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Super Powered Legends: Overlords Issue 4

Super Powered Legends: Overlords Issue 4


The Overlords Issue 4 - Operation: Clean Slate Not all criminals are bad ... and it's CASTLE's job to determine which can be rehabilitated. Most of these criminals formerly belonged to the Overlords, and, as such, were already used to working in a team with others. In their first mission, the team found themselves pitted against their former allies. The Overlords referred to their former partners...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Super Powered Legends: Count Khabal

Super Powered Legends: Count Khabal


While searching for a dark force to help rescue his family from the Thule Society, Reuven Khabal was approached by the Merlin of Earth. Warning him against using dark magic, the Merlin took Reuven on as an apprentice. Unfortunately, Reuven’s ambition to inflict pain and suffering upon his enemies festered within his heart and soul. Even after the fall of the Axis powers and the ending of the...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Mutants & Masterminds Power Profile #16: Talent Powers

Mutants & Masterminds Power Profile #16: Talent Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: East Asia

Mutants & Masterminds Atlas of Earth-Prime: East Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #1: Fire Powers

Mutants & Masterminds Power Profile #1: Fire Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Western Europe

Mutants & Masterminds Atlas of Earth-Prime: Western Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Central Europe

Mutants & Masterminds Atlas of Earth-Prime: Central Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Rogues, Rivals & Renegades Collection One

Rogues, Rivals & Renegades Collection One


From the Files of METAs… Rogues! Ne’er-do-wells of the worst sort, these super-criminals have been flagged as dangerous, and should be approached with extreme caution. Each Rogue has a detailed history, tactics, and nemesis options for introducing them as long-running foes for the heroes in your supers game! Includes: Afterburner, Black Heron, Calypso,...   [pulse aquí para ver más]
Vigilance Press  $25.00

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Mutants & Masterminds Rogues Gallery #49:

Mutants & Masterminds Rogues Gallery #49:


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [pulse aquí para ver más]
Green Ronin  $1.95

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Super Powered Legends: The Horde

Super Powered Legends: The Horde


The Rise of the Horde Following the downfall of Nazi Germany, Thule Society and the Reichslowen reformed themselves into a subversive organization focused on world domination. Under the leadership of Junker (PL 9), The Horde was one of the most feared and powerful collection of terrorists in history. Years later UN forces began to track down the operatives of the Horde. Intelligence services sought...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Mutants & Masterminds Power Profile #9: Speed Powers

Mutants & Masterminds Power Profile #9: Speed Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Super Powered Legends: Maverick

Super Powered Legends: Maverick


Can't Touch This! August was born in the Meta city-state of New Avalon. Her powers rip the stamina and memories from anyone whom she touched. As she could also steal powers with this ability, few other Meta children wanted anything to do with the young girl. Eventually learning to control her powers, she became Maverick (PL 10) using her powers for the Meta Nation, striking against the humans who...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Mutants & Masterminds Power Profile #33: Martial Powers

Mutants & Masterminds Power Profile #33: Martial Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #15: Kinetic Powers

Mutants & Masterminds Power Profile #15: Kinetic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Middle East

Mutants & Masterminds Atlas of Earth-Prime: Middle East


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #7: Electrical Powers

Mutants & Masterminds Power Profile #7: Electrical Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #17: Morphing Powers

Mutants & Masterminds Power Profile #17: Morphing Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #42: Sportsman and Princess Poison

Mutants & Masterminds Rogues Gallery #42: Sportsman and Princess Poison


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [pulse aquí para ver más]
Green Ronin  $1.95

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #18: Meta Powers

Mutants & Masterminds Power Profile #18: Meta Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Super Powered Legends: Shepherd Academy

Super Powered Legends: Shepherd Academy


A School for Gifted Youth The Shepherd Academy is a boarding school for Meta students on a large estate in San Francisco. Though the first class of students only included half a dozen members, more students have been added to the roster over the last several years. THE VINDICATORS Among the students and faculty of the Shepherd Academy are an elite group of individuals called the Vindicators; a...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Mutants & Masterminds Power Profile #11: Luck Powers

Mutants & Masterminds Power Profile #11: Luck Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Super Powered Legends: Vindicators: First Class

Super Powered Legends: Vindicators: First Class


Welcome to the Vindicators Donovan Shepherd created a safe place, and school, for meta-youngsters. Many of them go on to be a part of the Vindicators, an emergency-response field team. Here is the first graduating class: Animal (PL 9): Agile and quick, fur-covered and fanged. Flamingo (PL 9): High-flying, winged, and very, very fast. Permafrost (PL 9): Controls ice and cold. Ultimate in pranks!...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Mutants & Masterminds Power Profile #6: Weather Powers

Mutants & Masterminds Power Profile #6: Weather Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: Utility


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Eastern Europe

Mutants & Masterminds Atlas of Earth-Prime: Eastern Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Super Powered Legends: Vindicators Second Class

Super Powered Legends: Vindicators Second Class


Welcome Once Again to the Vindicators Donovan Shepherd created a safe place, and school, for meta-youngsters. Many of them go on to be a part of the Vindicators, an emergency-response field team. Here is the SECOND graduating class: Bastion (PL 10): Strong, tough, made of liquid metal. Gremlin (PL 8): Small, becomes insubstantial, trainer to Fandranon. Frandranon (PL 9): Griffon fledgling from...   [pulse aquí para ver más]
Rogue Genius Games  $1.95

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Mutants & Masterminds Power Profile #26: Teleport Powers

Mutants & Masterminds Power Profile #26: Teleport Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #44: Hocus & Pocus

Mutants & Masterminds Rogues Gallery #44: Hocus & Pocus


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [pulse aquí para ver más]
Green Ronin  $1.95

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Template: Avatar of Vengeance (Super-Powered by M&M)

Template: Avatar of Vengeance (Super-Powered by M&M)


In comics, a popular archetype is an Avatar of Vengeance. They are a dark subspecies of characters touched by divine forces. Avatars are not friendly, noble gods of thunder or angels of mercy. Avatars of Vengeance mete out Old Testament-style punishment, even if they’re not explicitly connected to Judeo-Christian figures. This PDF contains everything you need to add this new template inspired...   [pulse aquí para ver más]
LPJ Design  Paga lo que quieras

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Mutants & Masterminds Power Profile #32: Time Powers

Mutants & Masterminds Power Profile #32: Time Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #10: Earth Powers

Mutants & Masterminds Power Profile #10: Earth Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: South Asia

Mutants & Masterminds Atlas of Earth-Prime: South Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: The Lost World

Mutants & Masterminds Atlas of Earth-Prime: The Lost World


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #23: Sensory Powers

Mutants & Masterminds Power Profile #23: Sensory Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Russia and Central Asia

Mutants & Masterminds Atlas of Earth-Prime: Russia and Central Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: North Africa

Mutants & Masterminds Atlas of Earth-Prime: North Africa


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Power Profile #34: Cosmic Powers

Mutants & Masterminds Power Profile #34: Cosmic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #38: Darkness Powers

Mutants & Masterminds Power Profile #38: Darkness Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: West Africa

Mutants & Masterminds Atlas of Earth-Prime: West Africa


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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Mutants & Masterminds Rogues Gallery #46: The Oblivion Knight

Mutants & Masterminds Rogues Gallery #46: The Oblivion Knight


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [pulse aquí para ver más]
Green Ronin  $1.95

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Mutants & Masterminds Power Profile #21: Element Powers

Mutants & Masterminds Power Profile #21: Element Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #35: Dimension Powers

Mutants & Masterminds Power Profile #35: Dimension Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #20: Gravity Powers

Mutants & Masterminds Power Profile #20: Gravity Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #24: Size & Mass Powers

Mutants & Masterminds Power Profile #24: Size & Mass Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [pulse aquí para ver más]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Sub-Saharan Africa

Mutants & Masterminds Atlas of Earth-Prime: Sub-Saharan Africa


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [pulse aquí para ver más]
Green Ronin  $3.95

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