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 Hottest Campaign World Books, Mutants & Masterminds
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Welcome to the Amazing Universe Campaign Setting (Super-Powered by M&M)

Welcome to the Amazing Universe Campaign Setting (Super-Powered by M&M)


Every story needs a beginning, and the hero of every story needs their origin story. While we may never learn the full truth of how superhuman powers came to exist in our world, we do know a great deal about the first two heroes of our times. Indeed, the first two humans to acquire superpowers are still alive, albeit retired. From what history tells us, the first human to acquire superpowers was...   [click here for more]
LPJ Design  Pay What You Want

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Aaron Allston's Strike Force

Aaron Allston's Strike Force


A superhero setting like no other. A role-playing game campaign book that includes techniques and lessons from over 22 years of play. A tribute to one of the greatest creators in the RPG industry, created using Champions 6th Edition. In 1988, Aaron Allston released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice...   [click here for more]
High Rock Press  $20.00

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[M&M3e] The Great Game

[M&M3e] The Great Game


A mad god searches for a dark ritual that will give him the means to destroy the universe.  A corrupt space-police organization enslaves civilized worlds to enrich itself.  An empire of sentient machines is exterminating any biological life in its path.  Pirates prey upon the space-ways with impunity. Meanwhile, the forces of order and good are retreating, scattered and embattled. The universe...   [click here for more]
Fainting Goat Games  $2.99

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Iron Age

Iron Age


The Best at What They Do... ...and what they do isn't very pretty. Go back to the grim days of the 1980s and '90s, when super-vigilantes in leather and chains dispensed harsh justice on the mean streets. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game. In this book you'll find a history of the Iron Age of comics, an overview...   [click here for more]
Green Ronin Publishing  $14.95

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Hero High

Hero High


Fast Times at Freedom High! The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High! Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters by adding super-powers...   [click here for more]
Green Ronin Publishing  $14.95

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Golden Age

Golden Age


They didn't call it the "Golden Age" of superheroes for nothing: the 1930s and '40s gave us the most famous and enduring icons of the comics as well as the greatest battle between good and evil in the 20th century. With Golden Age, you can take your Mutants & Masterminds games back to that bygone era: play the world's very first heroes, defenders of freedom and democracy in a world on fire, engulfed...   [click here for more]
Green Ronin Publishing  $13.95

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Superstring Multiverse Worldbook 2

Superstring Multiverse Worldbook 2


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.95

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Silver Age

Silver Age


Never were heroes more powerful than in the legendary Silver Age of comics. Now Mutants & Masterminds places that power—and responsibility—in your hands with the Silver Age sourcebook! Learn how to create M&M heroes with the kind of style and power of characters in the Silver Age, assisted by ready-made hero archetypes and character design advice. Use the villain...   [click here for more]
Green Ronin Publishing  $14.95

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Wargames 2: Superspies and Commandos of the Cold War

Wargames 2: Superspies and Commandos of the Cold War


Wargames 2: Superspies and Commandos of the Cold War details secret agent characters and organizations within the Cold War superhuman timeline of the Wargames universe for M&M Superlink During the 80s and 90s, a period when espionage stories were hugely popular in movies, TV, and print, it seems that in superhero comics, spies occupied the role of a "red shirt" from a beloved sci-fi franchise-...   [click here for more]
Vigilance Press  $1.99

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Superstring Multiverse

Superstring Multiverse


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop game....   [click here for more]
Aegis Studios  $1.95

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Superstring Multiverse Worldbook 1

Superstring Multiverse Worldbook 1


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.95

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Paragons

Paragons


Do the Impossible! Welcome to a world where "reality" doesn't mean quite the same thing it used to, where the word "impossible" is used conditionally when it has any meaning at all, and where you will believe a man can fly, because there's a good chance of seeing it on the evening news. Welcome to a world of normal people with paranormal powers, the world of Paragons. This setting sourcebook...   [click here for more]
Green Ronin Publishing  $22.95

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[M&M3e] EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING

[M&M3e] EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING


NOTE: Mutants and Masterminds 3e version EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING is a supers campaign setting inspired by the Iron Age of Comic Books. With eye-popping art by Jon Gibbons and evocative writing of Joe Bardales, Extreme Earth will transport you to a dangerous, dystopian world that can be described as 24 meets Heroes by way of the Iron Age of Comics. EXTREME EARTH: A DYSTOPIAN SUPERHERO...   [click here for more]
Fainting Goat Games  $10.19

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Quantum Collapse

Quantum Collapse


What if...? What if there were parallel universes endlessly stacked upon each other like pages in a book? What if there were millions of versions of you, spread out through the multiverse? What if someone figured out how to make you more powerful... by eliminating those parallel “yous”? In QUANTUM COLLAPSE players...   [click here for more]
4 Devils Studio  $15.00

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Rift Riders (Mutants and Masterminds 3rd Edition Setting)

Rift Riders (Mutants and Masterminds 3rd Edition Setting)


“Rift Riders” is a new universe for Mutants and Masterminds 3rd Edition! Set in an exciting world where exotic kaiju spawn through cosmic rifts and do battle with superheroes, this setting will be sure to add some flair to your table. Just want some prebuilt, creatively designed, characters? We’ve got 31 for you complete with Hero Lab files for them! This setting is light-hearted,...   [click here for more]
Little Red Goblin Games  $7.00

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Justice City Superpowered

Justice City Superpowered


On May 17, 2012, the Sun entered the second half of its life. A burst of unknown radiation erupted from its core, travelling just over 237 Million miles before it dissipated. The innter planets were irradiated with a strange energy.  This energy brought forth the Superpowered ... The first in a series of supplemental setting books, Justice City Superpowered gives you the basic bones of a city setting...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Secrets of Emerald City

Secrets of Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for...   [click here for more]
Green Ronin Publishing  $14.95

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The Fate of Inglemia - Superlink Edition

The Fate of Inglemia - Superlink Edition


This Strategic Campaign outline features a Very High Magic setting for Very High Level characters. It is designed to allow the characters to alter events on a world shattering level. Incorporating elements of the Elemental Dimension of Magic, Inglemia goes back to the Prime Material roots of the eternal conflict between the Jeshatan and the magic hating Knah'tan. Includes: 80+ Spells, 7 NPC Templates,...   [click here for more]
Red Anvil Productions  $1.07

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Gestalt: The Hero Within (M&M)

Gestalt: The Hero Within (M&M)


Gestalt: The Hero Within Where Men Become Myth - and Myths Become Men “Gestalt” is Scott Bennie's unique world of superhuman archetypes. Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. They are populated by characters who represent concepts such as Heroism, Strength, Speed, Cleverness, The Elements, Kindness, Cruelty, and Ambition. All fiction deals...   [click here for more]
High Rock Press  $19.95 $14.95

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Superpowered Dossier: Blue Streak

Superpowered Dossier: Blue Streak


Sarah Jane Sampson has spent her life caring for others.  Since her mother was murdered by mafia hitmen, it's been up to Sarah to take care of her ailing sister, Julie.  However, things aren't quite as they seem.  Sure, she has her boyfriend, Cerberus to deal with, but he can be more of a handful than not.  Her father is still in prison back in the United States, and it's his organization that...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Turnkey

Superpowered Dossier: Turnkey


Rick Cameron lost his wife in an alien invasion!  And then justice failed him in the aftermath.  Now, armed with the technology he can understand, it's his job to pick up where the justice system leaves off.  If someone is above the law, it's Turnkey who puts him away in The Labyrinth.  If only he can keep up with his teenage daughter and keep her out of trouble at the same time ... Turnkey is...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Cerberus

Superpowered Dossier: Cerberus


Escaping the Underworld was no small feat - it destroyed Pompeii, after all.  Cerberus was once a human, found and molded into the mythical three-headed-hound by Hades himself.  When a mysterious figure came and split the hounds into three, Cerberus found himself alone on the mortal plane.  Wandering the world now for centuries, Cerberus has a special connection humanity, vowing to protect it like...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Oblivion

Superpowered Dossier: Oblivion


The origins of the being known as Oblivion is a mystery.  Occasionally, she assaults Earth from her base on the dark side of the moon.  The American Legion of Justice is constantly in fear of her wrath, as she is a living, breathing black hole.  Oblivion is a major threat to any campiagn world, let alone any superhero group.  She is a genuine force of nature, a plot element that drives storylines....   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Crimson Bolt

Superpowered Dossier: Crimson Bolt


Adam has lived a hard life.  Being abducted by aliens constantly for almost 60 years takes it's toll.  Surviving fires, family deaths, orphanages, and other hardships, Adam found himself in the care of the Canadian military, doing jobs in the name of the country that has shown him such devotion.  He's been horribly disfigured, and for some reason electronic monitoring devices don't work on him....   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Eclipse

Superpowered Dossier: Eclipse


Eclipse used to be The Devil's fashion designer.  It probably wouldn't surprise anyone how narcicistic devils can be, and Lucifer was no exception.  Eclipse never was too interested in stockpiling souls, he just liked to create pretty things.  However, Hell is a cutthroat environment, and Eclipse let his guard down once too often.  A rival named Abaddon managed to oust Eclipse as Lucifer's personal...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Rot

Superpowered Dossier: Rot


The mischevious and wrathful Rot is a villian that has crossed paths with some of Justice League's finest, as well as many heroes from around the world.  A thrillseeker, this malevolent femme-fatale despises Blue Streak for getting in the way of her "fun." Oblivion is a PL 12 NPC. Updated and expanded, now with the support of Lone Wolf Development's Hero Lab software, Gamer's Haven Publishing is...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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