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Strongholds & Followers

Strongholds & Followers


Strongholds & Followers is a supplement for 5th Edition that gives your character something to spend their money on and extend their influence in the local area. Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world...   [click here for more]
MCDM Productions  $29.99

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Gamma World Expansion Pack: Legion of Gold (GW7e)

Gamma World Expansion Pack: Legion of Gold (GW7e)


The radioactive wastelands of Earth are home to many bizarre and barbaric creatures. The apocalypse hasn’t exactly made the world a better place. It’s survival of the fittest. Time to build a new food chain. This game expansion presents a menagerie of mutant creatures and a ready-to-play adventure. The monsters presented herein can also be pulled over and used in the Dungeons & Dragons Fantasy...   [click here for more]
Wizards of the Coast  $14.99

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Gamma World Expansion Pack: Famine in Far-go (GW7e)

Gamma World Expansion Pack: Famine in Far-go (GW7e)


A new adventure and more monstrous mutants for your D&D Gamma World game! The radioactive wastelands of Earth are home to many bizarre and barbaric creatures. The apocalypse hasn’t exactly made the world a better place. It’s survival of the fittest. Time to build a new food chain. This game expansion presents a menagerie of mutant creatures and a ready-to-play adventure. The monsters presented...   [click here for more]
Wizards of the Coast  $14.99

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Demonomicon (4e)

Demonomicon (4e)


Demons and demon lords for your D&D campaign. Unleash the hordes of the Abyss! Demonomicon presents the definitive treatise on demons and their masters, the demon lords. Whether you’re looking to introduce demons into your D&D campaign or plunge your heroes into the heart of the Abyss, this book has something for you! More than just a maelstrom of chaos and corruption, the Abyss is an...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Aventyr Campaign Setting Map

Aventyr Campaign Setting Map


SPECIAL ANNOUNCEMENT! Jared Blando the famed cartographer for Dungeons & Dragons 5th Edition has completed the master map for the Aventyr Campaign Setting which we're giving out completely free via the interwebs! Special thanks to Michael Allen for his hard work on this project and of course Joshua Gullion (Rest in Peace), Stephen Yeardley, Will Myers, Cory Vickruck, Lance Kepner, Mike...   [click here for more]
AAW Games  Pay What You Want

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Dungeon #221 (4e/Next)

Dungeon #221 (4e/Next)


Contents 1 Waiting For 222 by Christopher Perkins The time has come to say farewell, but not goodbye. 2 Lowdown in Highport by Thomas M. Reid Evil slavers have taken Highport, and getting in and out of town undetected will be no simple matter. This 1st Edition AD&D adventure for characters of levels 3–5 includes a 4th Edition D&D conversion appendix. 28 Vainglorious by Daniel Helmick The...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #212 (4e)

Dungeon #212 (4e)


Table of contents: 1 Classic Connections by Christopher Perkins This month's adventures are brought to you by the letters S and T, and by the number 3. 2 Never Say Die by Claudio Pozas Stripped of your armor and weapons, you are cast into the Twisted Thickets and hunted like rabbits. If you want revenge, you must first survive Yeenoghu's evil hunters. A 4th Edition D&D® adventure for characters...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #176 (4e)

Dungeon #176 (4e)


Cross City Race by James Desborough: Adventurers -- noble and otherwise -- from all across the land have gathered to participate. Dead by Dawn by Aeryn Rudel: If even the monsters of the Chaos Scar have left a place abandoned, it’s probably for good. The Crossroads by Rodney Thompson: Just beyond the King’s Wall sits the Crossroads -- an...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #425 (4e)

Dragon #425 (4e)


Contents: 3 Elemental Evil by Steve Winter Elemental evil isn't all we have to offer this month, but it's a big part. 4 The Temple of Elemental Evil by Skip Williams Legions of heroes have crushed—or been crushed by—the cult of Elemental Evil in its many incarnations. 12 The Anatomy of Elemental Evil by Thomas M. Reid What is the essence of elemental evil? How did simple element worship twist...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #195 (4e)

Dungeon #195 (4e)


Table of Contents: That Which Never Sleeps The Five Deadly Shadows Eye on Eberron: Fort Bones Backdrop: Xiousing The Ecology of the Banderhobb Bestiary: Flowers in the Darkness Eye on the Realms: Spellslayer Wine Eye on Dark Sun: Terrors of the Silt Sea Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #220 (4e)

Dungeon #220 (4e)


Contents 1 Guest Editorial by Will Doyle Let the real world—past or present—inspire your next adventure. 2 Slaark's Crown by Craig Campbell King Slaark's terrible reign is about to end. A Dungeons & Dragons adventure for characters of levels 2–4. 18 Children of Ardore by Christopher Perkins In the town of Ardore, tragedy—not necessity—is the mother of invention. A D&D adventure...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #192 (4e)

Dungeon #192 (4e)


Table of contents: Going Ape! Evard's Shadow Scarred for Life Creature Incarnations: Abyssal Plague Demons Save My Game Backdrop: Daggerdale Eye on the Realms: Masks of Living Flesh Eye on Dark Sun: The Eye of Ablach-Re Eye on Eberron: Kyrzin, the Prince of Slime Monster Manual Updates: Aberrants ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #172 (4e)

Dungeon #172 (4e)


Legacy of Io By Daniel Marthaler The Scales of War Adventure Path continues. Bahamut has fallen and the war seems lost. But a long-time ally of the PCs comes to them with an urgent request for escort—to the Astral Sea! A Scales of War adventure for 24th-level PCs. Chaos Scar: The Brothers Gray By Greg Vaughan A gang of halfling cutthroats has claimed an old mine...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #193 (4e)

Dungeon #193 (4e)


Table of contents: The Gauntlgrym Gambit Shards of Selûne Rumble in the Valley Tavern Profile: The Beached Leviathan Save My Game Enemies and Allies: All That Glitters Eye on the Realms: The Winking Eyes of Rhauron Eye on Dark Sun: The Ravenous Eye on Eberron: Lost, the Shapeshifting City Monster Manual Updates: Kuo-Toa and Sahuagin ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #214 (4e)

Dungeon #214 (4e)


Contents 1 Dungeon! by Christopher Perkins This month, we get to explore one of the first D&D® dungeons ever created and experience it in a whole new light. 2 No Rest for the Wicked by Robert J. Schwalb The archmage Addiv Ragemry built his dungeon to save lives, but something's gone horribly awry. A D&D adventure for characters of levels 7–9 inspired by the Dungeon! Fantasy Board Game....   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #184 (4e)

Dungeon #184 (4e)


What’s Your Flavor? by Steve Winter: Adventures come in many flavors. What’s yours? Lord of the White Field by Daniel Marthaler: Seemingly overnight, the peaceful town of Hampstead was turned into a ghoul-haunted ruin. Head in the Clouds by Matthew Sernett: The wizard Bolios Whittish commands a flying citadel in the shape of an enormous,...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #178 (4e)

Dungeon #178 (4e)


Love of the Kill by Chris Youngs: Chris dons his DM’s hat to describe his favorite monsters to run during adventures. The Tyrant's Oath by Kolja Raven Liquette: "The Tyrant's Oath" places the heroes between two warlords struggling for dominance Elves of the Valley by Robert J. Schwalb: "Elves of the Valley" pits the adventurers against fey...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #217 (4e)

Dungeon #217 (4e)


Contents 1 Unravel the Mystery by Christopher Perkins This month's theme was inspired by the latest D&D Encounters season, which promises to be the most intriguing yet. 2 Rats in the Undercellar by Tim Eagon Who knows what evil lurks in the minds of gnomes? The rats of Baldur's Gate know! A D&D Forgotten Realms adventure for characters of levels 1–2. 18 A Rhyme Gone Wrong by Craig Campbell...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #201 (4e)

Dungeon #201 (4e)


Table of contents: Face of the Moon Death and Taxes Unearthed Arcana: The Truth is Out There The Ecology of the Vegepygmy Traps of Undermountain Triobrand's Machinations Far Realms Fiends Tavern Profile: The Old Skill Inn ...   [click here for more]
Wizards of the Coast  $4.99

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