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Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space.
The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures... [click here for more] |
Necrotic Gnome |
$10.00
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
A 2023 "Three Castles Award" finalist!
Swords of Cthulhu is filled with new options to expand your old-school roleplaying game!
Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players... [click here for more] |
BRW Games |
$9.95
|
All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play.
Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the... [click here for more] |
Wizards of the Coast |
$8.00
|
Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.
Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them... [click here for more] |
Wizards of the Coast |
$19.99
|
The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.
Somewhere... [click here for more] |
Sine Nomine Publishing |
$12.99
|
New options to expand your old-school roleplaying game!
Add legends and folklore from ancient China and action from wuxia literature and film with new rules for kung-fu, classes like the wu and the weapons master, monsters like hopping vampires and hungry ghosts, and much more.
Written for the First Edition of the world's most popular RPG, this book will also be useful to anyone running a game using... [click here for more] |
BRW Games |
$9.95
|
Talislanta: The 5e Conversion Guide
A New Realm of Adventure Awaits
Unlock the gates to an extraordinary world with the Talislanta 5e Conversion Guide, where the iconic universe of Talislanta meets the beloved mechanics of Fifth Edition for the first time. This epic convergence allows players and Game Masters to delve into the alien-high fantasy realms of Talislanta,... [click here for more] |
Everything Epic |
$24.99
|
The Slumbering City by Thom Wilson.
Desert nomads and traveling merchants have long steered clear of the sand-pitted walls and cracked spires of the fabled “city of dreams”, for the woeful moans and high-pitched shrieks that emanate from its locked gates seem an ominous warning of what could be unfolding within. Those who do bravely scale its walls are never seen again. Rumors... [click here for more] |
ThrowiGames |
$10.00
|
Spheres of Power is an alternative magic system with long roots in the D20 fantasy space, here adapted to 5th edition fantasy and presented for your tabletop games. Within these pages you’ll find not only a completely new way to handle magic in your 5e games, but also find the tools you need to rebuild magic from the ground up to suit your needs.
Magic lies at the heart of not only a great many... [click here for more] |
Drop Dead Studios |
$19.99
|
"...the scope of the Advanced Dungeons & Dragons game is much larger than the most expansive dungeon." This book, for new players and Dungeon Masters as well as more experienced campaigners, presents rules for adventuring in the outdoors. Opportunities and challenges await characters brave enough and hardy enough to take on the biggest "monster" of all - the wilderness!
Product... [click here for more] |
Wizards of the Coast |
$9.99
|
ADVENTURE ACROSS THE GALAXY!
Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes!
Endless galactic adventure... [click here for more] |
Gallant Knight Games |
$9.99
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Kingdoms & Warfare allows players to lead an organization that takes on villainous realms in shadowy intrigues, and build an army to battle tides of enemies. Lead a thieves’ guild, holy church, noble court, or other domain to victory against a hag coven, undead dominion, or draconic empire! Characters are still adventurers, but the stakes are higher. That dragon doesn’t just threaten you, it... [click here for more] |
MCDM Productions |
$29.99
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THE KNOWN WORLD: IT ISN'T FLAT, BUT IT IS HOLLOW. Within the sphere of the Know World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons-devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying,... [click here for more] |
Wizards of the Coast |
$9.99
|
Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed!
For characters 5th-10th level.
This adventure explores two locations within... [click here for more] |
Wizards of the Coast |
$9.99
|
Night is falling. The Mists are rising. Embrace the Darkenss.
Enter the dark and macabre world of Ravenloft. But beware - once you begin to walk among the mists and shadows, you can never leave.
Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages... [click here for more] |
Wizards of the Coast |
$14.99
|
Take on Secret Missions and Covert Operations in a Clandestine World
Welcome Agent. Enter a world of international stealth and intrigue in a modern setting. Delve into a world of spies, assassins, diabolical masterminds and suave secret agents.
The Spy Game is an action & espionage roleplaying game book that uses the 5th Edition of the world's most famous roleplaying game rules. Peer behind... [click here for more] |
Black Cats Gaming |
$20.00
|
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has come to retake Gundgathol. Are you brave (or fooloish) enough to enter Dwarrowdeep?
Dwarrowdeep will... [click here for more] |
OSR Publishing |
$35.00
|
Pilot RPG - Playtest Edition
Note that this is a first-draft playtest edition. The price is set to PWYW, and any money raised will go towards developing the game and buying in art.
Fantasy High Adventure
Built for the sword and sorcery-loving Game Master who wants to build their own worlds.
Pilot RPG is a fully 'play it now' game. Pick it up, make a character, and start playing, but it is more than... [click here for more] |
Parts Per Million |
Pay What You Want
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The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more.
The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original... [click here for more] |
BRW Games |
$9.95
|
In R'lyeh, Cthulhu Stirs...
Evil cultists consummate their union with Shub-Niggurath in dark woods no other mortals dare go. Alien terrors lurk in the underworld; their vast riches wait, or their incomprehensible powers could leave you broken, dead, or worse. Adventure in underworlds filled with horrible entities, or the ruins of alien beings that enslaved the ape-like ancestors of mankind.... [click here for more] |
Goblinoid Games |
$6.99
|
The Ultimate Resource for Gamers, Game Masters, and Designers
The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume by Wolfgang Baur, Monte Cook, Keith Baker, Ed Greenwood, and others, many updated to reflect... [click here for more] |
Kobold Press |
$14.99
|
COMBAT IN FANTASY SPACE!
The worlds of fantasy space are legion. Not all are friendly. The spider-like Neogi slavers, the cold and calculating Mind Flayers, the savage Scro, and others all build great ships of war to catch the magical currents of space. Now YOU can face the perils of deadly combat in the depths of the void. This game accessory gives you the chance to storm enemy ships or brave a... [click here for more] |
Wizards of the Coast |
$7.99
|
Boldly explore the galaxy in search of alien civilizations! You take the role of a Military Officer, Technical Officer, Science Officer, or Enlisted Man in the Galactic Confederation. Travel in a starship under your command, on missions of first contact, rescue, exploration, and more in a galaxy full of hostile aliens. Try to maintain the tenuous truce with the militaristic Zangid, and fight the Videni... [click here for more] |
Goblinoid Games |
$14.99
|
'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark.
The Mortality of Green is designed to be a fast-paced adventure wherein the characters are thrown into the immediate pursuit of a brigand troll. The troll, Quagmire, has stolen a young sapling from the druid Cornelius and fled into the... [click here for more] |
Troll Lord Games |
$9.99
|
Green Death...
That's what old hands call the Great Dismal Swamp. For centuries, this tangled maze of sluggish watercourses, stagnant ponds, and festering marshes has defended Blackmoor's southwestern frontier. Large armies and smaller parties have disappeared altogether inside its vast, dripping, claustrophobic corridors. Among those who have dropped from sigh in this arboral hell is... [click here for more] |
Wizards of the Coast |
$4.99
|
In ages long past someone built a barrow for a prince, and laid him to rest--or so they thought. The bodies of his wife and a few of his descendants found their way there as well before the barrow fell into disuse and was in time forgotten. And now, perhaps, after centuries have slipped by, the hour may have arrived for the prince to return, and with him relics of great power.
Set in the Known World--setting... [click here for more] |
Aegis & Gorgon |
$9.99
|
Compatible with DCC RPG.
Suit up, Marine. These bugs ain’t gonna kill themselves!
“For the everlasting glory of the infantry.”
Frank Loesser, The Ballad of Rodger Young
Play as a Combat Medic, Engineer, Grunt, Pilot or Robot as you travel from galaxy to galaxy ridding the universe of the “bugs”. Also included are rules for Cybernetics, Pressure & Shell... [click here for more] |
Bloat Games |
$2.99
|
Thought you'd seen it all when you met the neogi? Threw up your hands in horror at the sight of space barnacles? Well. . . get ready for the giant space hamsters, the symbionts, and lots of other wild and weird Spelljammer campaign monsters! In this product are some of the most fantastic creatures ever seen ( or not seen, as the case may be), in wildspace or out of it. Yes, there really are giant... [click here for more] |
Wizards of the Coast |
$4.99
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Cawood Publishing presents the Between Dungeons Handbook for 5th Edition! A 97-page Game Master's guide, useful for any fantasy RPG. Sometimes the real adventure is between adventures! Do you need mounts, vehicles, stores, inns, taverns, encounters? A collection of useful tables to add depth to your fantasy game. Saves you hours of prep time!
The 97-page book includes:... [click here for more] |
Cawood Publishing |
$3.95
|
A Variant Player’s Handbook by Monte Cook
Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!... [click here for more] |
Malhavoc Press |
$19.99
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Beneath the blistering rays of the Athasian sun live creatures more horrible than anything yet found in the AD&D game. In this harsh world, only the strongest can survive. Even the most timid looking creatures must be ready to kill or be killed at any time. The Dark Sun Monstrous Compendium contains 96 pages of new monsters specially designed for use in the Dark Dun campaign setting. Within these... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
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Enter the infamous ruins of Castle Greyhawk, the most formidable and expansive dungeon on Oerth. Its mazes and catacombs have drawn hundreds of adventurers from around the Flanaess. They are intrigued by tales of its riches, undaunted by its reputation for death in countless unspeakable ways. Getting there is no trick-it's a well-traveled path. The trick is getting in and out again with your own hide... [click here for more] |
Wizards of the Coast |
$4.99
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Dreams of the Red Wizards
Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged.... [click here for more] |
Wizards of the Coast |
$14.99
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Groundlings have no idea, but any spelljamming adventurer worth his salt knows the universe is huge! Let Practical Planetology open new possibilities for your AD&D SPELLJAMMER campaign. Herein find fifteen unique planets, exotic and mysterious, ripe for plunder or other less profitable adventures. Weigh anchor at the air world Alabeth, and float with marooned elves atop their massive holbags.... [click here for more] |
Wizards of the Coast |
$4.99
|
Prepare to be boarded! Here are still more new, inventive, dangerous, and entertaining creatures and races for your SPELLJAMMER campaign setting! There are giant undead insects, star gypsies, space plants, and much, much more awaiting your stellar travelers in these pages. Elven war-beasts, giant space turtles, orcish death-creatures, and other beings of the phlogiston, crystal spheres, and wildspace... [click here for more] |
Wizards of the Coast |
$4.99
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The Southlands - Realm of Mystery and Adventure
Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.
Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,... [click here for more] |
Kobold Press |
$24.99
|
Note: This revised edition fixes errata from the earlier version and includes more original art!
The sinister and sadistic bleating of spidergoats echoes in the night, a complementary chorus to the rustling of an unfortunate victim caught in their webs. In deep, dank caves to the north, corrupted humans take communion with an unspeakably evil abomination they worship as a god.... [click here for more] |
Goblinoid Games |
$14.99
|
This volume of the exciting Monstrous Compendium series brings you the unique creatures of Krynn: astral dragons, Krynn minotaurs, the various races and tribes of dwarves and elves, knights of Solamnia, kender, and dozens of other creatures and monsters from both Ansalon and the new continent of Taladas.
Product History
MC4: "Monstrous Compendium Dragonlance Appendix" (1990)... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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NOTE: The maps for this title are included with the digital version only. If ordering print, please order the print + digital option if you would like the included maps.
Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part... [click here for more] |
Wizards of the Coast |
$17.99
|
Cawood Publishing presents Hirelings and Henchmen for 5th Edition! A 114-page Game Master's guide packed with 166 NPCs.
At the heart of every adventure are unforgettable characters! This collection of NPCs includes hirelings to aid the heroes and henchmen to oppose them. Each NPC has its own stat block and background information. More than twenty monster NPCs include... [click here for more] |
Cawood Publishing |
$3.95
|
An insidious peril threatens the peaceful kingdom of Wendar. When a traitor stole the realm's greatest treasure, the magical Elvenstar, disease, drought, and famine struck the land. For the first time in decades, hostile armies were poised to invade Wendar. Yet even greater danger looms. The traitor has delivered the magical gem into the hands of the Shadow Lord, Wendar's greatest foe. This evil... [click here for more] |
Wizards of the Coast |
$4.99
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20 years ago, Green Ronin made a name for itself with Death in Freeport, a d20 System adventure released at GenCon the same day as the 3E PHB. It went on to win the very first ENnie Award and the Origins Award for Best RPG Adventure. Return to those halcyon days with this 20th Anniversary Edition of Death in Freeport, now updated to the 5E rules!
Chris Pramas—the designer... [click here for more] |
Green Ronin Publishing |
$7.95
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"The land of Arir - a once peaceful desert country, dotted with oases, teeming with caravans - fell into the hand of infidels. The ruler, the dearly loved Sultan Amhara, was killed in the battle for the capital city of Khaibar. He left behind one of the greatest treasure stores ever amassed - jewels and coins, more than anyone had ever seen before or since - and in addition, the Cup and Talisman of... [click here for more] |
Wizards of the Coast |
$4.99
|
Look to your weapons! Here comes a horde of the strangest creatures ever to inhabit the worlds of the AD&D game. The denizens of the original FIEND FOLIO tome are back, updated and expanded for the AD&D 2nd edition game.
Treat yourself to an in-depth look at the peculiar achaierai, vicious stilt-legged birds that roam the infernal planes - and they also hunt closer to civilization. Find out... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
|
The Illithiad is a visually stunning tome that details important information on mind flayers, their mental powers, and their dire plans to control the multiverse. This "complete book of illithids" covers:
The anatomy and physiology of the mind flayer.
The terrible truth about the mind flayer life cycle.
Illithid-kin, undead mind flayers, and new' flayer-kin monsters.
A balanced look at illithid... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
Here it is-the second Monstrous Compendium Appendix for the Forgotten Realms campaign world! In these pages you will meet the strikingly beautiful Inhiannan shee, the fingernail-sized monkey spider, and the nightmarish feyr. These and other brand-new, custom-made monsters (and a few updated favorites) lurk within this booklet, waiting for you to unleash them into your own campaign. As always, the... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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What sends you adventuring deep into unknown lands, across dark waters, around The Savage Coast? Adventure? The sincere desire to help others? Or greed? Cartographers Guild members tell of lost cities and hidden treasures. Sailors tell of menacing beasts and cannibals to the west. They tell of savages along the shores who use gold nuggets for fishing weights. They also tell of great mounds of gold... [click here for more] |
Wizards of the Coast |
$4.99
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