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Children of Wyrms

Children of Wyrms


They are born of the blood of the shapechangers.  They carry with them the legacy of Silver, Bronze and Gold. They wear their heritage on their faces, their wings and in their very breath. They are watched by eyes older than civilization.  They are feared, they are honored, and now, they are YOU. They are the CHILDREN OF WYRMS. We all know about half-dragons, but what about...   [click here for more]
Fantastic Gallery  $6.50

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Untapped Classes: Complete Society Mind

Untapped Classes: Complete Society Mind


Step right up for some psionic support classes worth playing! By joining allies and even adversaries into a mental network, the Society Mind offers a host of new options to players who have a desire to play a support role while still having a wide variety of capabilities. Each day, choose your powers anew; but make them count, as your choices are limited. The Society Mind base class is one...   [click here for more]
Dreamscarred Press  $3.22

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Epic Incantations

Epic Incantations


Magic is at the heart of high fantasy. More than horrendous monsters or heroic sagas, the prevalence of powerful magic is at the core of truly fantastic adventures. This is especially true at epic levels, where the characters have grown beyond mere mortality. Following the truism that epic characters need epic magic, here are over a dozen new epic spells of all strata, waiting to be unleashed onto...   [click here for more]
Skortched Urf' Studios  $1.99 $1.33

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Video Game Magic Items

Video Game Magic Items


Video Game Magic Items is here! Packed with 25 awesome items for your game, Video Game Magic Items brings all your favorite game items to the RPG World! Packed with 30 pages badness, rpg author and video game guru Shane O'Connor brings you some of best video game items you have ever played. As if that weren't enough, artist extraordinaire Herb McGihon...   [click here for more]
The Le Games  $5.00

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14 Traps -d20 version

14 Traps -d20 version


14 illustrated traps, ready to use! This book doesn't just show what each trap does. it also describes how it works. Both the traps and the nuts and bolts of their mechanical innards are carefully illustrated. Curious rogues attempting to disarm a trap (and players who was horribly injured by one) will like to see what excactly they were up against. Each trap has rules for different...   [click here for more]
Scavenger Studios  $1.50

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NEO DRUIDS: The Savage Heart

NEO DRUIDS: The Savage Heart


"Animals are perhaps the greatest creations of Nature. Rather than passively fitting into their ecosystem like plants, or mindlessly following their biological programming the way insects do, animals are able to learn, adapt, and thrive. Animals, more than any other aspect of the natural world, embody the principles of nature itself. For these reasons, some druids find animals more worth of reverence...   [click here for more]
The Le Games  $1.50

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Powerphage

Powerphage


“That’s a neat trick you can do…”   Many people are jealous of the powers displayed by the heroes and monsters that share the world with them. These larger-than-life figures command potent magic with a thought, and have mystic abilities as natural to them as their arms are to the common man. Yet most ordinary folk manage to put aside this petty envy and...   [click here for more]
Skortched Urf' Studios  $1.99 $1.33

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Untapped Classes: Worldthought Adjuncts

Untapped Classes: Worldthought Adjuncts


As society minds developed, bringing more individuals into worldthought networks, there evolved individuals with the ability to manipulate these networks, even if they themselves were not society minds. These worldthought adjuncts learned how to make use of the mental connections in a variety of ways. Those who sought to further enhance the network came to be known as Initiates of the Worldthought,...   [click here for more]
Dreamscarred Press  $1.63

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Guide to Insanity (v.3.5 version)

Guide to Insanity (v.3.5 version)


Presented here are 33 new forms of madness for v.3.5 characters, along with rules for driving them over the brink or bringing them back to sanity (though really, why would you ever want to do that?). They range from subtle to grandiose, but all are meant to make your character more fun to role-play. Whether it's a permanent condition or a temporary insanity, these mental maladies give you new opportunities...   [click here for more]
Scavenger Studios  $3.00

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  The Illuminated Edda