Diesel 'bots and aero cars! What's it to you?
Zaonia was a backwater, a primitive agricultural planet of no importance. Everyone knew that except the Zaonians. Building robot wonders with salvaged brains and antigravity fliers with vacuum tubes was one thing, but bucking the system that kept some planets rich and most poor was another thing. The Zaonians merely faced the Galaxy, but the Galaxy faced... [click here for more]
Author: Loren K. Wiseman Page Count: 6 pages This represents a small hotel in a small town near a railroad or riverside in the first decades of the 20th Century. This floorplan is suitable for pulp adventures, Call of Cthulhu scenarios, and any other RPG or miniatures game set in the first four decades of the 20th Century. It might be used by any financially-challenged... [click here for more]
Ragnarok - The Magazine of Fantasy and Science Fiction Wargaming.
Issue 46 contains:
The Cattle Of The Sidhe - Celtic Myth combat rules
Sky Captain And The World Of Tomorrow - an overview of gaming possibilities
Ihaitei - Aslan vessels for Traveller: Power Projection
A Ford Too Far? - a combined-ops scenario for Hordes of the Things
Warlords Of The Skies - expanded rules for Aeronef
Star... [click here for more]
The Papercut Express is here - the best reason to railroad your players!
The Papercut Express is ready to take aboard travellers, pioneers and soldiers of fortune alike, to carry them full steam ahead towards adventure with this new set. It comes with steam engine complete with coal car, and passenger cars in three different colors to give you all you need to get back on the tracks - which themselves... [click here for more]
This special bundle product contains the following titles.Alterkine Floorplans: Carly's Clothing CottageRegular price: $0.25 Bundle price: $0.00 Format: Watermarked PDF Usable in any campaign Carly's is a 7200 square foot floor plan of a local clothing retailer. ...
Alterkine Floorplans: Small HouseRegular price: $0.25 Bundle price: $0.00... [click here for more]
Monstrous waves break against the rocks below, the rhythmic roaring of the ocean providing a backdrop to the confrontation. A lone figure stood with his back to the sea with five attackers closing on him with murderous intent. “Yer not fit for this world, fish!” jeered one of them. A rough gust of wind blew back the hood of the figure, revealing jet black eyes set into a shark-like... [click here for more]
A local tale whispers of a strange sorcerer who has dwelt in the cliffs and crags for centuries. During that time savage lightning has illumined the skies and valleys, seemingly at the bidding of this enigmatic figure. More recently there have been even more bizarre stories. Horses stolen by blue-skinned men for unseemly purposes — disrupting trade and traumatising travellers. You have heard... [click here for more]
3Deep is very fast to play. There should be virtually no stopping for rules look ups. We try to keep everything you need on the character sheet.
We have used the same mechanic for almost everything, roll your 2d6, add any stat bonus, add any skill and take away any difficulty factors. If the result is 8+ then you succeed. We try and keep as much information on the character... [click here for more]
On 1st May 1895 a young gentleman — a recently admitted solicitor from the West Country — called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn... [click here for more]