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 Hottest Mutants & Masterminds
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Welcome to the Amazing Universe Campaign Setting (Super-Powered by M&M)

Welcome to the Amazing Universe Campaign Setting (Super-Powered by M&M)


Every story needs a beginning, and the hero of every story needs their origin story. While we may never learn the full truth of how superhuman powers came to exist in our world, we do know a great deal about the first two heroes of our times. Indeed, the first two humans to acquire superpowers are still alive, albeit retired. From what history tells us, the first human to acquire superpowers was...   [click here for more]
LPJ Design  Pay What You Want

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[M&M] A COLLECTION OF LOW-POWERED ARCHETYPES v1.1

[M&M] A COLLECTION OF LOW-POWERED ARCHETYPES v1.1


This is a collection of over 50 fully playable archetypes, from well-known classics to originals, converted to be used with the world's greatest superhero RPG. These archetypes function as heroes in low-PL games, basic ideas to be upgraded to high-PL heroes, super-powered thugs, allies, minions, or sidekicks. Requires a copy of Mutants & Masterminds. This title...   [click here for more]
Other Stuff Games  Pay What You Want

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Above and Beyond

Above and Beyond


Some heroes save the city. Some save the world. Yours save the universe. Above and Beyond is an M&M Superlink supplement for cosmic-powered games and characters. In its pages you'll find 22 new feats, 12 new powers, 101 plot hooks, new uses for every skill in the book, and over 30 pages on how to run and play in a game with 20th- to 30th-level heroes. Plus headquarters, NPCs,...   [click here for more]
Valent Games  Pay What You Want

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[M&M] SUPER POWERED TEMPLATES AND CHARACTER IDEAS v1.1

[M&M] SUPER POWERED TEMPLATES AND CHARACTER IDEAS v1.1


This is a collection of 30 templates, character ideas, and adventure seeds, to be used with the world's greatest superhero RPG. The templates come in three categories - feral templates, for heroes with animal powers, classic power templates (your well-known alien exiles, amazon warriors, and omega forces), and professional templates - especially good to create low-level characters...   [click here for more]
Other Stuff Games  Pay What You Want

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Easy Adventures: Just Another Bank Robbery

Easy Adventures: Just Another Bank Robbery


Just Another Bank Robbery is a 5-page adventure for Mutants and Masterminds designed to be played at PL6 or PL8. This quick adventure is created with simplicity in mind: no writing campaigns, no building enemies, no structuring encounters; GameMasters and Players can immediately jump into play with a short encounter that is perfect for a one-shot, an in-between session, or...   [click here for more]
Weeknight Hero  Pay What You Want

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[Mutants and Masterminds]Improbable Tales: Pirates Beyond Time!

[Mutants and Masterminds]Improbable Tales: Pirates Beyond Time!


Pirates Beyond Time! will wrap the heroes up in everyone’s favorite shenanigans: TIME TRAVEL WEIRDNESS. The heroes will contend with a time-line raiding steam-powered pirate known as Captain Aetherblade and his scurvy (and in some cases, mutated) crew. This adventure will also introduce the players to a potentially global threat, as well as an interesting new NPC,...   [click here for more]
Fainting Goat Games  Pay What You Want

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Attack of the Cleaning Robots?!

Attack of the Cleaning Robots?!


Attack of the Cleaning Robots?! is a 20 page beginner's adventure for Mutants and Masterminds designed to be played at PL6 or PL8. This is an all-encompassing adventure with detailed explanations of the game's mechanics. Attack of the Cleaning Robots?! is the perfect adventure for getting a new party invested in your campaign. Includes: Three...   [click here for more]
Weeknight Hero  Pay What You Want

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The Four Magics

The Four Magics


The M&M rulebook describes only one version of magic: Sorcery. This is an exceptionally potent power, both flexible and useful. It reflects most comic-book magic relatively well. However, magic systems portrayed in most fantasy novels and in folklore are quite different from comic-book magic. They are not always fast, not always reliable, and typically have a lot more “flavor” to them. To...   [click here for more]
Valent Games  Pay What You Want

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Justice City Superpowered

Justice City Superpowered


On May 17, 2012, the Sun entered the second half of its life. A burst of unknown radiation erupted from its core, travelling just over 237 Million miles before it dissipated. The innter planets were irradiated with a strange energy.  This energy brought forth the Superpowered ... The first in a series of supplemental setting books, Justice City Superpowered gives you the basic bones of a city setting...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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[M&M] SUPER POWERED ADVANTAGES v1.0

[M&M] SUPER POWERED ADVANTAGES v1.0


This is a collection of 30 super-powered Advantages for the world's greatest superhero RPG. Many settings and character concepts simply don't match with Powers, as described in the core book. For these characters, many low-cost Powers can be converted into Advantages and obtained with a different flavor. For settings with a foot on realism, this title also includes Weapon Style and...   [click here for more]
Other Stuff Games  Pay What You Want

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Superpowered Dossier: Blue Streak

Superpowered Dossier: Blue Streak


Sarah Jane Sampson has spent her life caring for others.  Since her mother was murdered by mafia hitmen, it's been up to Sarah to take care of her ailing sister, Julie.  However, things aren't quite as they seem.  Sure, she has her boyfriend, Cerberus to deal with, but he can be more of a handful than not.  Her father is still in prison back in the United States, and it's his organization that...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Turnkey

Superpowered Dossier: Turnkey


Rick Cameron lost his wife in an alien invasion!  And then justice failed him in the aftermath.  Now, armed with the technology he can understand, it's his job to pick up where the justice system leaves off.  If someone is above the law, it's Turnkey who puts him away in The Labyrinth.  If only he can keep up with his teenage daughter and keep her out of trouble at the same time ... Turnkey is...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Cerberus

Superpowered Dossier: Cerberus


Escaping the Underworld was no small feat - it destroyed Pompeii, after all.  Cerberus was once a human, found and molded into the mythical three-headed-hound by Hades himself.  When a mysterious figure came and split the hounds into three, Cerberus found himself alone on the mortal plane.  Wandering the world now for centuries, Cerberus has a special connection humanity, vowing to protect it like...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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The Four Color Deck

The Four Color Deck


Super-hero comic books are rife with the unexpected and the unexplained, the tragic and the glorious, and so too should your super-hero M&M Superlink game session. The Four Color Deck fulfils this role by introducing a new element of play that requires both strategy and tactics, while retaining the touch of randomness and fate. The Four Color Deck is so named because each of the four traditional...   [click here for more]
Misfit Studios  Pay What You Want

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Superpowered Dossier: Oblivion

Superpowered Dossier: Oblivion


The origins of the being known as Oblivion is a mystery.  Occasionally, she assaults Earth from her base on the dark side of the moon.  The American Legion of Justice is constantly in fear of her wrath, as she is a living, breathing black hole.  Oblivion is a major threat to any campiagn world, let alone any superhero group.  She is a genuine force of nature, a plot element that drives storylines....   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Crimson Bolt

Superpowered Dossier: Crimson Bolt


Adam has lived a hard life.  Being abducted by aliens constantly for almost 60 years takes it's toll.  Surviving fires, family deaths, orphanages, and other hardships, Adam found himself in the care of the Canadian military, doing jobs in the name of the country that has shown him such devotion.  He's been horribly disfigured, and for some reason electronic monitoring devices don't work on him....   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Eclipse

Superpowered Dossier: Eclipse


Eclipse used to be The Devil's fashion designer.  It probably wouldn't surprise anyone how narcicistic devils can be, and Lucifer was no exception.  Eclipse never was too interested in stockpiling souls, he just liked to create pretty things.  However, Hell is a cutthroat environment, and Eclipse let his guard down once too often.  A rival named Abaddon managed to oust Eclipse as Lucifer's personal...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Superpowered Dossier: Rot

Superpowered Dossier: Rot


The mischevious and wrathful Rot is a villian that has crossed paths with some of Justice League's finest, as well as many heroes from around the world.  A thrillseeker, this malevolent femme-fatale despises Blue Streak for getting in the way of her "fun." Oblivion is a PL 12 NPC. Updated and expanded, now with the support of Lone Wolf Development's Hero Lab software, Gamer's Haven Publishing is...   [click here for more]
Gamers Haven Publishing  Pay What You Want

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Mutatis Mutandis

Mutatis Mutandis


The question shouldn’t be, “what would you do if you had superpowers,” it should be, “what would you do if EVERYBODY had superpowers?” In the late 1800’s electricity began to revolutionize our world. Lights, motors, generators, appliances, things that those who originally brough us electricity couldn’t even have concieved of. In one alternate world, though, the high-voltage lines brought...   [click here for more]
Valent Games  Pay What You Want

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Modern Machines: Uncrewed Water Truck

Modern Machines: Uncrewed Water Truck


Modern Machines for Mutants & Masterminds Rescue vehicles can be used to fight fires, evacuate injured civilians, defend the innocent from harm - or sometimes to bludgeon one's enemies. Transilient SF's Modern Machines gives you stats and descriptions for vehicles commonly found in disaster zones,...   [click here for more]
Transilient SF  Pay What You Want

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Modern Machines: Ambulance Bus

Modern Machines: Ambulance Bus


Modern Machines for Mutants & Masterminds Rescue vehicles can be used to fight fires, evacuate injured civilians, defend the innocent from harm - or sometimes to bludgeon one's enemies. Transilient SF's Modern Machines gives you stats and descriptions for vehicles commonly found in disaster zones, as well as stats for their operators...   [click here for more]
Transilient SF  Pay What You Want

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Modern Machines: Fire Engine

Modern Machines: Fire Engine


Modern Machines for Mutants & Masterminds Rescue vehicles can be used to fight fires, evacuate injured civilians, defend the innocent from harm - or sometimes to bludgeon one's enemies. Transilient SF's Modern Machines gives you stats and descriptions for vehicles commonly found in disaster zones, as well as stats for their operators...   [click here for more]
Transilient SF  Pay What You Want

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The Manual of Mutants & Monsters: Gingerbread Golem

The Manual of Mutants & Monsters: Gingerbread Golem


Now for something to completely different...I first introduced this golem in an April Fool's adventure called Tyman's Taunting Tower for Castles & Crusades. You can find that  version in Troll Lord Games’ Crusader #17. There’s also a Pathfinder version out by Kobold Press, and now this version for Superpowered by M&M. I hope you find this creature a fun combatant...   [click here for more]
Misfit Studios  Pay What You Want

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Modern Machines: Ambulance

Modern Machines: Ambulance


Modern Machines for Mutants & Masterminds Rescue vehicles can be used to fight fires, evacuate injured civilians, defend the innocent from harm - or sometimes to bludgeon one's enemies. Transilient SF's Modern Machines gives you stats and descriptions for vehicles commonly found in disaster zones, as well as stats for their operators...   [click here for more]
Transilient SF  Pay What You Want

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Cyberspace Heroes - Superlink Edition

Cyberspace Heroes - Superlink Edition


We've all been there. Real life gets in the way and we can't continue to play our favourite Superhero RPG. Are you tempted to use the Internet to keep playing? If so, this book is the essential primer. All the hints, tips and tricks you'll need to make running a Play-By-E-Mail M&M campaign a success. All the pit-falls to avoid. The pros, the cons, the joys and the disappointments. Written by a...   [click here for more]
Simon Burley Productions  Pay What You Want

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Super Powered Legends Preview

Super Powered Legends Preview


Check out our Sourcebook! This 5-page preview provides an excerpt from Chapter 1 of the Super Powered Legends Sourcebook. Included: Partial timeline of the Legends Universe Two new sketches, the final versions of which will be included in the final book Three pieces of familiar art that illustrates the timeline Super Powered Legends. Because sometimes what you need is a character everyone...   [click here for more]
Rogue Genius Games  Pay What You Want

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BAMF Podcast - Best/Worst of 2014 for Superhero Comics and ICONS and M&M News

BAMF Podcast - Best/Worst of 2014 for Superhero Comics and ICONS and M&M News (audio product)


In this episode, we talk about the Best/Worst of 2014 in comics. And we announce the winners of the Bamfsies awards for the best in Superhero RPGs from the last year (or so). Chuck Rice, Steve Kenson, Jason Tondro, Chris McGlothlin and Ade Smith join us. At the very end of the podcast, Steve and Chris give us some details about what 2015 holds for ICONS and Mutants and Masterminds. You can...   [click here for more]
Fainting Goat Games  Pay What You Want

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BAMF Podcast - That's the Weirdest G**d**** Comic I've Ever Read

BAMF Podcast - That's the Weirdest G**d**** Comic I've Ever Read (audio product)


We gather a robust round table (Green Ronin's Christopher McGlothlin and Ade Smith as well as Walt Robillard, Jason "Dr. Comics" Tondro and Andrew Collas) to talk up what we like, what we think is weird, and get all curmudgeony on some of the stuff we don't. It's all weird all the time on the BAMF Podcast! BTW - We are now on Patreon! If you like the podcast - please consider tossing...   [click here for more]
Fainting Goat Games  Pay What You Want

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BAMF Podcast -Superhero TV Roundtable

BAMF Podcast -Superhero TV Roundtable (audio product)


On this episode of BAMF, Steve Kenson, Chris McGlothlin, Ade Smith and Jason Tondro join us to talk about the bumper crop of superhero TV offerings. As will happen, some RPG talk breaks out. ...   [click here for more]
Fainting Goat Games  Pay What You Want

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  What the Tide Brings [Complete Edition]