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The Last Session Vol. 1
by Mad Cave Studios

Roll for initiative!

Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school.

Now, on the verge of graduating college and scattering, they’ve decided to finally complete their unfinished first campaign.

The Last Session Vol. 1
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Tending the Flame (The Hunter: The Vigil Second Edition Companion)

Tending the Flame (The Hunter: The Vigil Second Edition Companion)


The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise. — John Berger Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day. But the hunter...   [click here for more]
Onyx Path Publishing  $7.99

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Shadowrun: Scotophobia (Plot Sourcebook)

Shadowrun: Scotophobia (Plot Sourcebook)


The Meaning of Fear As a rule, shadowrunners aren’t afraid of things that go bump in the night—because usually, it’s them. They know, though, that they aren’t the only thing to worry about. The universe and the metaplanes have things they can’t imagine, things they shouldn’t imagine, because even thinking about them can drive you insane. Some of those things are coming. Scotophobia...   [click here for more]
Catalyst Game Labs  $19.99

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Delta Green: STATIC Protocol

Delta Green: STATIC Protocol


HAVE YOU SEEN THE YELLOW SIGN? The King in Yellow. A simple play twists thoughts and perceptions, twists reality itself. Its beautiful, poisonous words awaken realizations that make the audience long for the peace of ignorance. It first touched the stage in the dying light of the 19th century and has arisen again and again to bring to human souls the bitter satisfaction...   [click here for more]
Arc Dream Publishing  $19.99 $4.99

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Trinity Continuum: Aberrant

Trinity Continuum: Aberrant


“Novas routinely and cavalierly seem to ignore things like the conservation of mass and energy, the laws of motion, the square-cube law, and many other guidelines used to bring predictability to a chaotic cosmos. For all the talk of ‘quantum entanglement’ and ‘fundamental forces,’ one might as well say that novas are, for all intents and purposes, using magic — or selectively editing reality...   [click here for more]
Onyx Path Publishing  $19.99

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[Korean] 필수교양

[Korean] 필수교양


*korean Only CoC 7판 타이만 시나리오집  수록 시나리오 자립법개론 행복방법론 [자립법개론] KPC는 당신에게 아주, 아주 소중한 사람이었습니다. 그러니 자연스럽게, 그를 잃고난 후 당신의 일상은 허물어져내렸습니다.   무엇을 좋아했고, 무엇을 바랐으며, 무엇을 할 수 있었는지.   당신은 그 모든것을...   [click here for more]
Chaosium  $10.00

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Signal to Noise - A 1980s Analog Horror Scenario

Signal to Noise - A 1980s Analog Horror Scenario


October 1989 The quiet town of Summit Heights, Pennsylvania, experiences a series of bizarre broadcast intrusions on local station WSHP-TV Channel 17.  Between the strange and haunting nature of these pirate broadcasts and a recent string of disappearences, the town is on a knife's edge.  Station manager Larry Rosenbaum has assembled a team of investigators to hunt down these signal...   [click here for more]
Chaosium  $9.99

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Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

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M20 Gods & Monsters

M20 Gods & Monsters


Gods, Monsters & Familiar Strangers  We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive.  Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage – becomes...   [click here for more]
Onyx Path Publishing  $14.99

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M20 Technocracy Reloaded

M20 Technocracy Reloaded


Welcome to the Future As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains. Despite global telecommunications,...   [click here for more]
Onyx Path Publishing  $19.99

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Scion Second Edition: Dragon

Scion Second Edition: Dragon


You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World. Discover the Truth. Find yourself. Make your...   [click here for more]
Onyx Path Publishing  $19.99

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Titanomachy (A Collection of Threats for Scion Second Edition)

Titanomachy (A Collection of Threats for Scion Second Edition)


The second war against the Gods fast approaches. Are you prepared? Scion: Titanomachy has everything a Storyguide needs to bring the Second Titanomachy — a phase in the eternal cold war against the Gods — to their Scion Second Edition games. It presents new threats from the Titans to their servants, plus their fell powers and Birthrights — ripe for use as antagonists...   [click here for more]
Onyx Path Publishing  $14.99

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Tales from the Loop RPG: Rulebook

Tales from the Loop RPG: Rulebook


Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year! The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of...   [click here for more]
Free League Publishing  $24.99

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Shadowrun: Easy Come, Easy Go (Shadows in Focus: New Orleans)

Shadowrun: Easy Come, Easy Go (Shadows in Focus: New Orleans)


Night Music New Orleans moves from night to night—the day is just a brief break between the times when the real action happens. Once the sun goes down, jazz spills into the streets, spirits walk free, and people indulge in all manner of semi-legal and illegal activities.  It’s a prime sprawl for crime, and there’s money to be made in the shadows. But first, shadowrunners need to know...   [click here for more]
Catalyst Game Labs  $4.99

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Delta Green: Iconoclasts

Delta Green: Iconoclasts


THE FATHER OF WAR UNLEASHED Iconoclasts brings a team of Agents to a scene of horrors all too real: Mosul in 2016, held by the self-styled Islamic State in a reign of depraved brutality. From a small base at the Kirkuk airfield, the Agents must research the horrors to come and prepare for a harrowing infiltration. » HORRORS IN MOSUL: A grim overview of life under ISIL. »...   [click here for more]
Arc Dream Publishing  $44.99 $19.99

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Delta Green: A Victim of the Art

Delta Green: A Victim of the Art


Grisly Deaths in a Seaside Town A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis.  When...   [click here for more]
Arc Dream Publishing  $4.99

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NewEdo

NewEdo


NewEdo is a game designed for players who love the character creation and customization process. Set in a city where a thousand years of tradition have come into conflict with the rapid pace of modern life, NewEdo's core theme is change. Character Creation: with 10 Lineages (your physical form) based largely on creatures from Japanese...   [click here for more]
Salty Games  $15.00 $10.50

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking...   [click here for more]
Onyx Path Publishing  $14.99

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Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion

Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion


So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again? Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here. Your words have power now, so use them. Build a community....   [click here for more]
Onyx Path Publishing  $6.99

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Scion: Masks of the Mythos

Scion: Masks of the Mythos


The Mythos is older than humanity, Gods, and Titans, with an unknowable otherness that can shatter them all. This slumbering horror lurks in the shadows, carrying out its alien machinations with little regard for those beneath it until it requires pawns. Those that touch the Mythos are forever altered. The World explodes into full view for them, leaving some shattered, others power-mad, and still...   [click here for more]
Onyx Path Publishing  $19.99

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Flying Circus - Core Rulebook

Flying Circus - Core Rulebook


Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
Newstand Press  $35.00

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $24.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $14.99

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Mysteries of the World: The Scion Second Edition Companion

Mysteries of the World: The Scion Second Edition Companion


Though knowledge, wisdom, and the ability to see the unseen are many Scions’ birthrights, the World holds infinite secrets. Gaze deep into Tezcatlipoca’s mirror or the eyes of an avian bringer of omens, and no matter how sagacious you imagine yourself to be, you’ll learn something new — or something older than time. Scion: Mysteries of the World presents optional rules and new pantheons,...   [click here for more]
Onyx Path Publishing  $14.99

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Promethean the Created 2nd Edition

Promethean the Created 2nd Edition


Don’t run.  Please. I know what I look like. I know you saw me, with my stitches and punctures and wires.  I know you felt the Fire.  It’s not my fault.  It’s what I have instead of a soul.  It’s how I know I’m alive.  Don’t run! I don’t want to hurt you.  I’m not trying to hurt anyone. ...   [click here for more]
Onyx Path Publishing  $19.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: From the Dust

Delta Green: From the Dust


GORGO! MORMO! THOUSAND-FACED MOON! The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.  Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $14.99

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M20 The Rich Bastard’s Guide to Magick

M20 The Rich Bastard’s Guide to Magick


The Rich Bastard’s Guide to Magick Spend it while you've got it. This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well. The Rich Bastard’s Guide to Magick contains: An examination of money and mage society,...   [click here for more]
Onyx Path Publishing  $14.99

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Krampusnacht: Night of the Krampus! (An Orphanpunk Scenario for TSRPG)

Krampusnacht: Night of the Krampus! (An Orphanpunk Scenario for TSRPG)


It is Krampusnacht, the Night of the Krampus, and a malevolent power has risen from the depths of Hell to torment, dominate, and corrupt!  "Krampusnacht: Night of the Krampus" is a three-part urban fantasy superhero scenario. In this exciting and spirited holiday adventure, players assume the roles of the Forgotten Children, a group of orphans who have been granted incredible powers.  Can these...   [click here for more]
Skirmisher Publishing  $3.99

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The Weird

The Weird


Thousands and thousands of amazing ideas—for any game. For every game! You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder? Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?...   [click here for more]
Monte Cook Games  $19.99

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Player's Guide to the Contagion Chronicle

Player's Guide to the Contagion Chronicle


The Contagion has come; it’s ravaged the world and left you in its wake. The few who are left band together, along lines you never once thought you would agree to. When your enemy becomes the only friend you have left, you make do the best you can. This book includes essays discussing how to combine multiple monster and supernatural types from the Chronicles of Darkness within a Contagion...   [click here for more]
Onyx Path Publishing  $4.99

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Sooner or later, you're going to need more story! The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.  You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and...   [click here for more]
Larcenous Designs, LLC  $9.99 $7.49

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Rivers of London: The Roleplaying Game

Rivers of London: The Roleplaying Game


2023 ENNIE Awards WINNER – BEST RULES (Silver) NOMINEE – PRODUCT OF THE YEAR Magic has returned to our world “I think becoming a wizard is about discovering what's real and what isn't.” —Ben Aaronovitch, Rivers of London In Rivers of London: the Roleplaying Game, players take on the roles of newly recruited members of...   [click here for more]
Chaosium  $29.99

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The Mecha Hack

The Mecha Hack


The Mecha Hack: the bestselling mecha tabletop roleplaying game armed with lightweight rules and endless customization. Run your dream mecha game quickly and easily with mechanics built upon The Black Hack. If you’re a fan of Mobile Suit Gundam, Robotech/Macross, Pacific Rim, BattleTech, or even Transformers,...   [click here for more]
Absolute Tabletop  $6.95

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The No-Prep Gamemaster

The No-Prep Gamemaster


Tired of spending hours preparing for an RPG session? This book began as a series of blog posts at dicegeeks.com. Provided are tips and advice you need to become a no-prep gamemaster. It is organized into three sections: Arcana, Three Keys, and Arrows in the Quiver. The Arcana section deals with my history and struggles with learning how to gamemaster and why I decided to stop preparing...   [click here for more]
dicegeeks  $4.99 $2.99

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Chronicles of Darkness: The Contagion Chronicle

Chronicles of Darkness: The Contagion Chronicle


The world is ill. You have everything to lose through its sickness. Loss. Change. Chaos. Your own blood will rebel against you. Your own herd. Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this...   [click here for more]
Onyx Path Publishing  $19.99

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Scion: Boon Companions

Scion: Boon Companions


Think of Hades and you think of his three-headed hound. Imagine Odin and you see his ravens, Chang’e and her rabbit. Beloved animals have been the companions and symbols of Gods and heroes since the dawn of time, and they swoop, pad, and crawl alongside Scions in the modern World. A companion creature can be anything from a fierce ally in battle to a balm for the soul, but it can’t be everything...   [click here for more]
Onyx Path Publishing  $1.99

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Shadowrun: Anarchy

Shadowrun: Anarchy


Man. Machine. Magic. Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine. Dive into a cyberpunk dystopia...   [click here for more]
Catalyst Game Labs  $14.99 $12.74

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City of Mist: Player's Guide

City of Mist: Player's Guide


The Player's Guide includes everything essential for players of City of Mist, both old and new - an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system. What's in this book: Chapter 1: The Lowdown has the inside scoop on the life of a Rift (a Player Character)...   [click here for more]
Son of Oak Game Studio  $19.95

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Delta Green: ARCHINT

Delta Green: ARCHINT


Archeological Intelligence Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours. Featuring: The Amulet of the Ai-Apa Blood of the Feeder The...   [click here for more]
Arc Dream Publishing  $4.99

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The Solo Investigator's Handbook

The Solo Investigator's Handbook


5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need...   [click here for more]
Chaosium  $9.99

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Monsterhearts 2

Monsterhearts 2


By the time they hit adolescence, most people have gotten over their fear of the dark. They spend their midnight hour on gushy phone calls, diary ramblings, and wet dreams. They fall asleep peacefully, assured that the shadows hold no monsters. But the shadows do hold monsters. You know because you’re one of them. Wickedness dwells within your heart, hunger courses through your veins....   [click here for more]
Buried Without Ceremony  $10.00

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Tricube Tales: Solo Rules (PDF only) & Solo Deck (PDF or print)

Tricube Tales: Solo Rules (PDF only) & Solo Deck (PDF or print)


If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview! If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version) Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different...   [click here for more]
Zadmar Games  $3.00

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Shadowplans - Corporate Office (5 Floors)

Shadowplans - Corporate Office (5 Floors)


Shadowplans - Corporate Office' is a pack of 5 modern/cyberpunk stylized battle maps, suitable for VTT (virtual table top) or printing. Ideal for cyberpunk/modern and near future settings. Use as a drop in location or the setting for an unfolding campaign.  Large Maps : These maps boast a large playing space, allowing your players the room to strategize....   [click here for more]
Shadowplans  $3.49

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Kids on Bikes: Core Rulebook | Roll20 VTT

Kids on Bikes: Core Rulebook | Roll20 VTT


NOTE: THIS IS THE ROLL20 CONVERSION. YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT Young Adults, Small Towns... BIG ADVENTURE! Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of WinterAtari: Centipede/Missile...   [click here for more]
Hunters Entertainment  $13.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $49.98

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Urban Shadows (1st Ed.)

Urban Shadows (1st Ed.)


The City Hungers. Will You Feed It? The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you die a hero—a savior for those who have never had enough—or live long enough to become the villain? Will you fight the darkness...or give in for power?   The choice is yours.    Winner of the 2016 silver ENnie...   [click here for more]
Magpie Games  $9.99

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Mind's Eye Theatre: Vampire The Masquerade

Mind's Eye Theatre: Vampire The Masquerade


It's a new night!  Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action...   [click here for more]
By Night Studios  $19.99 $14.99

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Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon


You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve...   [click here for more]
Onyx Path Publishing  $14.99

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