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Shadowrun: Weapon Cards

Shadowrun: Weapon Cards


Deal 'em! Designed to make game play simpler, more colorful and more fun, Shadowrun Weapon Cards contain pictures and Shadowrun, Fourth Edition stats for a whole range of guns, making it easy for players and gamemasters to reference at the game table. These cards also bring the Sixth World to life through full-color art for each piece of gear. This deck contains 54 guns for use...   [click here for more]
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The Year of Shadowrun

The Year of Shadowrun


The Sixth World is Here! December 21st marks the end of the Mayan calendar, which launched the return of magic and the beginning of Shadowrun’s “Sixth World.” In our world, this launches The Year of Shadowrun, where we bring you an avalanche of superb games set in the ever-popular and fantastic Shadowrun universe, one of the most dynamic and long-standing...   [click here for more]
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Shadowrun: Gear Cards [Drones & Vehicles, Volume 1]

Shadowrun: Gear Cards [Drones & Vehicles, Volume 1]


Roll Out! Shadowrunners do a lot of things, but one thing they don't do is sit still. There are places to go, people to shoot—they need the right vehicles to get them there and the right drones to take care of business when they arrive. This deck has 54 drones and vehicle cards, with a full-color picture and complete stats, that make it easy to players and gamemasters to reference stats at...   [click here for more]
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Shadowrun: Fifth Edition Preview #1

Shadowrun: Fifth Edition Preview #1


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This free preview provides a taste of the fiction,...   [click here for more]
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Shadowrun: Fifth Edition Preview #2

Shadowrun: Fifth Edition Preview #2


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This second free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #3

Shadowrun: Fifth Edition Preview #3


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This third free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #4

Shadowrun: Fifth Edition Preview #4


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This fourth free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #5

Shadowrun: Fifth Edition Preview #5


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This fifth free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #6

Shadowrun: Fifth Edition Preview #6


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. Shadowrun, Fifth Editionis coming! In fact, a piece of it is already here! This sixth free preview provides a taste from the Matrix chapter as...   [click here for more]
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Shadowrun: Fifth Edition Preview Omnibus

Shadowrun: Fifth Edition Preview Omnibus


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. This Shadowrun, Fifth Edition preview omnibus collects the six previews released in early summmer of 2013. From fiction to magic to Matrix, this...   [click here for more]
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Shadowrun: Missions: Chasin' the Wind (5A-01)

Shadowrun: Missions: Chasin' the Wind (5A-01)


Deadly Cold Wind It’s been nearly twenty years since disaster struck the city of Chicago, transforming it into an urban hellscape, and some people now believe it’s suffered enough. The Governor of Illinois has initiated and ambitious plan called Project: Takeback to reclaim the feral urban jungle. What’s more, he’s put money into the effort, and that’s the language...   [click here for more]
Catalyst Game Labs  $5.95

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Shadowrun: Gear Cards, SR5 Series 1

Shadowrun: Gear Cards, SR5 Series 1


Prepare to Fire If you’re a shadowrunner, you know that danger is always waiting around the next corner. You better be ready for it. The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. So make sure you have what you need and can use it fast. Shadowrun Gear Cards, Series 1provide quick reference to 54 different pieces...   [click here for more]
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Shadowrun: Gamemaster Screen Wallpapers

Shadowrun: Gamemaster Screen Wallpapers


Bring Dante's Inferno - the hottest club in Seattle - to your desktop with these wallpapers. Then check out the Shadowrun Gamemaster Screen from Catalyst Game Labs! ...   [click here for more]
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Shadowrun: Fifth Edition: Core Rulebook Errata

Shadowrun: Fifth Edition: Core Rulebook Errata


This PDF lists glitches and corrections for the Shadowrun, Fifth Edition core rulebook. The document features Acrobat layers to make home printing easier. This document will be updated as needed. ...   [click here for more]
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Shadowrun: Run & Gun, Preview #1

Shadowrun: Run & Gun, Preview #1


Bullseye! Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price...   [click here for more]
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Shadowrun: Run & Gun, Preview #2

Shadowrun: Run & Gun, Preview #2


Bullseye! Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price...   [click here for more]
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Shadowrun: Run & Gun, Preview #3

Shadowrun: Run & Gun, Preview #3


Bullseye! Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price...   [click here for more]
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Shadowrun: Run & Gun, Preview #4

Shadowrun: Run & Gun, Preview #4


Bullseye! Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price...   [click here for more]
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Shadowrun: Anarchy

Shadowrun: Anarchy


Man. Machine. Magic. Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine. Dive into a cyberpunk...   [click here for more]
Catalyst Game Labs  $39.99 $14.99

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Shadowrun Legends: Who Hunts the Hunter

Shadowrun Legends: Who Hunts the Hunter


Hunter and Hunted From the distant forests of Maine comes the deadly Weretiger known as Striper, seeking nature's own special justice. From the shadowed heart of the South Bronx comes the shaman called Bandit, interested only in the pursuit of his arcane arts, and the reconciliation with nature that Raccoon demands. From the nightmare streets of Newark come Monk and Minx, seeking life itself....   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: Character Dossier

Shadowrun: Character Dossier


More Data Than Your Rap Sheet Your shadowrunner has more safehouses than a slumlord, more false identities than a schizophrenic and a criminal record that takes up more memory than a Black Hammer utility. So where do you keep track of all that info? The Shadowrun Character Dossier provides 16 pages to record all of your character’s details, from skills to implants to spells. All...   [click here for more]
Catalyst Game Labs  $5.00 $4.00

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Shadowrun: New Seattle

Shadowrun: New Seattle


New Seattle Seattle: A Runner's Paradise Seattle's got it all: movers and shakers from all of the megacorporations, high-stakes political conflicts and even vicious mob wars--and it's surrounded by hostile countries! Every runner and wannabe comes to Seattle to learn their chops, hone their skills and make those big scores. New Seattle takes the players on a tour of the most...   [click here for more]
Catalyst Game Labs  $20.00 $12.00

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Shadowrun: Sprawl Survival Guide

Shadowrun: Sprawl Survival Guide


Sprawl Survival Guide Street Smart? New to the sprawl kid? Wise up fast, cuz wiz wires or spell juice alone won't save your ass on the hungry streets. You flash your credstick in the wrong alley, drop a name in the wrong company, or flick out a spur at a gunfight and your organs will be next up for auction. Reps are built on etiquette and connections, not just chill attitude and piles of...   [click here for more]
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Shadowrun: Quick Start Rules: Third Edition

Shadowrun: Quick Start Rules: Third Edition


Shadowrun Quick Start Rules Roleplaying Made Easy! With the Shadowrun Quick Start Rules, you need nothing more than a vivid imagination and a handful of dice to jump into the world's most popular science-fiction/fantasy universe. An introduction for new players to the Shadowrun, Third Edition game system, the Shadowrun Quick Start Rules provides...   [click here for more]
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Shadowrun: Matrix

Shadowrun: Matrix


Matrix Can You Hack It? Matrix expands on the basic decking rules and offers advanced rules for programming, deck construction, system security and accessing the Matrix. This book also describes how all character types can conduct on-line searches, and covers datatrail tracking and Matrix security. It also introduces rules for artificial intelligences and otaku characters....   [click here for more]
Catalyst Game Labs  $20.00 $9.60

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Shadowrun: Renraku Arcology: Shutdown

Shadowrun: Renraku Arcology: Shutdown


Renraku Arcology: Shutdown You Wanted In--Now You Can't Get Out! Something mysterious and terrible has shut down the Renraku Arcology. The doors are sealed, the Matrix is off-line, and 100,000 inhabitants are trapped within. The UCAS Army seals off the site, and not even Renraku knows what's really going on. Renraku Arcology: Shutdown tells who's behind it, and what...   [click here for more]
Catalyst Game Labs  $15.00 $6.40

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Shadowrun: Portfolio of a Dragon: Dunkelzahn's Secrets

Shadowrun: Portfolio of a Dragon: Dunkelzahn's Secrets


Portfolio of a Dragon: Dunkelzahn's Secrets Dunkelzahn Assassinated! Stunned World Awaits Dragon's Last Will and Testament On Inauguration Night 2057, the newly sworn-in President of the UCAS is assassinated--and the Awakened world will never be the same. Dunkelzahn, the powerful and charismatic great dragon, has been murdered by unknown enemies ... but he left behind a Last...   [click here for more]
Catalyst Game Labs  $15.00 $8.00

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Shadowrun: Critters

Shadowrun: Critters


Critters Originally included with the Shadowrun, Third Edition, Gamemaster's Screen, this book is a complete catalogue of paranormal critters for Shadowrun. In addition to critter stats and short descriptions, it includes all of the rules you need for using critter powers. 48 Pages. ...   [click here for more]
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Shadowrun: Gamemaster's Screen: SR3

Shadowrun: Gamemaster's Screen: SR3


SR3 Gamemaster's Screen This gamemaster's aid contains all the charts and tables needed to run Shadowrun in a convenient, easy-to-use format. For use with Shadowrun Third Edition. ...   [click here for more]
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Shadowrun: Magic in the Shadows

Shadowrun: Magic in the Shadows


Magic in the Shadows So, You Think You Know Magic? Chummer, I can write a book on wht you don't know. Can you design a spell or enchant a dagger? Can you invoke a great spirit or divine the future? Have you bared your soul to the Dweller on the Threshold during an astral quest? You've got a lot to learn--not even dragons know all there is to know about Magic in the Shadows.  ...   [click here for more]
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Shadowrun: Underworld Sourcebook

Shadowrun: Underworld Sourcebook


Underworld Sourcebook Honor. Respect. Family. The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia, the Yakuza, the Triads and the Seoulpa Rings. Each syndicate's markets, business practices, traditions, histories and secret rituals are revealed, along with loads of informtion on gangs, terorists, assassins and other...   [click here for more]
Catalyst Game Labs  $15.00 $6.40

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Shadowrun: Third Edition

Shadowrun: Third Edition


Shadowrun, Third Edition Where Man Meets Magic & Machine The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged -- the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his own brain into the...   [click here for more]
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Shadowrun: Harlequin

Shadowrun: Harlequin


"Imagine a hatred that has endured for 5000 years...." The shadowrunners are sent on a string of missions, collecting obscure items, all seemingly unrelated... or are there? From the streets of Seattle to the frigid heights of the Bavarian Alps, from the magical mayhem of Columbia, Missouri to the headwaters of the Amazon, the adventure unfolds. Who would go to all this trouble...   [click here for more]
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Shadowrun: Tir na Nog

Shadowrun: Tir na Nog


The land of faery, Where nobody gets old and godly and grave, Where nobody gets old and crafty and wise.... - W.B. Yeats, "The Land of Heart's Desire" Tir na Nog, the Land of Youth. Long protected by a powerful Veil, the former nation of Ireland now stands revealed in its Awakened power. Who are its masters? Where did they come from? And what does its emergence hold for the world of...   [click here for more]
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Shadowrun: Tir Tairngire: The Land of Promise

Shadowrun: Tir Tairngire: The Land of Promise


A Nation of the Future, Built on the Traditions of the Past Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey there and beware....   [click here for more]
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Shadowrun: Loose Alliances

Shadowrun: Loose Alliances


Corps don't give a drek about the runners they hire that's why they call us expendable assets. Forget working for the Mob or the Yakuza, too once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of sprawl and who are willing to bypass the law to do it. Policlubs, magical orders, religious factions, black marketers...   [click here for more]
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Shadowrun: Shadows of Asia

Shadowrun: Shadows of Asia


Tradition vs Progress . . . “Asia. The East. A land of contrasts, from glittering megacorp skyscrapers to humble sacred temples. Japan, Malaysia and Hong Kong set the world's accelerated pace of progress, but next door in Indochina and Indonesia it's still last century. It's a mystery to most, but if you know your drek, you’ll find it's a land of opportunity. Anything you...   [click here for more]
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Shadowrun: The Universal Brotherhood

Shadowrun: The Universal Brotherhood


Unlock the potentials of your mind and body. Turn your back on the shallow and mundane - join the Universal Brotherhood and be a part of something wonderful!   Who are the Brotherhood? Possibly the largest humanitarian organization in the world? To the grime-encrusted inhabitants of the sprawl they are a shining ray of hope in an otherwise hopeless world. This is their way...   [click here for more]
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Shadowrun: Neo-Anarchist's Guide to Real Life

Shadowrun: Neo-Anarchist's Guide to Real Life


Grab the kids! Hide the wife! The Neo-Anarchists are back! This time, those fun-loving Anarchists speak out on everything from transorbital travel and security systems to coffin motels and fast food. Nothing is sacred, profanity reigns, and there's more data than you can shake a chip at. The Neo-Anarchist's Guide to Real Life provides useful information about the Shadowrun world in a fictionalized...   [click here for more]
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Shadowrun: Sprawl Sites

Shadowrun: Sprawl Sites


It's not even a nice place to visit. Build from a thousand kilometers of flesh and steel. It writhes in the passions of those who live in it. Everyone and everything is connected here; there are no accidents. Talk a walk down any street and read the writing on the wall: "Welcome to the Sprawl, chummer. Too bad you could make it." Sprawl Sites is a sourcebook for Shadowrun, First Edition,...   [click here for more]
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Shadowrun: Paranormal Animals of North America

Shadowrun: Paranormal Animals of North America


Lions, Tigers, and Bears… You Should Be So Lucky. Magic has returned to the world, and with it has come all manner of beasts. Genetic material, long dormant with the absence of magic, has been reactivated, transforming mundane animals into creatures once believed supernatural, even mythical. Juggernauts rome the plains, Firedrakes infest the woods, Leviathans swim in the oceans, and Devil...   [click here for more]
Catalyst Game Labs  $12.00 $6.40

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Shadowrun: System Failure

Shadowrun: System Failure


The year is 2064, and all is not well. A struggling megacorp makes a drastic decision to stave off impending doom. A psychopathic artifical intelligence thought to be dead rises again, attempting to take over the entire Matrix. And behind the scenes, apocalyptic terrorists prepare to strike at key points around the world, completing their first steps towards a vision of Armageddon. Across the globe,...   [click here for more]
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Shadowrun: Bug City

Shadowrun: Bug City


In The Darkness, Something Terrible Breeds... For years, a shadow war has raged against the Universal Brotherhood and its savage masters -- parasitic insect spirits that feed on human hosts. Now, Chicago has become the final battleground in the war against the bugs. Overrun by the horrible predators, the city has been quarantined by the UCAS military, leaving its inhabitants to fend for themselves...   [click here for more]
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Shadowrun: Threats

Shadowrun: Threats


FACT? FICTION? PARANOIA? You Make The Call -- - And Pray You're Right! "They're out there, chumlies. You know they're out there -- the puppeteers who pull the strings on everybody from CEO Damien Knight to the scroffiest born-yesterday street rat. I'm talking bug spirits you can't tell apart from human beings ... magical cabals who want to make us all slaves in their mage-o-cratic...   [click here for more]
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Shadowrun: Cannon Companion

Shadowrun: Cannon Companion


More Bang for the Buck... When the shadows are full of flying lead, chummer, you need an edge -- and I got it right here. You want a specialized blade? I can sell you a monosword. You want a gun to make the other guy think twice? How about the new laser pistol? Maybe you want to forge your whole body into a weapon -- I know someone who can train you in Wildcat-style martial arts. The big boys...   [click here for more]
Catalyst Game Labs  $19.99 $9.60

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Shadowrun: State of the Art: 2063

Shadowrun: State of the Art: 2063


"In this day and age, things change so fast that the centrifugal force of progress will shear your head right off. Shadowrunners like us need to keep up with the latest developments. When you run a B&E, you need to know what nasty new security feature might try to cut you in two as much as you need to know which nova new magic formula is worth snatching. It's the state of the art, chummer—it'll...   [click here for more]
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Shadowrun: State of the Art: 2064

Shadowrun: State of the Art: 2064


"New toys hit the street every week, omae. Wiz new tech to exploit security holes, rapid-assembly weapons disguised as Nerps to sneak past the scanners, wicked new adept fu to kick some major hoop. To keep up with the Johnsons, ya gotta scan what's coming down the pipe, otherwise you'll end up as the unfortunate example in a field-test report." State of the Art: 2064 examines the...   [click here for more]
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Shadowrun: Shadows of North America

Shadowrun: Shadows of North America


The Map Is Not The Territory There's nothing worse than dropping into some backwater sprawl in the country next door to quietly take care of some job, then realizing too late that your sprawl studs and street lingo stick out like a troll's thumb. North America ain't what it used to be, chummer--every time you cross a border, you enter a different world. Ask an anglophone in Québec,...   [click here for more]
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Shadowrun: Shadowrun Companion

Shadowrun: Shadowrun Companion


Been There. Run That. For Players: Expanded character creation rules allow you to customize your character's background with Edges and Flaws and play ghouls or shapeshifters. Also includes rules for running, jumping and even being an escape artist! For Gamemasters: Provides expanded contact rules and introduces Enemies—the evil side of contacts. Plus campaign...   [click here for more]
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Shadowrun: Year of the Comet

Shadowrun: Year of the Comet


The Sky Is Falling! The year 2061 marks the return of Halley's Comet and the 50th anniversary of the Awakening-do you celebrate or run for cover? Each day brings a new surprise. Will you transform into a genetic changeling or fall prey to a doomsday cult? Will you be in Denver when the dragon runs amok or in Japan when the Ring of Fire deals death to the Empire? Will you fight toxic spirits in the...   [click here for more]
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