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Traveller Core Rulebook
by Mongoose

A brand new edition of Traveller has arrived - in full colour, Traveller retains its ease of use and great breadth of gaming tools that allow referees to craft their own universes, while retaining a great degree of compatibility with the previous edition and Classic Traveller.

Come visit the future...

Traveller Core Rulebook
 
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Deanne's Gear

Deanne's Gear


Deanne's Gear is a Traveller one-shot scenario for 1-5 players. Designed to be played in a single session, the PCs find themselves leading a Mercenary company. The world of Hillane is in open revolt, violence and chaos rule the streets and in the middle of a burning city Deanne Corporation has a computer facility. The mercenaries are hired by Deanne to get in, get the gear, and get it out. ...   [click here for more]
Felbrigg Herriot  $1.99

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Ships of Clement Sector 10-12: Workhorses

Ships of Clement Sector 10-12: Workhorses


The workhorses get it done! Ships of Clement Sector 10-12 compiles in print the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Gypsy Knights Games  $19.99

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2300AD: Liberty

2300AD: Liberty


The colony of Ellis is the pride of the United States. America’s newest state has grown into the largest and most important colony in the American Arm. Hard work, ingenuity and persistence turned a desert planet into a breadbasket. While the future seems nothing but bright for Ellis, the colony has serious problems. Crime is on the rise as the planet’s population grows. Smuggling is as...   [click here for more]
Mongoose  $14.99 $8.99

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Space Stations XXVII : Asteroid Hideout

Space Stations XXVII : Asteroid Hideout


This product is a little booklet of a Traveller compatible space station. The station introduced in this installment of the series is a hollowed out asteroid used as hidden habitat complete with a small shipyard. The PDF contains the background of the station, statistics for it and its crew. In addition the document contains an image depicting the station. This PDF contains NO deckplan!...   [click here for more]
Christian Hollnbuchner  Pay What You Want

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Ships of Clement Sector 11: Fedpost Mail Courier

Ships of Clement Sector 11: Fedpost Mail Courier


Gypsy Knights Games is proud to present the eleventh entry in our line of products dedicated to the starships of Clement Sector. In 2334, Anderson and Felix were contracted by the newly formed Hub Federation Postal Service (Fedpost) to design and construct a fast mail courier with extended fuel capacity and as small a crew requirement as possible in order to deliver both electronic and physical mail....   [click here for more]
Gypsy Knights Games  $4.99

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Borderland Profile: Wildeman

Borderland Profile: Wildeman


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Wildeman system is one of the main entry/exit points to and from the Borderland. Its high-quality Highport sees a great deal of traffic, most...   [click here for more]
Mongoose  $4.99 $2.99

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2300AD: Tools for Frontier Living

2300AD: Tools for Frontier Living


Packed full of essential equipment and tools for players venturing out to the far frontier, this book will be a vital companion for any game for 2300AD. From a detailed look at various colonies situated far from civilisation to the ships that supply them, Tools from Frontier Living is also a firm resource for weapons, tools, vehicles and other necessities that could mean the difference between life...   [click here for more]
Mongoose  $29.99 $17.99

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Supplement 13: Starport Encounters

Supplement 13: Starport Encounters


It happens to every referee at one time or another. The players jump in-system, dock at a starport, offload passengers and cargo, and then ask a string of questions. ‘So, what other ships are in the port?’ ‘This cargo of pharmaceuticals – which does it actually contain?’ ‘I go to the bar for a few drinks. Who else is around right now?’...   [click here for more]
Mongoose  $24.99 $14.99

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Corsair Star Ship Deck Plan

Corsair Star Ship Deck Plan


The Thunderbird class 700 ton Heavy Corsair Star Ship Deck Plan is a pocket warship favored by space pirates for its armor, gun turrets and missile bays, with a crew of 10 and 10 cold sleep pods. This was designed using Traveller RPG ship rules and stats, but can easily fit your Star Wars, Star Frontiers, Eclipse Phase or any science fiction game system and setting. This product includes a 2 page...   [click here for more]
Gamer Printshop  $9.99 $4.99

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Subsector Sourcebook 3: Hub 2nd Edition (OGL Version)

Subsector Sourcebook 3: Hub 2nd Edition (OGL Version)


An entire subsector at your fingertips! The second edition of Subsector Sourcebook 3: Hub details Subsector G of our Clement Sector setting. The Hub Subsector is the home of The Hub Federation, a loose federation of six worlds surrounding the Hub system. The Hub system was, until 2331, the home of The Conduit, a wormhole which connected the Earth Sector to Clement Sector. Hub was the center...   [click here for more]
Gypsy Knights Games  $19.99

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The Experiments

The Experiments


The Experiments is a Traveller one-shot scenario for 1-5 players. Designed to be played in a single session, the PCs find themselves in a horror survival situation. Convinced they were about to start a new life on a new world as part of the first wave of workers, they instead wake up in an underground facility on an operating table. With the lights failing, water pouring down the walls, and strange...   [click here for more]
Felbrigg Herriot  $1.99

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T5 Imperiallines 07 - FFE7402

T5 Imperiallines 07 - FFE7402


Welcome… to Imperiallines: the Traveller5 Zine. The original Imperiallines was started by GDW (and editor John Meyers) in 1991. Now a new edition of Traveller has emerged from the mind of Marc Miller. He calls it Traveller5, or T5, or just Traveller; it shares one important characteristic with the prior editions of Traveller:...   [click here for more]
Game Designers' Workshop (GDW)  $2.99

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Borderland Profile: Tanith

Borderland Profile: Tanith


The Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Tanith system is a key link on the Imperial-Aslan trade route. Its excellent starport has grown into a starfaring nation in its own right, whilst...   [click here for more]
Mongoose  $4.99 $2.99

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Hogarth's Heroes

Hogarth's Heroes


Hogarth's Heroes is a Traveller one-shot scenario for 1-5 players. Designed to be played in a single session. The PCs find themselves as part of a mercenary company. The job looks simple, foward observation and the direction or Ortillery (orbital artillery). Then things start to go wrong. A mysterious light in the sky, comms failing, an enemy convoy, hunting dogs, and swarming militia. The party must...   [click here for more]
Felbrigg Herriot  $1.99

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Space Stations XXIIX : Cylinder Habitat

Space Stations XXIIX : Cylinder Habitat


This product is a little booklet of a Traveller compatible space station. The station introduced in this installment of the series is a cylindrical habitat, part of which is spun to create artificial gravity on the otherwise Zero-G space station. The PDF contains the background of the station, statistics for it and its crew. In addition the document contains an image depicting the station. This...   [click here for more]
Christian Hollnbuchner  Pay What You Want

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Borderland Profile: Inurin

Borderland Profile: Inurin


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Voidsedge Cluster gains its name from the fact that it is right next to Void 8 subsector of Reft Sector. There is nothing but empty space for...   [click here for more]
Mongoose  $4.99 $2.99

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d66 Random Spaceport Events

d66 Random Spaceport Events


d66 Random Spaceport Events delivers 36 ideas for something different and unique happening at a spaceport. Whether you are looking for the start of a new adventure, ways to introduce a new patron, or just adding in some background flavor, these events will give you the ideas you need exactly when you need them. 21 Convention of people dressed in faux-ancient Mars clothes disembarking 33 Hovercoach...   [click here for more]
Jon Brazer Enterprises  $0.50

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Supplement 15: Powers and Principalities

Supplement 15: Powers and Principalities


This book is, in many ways, a continuation of Supplement 13: Starport Encounters. Whereas that book provided a ready toolkit for referee’s to flesh out starports with ships, crews and passengers, Supplement 15: Powers and Principalities does the same with the forces and organisations that control the planets players land upon – the corporations, governments and religions....   [click here for more]
Mongoose  $29.99 $17.99

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Ships of Clement Sector 10: Lee-class Merchant Vessel

Ships of Clement Sector 10: Lee-class Merchant Vessel


Gypsy Knights Games is proud to present the tenth entry in our line of products dedicated to the starships of Clement Sector. In 2336, the small Boone based company Boone Starship Industries embarked on a program to modify the Rucker-class merchant vessel in order to improve cargo handling capability and to bring down monthly costs for operators. After a year of successive failures to bring...   [click here for more]
Gypsy Knights Games  $4.99

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Thunderclap

Thunderclap


This product is a little booklet of a Traveller compatible vehicle. The vehicle introduced in this installment of the series is a heavily armed, ultraheavy Rocketplane. The PDF contains the background of the vehicle and statistics for its use as well as an illustration. “Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with...   [click here for more]
Christian Hollnbuchner  $0.57

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Adventure 4: Into the Unknown

Adventure 4: Into the Unknown


Into the Unknown casts the players as Exploratory Scouts on board the IISS Spartan Wainwright, a Donosev-class Survey Scout. Their mission is to conduct a Class IVb survey of system N-83-Aleph and confirm an overview of the system obtained from pre-jump assessment phases conducted earlier and survey in detail any potentially inhabitable planets. While there, they will uncover the descendants of a...   [click here for more]
Mongoose  $24.99 $14.99

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2300AD: Ships of the French Arm

2300AD: Ships of the French Arm


The French Arm is a web of transport routes, outposts, way-stations, and colonies. All of these far-flung settlements are served by fleets of commercial ships carrying supplies and colonists, military vessels providing protection and regulation, and explorer vessels forever pushing the boundaries of explored space. Outside of traffic between Earth and Tirane, the route from Beta Canum to Earth is the...   [click here for more]
Mongoose  $39.99 $23.99

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Borderland Profile: Arunisiir

Borderland Profile: Arunisiir


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Arunisiir system lies a short way beyond the Imperial border, in the Borderland region. Its port is a critical link in the Trojan Reach trade...   [click here for more]
Mongoose  $4.99 $2.99

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Special Supplement 1: Biotech Vehicles

Special Supplement 1: Biotech Vehicles


Science fiction is full of biotech vehicles, from the whale subs of East of Eden to the living ships of Vorlons and Shadows in TV’s Babylon 5. 2300AD for Mongoose Traveller also features the heavy use of biotechnology by the alien Pentapod race, including vehicles and starships. Since the Traveller vehicle design rules found in Supplement 5-6: Vehicle Handbook are effects-based,...   [click here for more]
Mongoose  $3.99

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Traveller Chronicle 01-13

Traveller Chronicle 01-13


Traveller Chronicle A Magazine Devoted to Traveller In All Of Its Forms Published by Sword Of The Knight Publications, this magazine was produced from 1993 through 1997 for a total of 13 issues. This is all 13 issues bundled and zipped (in two zipped files: 01-06 and 07-13). ...   [click here for more]
Game Designers' Workshop (GDW)  $60.00 $14.99

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Book 2: High Guard

Book 2: High Guard


Command the stars themselves with the most powerful fleets ever assembled. Dedicated to Naval characters, whether actively serving on a frontline warship or semi-retired on a rusting tramp freighter, High Guard expands the possibilites of space combat. With a new and highly evolved starship construction system and a wealth of choices for weapon emplacements and other additions, no captain will...   [click here for more]
Mongoose  $24.99 $14.99

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Special Supplement 3: Vehicle Upgrade Manual

Special Supplement 3: Vehicle Upgrade Manual


Special Supplement 3: Vehicle Upgrade Manual adds many new design options to Supplement 5-6: Vehicle Handbook. Three brand new chassis types are on offer; ekranoplans, rocket planes and ornithopters. Also in this book are rules for vehicle maintenance, design flaws, new modifications, and new weapons. A system for creating ultra-heavy vehicles is also present, suitable for making the...   [click here for more]
Mongoose  $6.99

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Starships Book I00II00 : Newt Class Scout

Starships Book I00II00 : Newt Class Scout


This product is a little booklet of a Traveller compatible starship. The space craft introduced in this installment of the series is a small 100 dT scout. The PDF contains the background of the ship, statistics for it and its crew. In addition the document contains simple deckplans (Without scale or grid!) of the ship and images showing the ship from various directions. “Traveller”...   [click here for more]
Christian Hollnbuchner  $0.68

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Supplement 16: Adventure Seeds

Supplement 16: Adventure Seeds


The game session arrives. You have not had time to prepare the game this week and then the players announce they want to jump to a system you have not yet fully detailed. You need an adventure, quick. This book finishes the referee’s toolkit ‘trilogy’ that started with Supplement 13: Starport Encounters and continued with Supplement 15: Powers and Principalities....   [click here for more]
Mongoose  $24.99 $14.99

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HERALD Class Starships

HERALD Class Starships


Some folks travel the stars in a rust-bucket Free Trader scraping together cash and equipment from just about any source they can. Others do it with a bit more style and flair. This ship is for the later. Presenting a starship for the true merchant prince, diplomat, megacorporate executive and of course nobles of all stripes. Also suitable for large Traveller crews and those who wish to be surrounded...   [click here for more]
Thornwood-Daarnulud LLC  $7.50

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2300AD: Libreville - Corruption in the Core Worlds

2300AD: Libreville - Corruption in the Core Worlds


Libreville is the heart of Earth’s multi-world civilisation. With the base of the Beanstalk located inside the mega-city it links humanity to the far-flung colonies. It is home to largest maritime port complex on Earth, and air and spaceports dot the nearby Gabon countryside. It is also a corporate haven as every major commercial enterprise and foundation on Earth has an office in Libreville....   [click here for more]
Mongoose  $19.99 $11.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players. We're here to help you! 21...   [click here for more]
Gypsy Knights Games  $4.99

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Supplement 5-6: Vehicle Handbook

Supplement 5-6: Vehicle Handbook


Completely rewritten with an all new flexible and easy to get to grips with design system, the Vehicle Handbook is a central resource for the Traveller RPG. As well as providing details of every vehicle published for the Traveller RPG, along with many new designs, the Vehicle Handbook also contains a complete construction system allowing you to build any vehicle in any setting, from a simple bicycle...   [click here for more]
Mongoose  $39.99 $23.99

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2300AD: Rescue Run

2300AD: Rescue Run


Rescue Run is the first adventure in the Grendelssaga, a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Rescue Run introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the University...   [click here for more]
Mongoose  $9.99 $5.99

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D20-01 Traveller20 Core Rules Set

D20-01 Traveller20 Core Rules Set


The Traveller's Handbook (Traveller T20 D20) The Travellers' Handbook - High Adventure in the Far Future! Traveller20 (T20) combines the popular d20 game mechanics with the most fully-realized science-fiction game setting ever - Marc Miller's award-winning Traveller! Presented in a three volumes (pus the abridged Guidebook, so 4 files), these rules allow you to go anywhere,...   [click here for more]
Game Designers' Workshop (GDW)  $35.00 $19.99

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Supplement 4: Central Supply Catalogue

Supplement 4: Central Supply Catalogue


Once your ship is fully kitted out, it is time to bring your character up to spec. The Central Supply Catalogue advertises all manner of unique items that no self-respecting Traveller should be without. Whether you are looking for a new set of wheels, a more powerful gun, sophisticated bugging equipment or the finest in evening wear, this book has it all. Neatly divided into easy to find sections,...   [click here for more]
Mongoose  $34.99 $20.99

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Supplement 8: Cybernetics

Supplement 8: Cybernetics


Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you. With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences,...   [click here for more]
Mongoose  $24.99 $14.99

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Borderland: Counterweights and Measures

Borderland: Counterweights and Measures


This adventure is set in the Borderland sector of the Trojan Reach. The Florian-Aslan Trade Consortium (FATC) has grown so powerful that it will come to dominate the Borderland unless countermeasures are taken. Direct action is impossible, but if some of the local powers can put aside their differences and work together then perhaps they can create a counterweight to the FATC expansion. The Travellers...   [click here for more]
Mongoose  $12.99 $7.99

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Supplement 12: Dynasty

Supplement 12: Dynasty


A complete guide on founding, growing and running your own world in Traveller, this book enables the creation of sociologically diverse solar systems or even empires. Covering a wide range of aspects involving governments, infrastructure, trade, military defences and even religion, it also allows the development of these unique polities over time; investments, conflicts and random events driving their...   [click here for more]
Mongoose  $24.99 $14.99

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Adventure 3: Trillion Credit Squadron

Adventure 3: Trillion Credit Squadron


The fighting arms of the navy are the core of those organisations and Adventure 3: Trillion Credit Squadron allows players to construct, deploy and engage these fleets. This book takes what was presented in Book 2: High Guard and pushes further into the organisation and building of capital ships, the equipment they use, and the locales they fight within. The assets available to...   [click here for more]
Mongoose  $24.99 $14.99

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Special Supplement 2: Deadly Assassins

Special Supplement 2: Deadly Assassins


This Special Supplement for Traveller introduces three schools of assassins, careers to create characters from them, the equipment they use and some sample agents to use in your games. There are many schools of assassins scattered throughout the galaxy, but only three large enough and powerful enough to become known to more than a few specialists and historians. These are the schools of Dark Eon,...   [click here for more]
Mongoose  $4.99

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Starships Book I00IIII : QRT70 Stormfront

Starships Book I00IIII : QRT70 Stormfront


This product is a little booklet of a Traveller compatible starship. The space craft introduced in this installment of the series is a small but powerful jump tender designed to carry a single fighter across the interstellar void. The PDF contains the background of the ship, statistics for it and its crew. In addition the document contains simple deckplans (Without scale or grid!) of the ship and...   [click here for more]
Christian Hollnbuchner  $0.68

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2300AD: Black as Pitch

2300AD: Black as Pitch


Black as Pitch is the thirdadventure in the Grendelssaga (after Rescue Run and Salvage Rights), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. The British colonial government of Alicia is eager to engage with the Pentapods, having...   [click here for more]
Mongoose  $14.99 $8.99

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Kitbag 7: Hostile Environment Kits

Kitbag 7: Hostile Environment Kits


Kitbag 7: Hostile Environments details personal gear and outfits for every occasion, and comes with loads of information usable by all types of Traveller players. ...   [click here for more]
Avalon Game Company  $2.99

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Graphical Galaxy Sector maps #1

Graphical Galaxy Sector maps #1


This is a hiRes Hex map for use with sci fi games such as Traveller & Stars Without number. You can print it out & fill by hand, but I've taken the time to make it a FORM FILLABLE PDF. Yup I said it.. Its totally form fillable, all 80 hex's with 22 additional boxes for any additional text you may want to write in for your sector. Thats 102 space to write in & maintain easily visable...   [click here for more]
Infinite Roleplay  Pay What You Want

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2300AD: Salvage Rights

2300AD: Salvage Rights


Salvage Rights is the second adventure in the Grendelssaga (after Rescue Run), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Salvage rights are a concept in maritime law, that were later extended into outer space. These laws...   [click here for more]
Mongoose  $14.99 $8.99

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Book 3: Scout

Book 3: Scout


Scout is a detailed expansion for the Traveller game, and continues the line of core books expanding the main rules to give you more options, and depth of play. This book is dedicated to Scout characters, providing them with new career options, equipment, and detailed exploration rules. Characters will be able to scan planets and asteroids to gain a wealth of detail about their surroundings, survive...   [click here for more]
Mongoose  $24.99 $14.99

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d66 Reasons Why the Ship is Crashed

d66 Reasons Why the Ship is Crashed


d66 Reasons Why the Ship is Crashed delivers 36 reasons why a particular vehicle, not necessarily the PCs, is in a wrecked state. Perfect for the starting point for an adventure, ways of highlighting the danger of an area, or just to add a bit of background flavor. These causes of distruction will give you the ideas you need exactly when you need them. 22 Crew wanted to appear dead, faked...   [click here for more]
Jon Brazer Enterprises  $0.50

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Borderland: Into the Borderland

Borderland: Into the Borderland


This adventure is set in the Borderland sector of the Trojan Reach. The players are contracted to deliver a cargo of technical equipment to a remote settlement on Iilgan, where they discover a team of Border Guard personnel working with the locals to improve conditions. It becomes apparent that there are several such teams on the world. Whether the characters think this is a god idea or not, they...   [click here for more]
Mongoose  $12.99 $7.99

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Starships Book I00III0 : QRF70 Typhoon

Starships Book I00III0 : QRF70 Typhoon


This product is a little booklet of a Traveller compatible starship. The space craft introduced in this installment of the series is a 70 dT heavy fighter with a mixed missile and beam weapon loadout. The PDF contains the background of the ship, statistics for it and its crew. In addition the document contains simple deckplans (Without scale or grid!) of the ship and images showing the ship from...   [click here for more]
Christian Hollnbuchner  $0.68

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