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Can you survive in a world gone mad? A world where civilization as we know it has been destroyed in a cataclysmic holocaust? What is left in this world? Find out and encounter such bizarre things as mutated plants and animals more terrible than you can imagine, radiation wastelands that stretch as far as the eye can see, and fearless machines gone uncontrollably beserk . . .
This is the setting... [click here for more] |
Wizards of the Coast |
$9.99
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Gamma World Science Fantasy Role-Playing Game is a complete adventure game for 2 or more players and a Game Master set against the backdrop of an imaginary future America. Based on one of TSR's most popular games, this all new edition includes expanded mutation, equipment and NPC description, rewritten and reorganized basic rules and a full set of previously-unpublished campaign rules.
Inside... [click here for more] |
Wizards of the Coast |
$9.99
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This revised version of TSR's popular GAMMA WORLD game brings many innovations to this favorite of science fiction and fantasy gamers. A streamlined action resolution system is introduced for faster, more exciting play. For the first time, GAMMA WORLD game characters can improve their abilities with the level advancement system contained in this edition. A new type of player character race, intelligent... [click here for more] |
Wizards of the Coast |
$9.99
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NEW 2nd EDITION!
THE ERA OF 3D PRINTABLE WARGAMES IS HERE!
World War Tesla™ is an alternate-history wargame by James M. Ward (author of TSR's Gamma World, Deities & Demigods, and Metamorphis Alpha) and Thomas A. Tullis, where Nikola Tesla’s more radical ideas such as death rays and force fields have come to fruition,... [click here for more] |
Fat Dragon Games |
$19.99 $14.99
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“Metamorphosis Alpha—in any edition—stimulates the imagination, encourages keen thinking, and breaks the mold of typical fantasy and science fiction roleplaying games.”
— E. Gary Gygax Hobby Games: The 100 Best Green Ronin Publishing
A human barbarian cuts through enemies with her sharp blade. A blue-skinned man uses the power of his mind to confuse and evade. A bipedal... [click here for more] |
Signal Fire Studios |
$7.99
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In the depths of space, Fleet discovered a new class M planet, devoid of all but the simplest life forms, and brimming with sought-after manzakium ore deposits. An orbital outpost was rapidly built to support the immediate colonization of the planet, and a small mining colony was rapidly erected upon the surface. Progress was rapid for the first 8 days.
...and then equipment began disappearing. A... [click here for more] |
Eldritch Enterprises |
$19.99 $18.49
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Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he... [click here for more] |
Troll Lord Games |
$10.49
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Dark Visitor is an epic adventure into the bowels of an alien spacecraft; a world unlike any you have previously seen. It is a living vessel, filled with undiscovered life forms, strange technologies, dangerous and unexpected pitfalls, and yes, fabulous treasures. A well-equipped exploration or salvage team could make a handsome profit. They could just as easily die a... [click here for more] |
Eldritch Enterprises |
$19.95 $9.95
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Metamorphosis Alpha: The Mutation Manual
A Character Sourcebook
This incredibly useful supplement features more than 200 new mutations for Metamorphosis Alpha! From the foreword by James M. Ward:
This is the one product that MA players have been asking for since the game came out 38 years ago. Mutations are fun to play and fun for the Game Master to run as well.
I feel the... [click here for more] |
Goodman Games |
$5.99
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Metamorphosis Alpha: The Warden Armory
A Sourcebook
This sourcebook includes more than 150 pieces of new combat equipment for Metamorphosis Alpha! Dozens and dozens of weapons, plus armor and shields; bots, droids, and drones; vehicles and exo-skeletons; and a few other miscellaneous items.
From the foreword by author James M. Ward:
This is a work of science fiction.... [click here for more] |
Goodman Games |
$5.99
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Metamorphosis Alpha: Warden Adventures
A Series of Encounters
This adventure module contains eight two-page mini-encounters that provide all the material that a Game Master needs to run several fun evenings’ worth of adventures. These adventures are designed to be placed anywhere on the Starship Warden. They can be run individually or connected together as part of a larger game.
This... [click here for more] |
Goodman Games |
$5.99
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Dealing with the unexpected is a constant game feature in Metamorphosis Alpha. The creatures and devices presented in this product add a lot of spice to a game that is already filled with dangers and interesting encounters. Everyone who has played Metamorphosis Alpha knows that Wolfoids are bad news no matter how polite and agreeable they present themselves to a party. Enjoy what you can of this material... [click here for more] |
Goodman Games |
$5.99
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Strange things are afoot on the starship Warden. Ominous happenings that will have an impact that lasts…forever.
Legendary game designer James M. Ward brings you Doom on the Warden, a Metamorphosis Alpha adventure of horror in space. The adventure includes pre-generated characters and is playable as part of a campaign or as stand-alone play. Doom... [click here for more] |
Goodman Games |
$20.99
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Metamorphosis Alpha: Epsilon City
On a spaceship 50 miles long with more than a million colonists, Epsilon City was the single largest habitation.
It was filled with entertainment centers, apartments, and offices for all the people moving about the ship during the long voyage. The city was designed to be maintained by its own artificial intelligence (A.I.) and a special series of robots... [click here for more] |
Goodman Games |
$25.00
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When the colonization starship Warden entered a radiation cloud, every aspect of the ship was corrupted or drastically transformed. The biological mutations have been discussed at length. But the impact on the thousands of robots onboard has never been fully explored!
The starship Warden carried robots stored away to help humankind settle a new world, huge factories intended to manufacture still more... [click here for more] |
Goodman Games |
$5.99
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Metamorphosis Alpha: The Long, Hard Mile
A Solo Adventure
This short adventure is designed to be run solo, or can also be used in a traditional Metamorphosis Alpha game. From the foreword by author James M. Ward:
I have never written an MA adventure like this one before. In the fourth version of the MA rules I presented a storyline where the ship runs into an invisible... [click here for more] |
Goodman Games |
$5.99
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This three-panel GM screen is everything you need to run a game using the 1976 edition of Metamorphosis Alpha!
Rules Set: Metamorphosis Alpha (1976 edition)
Writer: James M. Ward Cover artist: Lester Smolenski
GMG4392, 3-panel double-sided GM screen, color, $5.99 ... [click here for more] |
Goodman Games |
$5.99
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16 Scenes to Show Players
This booklet contains 16 illustrations suitable for showing players in a Metamorphosis Alpha session. Each image was described by James M. Ward then illustrated by Jim Holloway. It’s up to the gamemaster to determine how they’re used in his adventures!
Rules Set: Metamorphosis Alpha (1976 edition)
Writer: James M. Ward Artist: Jim Holloway
GMG4392J,... [click here for more] |
Goodman Games |
$5.99
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The Lost 77 Worlds is a role-playing game with lots of differences. The game is set in a post-apocalyptic environment on Luna or on the Blasted Earth. Players use a deck of cards to enhance their role-playing experience. The draw of a heart strikes your enemy. Drawing a diamond allows you to figure out a complex ancient device. A high club allows you to do feats of dexterity. A spade draw defends you... [click here for more] |
FSC |
Pay What You Want
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METAMORPHOSIS ALPHA™ Metamorphosis Alpha is the first science fiction role-playing game. Coming out in 1976 it has stood the test of time and now has five different versions of the game in print. In this role-playing experience you are exploring a colonization starship. A tragic event has thrown the ship far off course and killed 95% of the human crew and colonists;turning them into... [click here for more] |
EffinCoolMiniatures |
$5.99
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METAMORPHOSIS ALPHA™ Metamorphosis Alpha is the first science fiction role-playing game. Coming out in 1976 it has stood the test of time and now has five different versions of the game in print. In this role-playing experience you are exploring a colonization starship. A tragic event has thrown the ship far off course and killed 95% of the human crew and colonists; turning them... [click here for more] |
EffinCoolMiniatures |
$3.99
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The quick start players guide covers everything players need to know to jump into a 77 Worlds game for the first time. This was created by James M. Ward (the creator of Gamma World and Metamorphosis Alpha) for Gary Con 2017. It covers the Ward Card System, combat, initiative, precedence, brain chips, equipment, and a walk through on how the game usually works. This PDF is unlocked for printing, copy-paste,... [click here for more] |
FSC |
Pay What You Want
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This book is a preview of the upcoming Metamorphosis Alpha Roleplaying Game, including the Introduction and first two chapters of the book. Read an overview of the starship Warden and learn the basic game mechanics of the new System 26 rules!
Metamorphosis Alpha was the very first science-fiction roleplaying game, designed by James M.... [click here for more] |
Signal Fire Studios |
FREE
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