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Roleplaying Tips Omnibus #3

Roleplaying Tips Omnibus #3


Level up your GMing with 151 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#634-638, plus a bonus article about a cool underground magic item market: The Bale Ghoul Bazaar. Some of what's in this issue: How...   [click here for more]
RoleplayingTips.com  $9.00

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Roleplaying Tips Omnibus #1

Roleplaying Tips Omnibus #1


Level up your GMing with 131 pages of GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. And now you can take Roleplaying Tips with you wherever you go, whether it's to the game table or the bathroom! In Roleplaying Tips Omnibus #1 you get the complied issues #626-629, plus an exclusive article...   [click here for more]
RoleplayingTips.com  $9.00

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Roleplaying Tips Omnibus #2

Roleplaying Tips Omnibus #2


Level up your GMing with 118 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter for game masters hitting inboxes since 1999. It's focused on actionable tips and techniques for tabletop GMs. In this great omnibus are issues #630-633, plus an exclusive article previously only released to Patrons. Some of what's in this issue: How to master initiative...   [click here for more]
RoleplayingTips.com  $9.00

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $29.99 $19.99

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Instant Universe

Instant Universe


Exploring strange new worlds and alien civilizations is one of the most exciting aspects of science fiction. In many cases, though, these worlds are only slight variations of our own, with cultures and technology not much further advanced. =GALACTIC BAROQUE= INSTANT UNIVERSE will vastly expand your horizons. Not merely a rulebook for random solar system creation, this guide generates...   [click here for more]
Galactic Baroque Publishing  $12.99

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian...   [click here for more]
Ondine Publishing  $19.99

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Strange Stars

Strange Stars


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting for any game where modern transhuman science fiction meets classic 70s space opera. Join a salvage mission to steal ancient tech...   [click here for more]
Hydra Cooperative  $15.95

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The Tekumel Sourcebook - Swords & Glory Vol. 1

The Tekumel Sourcebook - Swords & Glory Vol. 1


The Tekumel Sourcebook provides a wide-ranging survey of the World of Tekumel, specifically the Five Empires and surrounding lands as of 2358 A.S. - history, geography, customs, architecture, religion, magic, languages and much, much more! An invaluable resource for players and gamemasters of Tekumel! This is a reprint of the original Gamescience edition of the Tekumel Sourcebook, published in 1983...   [click here for more]
M.A.R Barker's World of Tekumel  $24.95

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Encounter Decks 3

Encounter Decks 3


Need adventure ideas complete with ways to get the adventure started, possible encounters along the way, and a couple of follow-up possibilities? Use our latest edition of Encounter Decks! Each card helps you build a dynamic adventure! Draw a card for an adventure outline. The outline includes backstory, ways to get the PCs involved, encounter possibilities, and follow-up ideas. The other side...   [click here for more]
Inkwell Ideas  $11.95

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The GameMaster's Apprentice: Steampunk Deck

The GameMaster's Apprentice: Steampunk Deck


Thrilling Adventure and Mad Science! Sooner or later, you're going to need more story! The GameMaster's Apprentice: Steampunk is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. On each card is a set of fourteen individual randomizers; with 60 double-sided cards, you can generate...   [click here for more]
Larcenous Designs, LLC  $19.99

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The GameMaster's Apprentice: Sci Fi

The GameMaster's Apprentice: Sci Fi


"Plot generators to maximum, chief!" Sooner or later, you're going to need more story! The GameMaster's Apprentice: Sci Fi is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. This variant deck is aimed at science fiction of every kind, from shiny space operas...   [click here for more]
Larcenous Designs, LLC  $19.99

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Encounter Decks 1

Encounter Decks 1


What would happen if you crossed the Book of Lairs (single page mini-adventures) with cards? Encounter Decks. (Deck one features black & white maps, but all the content is different from deck two.) Each of the 54 encounter cards helps you build a dynamic mini-adventure! Draw a card for an adventure outline. The outline includes backstory, ways to get the PCs involved, several encounter...   [click here for more]
Inkwell Ideas  $11.95

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GM's Miscellany: Urban Dressing II (System Neutral Edition)

GM's Miscellany: Urban Dressing II (System Neutral Edition)


A System Neutral Edition GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting...   [click here for more]
Raging Swan Press  $14.99

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Non-Player Cards: Secrets

Non-Player Cards: Secrets


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Secrets deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Secrets deck is an excellent tool make something that the character would like to keep hidden....   [click here for more]
Metal Weave Games  $12.99

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The Mythos Society Guide to New England

The Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $13.95

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The GameMaster's Apprentice: Horror Deck

The GameMaster's Apprentice: Horror Deck


Wait... did you hear that? What was that sound? Sooner or later, you're going to need more story! The GameMaster's Apprentice: Horror Deck is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs, aimed at providing horrific inspiration for anything from a slasher-flick to a Lovecraftian...   [click here for more]
Larcenous Designs, LLC  $19.99

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Forget Me Not: Florida, GMZero RPG 6, Card Deck

Forget Me Not: Florida, GMZero RPG 6, Card Deck


This Card Deck is a physical copy of the cards at the back of the Forget-Me-Not: Florida game. Forget-Me-Not (FMN) Florida is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Gater Creek, FL, FMN: Florida allows players to...   [click here for more]
post world games  $7.95

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Worlds of Power

Worlds of Power


Drawn from the entries of the 2015 Spheres of Power Worldbuilding Contest, this 45 page PDF features three entire worlds for your campaigning pleasure! Along with setting info, story hooks, and adventuring guidelines, each world comes with its own set of custom mechanics that can easily be adapted to a variety of worlds, including new magic talents, alternate classes and class features, custom XP...   [click here for more]
Drop Dead Studios  $19.99

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Into the Necrobyss Map Tiles 2: Stagnant Pools of Scum Town

Into the Necrobyss Map Tiles 2: Stagnant Pools of Scum Town


Into the Necrobyss Map Tiles 2: Stagnant Pools of Scum Town is a collection of 8x10 printed map tiles detailing a terrifying and ooze-infested subterranean dungeon. The images in this collection contain six double-sided 8x10 map tiles (12 pages of maps!) which can be arranged to your liking, as well as a page of item tiles that can be cut out to place on your map as set...   [click here for more]
Aegis Studios  $10.00

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Itras By (English)

Itras By (English)


Start a journey away from reality as you perceive it with your everyday senses. The means are elements from surrealism; an art movement from the 20’s which tries to portray the life of the subconscious. The method is roleplaying, a game where a group of people together create and partake in a story. The end is to free the thoughts from their usual patterns. The intention is to liberate impulsiveness...   [click here for more]
Vagrant Workshop  $19.95

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Non-Player Cards: Relationships

Non-Player Cards: Relationships


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Relationships deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Relationships deck is an excellent tool to make connections between PCs or NPCs in a campaign/story....   [click here for more]
Metal Weave Games  $12.99

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Non-Player Cards: Goals

Non-Player Cards: Goals


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Goals deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Goals deck is an excellent tool to create a character's ultimate desires or goals, giving them more...   [click here for more]
Metal Weave Games  $12.99

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Non-Player Cards: Names

Non-Player Cards: Names


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Names deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Names deck consists of 35 name list cards and 15 name fragments to make your own names, Perfect...   [click here for more]
Metal Weave Games  $10.99

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Non-Player Cards: Personalities

Non-Player Cards: Personalities


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Personalities deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Personalities deck is an excellent tool to help ...   [click here for more]
Metal Weave Games  $12.99

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Non-Player Cards: Quirks

Non-Player Cards: Quirks


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Quirks deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Quirks deck is an excellent tool to help make each interaction with the character to be truly colorful....   [click here for more]
Metal Weave Games  $12.99

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Non-Player Cards: Traits

Non-Player Cards: Traits


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Traits deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The Traits deck is an excellent tool to help make each character very different by adding a tangible...   [click here for more]
Metal Weave Games  $12.99

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Non-Player Cards: Professions

Non-Player Cards: Professions


Born from the Non-Player Cards Kickstarter, which contains a total of 8 decks. This is the Professions deck. Systemless and setting flexible, each card contains a unique entry, descriptive text and finally a speedpaint illustration done by our masterful artist Eren Arik. The profession deck can help you answer the most common basic question your character or NPC may...   [click here for more]
Metal Weave Games  $12.99

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Into the Necrobyss Map Tiles 1: Bloody Dens and Webbed Lairs

Into the Necrobyss Map Tiles 1: Bloody Dens and Webbed Lairs


Into the Necrobyss Map Tiles 1: Bloody Dens and Webbed Lairs is a collection of 8x10 printed map tiles detailing a terrifying and gore-splattered subterranean dungeon. The images in this collection contain six double-sided 8x10 map tiles (12 pages of maps!) which can be arranged to your liking, as well as a page of item tiles that can be cut out to place on your map as set...   [click here for more]
Aegis Studios  $10.00

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Knowledge Check: Codes & Cyphers

Knowledge Check: Codes & Cyphers


Knowledge Check: Codes & Cyphers Knowledge Check is a product line for players and gamemasters. Each book is a collection of rules and information designed to add a little knowledge to any fantasy campaign, focusing on a particular aspect of the skill system and adding depth and breadth to your play experience. Codes and Cyphers enters the world of secret writing, exploring the history of...   [click here for more]
Fat Goblin Games  $9.95

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Chris Perrin's Mecha

Chris Perrin's Mecha


Metal and Flesh In battlefields on Earth, in space, and on realms known only to imagination, brave men and women answer the call of fate. They leave behind their simple lives and become pilots of giant armed robots, called mecha, opening a world filled with excitement and danger. Live and Die No matter their beginnings, mecha are tools of war! Pilots will soon learn that with...   [click here for more]
Heroic Journey Publishing  $29.99

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Encounter Decks 2

Encounter Decks 2


What would happen if you crossed the Book of Lairs (single page mini-adventures) with cards? Encounter Decks. (Deck two features color maps, but all the content is different from deck one.) Each of the 54 encounter cards helps you build a dynamic mini-adventure! Draw a card for an adventure outline. The outline includes backstory, ways to get the PCs involved, several encounter ideas, and two suggestions...   [click here for more]
Inkwell Ideas  $11.95

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Critical Hits

Critical Hits


There are many players and GMs out there who feel most role playing games are already quite lethal enough without adding insult to injury. This is obviously not the way we feel at Critical Hit Publishing. In fact, adding an additional layer of risk and lethality to combat can not only enhance the overall excitement of the game, but it can encourage role play in several ways. Firstly, role playing is...   [click here for more]
Critical Hit Publishing  $4.99

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Modern Ruins 4

Modern Ruins 4


Modern Ruins 4 DramaScape Modern Volume 26 This is a 40 x 40 inch Battlemap of a Modern Ruin, it has Hex, Square and No Overlays, it also includes the VTT files for online play. This product is also available on High Quality Poster maps, with this map it is 6 18 x 12 inch posters to form the...   [click here for more]
DramaScape  $5.99

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100 Dungeons Deluxe

100 Dungeons Deluxe


100 Dungeons, 100 Pages. Each dungeon is illustrated and includes art, maps, descriptions, adventure hooks, and plenty of ideas for what sort of adventures you might have. Inside you’ll find fantastic worlds, such as: The Mirror City: A broken magic mirror, reflecting a city as fractured as the glass. The Aural Auditorium: Impossible to perceive by sight, with monsters whose bark is truly...   [click here for more]
Lee's Lists  $25.00

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Equinox Setting Guide (English)

Equinox Setting Guide (English)


In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout...   [click here for more]
Vagrant Workshop  $19.95

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GM's Miscellany: Dungeon Dressing (System Neutral Edition)

GM's Miscellany: Dungeon Dressing (System Neutral Edition)


A Pathfinder Roleplaying Game Compatible GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin, David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham. Tired of dungeons...   [click here for more]
Raging Swan Press  $19.99

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Act Ten Core Rules

Act Ten Core Rules


Own a fast paced 1d10 tabletop RPG with evolving character creation, dynamic combat, and on the fly experience! As The first book in the series, Act Ten Core Rules takes you through all the rules you will need to play this fun, fast paced RPG. The book itself is broken up across sections built around ease of use. Simple to navigate, the book is comprised of three sections: Core Rules takes you...   [click here for more]
Act Ten Game Studio  $19.95 $19.95

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Knowledge Check: Last Rites

Knowledge Check: Last Rites


Knowledge Check: Last Rites Knowledge Check is a product line for players and gamemasters. Each book is a collection of rules and information designed to add a little knowledge to any fantasy campaign, focusing on a particular aspect of the skill system and adding depth and breadth to your play experience. Knowledge Check: Last Rites will take you down the dark...   [click here for more]
Fat Goblin Games  $9.95

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The GameMaster's Apprentice: Demon Hunters

The GameMaster's Apprentice: Demon Hunters


We ride! The GameMaster's Apprentice: Demon Hunters is a system-neutral deck of cards that can be used as either a supplement for The Dead Gentlemen's RPG, Demon Hunters: A Comedy of Terrors, or as a complete game engine for GM-free solo or group RPGs set in that same world. On each card is a set of fourteen individual randomizers; with 60 double-sided cards, you can generate literally...   [click here for more]
Larcenous Designs, LLC  $19.99

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Street Level

Street Level


Street Level DramaScape SciFi Volume 02 Street Level is a 48 x 30 inch, full color floorplan of a SciFi Road Junction, with Hex, Square and No overlay. The PDF Product includes the VTT files for online play. The PDF includes a 360° View...   [click here for more]
DramaScape  $13.99

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GM's Miscellany: Wilderness Dressing (System Neutral Edition)

GM's Miscellany: Wilderness Dressing (System Neutral Edition)


A System Neutral GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem...   [click here for more]
Raging Swan Press  $15.99

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Backstory Cards

Backstory Cards


Tired of the tavern? Make some backstory! Create rich worlds for you roleplaying games with Backstory Cards. With these cards, players and GMs mesh their characters and the game setting together, coming up with unexpected history and engaging plot hooks. Backstory Cards work for every game system, genre, and setting—published settings and those invented by you! Backstory...   [click here for more]
Brooklyn Indie Games  $15.00

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Wu Xing: The Ninja Crusade

Wu Xing: The Ninja Crusade


The War Has Begun The Emperor has called for blood! All ninja of the Izou Empire face the crushing might of their own nation. Where once there was peace, now there is only destruction and death. The ninja are forced to fight back, wielding the ancient art of chi manipulation alongside their shuriken and katana. Empire soldiers pack their own secret weapons to combat ninja wushu... powerful firearms....   [click here for more]
Third Eye Games  $29.95 $29.95

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Other Worlds

Other Worlds


Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way. This...   [click here for more]
Signal 13  $29.99

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Modern Warehouse

Modern Warehouse


Modern Warehouse DramaScape Brief Encounters Volume 07 This product is a 48 x 30 inch full color floor plan of a warehouse. The Card version contains eighteen, double-sided card tiles. Each over-sized tile is 8”x10” and printed on sturdy 12 point card stock. The UV coating on the tiles keeps...   [click here for more]
DramaScape  $13.99 $12.99

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Battle Maps APOCALYPSE:  Wasteland Ruins I

Battle Maps APOCALYPSE: Wasteland Ruins I


NOW AVAILABLE AS A PRINT ON DEMAND PRODUCT! No more wasting your own ink! No more cutting and taping together! This map is printed on high quality 8.5"x11" cardstock and is 56 total pages with a square grid. The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic...   [click here for more]
Stoneworker Cartography  $29.99

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Sooner or later, you're going to need more story! The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. On each card is a set of fourteen individual randomizers; with 60 double-sided cards, you can generate literally millions of possible adventures,...   [click here for more]
Larcenous Designs, LLC  $19.99

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City Ruins

City Ruins


City Ruins DramaScape Brief Encounters Volume 06 This map product is a full-color, 48 x 30 inch, City Ruin at a scale of 3ft per square inch. The ZIP file includes VTT images for your online gaming needs. The Card version contains eighteen, double-sided card tiles. Each over-sized...   [click here for more]
DramaScape  $13.99

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Power Room and Computer Room

Power Room and Computer Room


Power Room and Computer Room DramaScape SciFi Volume 14 The Power Room and Computer Room is a full-color, 40 x 20 inch, floor plan of a Power Room and a Computer Room, with Hex, Square and No overlay. The...   [click here for more]
DramaScape  $5.99

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Battle Maps APOCALYPSE:  Wasteland Ruins II

Battle Maps APOCALYPSE: Wasteland Ruins II


The Wasteland Ruins series covers random, often generic, city, town, village, and even random smaller ruin locations for post apocalyptic games. They are meant to be used by GM's looking to set up a quick area for an urban encounter. Don't mistake them for generic though! Each map is highly detailed with random decorative elements put in to make the apocalyptic wastelands feel more alive...   [click here for more]
Stoneworker Cartography  $29.99

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