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Torg Eternity - Core Rules

Torg Eternity - Core Rules


The invasion of Earth told in previous tales of TORG took place on one version of our world. The High Lords there were successful for many years, but were eventually stopped by the planet's valiant Storm Knights. But there are infinite versions of our world. This is the tale of a different Earth, one where things did not go as well... The Torg Eternity Core Rules include all the rules...   [click here for more]
Ulisses Spiele  $24.99

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Torg Eternity Mission Generator

Torg Eternity Mission Generator


It's game time and you don't have an adventure ready? Fear not! With this tool, you'll have an adventure ready to go in no time. A simple half-dozen tables will give you the whole framework of a one-Act mission for your Storm Knights to tackle. There's also a set of template-based Foe Generators, too! A few rolls, and you can take a functional template and fill it out with not only their own unique...   [click here for more]
Ulisses Spiele  Pay What You Want

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[WOIN] Modern Equipment

[WOIN] Modern Equipment


OUTFIT YOUR CHARACTER FOR ADVENTURE! This manual includes a wide variety of weapons, armor, equipment, gadgets, vehicles, and more for characters in the What's O.L.D. is N.E.W. roleplaying game system along with rules for upgrading and customizing gear. From modern automatic weapons, to those of World War II, to Wild West handguns and longarms; from kevlar vests to space suits;...   [click here for more]
EN Publishing  $8.99 $6.99

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[WOIN] Action Careers

[WOIN] Action Careers


CREATE A MODERN-DAY ADVENTURER! With dozens of careers, four heritages, and a wide selection of skills, traits, and exploits, this sourcebook for the What's O.L.D. is N.E.W. roleplaying game system walks you through the character creation process. Select your character's early careers using the life-path system to create suave secret agents, nimble mutant ninjas, gruff technologically-augmented...   [click here for more]
EN Publishing  $8.99 $6.99

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Torg Eternity - Day One Adventure Book

Torg Eternity - Day One Adventure Book


The Day One adventures are meant to serve as an introduction to the game mechanics and unique realms of Torg Eternity. All across the world, the villainous Possibility Raiders have invaded Core Earth. Where they land, the laws of reality bend to resemble the strange worlds they came from—known as cosms in Torg Eternity. Each adventure is set within the first 24 hours of this coordinated attack....   [click here for more]
Ulisses Spiele  $14.99

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Torg Eternity - Delphi Missions: Rising Storm

Torg Eternity - Delphi Missions: Rising Storm


Rising Storm is the first of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights' lives. These adventures are for Alpha Clearance Storm Knights, and take place within...   [click here for more]
Ulisses Spiele  $9.99

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[WOIN] What's O.L.D. is N.E.W. Starter Kit

[WOIN] What's O.L.D. is N.E.W. Starter Kit


Build a starship. Brew a potion. Explore a dungeon. Create a universe. Give your wizard a spaceship. This starter kit introduces you to the What’s O.L.D. is N.E.W. game system, which is a set of game rules which powers the roleplaying games O.L.D. (a game of medieval fantasy), N.E.W. (a game of futuristic science fiction), and N.O.W. (a game of explosive...   [click here for more]
EN Publishing   FREE 

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Millennium Knights Player's Guide (Savage Worlds)

Millennium Knights Player's Guide (Savage Worlds)


It's 1999 and monsters don't exist. They’re the stuff of legend and myth, right? Wrong. Our world is filled with paranormal creatures just itching to enslave humanity or wipe it off the face of the Earth. Only the world’s finest agents stand between the paranormal horror and an unsuspecting public. Outfitted with the best technology and tradecraft, it's time to get to work. Wear the...   [click here for more]
Savage Mojo  $9.99

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[WOIN] Modern Core

[WOIN] Modern Core


RUN A HIGH-OCTANE MODERN GAME! This manual contains the core rules of the What'sOLD is NEW roleplaying game system, designed for games set in the modern era. Whereas other books in this series tell you how to create a character, build a world, or buy equipment, this book tells you how to play the game. With rules for attribute checks, countdowns, luck, combat, injury and death, objects,...   [click here for more]
EN Publishing  $8.99 $6.99

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[WOIN] WOIN Vehicles: Pimp My Ride

[WOIN] WOIN Vehicles: Pimp My Ride


Do you want JUST the vehicles and vehicle rules from various WOIN books? This PDF is a compilation of existing material. The material found within can be found in WOIN core rulebooks, and is compiled in one PDF for convenience. This 22-page PDF compiles the vehicle material from N.E.W. The Science Fiction Roleplaying Game, Xenomorphs: The Fall of Somerset Landing, Action Equipment,...   [click here for more]
EN Publishing  $6.99 $4.99

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[WOIN] Modern Worlds

[WOIN] Modern Worlds


DESIGN YOUR MODERN DAY SETTING! This manual for the What's O.L.D. is N.E.W. roleplaying game system guides you though the process of designing a game setting based on any time period from the 18th century through the near future. With detailed rules for the creation of organisations, heritages, careers, monsters and villains, and more, along with discussion on genre, theme, and technology,...   [click here for more]
EN Publishing  $8.99 $6.99

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Millennium Knights (Savage Worlds)

Millennium Knights (Savage Worlds)


It's 1999 and monsters don't exist. They’re the stuff of legend and myth, right? Wrong. Our world is filled with paranormal creatures just itching to enslave humanity or wipe it off the face of the Earth. Only the world’s finest agents stand between the paranormal horror and an unsuspecting public. Outfitted with the best technology and tradecraft, it's time to get to work. Wear the...   [click here for more]
Savage Mojo  $24.99

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