CthulhuTech RPG (Atomic Array 013) Ed stumbled into a game of CthulhuTech at an FLGS back in April. It was a lot of fun, and he’s been trying to get the creators on the Array since our first episode. It’s no secret that we love our Lovecraft. Adding mecha? Yes, please! Matthew Grau joined us to talk about this new game from WildFire LLC. We had a great time talking with... [click here for more]
Kaiju Rising Copyright 2010 Winged Warrior Publishing (ASCAP). All Rights Reserved! Song Length = 4:15 Audio = Stereo MP3 Sample Rate = 44,100 Samples/Second Bit Rate = 192 Bits/Second
Kaiju Rising is track number 2 on the full-length CD, Kaiju Kaos – The Soundtrack, Vol. 01 (Bailey Records, 2012) available through CDBaby.com and at shows. Inspiration for this song comes... [click here for more]
In this episode, we discuss sexism and gender bias. To tackle a subject of such delicacy, we use Lego, as you would. We also discuss whether a gaming company can handle tentacle rape in a classy and tasteful way, especially when they don’t even try to. Please excuse the unfortunate episode numbering. It was completely unintentional. ... [click here for more]
Copyright 2009 Winged Warrior Publishing (ASCAP). All Rights Reserved!
Song Length = 3:44
Audio = Stereo MP3
Sample Rate = 44,100 Samples/Second
Bit Rate = 192 Bits/Second
Solidarity is the third “single” from Rezolution - The Soundtrack (Bailey Records / June 30, 2009).
Merriam-Webster defines it as: unity (as of a group or class) that... [click here for more]
A speedy, sci-fi track that provides a good ambience for action and adventure. Raiding that local star port? Doing a sabotage run on the orbital base? Fighting for justice and glory under the glare of two suns and five moons? This is the track for you!!! ... [click here for more]
"ALERT ALERT ALERT ALERT DANGER DANGER DANGER DANGER..." This track is specifically created as unique modern and sci-fi game FX. Designed to be an alarm and an ambient track all in one, enterprising Gamemasters can play this during tense moments in a game-- like, say, if they've triggered an alarm, the ship's power core is about to go critical, when you REALLY want to mess with the players,... [click here for more]