic format ebooks for the Heavy Gear Classic Roleplaying & Tactical Game publications. Made possible by the team of Michael Butt (Project Manager) and Brad Fischer (Roaring...   [click here for more]
Dream Pod 9  $19.95 $15.00

Add to DriveThruRPG.com Order  
Dead Reign® Sourcebook 6: Hell Followed™

Dead Reign® Sourcebook 6: Hell Followed™


Hell Followed™ A Dead Reign® Sourcebook – Do more than survive “This book begins to redefine the zombie genre. It broadens the field of possibilities and expands upon the modern zombie mythos. It is full of twists and surprises I had never imagined.” – Alex Marciniszyn, Editor   In the wake of the Zombie Apocalypse, survivors find themselves trapped in a...   [click here for more]
Palladium Books  $24.99 $14.99

Add to DriveThruRPG.com Order  
Gossamer Worlds: Brokeworld (Diceless)

Gossamer Worlds: Brokeworld (Diceless)


The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. With all those options, they can't all be nice.  Brokeworld is a dump of cosmic proportions, haunted by tragic Unmade and infested with ruinous gremlins. Choked with the pervasive...   [click here for more]
Rite Publishing  $1.49

Add to DriveThruRPG.com Order  
Kiraz: The Lost City

Kiraz: The Lost City


Kiraz is an abandoned underground city built by the first Khuzdul (dwarven) inhabitants of Hârn some 7,000 years ago. The city is located on the northern fringe of the central Rayesha Mountains, a majestic range of high peaks that sweep in a great arc north of Lake Benath. The surrounding wilderness area is inhabited by Equani tribesmen and numerous gargun. Kiraz is of great significance to the Hârnic...   [click here for more]
Columbia Games Inc.  $19.98

Add to DriveThruRPG.com Order  
Deep Space

Deep Space


BEYOND THE EDGE The Earth turns silently below, a ball of seething humanity, trapped in an ever-more polluted environment. Meanwhile, desperate Edgerunners battle greedy Corps for what "good" living is left. Mankind has only one place left to go ... up ... and out. Out to a place of absolute cold and perfect clarity, where immense cylinder worlds spin in the sky; needle-like deltas speed on intercept...   [click here for more]
R. Talsorian Games Inc.  $8.00

Add to DriveThruRPG.com Order  
Gossamer Worlds: Empyrea (Diceless)

Gossamer Worlds: Empyrea (Diceless)


The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Human (and inhuman) civilizations in every conceivable variation populate these worlds, and on one shining world the race of man is ascending towards perfection. Empyrea is an Earth-like paradise populated...   [click here for more]
Rite Publishing  $1.49

Add to DriveThruRPG.com Order  
Hard S.F. Worldbuilding Cookbook #4.2: The Fireball: A star system with a blue sun

Hard S.F. Worldbuilding Cookbook #4.2: The Fireball: A star system with a blue sun


Hard S.F. Worldbuilding Cookbook #4.2: The Fireball: A star system with a blue sun A how-to guide for writers and roleplayers Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. The...   [click here for more]
John Freeman  Pay What You Want

Add to DriveThruRPG.com Order  
Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the Sun, The Butcher Bound...   [click here for more]
TakeOnRules  $2.49 $1.97

Add to DriveThruRPG.com Order  
Rarlo Ghaac Island - Small Setting

Rarlo Ghaac Island - Small Setting


What world is really complete without a unique island or five? Add another to your arsenal with Rarlo Ghaac. Full of adventure enhancement opportunities, including a full set of environmental hazards, unique plants, creatures, and features that help facilitate an engaging story! Ideas for building the island into your world. Environmental hazards and optional/alternate rules for including them in...   [click here for more]
Inferential Studios  $4.99

Add to DriveThruRPG.com Order  
T2000 v1 Howling Wilderness

T2000 v1 Howling Wilderness


What happened to the United States from 1997 to 2001 is a question of interest to almost every referee and player of Twilight: 2000. Even those whose campaigns are not set in the United States want to know what happened to their home town, or how far the Soviets managed to get in Alaska, or what areas are controlled by New America. Howling Wilderness is a sourcebook of the United States...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

Add to DriveThruRPG.com Order  
Elgar's Blade: Part 2 of Red Deer Saga

Elgar's Blade: Part 2 of Red Deer Saga


Part two of the Saga Includes maps and images for sites in pdf at larger scale. A pdf which contains: Clan Map A closer look at Red-Deer Namold's Cup and Hurdi's stead Drinking Rules Brewing and Trofisa spirits Market Days and trading Crafts, Tattooing and Talismans Additional Rune Spells and Spirit Spells Funerals Hunting More Villagers In Detail Details on the Cinsina Tribe and Dangerford...   [click here for more]
Chaosium  $8.00

Add to DriveThruRPG.com Order  
100 Hooks and Rumours for Terrinoth III

100 Hooks and Rumours for Terrinoth III


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
EDGE Studio  $1.99

Add to DriveThruRPG.com Order  
100 Signs of Prior Dungeon Explorers

100 Signs of Prior Dungeon Explorers


Characters are not necessarily the only people to ever visit a dungeon and they may not be the first. Others could have passed through before them, though they may not have ever returned. This supplement has 100 different signs that others have been through an area first, from possibly looted treasure to signs of battle, that can be used to decorate a dungeon. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.79 $1.49

Add to DriveThruRPG.com Order  
Spring-Heeled Jack

Spring-Heeled Jack


Spring-Heeled Jack Naughty children are told stories of a hopping devil that will spirit them away for misdeeds, pranks, and shenanigans. If they aren’t good little boys and girls this springing devil will find them, scare them near to death, and if they are especially wicked take them away. Spring-Heeled Jack, so named for their vaunted jumping ability, first came to the attention of the public...   [click here for more]
Saturday Morning Scenarios  $1.99 $1.49

Add to DriveThruRPG.com Order  
Midnight Boulevard: 2D6 Adventure in the World of Film Noir

Midnight Boulevard: 2D6 Adventure in the World of Film Noir


Film noir (“black film”; plural films noir) is a type of stylized crime movie made from the early 1940s to the late 1950s and known for dark and cynical worldviews, usually illustrated by innovative — and often disturbing — directing and lighting techniques. Films noir highlighted social post-war angst and insecurity and featured such tropes as corrupt authority, deeply flawed protagonists,...   [click here for more]
Michael Brown  $5.00

Add to DriveThruRPG.com Order  
Fascinating Locations: The Dragonmaster Inn

Fascinating Locations: The Dragonmaster Inn


Fascinating Locations: The Dragonmaster Inn Step into the realm of mystery and luxury at The Dragonmaster Inn, where history and magic intertwine to offer you an unparalleled experience. Once the dilapidated Blue Ocean Tavern, this establishment has been reborn under the visionary guidance of the heroic gnome Dragonmaster Doublelock. Marvel at the grand spherical fish tank, home to rare...   [click here for more]
Table 30 Press  $4.99

Add to DriveThruRPG.com Order  
Cormyr (2e)

Cormyr (2e)


One of the oldest and most interesting kingdoms on the continent of Faerun, Cormyr is a land of classic fantasy wherein a strong king rules his subjects fairly and evenly, nobles struggle against each other for the little power the king doesn't keep for himself, and adventuring companies clear forests of ferocious monsters for a small share of the crown's treasury. And-there's the magic. Lots of magic....   [click here for more]
Wizards of the Coast  $4.99

Add to DriveThruRPG.com Order  
Fiendish Codex II: Tyrants of the Nine Hells (3.5)

Fiendish Codex II: Tyrants of the Nine Hells (3.5)


Fell Legions and Insidious Plots Through subtle plotting and brutal aggression, the forces of the Nine Hells seek to corrupt or dominate all who stand against them. These fiends, as ancient and terrible as any in the multiverse, forge armies out of the souls of the wicked and use them to enforce their iron rule. Can your adventurers stand against the might and tyranny of the Nine Hells?...   [click here for more]
Wizards of the Coast  $14.99 $8.99

Add to DriveThruRPG.com Order  
Displaying 301 to 350 (of 3079 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number

  Shadowrun: Fire &amp; Frost