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This book is not a fairy tale. It is not about heroes and heroines. It is certainly not about standing up to and overcoming evil. This book is about grey morality, personal interests and rivalry. This is Book of Schemes, a Mythras supplement to help you weave scheming and intrigue into your campaigns – and turn your players into Machiavellian masterminds.
Set in the city-state of Guelden, in the... [click here for more] |
Design Mechanism |
$44.99
|
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$34.99
|
A new sourcebook and setting for games of Beyond the Wall and Other Adventures.
The land is desperate for aid…
A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense.
Venture... [click here for more] |
Flatland Games |
$29.99
|
The Pendragon’s Mantle lies incomplete, an unfinished story waiting for the right Scion to fill the role.
Will you complete Arthur’s legend?
Or are you doomed to fail, like so many others?
Once and Future supplements Origin through Demigod play, discussing the power of Mantles and the threat of failure that leaves behind unfinished legends.
Once and... [click here for more] |
Onyx Path Publishing |
$34.99
|
Of Gilded Words and Poisonous Tongues!
In the Lord Ruler’s Final Empire, blood is destiny. A skaa birth condemns you to a hard life of labor and service. A Terris birth marks you forever as an outsider, an uncomfortable reminder of a bygone era. To be born noble is to live at the peak of political and social power, blessed with the potential for Allomancy — but... [click here for more] |
Crafty Games |
$24.95 $24.45
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$10.95
|
Summary
This book aims to be the most complete, most comprehensive, most innovative authority on solo tabletop roleplaying game adventuring ever produced.
After more than 30 years of gaming, both old-school through to today's most popular systems, the Solo Adventuring Toolkit culminates a lifetime's passion for the hobby into a massive volume that can be instantly useful... [click here for more] |
Infinium Game Studios |
$55.00
|
Please note that, in addition to new content, this title includes redesigned and corrected content (in whole or in part) from “When Sea Is Calling (legacy)”. If you already own the old version, you can purchase this bundle to get the new version at a lower cost.
***
When Sea Is Calling is a system-neutral OSR-oriented... [click here for more] |
Atelier Clandestin |
$14.00
|
Summary
The FlexTale Solo Image Oracle is an innovative creative tool for solo adventurers to generate dynamic, intriguing answers to questions about your campaign and the adventures that take place within it.
A simple roll of 3d6 is all you need to generate over 5,400 answers and pieces of creative content for any campaign setting, any situation,... [click here for more] |
Infinium Game Studios |
$34.99
|
THE WYVERN CALLS!
Fill your Old-School Essentials role-playing game with four new tales of weirdness and whimsy. Wyvern Songs is an anthology of original adventures written by Brad Kerr. Drop one into an ongoing campaign, run one as a one-shot, or mash them together in a fantasy sandbox with an included hex map.
Featuring art by Matt Stikker, Sam Mameli, Amanda Lee Franck, Tyler Smith Owings, Will... [click here for more] |
Swordlords Publishing |
$20.99
|
TERROR ON THE DEVIL’S HIGHWAY
Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a loss. Now the FBI steps in. It sends your agents. They may find a trail of terror that leads far from... [click here for more] |
Arc Dream Publishing |
$19.99
|
The best 5e fantasy roleplaying games are often the most unpredictable. When the plans of the Gamemaster meet the actions of the characters, the incredible creative energy that results can spin encounters off in different directions, creating a largely spontaneous campaign story that keeps the GM and the players alike on the edge of their seats. But when it comes to the climactic boss battle encounters... [click here for more] |
SlyFlourish |
$29.99 $26.99
|
The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within:
Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course... [click here for more] |
Dying Stylishly Games |
$16.50
|
World Builder (Book 6) adds to the D100 Dungeon game a way to create and explore new and fascinating worlds. Your adventurer will travel the lands and interact with towns and cities, and explore a vast wilderness in search of adventure. They will find quests and side quests and may have events sprung on them as they explore. You have explored below, now its time to explore the above.... [click here for more] |
Martin Knight |
$21.61
|
WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot.
SCHEME with the unnatural denizens of the Crystal Tomb!... [click here for more] |
Ratking Productions |
$16.00
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$19.99
|
From the author of the adamantine-best-selling book Return of the Lazy Dungeon Master...
Ten underground adventures for the fifth edition of the world's most popular fantasy roleplaying game, set within a ruin-filled mountain torn apart by the mysterious Grendleroot.
For a thousand thousand years, an ancient entity has been trapped in the heart of a mountain formed from rock not of this... [click here for more] |
SlyFlourish |
$29.99 $24.95
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$49.65
|
80 Encounter and Side Quest Ideas!
For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing.
Notices & Quests, Gamemaster’s Workbook is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$29.95
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$29.99
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 04: WELCOME BACK TO THE BIG RUBBLE — 1620 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
**With full-color illustrations by Dario Corallo**
The fourth volume in a hugely expanded re-release of the original Companion series. This is an 'old school' campaign, updated to the new rules system... [click here for more] |
Chaosium |
$39.95
|
Menagerie Press invites you to adventure into the elf-tombs of Moire and Tiar, find Ord’s crypt-tree, battle the Amber Chimera, and recover eldritch baubles and lore.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Queen of Brambles: Elf-Queen Lia's crypt was recently rediscovered. Do you dare disturb her resting place?
Shune's... [click here for more] |
Menagerie Press |
$24.99
|
Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers... [click here for more] |
Posthuman Studios |
$54.99
|
Your team gets stronger... the world gets weirder!
Unite your party of hunters with new team playbooks and take your supernatural adventures into alternate genres and fresh settings with this huge expansion for the acclaimed Monster of the Week RPG!
Hunters: Choose from 15 different team playbooks and give your... [click here for more] |
Evil Hat Productions, LLC |
$30.00
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$29.99
|
THE MOTHER OF MOONS AWAKENS
A lethal cord of cause and appalling effect connects the Vermont hills and a haunted woman a thousand miles away. When a young woman in Alabama turns up in New England in an instant, Delta Green sends your Agents to learn how and why. Learning that her vanishing was the work of some strange and fearful gift is only the Agents’ first step on a journey of... [click here for more] |
Arc Dream Publishing |
$19.99
|
The City of Furthest – known as Eschatê to romantics, or Colonia Ultima to pedants – was founded by Hon-eel the Artess, the Third Inspiration of Moonson, in the 29th year of the Fifth Wane (1492 ST). Etymologists dispute the origin of the name – the city was built where the Oslir crosses the old Deathline, at the highest navigable point for grain barges, and some say... [click here for more] |
Chaosium |
$35.95
|
After a portal spell goes awry, the party is captured and put into gladiatorial combat in an ancient fortress in the middle of the sea. Working together, they must escape through the lower levels that were once a mad mage's workshop and find a way off the island. What monsters await them in the arenas? What puzzles and ancient horrors must they get through in the workshop’s twisting corridors? How... [click here for more] |
Every Trick Books |
$9.63
|
Enter a garden of earthly delights.
The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.
Hideous Daylight is an adventure module for Old-School Essentials,... [click here for more] |
Swordlords Publishing |
$9.99
|
Ghost Zone Raiders is a Micro-Setting for Savage Worlds Adventure Edition.
Raiders of the Ghost Zone is a 20 page zine for Savage Worlds Adventure Edition that contains:
Bestiary: A wide array of supernatural and extraterrestrial creatures. Can you survive the horrors that lurk within the Ghost Zone?
Adventure/Derelict Generator: Create thrilling scenarios for... [click here for more] |
Fainting Goat Games |
$8.99
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$9.99
|
The Village of Greenhaven provides a complete forest town, including locations, landmarks, shops, NPCs, Random Tables, and Potential Encounters!
Designed to be system agnostic so that you can skin this "Pop-In Principle" to your world, Greenhaven is ready to be the centerpiece of your next Campaign!
***
In the realm of tabletop role-playing games (TTRPGs), where imagination takes flight and the... [click here for more] |
INFAMOUS Media Group, LLC |
$6.99
|
Looking for Second Edition Mythic Game Master Emulator? You can find it here.
Mythic Game Master Emulator
Create dynamic, solo role-playing adventures without preparation. For use as a supplement with other systems.
NOTE: This book provides the Game Master Emulation rules found in Mythic, which contains emulation rules and a full, universal role... [click here for more] |
Word Mill Games |
$10.95
|
Sly Flourish's Fantastic Adventures is a book of ten short adventures for the fifth edition of the world's most popular roleplaying game.
Each adventure is written for 2nd to 5th level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken... [click here for more] |
SlyFlourish |
$20.00
|
Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options.
This book is a collection of quests or adventure ideas for use in fantasy tabletop role-playing games.
The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways.... [click here for more] |
dicegeeks |
$9.99 $8.99
|
Alone in the Dark is a set of simple Solo play rules for Blades in the Dark
You Need This Book
Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation.
It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these... [click here for more] |
Parts Per Million |
$10.99
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 03: WELCOME TO PAVIS COUNTY — 1620 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
**With full-color illustrations by Dario Corallo**
Secrets of the Borderlands is the third volume in a hugely expanded re-release of the original Companion series.
An 'old school' campaign, updated to... [click here for more] |
Chaosium |
$37.95
|
Sacred Earth, Sacred Water is the long-awaited expanded Print on Demand book for the Beer With Teeth Praxian adventures. It binds together four acclaimed scenarios into one campaign, and adds setting content, NPCs, encounters, and new art.
Meet the Straw Weaver clan of the mighty Bison Tribe. Learn their loves and their hatreds, and help them as strangers in Prax should help each other. There... [click here for more] |
Chaosium |
$35.95
|
An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures.
Sometimes heroes must wander…
Shadows gather throughout the world, threatening you, your village, your friends, and your family.
The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the village,... [click here for more] |
Flatland Games |
$25.99
|
It sounded easy enough: board a starship cruise liner, steal a statue, and make sure no one is the wiser until delivery. It turns out there was more to the Starlight job than sipping martinis and taking in the shows. I should have clued in once I saw the itinerary; or by the time I was on safari on Amaterasu. By the time I was in for thirty thousand at the casino on Belobog, it was too late. Well,... [click here for more] |
Stellagama Publishing |
$17.12
|
Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his... [click here for more] |
Wizards of the Coast |
$9.99
|
Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing.
Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including:
•... [click here for more] |
Word Mill Games |
$11.95
|
GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$19.99
|
INDEX CARD RPG WORLDS is here!
The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons!
THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west.
ALFHEIM: 16 complete kingdoms with maps,... [click here for more] |
RUNEHAMMER GAMES |
$19.50
|
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location-whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore-has to be improvised on the fly by the Game Master.
As every GM knows, no matter how many story hooks,... [click here for more] |
Topix Media Lab |
$29.76
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$45.00
|
Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$14.99
|
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has come to retake Gundgathol. Are you brave (or fooloish) enough to enter Dwarrowdeep?
Dwarrowdeep will... [click here for more] |
OSR Publishing |
$75.00
|
Adventure Awaits!
The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version)
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different... [click here for more] |
Zadmar Games |
$9.95
|