Open the Tome--if you dare!
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community.
Tome of Mysteries... [click here for more]
Something is sealed away. Something horrible. To keep it out of the world, a magical ritual takes place every sixty years to strengthen the bonds on the Great Beast.
Five artifacts of power take shape within the world and are sought out as the means to complete the ritual needed to maintain the prison. The one who completes the ritual gets a boon of great power such that it could grant them dominion... [click here for more]
This is a playtest packet.
This packet is primarily aimed at individuals who already possess and play one of three game systems: Fate, GUMSHOE or Powered by the Apocalypse (aka Apocalyspe World).
If you are not familiar with these games and are still interested in trying this out, you are free to do so but know that full game rules of the basic systems are not included.... [click here for more]
This is a playtest packet.
This packet is the second rule build for the Powered by the Apocalypse version of this game. The first build is still available from my publisher page.
There should be enough here for even people new to Powered by the Apocalypse games to try it out but do note that the packet does not have the sort of discussion on the intentions of the PbtA... [click here for more]