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Shadowplans - Pack #2 [BUNDLE]
by Shadowplans

'Shadowplans - Pack #2' is a new bundle of 6 Shadowplans products. Featuring 10 individual modern/cyberpunk stylized battle maps.

Each map comes in a 3 styles (Basic, Blueprint & Printer Friendly), 2 formats (JPG and PDF) plus Security Overlays.

Shadowplans - Pack #2 [BUNDLE]
 
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Shadowrun: Kojoten

Shadowrun: Kojoten


Grenzenlose Freiheit? Die Sechste Welt ist unterteilt in Länder, Regionen und Orte mit festen Grenzen, um die Metamenschheit in geordnete Strukturen zu bringen und um die Massen im Griff zu halten. Aber Shadowrunner mögen keine geordneten Strukturen ... und keinem hat es je gut getan, länger an einem Ort zu verweilen. Sie müssen schmuggeln, Kontrollen vermeiden...   [click here for more]
Pegasus Press  $8.93

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Shadowrun: Konzerndossier

Shadowrun: Konzerndossier


Zahltag! Nichts in der Sechsten Welt ist machtvoller als die Mega-Corps. Sogar Drachen prügeln sich mit Zähnen und Klauen darum, einen Teil der Macht der Großen Zehn in ihren Besitz zu bekommen. Willst du in den Schatten überleben, dann solltest du dich mit den Konzernen bestens auskennen. Sie sind die Hand, die dich füttert. Sie sind der Fuß, der dich...   [click here for more]
Pegasus Press  $16.72

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Shadowrun: Konzernenklaven

Shadowrun: Konzernenklaven


Konzernenklaven Konzernenklaven legt den Fokus auf vier unterschiedliche Bastionen wirtschaftlicher Mächte der Sechsten Welt: Los Angeles, Neo-Tokio, Manhattan und (in dieser deutschen Ausgabe) Groß-Frankfurt. Kontrolliert und ausgebeutet durch den eisernen Griff der Megakons sind sie die Heimat von Konzernhochburgen, politischen Verschwörungen und...   [click here for more]
Pegasus Press  $22.32

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Shadowrun: Kreuzfeuer

Shadowrun: Kreuzfeuer


Nichts ist umsonst Waffen und Munition kosten Geld. Kampfkunsttraining kostet Zeit. Den Umgang mit Sprengstoff zu lernen, ohne sich selbst in die Luft zu jagen, kostet Konzentration. All dies wartet dort draußen auf Runner wie dich. All dies und noch viel mehr. Nur so kannst du noch tödlicher werden, noch schneller, noch gefährlicher und dem nächsten Feind einen Schritt...   [click here for more]
Pegasus Press  $22.41 $16.79

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Shadowrun: Krisenzonen

Shadowrun: Krisenzonen


Schlimmer geht es immer In der Welt gibt es nicht nur Glanz und Gloria. In manchen Megaplexen regiert das Gesetz der Natur: Fressen oder gefressen werden. Dort, wo die Konstanten der Zivilisation, Recht und Gesetz und die Regeln für ein friedliches Zusammenleben aufgehoben sind – dort muss man jeden Tag um sein Überleben kämpfen. Krisenzonen...   [click here for more]
Pegasus Press  $11.13

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Shadowrun: Kugeln und Bandagen

Shadowrun: Kugeln und Bandagen


Flicken, tackern, kleben Es gibt nur einen Grund, warum Runner Narben präsentieren können: Irgendjemand hat die Eier, die Fähigkeiten und die Schnelligkeit gehabt, sie aus der Scheiße zu holen. Vielleicht war es ein Bumona-Rettungsteam, vielleicht auch der Team-Sanitäter, der mal wieder sein Bestes und das letzte Medkits gab. So oder so – jemand mit der richtigen...   [click here for more]
Pegasus Press  $8.93

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Shadowrun: Licht aus der Asche

Shadowrun: Licht aus der Asche


Im Chaos der urbanen Wildnis Wenn man lange genug in den Metroplexen der Sechsten Welt wohnt, weiß man: Es gibt dort mehr als Supermärkte und die glitzernden Paläste der Konzerne. In den tiefen Straßenschluchten, unter dem Asphalt, jenseits dunkler Hinterhöfe existieren vergessene Gefahren und urbane Anarchie - gnadenloser als jede Wildnis. Seattle, die große...   [click here for more]
Pegasus Press  $11.17 $8.93

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Shadowrun: Lifestyle 2073

Shadowrun: Lifestyle 2073


Lieber tot als stillos! Sie mögen ihre Büros haben, ihre Lohnschecks, ihre 2,2 Kinder und ihren drohnengemähten Rasen. Sie stapfen blind durchs Leben und machen, was andere Leute ihnen sagen. Sie hatten nie eine eigene Idee, weil sie so tief in sich selbst vergraben sind, dass sie womöglich nie wieder auftauchen werden. Aber du gehörst nicht zu denen. Die...   [click here for more]
Pegasus Press  $16.72

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Shadowrun: Lockdown

Shadowrun: Lockdown


Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It’s affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs....   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: London Falling

Shadowrun: London Falling


Smoke & Shadows London—where the thick fog (sounds nicer than smog, doesn’t it) makes for some truly deep shadows. Every crooked street, every cramped building holds a secret or two, as well as a person or two who will go to great lengths to ensure those secrets are kept. There is, for instance, the dark secret of a minor noble who has not been seen in Parliament in months. And the...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

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Shadowrun: Loose Alliances

Shadowrun: Loose Alliances


Corps don't give a drek about the runners they hire that's why they call us expendable assets. Forget working for the Mob or the Yakuza, too once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of sprawl and who are willing to bypass the law to do it. Policlubs, magical orders, religious factions, black marketers...   [click here for more]
Catalyst Game Labs  $24.99 $14.40

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Shadowrun: Machtspiele - Handbuch für Spione

Shadowrun: Machtspiele - Handbuch für Spione


Geheimnisse sind Kapital Gerüchte – du hörst sie überall. Menschen haben Geheimnisse, Millionen davon, und einige sind so explosiv, dass sie das Gleichgewicht der Kräfte verschieben können. Zum Beispiel in Denver. Eigentlich hält der Große Drache Ghostwalker die Stadt fest in seinen Klauen, aber einige Gerüchte sagen, dass er in letzter...   [click here for more]
Pegasus Press  $16.72

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Shadowrun: Magic in the Shadows

Shadowrun: Magic in the Shadows


Magic in the Shadows So, You Think You Know Magic? Chummer, I can write a book on wht you don't know. Can you design a spell or enchant a dagger? Can you invoke a great spirit or divine the future? Have you bared your soul to the Dweller on the Threshold during an astral quest? You've got a lot to learn--not even dragons know all there is to know about Magic in the Shadows.  ...   [click here for more]
Catalyst Game Labs  $24.99 $15.20

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Shadowrun: Magical Societies

Shadowrun: Magical Societies


Step Up Dear Applicant: Thank you for applying for membership in our revered magical society. We are certain you understand that we receive more applications than we can accept, due in part to the prestige we enjoy in the Sixth World. We are a group who attracts notice. The mundane citizens of the world look at us with suspicion, while the Awakened look at us with envy, for they believe...   [click here for more]
Catalyst Game Labs  $4.95

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Shadowrun: Magische Gesellschaften

Shadowrun: Magische Gesellschaften


Schließ dich uns an! Die mundane Gesellschaft der Sechsten Welt schaut mit Skepsis auf sie. Auf die Drahtzieher der Magie, die Reisenden im Astralraum, die machtvollen Organisationen des Erwachens. Magische Gesellschaften rekrutieren immer wieder neue Mitglieder, um ihr Wissen zu erweitern, ihren Einfluss, ihre Macht. Manche wollen die Welt retten, andere sie beherrschen. Und...   [click here for more]
Pegasus Press  $5.54

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Shadowrun: Man & Machine

Shadowrun: Man & Machine


Man... or Monster? Cyberware can increase your speed, enhance your strength and sharpen your reflexes. It can put a computer in your head, armor under your skin and weapons in your arms. There are implants to improve every internal organ and devices that let you interface with machines ... but you'd better know when to stop. Too much cyberware and you're a cyberzombie—more machine than man....   [click here for more]
Catalyst Game Labs  $24.99 $15.20

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Shadowrun: Masterindex

Shadowrun: Masterindex


Übersicht ist alles! Und dies ist geballte Übersicht. Auf 36 Seiten finden sich in einem Index gesammelt die Nachschlagwörter für das Shadowrun-4-Grundregelwerk, Arsenal 2070, BodyTech, Runnerkompendium, Straßenmagie, Vernetzt und Wildwechsel. Von A wie Aardwolf bis Z wie Zyklopenauge - ein Blick in den Masterindex, und sofort weiß...   [click here for more]
Pegasus Press  $3.35

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Shadowrun: Matrix

Shadowrun: Matrix


Matrix Can You Hack It? Matrix expands on the basic decking rules and offers advanced rules for programming, deck construction, system security and accessing the Matrix. This book also describes how all character types can conduct on-line searches, and covers datatrail tracking and Matrix security. It also introduces rules for artificial intelligences and otaku characters....   [click here for more]
Catalyst Game Labs  $20.00 $9.60

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Shadowrun: Mercurial

Shadowrun: Mercurial


Retail Price: $8 First Published: 1989 File Size: ~30mb A blast of light punches my eyes as I walk down the ramp from street level. The dance floor is an amorphous beast, writhing with a thousand limbs, and the beat of the music red-lines my pulse into overdrive. On the stage, a nova is dancing. Searing beams of the spotlights catch the mirror-bright metal arms, legs, and face, reflecting them...   [click here for more]
Catalyst Game Labs  $8.00 $4.00

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Shadowrun: Mil Spec Tech 2

Shadowrun: Mil Spec Tech 2


Things to See, Things Not to See Sometimes you look at a catalog to see if there's anything in it that you want. And sometimes you look to see what you need to avoid. You'll find both types of things in here. The tech heads of the Sixth World remain busy, coming up with more ways to slaughter metahumans with maximum efficiency. And they have plenty of battlegrounds in the world where they can test...   [click here for more]
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Shadowrun: MilSpecTech

Shadowrun: MilSpecTech


Things That Go Boom in the Night The corporations of the Sixth World love a good challenge—as long as it suits them. Ending world hunger? Not interested. Eliminating poverty? There’s no margin in that. Finding creative and more effective ways to blow things up and/or reduce them to rubble? That, they can do. War is raging on the Aztlan-Amazonia border, and there are plenty of...   [click here for more]
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Shadowrun: MilSpecTech-Katalog

Shadowrun: MilSpecTech-Katalog


Es ist Krieg! Die Konzerne der Sechsten Welt haben wenig Interesse an Lösungen, die keinen Gewinn abwerfen. Den Welthunger beenden? Nein, danke. Gegen Armut vorgehen? Kein finanzielles Ziel. Aber effektive und kreative Wege finden, mit denen man Dinge in die Luft jagen kann? Sehr gerne! Nicht nur an der Grenze von Aztlan und Amazonien gibt es viele bereitwillige Käufer...   [click here for more]
Pegasus Press  $8.89

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Shadowrun: MilSpecTech-Katalog 2

Shadowrun: MilSpecTech-Katalog 2


ES IST IMMER NOCH KRIEG! Es gibt zwei Arten von Ausrüstung: Die eine will man haben, und der anderen will man aus dem Weg gehen. In diesem Katalog sind beide zu finden. Die Ingenieure der Megakonzerne forschen weiter, um noch effektivere Waffen und Kriegsgeräte herzustellen. Denn Abnehmer in Krisengebieten gibt es immer. MilSpecTech 2 führt weiter, was der...   [click here for more]
Pegasus Press  $8.89

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Shadowrun: Mission: 03-00: Everyone's your Friend

Shadowrun: Mission: 03-00: Everyone's your Friend


Sometimes following up on a job really means following. You’ve been hired to track down an old acquaintance who’s fled across the continent. In the first scenario of the New York City Shadowrun Missions campaign, characters are introduced to the challenges of running among the bright lights of Manhattan. Provisions allow characters who participated in the Denver campaign to transition...   [click here for more]
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Shadowrun: Mission: 03-01: Ready, Set, Gogh!

Shadowrun: Mission: 03-01: Ready, Set, Gogh!


By 2070, life literally imitates art. Some people have a fetish for it and it’s your job to see that it’s delivered and still breathing. The team is forced to confront the challenges of Manhattan security, when Mr. Johnson asks them to perform a major heist. From there, things spiral into a double helix of complexity as motivations are abruptly twisted. This 24-page scenario includes...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-02: Block Wars

Shadowrun: Mission: 03-02: Block Wars


What starts as a petty fight could degenerate to a full-scale war. When things are turning sour who said mediators had to be neutral? A fixer hires the team for what seems like little more than a complicated prank. However, sometimes, people have a hard time keeping their vengeance proportionate. When two veterans of the business conflict enter the fray, the team needs to make some hard choices....   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-03: Burning Bridges

Shadowrun: Mission: 03-03: Burning Bridges


The voice on the other end of the comm sounded desperate. The kind that pays well. Then he asked, “How much do you know about demolitions?” Mr. Johnson is at the end of his rope, and he needs some serious income. He latches onto a desperate and tragically dangerous scheme that just might get him what he needs, though it might cost hundreds of lives in the process. The team needs to decide...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-04: Monkeywrench

Shadowrun: Mission: 03-04: Monkeywrench


A little milk run like this should be no problem. Though, it sounds like you don’t get much time. Non-lethal rounds and no legal complications makes these “security consultant” gigs the best in the Big Apple. Mr. Johnson wants someone to test his security systems. Everything should be perfectly routine and above board. After all, things never go horribly wrong during a shadowrun,...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-05: In And Out

Shadowrun: Mission: 03-05: In And Out


A stool pigeon is ready to name names. Mr. Johnson wants to make sure they're the right names. He needs you to break into the NYPD Inc. holding facility and deliver a message. This 25-page scenario includes a complete adventure, player handouts, and record handling sheets for participating in the Shadowrun Missions (SRM) campaign. Shadowrun Missions is an international shared campaign....   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-06: Jackknifed

Shadowrun: Mission: 03-06: Jackknifed


Defend a truck – What could possibly go wrong? This 17-page scenario includes a complete adventure, plus six pages of player handouts and record handling sheets for participating in the Shadowrun Missions (SRM) campaign. Shadowrun Missions is an international shared campaign. The goal is to have characters and adventures that all share the same universe, and of course have...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-07: Knight at the Opera

Shadowrun: Mission: 03-07: Knight at the Opera


Eight teams escorting eight Damien Knights. Will the real Damien Knight please stand up. ...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-08: Firestorm

Shadowrun: Mission: 03-08: Firestorm


It's the Easy Ones that Get You If you've survived enough runs, you know that the ones that sound easy are the ones that get you. And what could be easier than recovering a runaway drone? As it turns out, plenty. The drone is acting strangely--strange enough that two megacorporations are interested in its fate. And there are others, who are no fans of the megacorps, who have got the scent...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Mission: 03-09: Something Completely Different

Shadowrun: Mission: 03-09: Something Completely Different


It's Not Just a Show, It's a Happening As any artist will tell you, the art scene can be brutal, especially in a high-octane setting like Manhattan. There are plenty of horror stories to go around—but none of them can touch what’s about to go down at the Guggenheim. In this Mission, Shadowrun players will find themselves in the middle of an art opening unlike any other,...   [click here for more]
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Shadowrun: Mission: 03-10: Spin Control

Shadowrun: Mission: 03-10: Spin Control


The Dirty Business of Exposing Secrets Journalists have faced plenty of accusations of acting with a hive-mind mentality, but some covert operations in Manhattan are about to take things to a new level. What starts out for runners as a simple investigation into gang activities turns into an exploration of some of the city’s darkest secrets—the kind of things that tend to make anyone...   [click here for more]
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Shadowrun: Mission: 03-11: Food Poisoning

Shadowrun: Mission: 03-11: Food Poisoning


Too Close to Home People die every day. People without SINs die even more frequently. That’s not news. But when people without SINs are being poisoned, when it looks like they’re being targeted somehow—well, that’s no good. If someone’s going after people without SINs, that means the next target could be one of your contacts, or your fixer, or even you. That would...   [click here for more]
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Shadowrun: Mission: 03-12: Elevator Ride to Hell

Shadowrun: Mission: 03-12: Elevator Ride to Hell


The End Is Nigh You’ve had quite a time in the Rotten Apple—you’ve seen some weird people, done some strange things, and made some narrow escapes. Hopefully you’ve made some friends, and most likely you’ve made some enemies. But a strong wind getting ready to blow through town, and it just might take you away with it. Just make sure you leave alive. Elevator...   [click here for more]
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Shadowrun: Mission: 04-00: Back in Business

Shadowrun: Mission: 04-00: Back in Business


Welcome Home It’s a simple job: find a missing girl. Of course, nothing is ever simple in the shadows, and a whole lot of people seem to be interested in this job for one reason or another. Welcome to Season Four of the Missions Campaign, which returns home to the Emerald Sprawl, Seattle. Biz is good as a political fight is brewing to determine the fate of the vast Ork Underground,...   [click here for more]
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Shadowrun: Mission: 04-01: Hiding in the Dark

Shadowrun: Mission: 04-01: Hiding in the Dark


Open Season! If the Ork Underground is going to become an official district in Seattle, it’s going to need some cleaning up. Even if it’s not, some of the criminals down there have a pesky habit of bringing their activities to the surface, and plenty of people want them eliminated. Seattle law enforcement has had enough, and ADA Dana Oaks is determined to bring down some of the...   [click here for more]
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Shadowrun: Mission: 04-02: Extraction

Shadowrun: Mission: 04-02: Extraction


Corporate Headhunting Parker Acson is a hot property. Horizon has just hired him, but they’re the only ones who want him. Acson has gotten the attention of plenty of players in the magical arena, and several of them are interested in getting a piece of him. The runners have been hired to extract Acson by a mysterious Mr. Johnson, and they’re going to have to move quickly to get...   [click here for more]
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Shadowrun: Mission: 04-03: Rally Cry

Shadowrun: Mission: 04-03: Rally Cry


The Politics of Deception Whoever wins the war for the future of the Ork Underground is not going to leave a single weapon holstered. From waging outright violence to employing political subterfuge, both sides in the struggle are willing to use any tactics they can dream of to advance their cause. Anti-metahuman sentiment has long been a hot-button issue in Seattle, and some members of the...   [click here for more]
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Shadowrun: Mission: 04-04: Smuggler's Blues

Shadowrun: Mission: 04-04: Smuggler's Blues


Stay Secret, Stay Safe Crossing the border into Salish-Shidhe territory is not easy under the best of circumstances. Crossing when you’re carrying an item that lights up the astral plane like a phosphorus bomb is even trickier. But the stakes are rising in the fight over magical artifacts that keep finding their way into the Seattle area, and that means the possible payouts are going...   [click here for more]
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Shadowrun: Mission: 04-05: On a Silver Platter

Shadowrun: Mission: 04-05: On a Silver Platter


Best served cold A year ago your fixer's daughter was killed by the Mayan Cutter copycat. He always suspected that someone else was pulling the strings, someone highly placed. Now he believes he has proof, but that someone isn't going down without a fight. The stakes are higher than ever aand someone's trying to stop you before you even start! Are you ready to serve up a side of revenge?...   [click here for more]
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Shadowrun: Mission: 04-06: Hard Target

Shadowrun: Mission: 04-06: Hard Target


Be Afraid of the Dark The Sixth World is full of dark crevasses and corners where people can hide. Where they can go when the rest of the world has told them they don’t belong. Where they can be forgotten. People who disappear into these places become secrets, whispered threats of a mysterious something that lurks just out of sight. Some people—the normal ones, the sane ones—avoid...   [click here for more]
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Shadowrun: Mission: 04-07: Burn

Shadowrun: Mission: 04-07: Burn


The Heat of Friction If constant friction makes things hot, then the Ork Underground is ready to blaze. Proposition 23, known to some as “Project Freedom,” is coming closer to a vote, and it could make the Ork Underground a full district of the city of Seattle. People on both sides are willing to do just about anything to make the vote go their way, and they’re demonstrating...   [click here for more]
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Shadowrun: Mission: 04-08: Brothers United

Shadowrun: Mission: 04-08: Brothers United


Fates Worse Than Death A girl is missing. Finding her would be a nobler mission than most shadowrunners normally pursue, which means there must be a catch. And there is. The runners’ job starts at a talismongers and then brings them to a Barrens orphanage. If they’re observant enough, they’ll be launched on a journey that will take them through dark tunnels, past...   [click here for more]
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Shadowrun: Mission: 04-09: Assassin Nation

Shadowrun: Mission: 04-09: Assassin Nation


The Night of Blood The debate over the future of the Ork Underground is heating up. Proposition 23, which will decide whether or not the Underground becomes an official district of the city of Seattle, is coming up for a vote, and people on all sides are getting desperate. There are those, though, who understand that desperation can breed opportunity, and they are hatching plots that can help...   [click here for more]
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Shadowrun: Mission: 04-10: Romero and Juliette

Shadowrun: Mission: 04-10: Romero and Juliette


Blood and Vengeance A missing shadowrunner. An artifact with mysterious, blood-fed powers. And astral beings with horrible grudges. All of these elements—and more—are coming together to give shadowrunners a long day and a longer night, as they move from trying to find what has been lost to struggling for their survival. And with what they’re up against, survival...   [click here for more]
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Shadowrun: Mission: 04-11: Election Day

Shadowrun: Mission: 04-11: Election Day


Leave Nothing on the Table When the campaigning is done, the debates are over, and the voters are heading out to cast their votes, it’s time for the final push. Whether you’re fighting for a particular candidate or a specific cause, you don’t want to feel like there was more you could have done, that there was one more gambit you could have pulled to put your side over...   [click here for more]
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Shadowrun: Mission: 04-12: Showcase

Shadowrun: Mission: 04-12: Showcase


Shock Compression The players are lined up. The goals are clear. The waiting is over. The ultimate rush is beginning, and it’s going to pull a lot of dangerous elements closer and closer together until they explode. The shadows of Seattle have been heaved this way and that in the Great Seattle Artifact Rush, and a fair number of artifacts have been collected (in exchange for a handful...   [click here for more]
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Shadowrun: Mission: FAQ: Season Four

Shadowrun: Mission: FAQ: Season Four


Your mission... Are you ready for your next mission? Shadowrun Mission FAQ: Season Four answers the big questions you may have as you get ready for the next series of Shadowrun Missions. Have questions? You'll probably find the answer in here. ...   [click here for more]
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