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Mutant Chronicles 3rd Edition Core Book Savage Worlds Edition
by Modiphius

THE SOLAR SYSTEM IS A ROARING MAELSTROM OF WAR & DEATH!

THE INNER PLANETS HAVE BEEN SWEPT CLEAN BY THE VIOLENT ONSLAUGHT OF THE DARK LEGION’S MONSTROUS HORDES. IN THE VAST CITIES OF THE DISTANT FUTURE, HERETICS DEVOTED TO THE DESTRUCTION OF MANKIND STALK THE DARK BACKSTREETS AND GLOOMY ALLEYS, SPREADING THEIR TEACHINGS OF GREED, JEA

Mutant Chronicles 3rd Edition Core Book Savage Worlds Edition
 
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Steamscapes: Rivalry Chapter 4 PDF

Steamscapes: Rivalry Chapter 4 PDF


It seems there is more to your recent experiences than simply the not-so-friendly competition between Wells Fargo and the Southern Pacific Railroad. Deeper conspiracies lie at the heart of this rivalry. To uncover them, you will need to face even greater dangers... This adventure is the next chapter in the episodic Plot Point Campaign introduced in Steamscapes: North America. It requires the Savage...   [click here for more]
Four-in-Hand Games   FREE 

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Steamscapes: Rivalry Chapter 5 PDF

Steamscapes: Rivalry Chapter 5 PDF


For the moment, everything seems calm in Weaverville, the independent mining town in the northern wilds of California. It certainly bears investigating, and it might just have a few surprises in store for any visitor who looks closely... This adventure is the next chapter in the episodic Plot Point Campaign introduced in Steamscapes: North America. It requires the Savage Worlds core rulebook to play....   [click here for more]
Four-in-Hand Games   FREE 

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Steamscapes: Rivalry Chapter 6 PDF

Steamscapes: Rivalry Chapter 6 PDF


All is revealed and everything comes to a head in the climactic conclusion of the Rivalry storyline! Which side will our heroes choose? And will they emerge victorious, or at least alive? This adventure is the final chapter in the episodic Plot Point Campaign introduced in Steamscapes: North America. It requires the Savage Worlds core rulebook to play. The Steamscapes: North America setting book...   [click here for more]
Four-in-Hand Games   FREE 

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Streets of Bedlam: Five-Story Drop

Streets of Bedlam: Five-Story Drop


One false move. One bad deal. One broken promise. That’s all that stands between you and a one-way trip off the nearest skyscraper. You manage to navigate the ins and outs, you’ll find yourself on the top of the heap. You stumble, you’ll spend the rest of your short life sucking wind until the concrete comes up to kiss you. At least you’ll have lived a story worth telling,...   [click here for more]
FunSizedGames  $20.00 $10.00

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Strike Force 7 Airdrop: 5 Pieces of Retaliatory Gear

Strike Force 7 Airdrop: 5 Pieces of Retaliatory Gear


Strike Force 7 is America’s highly trained anti-terrorist force. Its purpose: To defend the world from the forces of Skorpion: a highly trained, well-equipped, and mysterious terrorist organization bent on world conquest! Take on the role of the rugged marine, former special ops member, top of his field computer expert, or even the mysterious ninja who now works for Uncle Sam. Skorpion isn’t...   [click here for more]
Super Genius Games  $1.49 $1.00

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Tabletop Heroes: Age of Piracy - Pirates

Tabletop Heroes: Age of Piracy - Pirates


Any Pirate adventure can not be complete without a set of tabletop figures to complete the experience! Triple Ace Games brings you Tabletop Heroes: Age of Piracy - Pirates now in the standard tri-fold format. A fantastic set of 25 figure flats including hardened pirate captains, saucy pirate girls and a cutt throat pirate crew. Each character has stats and background for the Origins...   [click here for more]
Triple Ace Games  $6.99

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The Christmas Morning That Almost Wasn't

The Christmas Morning That Almost Wasn't


On Christmas Eve, a foolish living snowman named Harald takes the magical Hourglass of Eons and sneaks away from Santa’s Castle to deliver it to Imp of Winter, Jack Frost. Now several young animals must track Harald through the snow and forests of the Land Beyond the North Wind before Harald hands over the hourglass – and Jack Frost makes it winter forever. The Christmas Morning That...   [click here for more]
Four-in-Hand Games  Pay What You Want

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The Coming Storm

The Coming Storm


The Coming Storm A Savage Worlds One Sheet by Miles M. Kantir An Epic High Fantasy Shaintar adventure, using the Western Keep map set by DramaScape. After a tranquil night’s rest, it’s early morning and the Rangers are traveling a wide valley alongside a lazy river, when they stop short and double check their charts. There’s no mention if it, yet there’s...   [click here for more]
Savage Mojo  $1.00

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The Delivery

The Delivery


The heroes are hired for a simple delivery job, some might even say a milk run. The team has two hours to deliver a briefcase across town, but not all jobs are as easy as they look. In order to make it in time, the heroes will have to overcome a few obstacles that threaten to keep them from making their deadline. One-Sheet adventures are designed to be run with minimal prep and contain enough...   [click here for more]
Gun Metal Games  $1.50

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The Exchange

The Exchange


A corporate executive is being held for ransom by a local street gang. Management wants him back, but doesn't want to get involved, so the hire a group that can handle a delicate job like this. The heroes are hired to make to make the exchange, with a promise of a bonus if they return the executive alive and hold on to the ransom money. A simple job, right ami? Just have to handover a case for...   [click here for more]
Gun Metal Games  $1.50

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The King is Dead: VARGR

The King is Dead: VARGR


In an 18th century that never was, revolution rocks the nation of Malleus! Secret societies of rebels strike to unseat the vampire aristocracy with pen and sword, inciting long-dormant dreams of freedom in their fellow humans while driving stakes through the hearts of their oppressors. Frontiersmen, highlanders, mad scientists, occultists, slaves, and more unite to overthrow the immortal regime! In...   [click here for more]
Four-in-Hand Games  Pay What You Want

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The Last Parsec: Archetypes

The Last Parsec: Archetypes


Bring the Known Races to your table! Featuring brilliant art by Bryan Syme and MK Ultra, and with a cover by Chris Malidore, The Last Parsec Archetypes brings a baker’s dozen of full-color, ready-to-play archetypes representing iconic JumpCorp crew members from all the core races of the Known Worlds. These may be used with The Last Parsec miniatures (coming soon) or with the...   [click here for more]
Pinnacle Entertainment  $2.99

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The Mutation Deck (plastic case)

The Mutation Deck (plastic case)


Become the wasteland freak you’ve always dreamed of, create the chaos warrior you were destined to play, and generate alien races or unique aberrations for your campaign world with this exciting new accessory for Savage Worlds: the Mutation Deck from Just Insert Imagination. This special Action Deck comes with four Jokers, and can be used to quickly and randomly generate mutations using the...   [click here for more]
Just Insert Imagination  $5.00

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The Mutation Deck (tuck box)

The Mutation Deck (tuck box)


Become the wasteland freak you’ve always dreamed of, create the chaos warrior you were destined to play, and generate alien races or unique aberrations for your campaign world with this exciting new accessory for Savage Worlds: the Mutation Deck from Just Insert Imagination. This special Action Deck comes with four Jokers, and can be used to quickly and randomly generate mutations using the...   [click here for more]
Just Insert Imagination  $5.00

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The New York Reclamation Zone

The New York Reclamation Zone


The best city money can buy! Once the greatest city on earth, New York was abandoned in 2038 after terrorists blew the levees protecting her from rising sea levels. Forgotten by America, the Big Apple became soggy, slowly rotting away, with only a brave few remaining within its bounds, refusing to give up their once-proud home. Yet in the half-century that followed, New Yorkers proved time and again...   [click here for more]
Gun Metal Games  $6.00

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The Rhune: Dawn of Twilight Savage Primer

The Rhune: Dawn of Twilight Savage Primer


Are You Ready for Ragnarök? Welcome to Rhune! The activation of the Clockwork Gates started the countdown, and the final battles loom on the horizon. Servants of the Thrall Lords mass to destroy the civilzed southern lands. The races are divided over preparing for war or trying to prevent it from starting. The world sits on a precipice and needs Heroes to survive. This...   [click here for more]
Storm Bunny Studios  $9.99

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The Sixth Gun: Companion

The Sixth Gun: Companion


The Sixth Gun Companion contains the following pieces, which are also sold separately: ‘Neath the Gallows Tree, a Tall Tale of The Sixth Gun written by Scott Woodard, which contains 6 pages of additional comic material from Cullen Bunn and Brian Hurtt! Creature Feature: Griselda the Grey Witch Creature Feature: The Great Wyrms Fractured Frontiers:...   [click here for more]
Pinnacle Entertainment  $9.99

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The Sixth Gun: Custom GM Screen

The Sixth Gun: Custom GM Screen


The Sixth Gun RPG Custom GM Screen Inserts contain full-color, 3 panel, landscape format pages for our Customizable GM Screen and features art by Brain Hurtt. This has all the tables and handy reference items a GM needs to play the Sixth Gun RPG! *** More About the Sixth Gun Here *** The Sixth Gun Kickstarter Video Excellent Fan video of the Sixth Gun ...   [click here for more]
Pinnacle Entertainment  $3.99

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The Sixth Gun: Figure Flats

The Sixth Gun: Figure Flats


Our latest batch of Figure Flats is for The Sixth Gun Roleplaying Game, featuring 17 amazing full color figures by three-time Hugo Award winning artist and colorist Cheyenne Wright, based off the phenomenal work of Brian Hurtt! You get: White Hats: Becky Montcrief, Drake Sinclair, Billjohn O'Henry, Brother Roberto, Kirby Hale, Gord Cantrell. Bad Guys: General Oliander Hume, Missy Hume, "Filthy"...   [click here for more]
Pinnacle Entertainment  $3.99

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The Sixth Gun: Fractured Frontiers

The Sixth Gun: Fractured Frontiers


(This product is also part of the Sixth Gun Companion Bundle.) The year is 1887, and the history is… just one of many! Welcome to the Weird West, pardner! A wild world of card-wielding sorcerous hucksters, ghost rock manipulating mad scientists, and six legendary weapons that, if combined, can rewrite the fabric of reality itself! In this adventure, mysterious forces have shredded...   [click here for more]
Pinnacle Entertainment  $2.99

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The Sixth Gun: The Winding Way

The Sixth Gun: The Winding Way


The Winding Way is an epic adventure presented in Six (!) installments in one handy book. Our gunslingers, houngans, and other heroes will get a taste of all the world of The Sixth Gun® has to offer, including encounters with strange beasts and unusual characters, experience with the legendary guns themselves, and even a not-so-leisurely stroll through the spirit realm. Eventually they...   [click here for more]
Pinnacle Entertainment  $19.99 $5.99

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The Thin Blue Line - A Detroit Police Story

The Thin Blue Line - A Detroit Police Story


“Watch your step rookie, or you’ll end up in Corktown.” Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught....   [click here for more]
Melior Via  $20.00

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The Thin Blue Line - A Detroit Police Story - Player's Guide

The Thin Blue Line - A Detroit Police Story - Player's Guide


“Watch your step rookie, or you’ll end up in Corktown.” Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught....   [click here for more]
Melior Via  $10.00

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The Thin Blue Line - A Night at the Museum

The Thin Blue Line - A Night at the Museum


Violence, murder, and a lingering paranormal presence bring Corktown Precinct investigators to the Detroit Institute of Art. Two guards are dead, priceless artifacts are smashed, and a 2,000 year old mummy is missing. Or is it? A Night at the Museum is a sample 1-sheet adventure for The Thin Blue Line - A Detroit Police Story. The adventure is packaged with six pre-generated Corktown...   [click here for more]
Melior Via  Pay What You Want

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The Yaurcoan Empire

The Yaurcoan Empire


Know, brave wanderers, that we live in the dawn of a terrible new age. Our great-grandfathers speak of an age undreamed of, a shining time of plenty, when the wilderness was not so wild to us and the earth was our mother who provided all things. That was before drought and famine set each tribe at the throats of its rivals. Before the sorcerer-slavers came across the salt-foamed sea from Atlantis...   [click here for more]
Gun Metal Games  $3.00

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Thrilling Tales 2e: Pulp Villains - Von Keiner

Thrilling Tales 2e: Pulp Villains - Von Keiner


Adamant Entertainment is pleased to present the latest in our new line of Thrilling Tales products: Pulp Villains! Each Pulp Villains release will detail a nefarious non-player-character, ready to be dropped into your pulp-genre Savage Worlds game, fully statted, with details on their methods, motives, special gear, henchmen,...   [click here for more]
Adamant Entertainment  $3.00

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Thrilling Tales 2e: Terror in Tinseltown

Thrilling Tales 2e: Terror in Tinseltown


An exciting adventure for the Savage Worlds-powered THRILLING TALES 2nd Edition!   A MISSING STARLET. A MURDERED MOGUL. REALLY BIG SNAKES. A promising young starlet goes missing following the death of a well-known movie producer. Fearing foul play, the studio hires the heroes to find her. When they dig deeper into her disappearance, the heroes uncover a web...   [click here for more]
Adamant Entertainment  $5.00

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Thrilling Tales 2e: They Kill By Proxy

Thrilling Tales 2e: They Kill By Proxy


An invitation to attend the reading of a will finds the heroes trapped in an isolated mansion, plagued by poisonous traps, and hunted by a sadistic villain operating at the behest of a secret cabal known only as... The Murder Club! The heroes must follow the trail of the Murder Club as it leads through the streets of New York, the pinnacles of High Society, the very halls of justice... and finally...   [click here for more]
Adamant Entertainment  $5.00

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Tropicana: Hot Wheels

Tropicana: Hot Wheels


Once upon a time in the Caribbean... The rich lawyer Julio Hernandez is worried about his daughter Josefina, and with good reason! A few weeks ago she destroyed her very expensive car, and… the best is yet to come! Hired by Hernandez, the Heroes are asked to watch over her. One Page Adventure for Tropicana by Mauro Longo and Giuseppe Rotondo An introductory adventure for Tropicana, for 3-6...   [click here for more]
GRAmel   FREE 

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Tunse'al Quick Starts and Side Tracks Savage Worlds

Tunse'al Quick Starts and Side Tracks Savage Worlds


This is Tunse'al Quick Starts and Side Tracks for Savage Worlds. While it is not a "quick start rules" product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless version, too. Tunse'al Quick Starts and Side Tracks is best used...   [click here for more]
Obatron Productions  $4.00

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Ultima Forsan - The Monk

Ultima Forsan - The Monk


"Find the monk," they said. "It'll be easy," they said... The Monk is an introductory Ultima Forsan adventure for three to five Novice heroes, who are asked to find and escort a wise monk, an expert on the Plague. While set in the Fief of Lucca in Italy, shortly before the Fair of the Dead, the adventure can easily be adapted to be played almost anywhere...   [click here for more]
GGstudio   FREE 

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Ultima Forsan Set One: Characters

Ultima Forsan Set One: Characters


At the end of the Middle Ages, the Plague of the Dead has spread through Europe, Africa and Asia giving rise to the darkest time in history. Now, in the year 1514, heroes from the New Kingdoms are ready to fight to reconquer the World. Ultima Forsan is a game of wild adventures and deadly dangers, set in a macabre alternate version of our Renaissance. This set of paper miniatures is the first in...   [click here for more]
Okumarts Games  $2.45

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Villains Abound: The Gamemaster

Villains Abound: The Gamemaster


Villains Abound for Savage Worlds brings you the Gamemaster Villains Abound details super-powered villains for your Savage Worlds game. In this release is presented the Gamemaster. A master assassin who creates complex scenarios based upon pop and geek culture references with which to kill his prey, the Gamemaster is as deadly as...   [click here for more]
Misfit Studios  $0.99

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War of the Dead: Chapter Four (Week 13)

War of the Dead: Chapter Four (Week 13)


After hundreds of miles, untold danger, and unspeakable tragedy, the journey is at an end. One of the original scientists dedicated to studying the Living Dead has made a startling discovery— one that could save the future of the human race. Not everyone is keen on the idea, however, as taking that road could also give Division-M the final piece they need to establish their dreams of conquest....   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 1)

War of the Dead: Chapter Three (Week 1)


(Requires War of the Dead: Chapter One and Chapter Two) It's been three weeks since the birth of Faith Carlson. The group has remained at the Barrow farm while both the mother and child recover enough to travel. With hundreds of miles remaining to reach Colorado, and supplies limited, the characters have been raiding nearby rural towns in preparation. Ambushed by men within the town, their problems...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 2)

War of the Dead: Chapter Three (Week 2)


After rescuing their allies from an ambush set by Edward Russo's Living Dead, the group made it back on the road and headed toward Colorado. Delayed yet again by a trap that disabled the vehicles, the convoy is now assaulted by a clan of cannibals that have escaped into a nearby series of caverns. Forced to rescue several kidnapped allies, the characters must play a game of survival in unfamiliar...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 3)

War of the Dead: Chapter Three (Week 3)


After a pitched battle that saw several women and children carried off into the night by cannibals, the convoy had to split into separate teams. One team tracked the cannibals down to their hidden cabin and staged a daring rescue; another team went into the city in search of tires to fit the RV and Humvees. Finally arriving in Colorado, the characters are faced with a new set of problems. Will they...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 4)

War of the Dead: Chapter Three (Week 4)


The convoy must fight for its life against the combined might of the Ragers and the few Living Dead not yet frozen by the early winter. Escaping and finding shelter from the heavy snow in a nearby cavern, the characters are soon attacked in renewed force. Left with little choice if they are to stay alive, they head deeper and deeper into the treacherous depths of the cave system, eventually discovering...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 5)

War of the Dead: Chapter Three (Week 5)


In Chapter Three: Week Five, the group must place their lives in the hands of the men as the Ragers catch up to them. It doesn't take long for them to realize that the men are outlaws, and that the women in the convoy are in danger. Forced with no choice but to fight or die, the characters initiate a chain of events that will see the return of an enemy from the first weeks of the Outbreak- the man...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 6)

War of the Dead: Chapter Three (Week 6)


After taking control of the Federal Prison from the outlaws, the characters and the other survivors must now work to build a new home. When a strange, new mystery presents itself, however, will the survivors have what it takes to discover the truth before it is too late? ...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Three (Week 7)

War of the Dead: Chapter Three (Week 7)


Arriving to find the Citizen Relocation Zone in ruins thanks to a combined outbreak of Living Dead and Ragers, the convoy barely managed to escape by discovering a prison controlled by a band of outlaws and raiders. After managing to overthrow the occupants, they've now obtained a place of safety and security. Or have they? After discovering a hidden door leading into an underground laboratory,...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 1)

War of the Dead: Chapter Two (Week 1)


(Requires War of the Dead: Chapter One) It's been one month since the characters witnessed the fall of Dalesbury and the deaths of their allies. Barely able to escape the Living Dead, they were forced to take to the road. With almost two months having passed since the initial outbreak, the Living Dead population has risen dramatically. More and more often, the characters are forced to avoid entire...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 10)

War of the Dead: Chapter Two (Week 10)


Sanctuary has fallen and the characters are on the run from Edward Russo and his army of the Living Dead! Facing a grueling battle against a seemingly endless wave of Ragers that broke through the defenses of the UniMed safe zone, the characters were forced to make difficult choices as it became obvious that there weren't enough resources to evacuate every resident from Sanctuary. A place that was...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 11)

War of the Dead: Chapter Two (Week 11)


After gathering fuel and meager supplies from the military base overrun by Living Dead, the characters and their allies are on the road as they head toward the Citizen Relocation Zone in Colorado. Knowing the tanks won't make it the entire distance without at least one more fuel stop, the convoy has targeted an airport where they hope to find a functional fuel truck. But the group finds more than...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 12)

War of the Dead: Chapter Two (Week 12)


With a dozen extra survivors to worry about on the trip to Colorado, and the day pushing toward sunset, the convoy decides to make camp at an abandoned motel. Realizing they need more supplies with the growing group, a team agrees to hit a nearby suburb to seek food and medicine. After encountering the Living Dead, the team discovers more survivors trapped at the local elementary school. Although...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 13)

War of the Dead: Chapter Two (Week 13)


The characters' lives have gone through significant change in a very short period of time. The world has been plunged into absolute anarchy due to the rise of the Living Dead. Cities have crumbled and governments have fallen. The military as they once knew it is a thing of the past, and lawlessness rules the landscape. Determined to make it to the Citizen Relocation Zone in Colorado- a promised infection-free...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 2)

War of the Dead: Chapter Two (Week 2)


It's been two months since the dead first rose to consume the living. After weeks of narrowly surviving encounters with the Living Dead, battling through outlaws, and scrounging for supplies, the characters have stumbled upon the Hirshbeck Estates community- a survivor camp that has managed to maintain an almost normal existence with fresh water, fresh meat, and solar powered electricity. Led by...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 3)

War of the Dead: Chapter Two (Week 3)


After surviving the Living Dead against all odds, the characters have finally found a place of good people, food, and supplies, at the community of Hirshbeck Estates. Given temporary housing at the nearby abandoned Snyder Farm, the characters have slowly started to gain the trust of the community's residents. They accompanied Michael Rhodes in a hunting expedition, and defended the town against both...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 4)

War of the Dead: Chapter Two (Week 4)


Even though the characters found a break in the constant war against the millions of Living Dead roaming the country, the tragedies of surviving in a world being consumed by flesh-eating ghouls had managed to find them once again. With the tragedy of an toddler death and the subsequent insanity of the teenage sibling tearing the Hirshbeck Estates residents apart, the characters faced problems of...   [click here for more]
Daring Entertainment  $1.99

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War of the Dead: Chapter Two (Week 5)

War of the Dead: Chapter Two (Week 5)


The characters barely manage to escape Hirshbeck Estates after having to battle their way through both a horde of Living Dead and the raiders from the nearby military base. Arriving at Sanctuary, they are drawn into a terrible war between various factions, where nothing is what it seems and who to trust is the biggest mystery of all. Can the characters survive long enough to escape, or will they...   [click here for more]
Daring Entertainment  $1.99

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