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This is the original text of the 1981 edition of Classic Traveller based on page image Scans.
It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's.
The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The Traveller Book consolidated the core rules (Books 1-2-3) into a single 8.5 x 11 book and added additional material on how-to-play the game. It also added the short adventures Shadows (from Double Adventure 1) and Exit Visa. It weighs in at 160 pages.
Classic Traveller (indeed, all Traveller editions, including later editions) was inducted into the Adventure... [click here for more] |
Far Future Enterprises - Traveller |
$14.99 $10.00
|
Traveller5 Traveller
The Traveller Science-Fiction Role-Playing Game System, Fifth Edition
This set of PDFs is the culmination of four years of work, play-testing, revision, and even redesign, in order to make the Traveller5 game system the best portrayal of the Travelleruniverse of the far future we could possibly make.
Much of the work has focused on correction of errata and typographical... [click here for more] |
Game Designers' Workshop (GDW) |
$99.00 $44.95
|
Welcome to Xboat!
This is a science fiction fanzine, with most of the material suggested by fans who love Traveller. It's about discussion, example, and bold ideas.
Great Content...
Each issue is 24 half-pages (5.5 x 8.5). Xboat No. 5 includes these articles:
* A short adventure by Chad Russell
* The Heavy Tracked ATC, profiled and illustrated to inspire.
*... [click here for more] |
Robert Eaglestone |
$3.99 $3.00
|
Welcome to Xboat!
This is a science fiction fanzine, with most of the material suggested by fans who love Traveller. It's about discussion, example, and bold ideas.
Great Content...
Each issue is 24 half-pages (5.5 x 8.5). Xboat No. 4 includes these articles:
* A Starship (the Hopper-Bastien scout/courier) profiled and illustrated to inspire.
* Character generation... [click here for more] |
Robert Eaglestone |
$3.99 $3.00
|
Welcome to Xboat!
This is a science fiction fanzine, with most of the material suggested by fans who love Traveller. It's about discussion, example, and bold ideas.
Great Content...
Each issue is at least 24 half-pages (5.5 x 8.5). Xboat No. 3 has these articles:
* A Starship (the Orca Mk IV) profiled and illustrated to inspire.
* Equipment: the Lesler-Khalan... [click here for more] |
Robert Eaglestone |
$3.99 $3.00
|
The Classic Traveller Orinetation Pack brings together new and old materials to support Classic Traveller. It includes, in one zipped file:
Don McKinney's Integrated Traveller Timeline,
The comprehensive errata and corrigienda for the entire Classic Traveller line,
the Guide to Classic Traveller
the Guide to FASA Traveller, and
Classic Traveller's Book 0 An Introduction to Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $1.00
|
Book 6: Scouts addressed in detail the Imperial Interstellar Scout Service, its organisation, duties, and operations, plus an expanded star system generation sequence.
For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require... [click here for more] |
Far Future Enterprises - Traveller |
$6.00
|
Book 5: High Guard applies the Mercenary expanded character generation concepts to the interstellar navy, and adds an expanded ship design and ship combat system.
For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require... [click here for more] |
Far Future Enterprises - Traveller |
$6.00
|
Book 7: Merchant Prince expands the merchant character generation system, and adds a detailed trade and commerce system with details on how merchant companies are organised.
For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all... [click here for more] |
Far Future Enterprises - Traveller |
$6.00
|
Traveller5 Starships & Spacecraft-1 FIVE Deck Plan Set
Inspired by Judges Guild’s classic Traveller deck plans: Starships and Spacecraft. This new Deck Plan Pack re-imagines classic Traveller starships and adds new spacecraft and charts to the mix.
Five 22 x 34 inch black and white deck plan sheets for Traveller5 starships: Scout/Courier, Express Boat,... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
This volume is the basic rules set for the Traveller science-fiction game system.
It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play.
Unravel the secrets... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Traveller Book 1- Characters and Combat. The core character rules... character generation using Traveller's unique prior career system, plus personal combat.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but... [click here for more] |
Far Future Enterprises - Traveller |
$6.00
|
Citizens of the Imperium
Traveller Supplement 4
Character generation for twelve new character types. Wet Navy, Orbital Forces, Barbarians, Belters, and more. Plus 40 pre-generated examples of each. 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Traveller Book 2- Starships. The core rules for starship design and operation, interstellar travel, and space combat.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require the basic rules sets.
The... [click here for more] |
Far Future Enterprises - Traveller |
$6.00
|
From a clue in an old worn book, from a rumour in a starport bar... the adventurers are led across the sector in pursuit of a century-old treasure worth millions.
Meanwhile, unknown to anyone, the secret of Twilight's Peak is not a fortune, but death, and death in unexpected ways. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Traveller Book 3. Worlds and Adventures. The core rules for creating worlds using Traveller's unique Universal World Profile, plus animal encounters, and adventure creation.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently... [click here for more] |
Far Future Enterprises - Traveller |
$6.00
|
Traders and Gunboats
Traveller Supplement 7
Detailed deck plans for common starships within and without the Imperium. Plus, High Guard statistics for each starship. 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Welcome… to Imperiallines: the Traveller5 Zine.
The original Imperiallines was started by GDW (and editor John Meyers) in 1991. Now a new edition of Traveller has emerged from the mind of Marc Miller. He calls it Traveller5, or T5, or just Traveller; it shares one important characteristic with the prior editions of Traveller:... [click here for more] |
Game Designers' Workshop (GDW) |
$2.99
|
The Traveller Adventure provides a massive adventure with multiple episodes set throughout the Spinward Marches.
Notably, the adventure included Vargr character generation, details of the Aramis subsector, and a variety of library data.
The players in The Traveller Adventure are the crew of the Fat Trader March Harrier. ... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
GDW produced a map of the Imperium (and surrounding territories) as a poster. This is a set of one JPG and PDF of the map in the original Black background, and a similar set of JPG and PDF with the colors inverted to create an easily printable White background. ... [click here for more] |
Far Future Enterprises - Traveller |
$1.00
|
The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the worlds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls... [click here for more] |
Far Future Enterprises - Traveller |
$10.00
|
The Spinward Marches
Traveller Supplement 3
Maps and world data for the 16 subsectors of the Spinward Marches Sector. 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the worlds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls... [click here for more] |
Far Future Enterprises - Traveller |
$10.00
|
* Fourteen full-color deck plans * 256 die cut counters for adventurers and defenders. * One rules booklet covering combat, movement, and scenarios (Rules Booklet: Azhanti High Lightning). * One TRAVELLER Supplement describing these giant starships (Supplement 5: Lightning Class Cruisers). * Playable with TRAVELLER; playable alone. For ages 12 and up. ... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
The alien needs help... wounded, frightened, reluctant, the little birdlike creature can only slowly be coaxed into telling its story. Out there, in a research station in the middle of the sea, its sister and brother are being held for terrible experiments, vivisection, and ultimately death!
The alien makes its plea; please, can someone help? Can you? ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
1001 Characters
Traveller Supplement 1
Contains 1001 pre-generated Traveller characters ready for use as non-player characters, quick characters for a spur-of-the-moment game, or to supplement the work of the referee. Plus a bonus of nine characters drawn from science-fiction. 44 pages ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the Referee's Companion.
This compendium provides detail to science-fiction campaigns, adds scope to MegaTraveller projects,... [click here for more] |
Far Future Enterprises - Traveller |
$10.00
|
A mysterious gentleman approaches your group with a proposition - obtain certain trade secrets from a local shipyard, and earn up to Cr200000. Easy, right?
Maybe, but the job leads your group across several parsecs, into conflict with the Imperial authorities, and onto the trail of a 7,200-ton starship.
The Kinunir is a detailed adventure for Traveller characters, complete with four distinct situations,... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Fighting Ships
Traveller Supplement 9
The ships of the Imperial Navy.
48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Library Data (A-M)
Traveller Supplement 8
From the data banks and the galactic encyclopedias of the Imperium, a compilation of important facts of interstellar society, culture, history and science. Included are data entries A through M, plus essays on the Imperium, its Emperors, and more! 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Forms and Charts
Traveller Supplement 12
Blank forms for common activities, and to add atmosphere to adventures. 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Library Data (N-Z)
Traveller Supplement 11
With its companion booklet, Library Data (A-M), this booklet completes the basic encyclopedia of the Traveller universe.Included are data entries N through Z. 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Deluxe Traveller. GDW published Deluxe Traveller as a larger format boxed game (primarily to be more visible on the shelf in game stores).
The box included the basic Books 1, 2, and 3, plus Book 0 Introduction to Traveller, and an Introductory Adventure, plus a poster map of the Spinward Marches. ... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
"Poised just beyond the frontier of the Imperium stand the war fleets of the Zhodani Consulate. Four times in the last five hundred years, they have attacked in campaigns to wrest control of the vital resources and rich worlds of the Spinward Marches from the Third Imperium. Now they strike again, and the Fifth Frontier War begins in earnest. Fifth Frontier War is a Traveller campaign game portraying... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Who were the Ancients? What were they doing when they roamed the galaxy 300,000 years ago? Why did they destroy themselves in a cataclysmic Final War that annihilated entire planets?
The answer lies hidden somewhere, and the clues are all around. Join an band of adventurers confronted with the greatest puzzle of the ages as they try to solve it. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
This campaign module includes detailed material on one Imperial sector - the Spinward Marches - and makes it suitable for use in a Traveller campaign. It covers background, history, and an adventure plot.
The following information is included in this module:
Spinward Marches Maps: Two copies of maps of the Spinward Marches Sector - one enlarged detail, and a one-page size suitable... [click here for more] |
Far Future Enterprises - Traveller |
$9.99
|
Animal Encounters
Traveller Supplement 2
This supplement provides a general set of animal encounter tables for use in most common situations. 48 pages. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
The Imperial Interstellar Scout Service's famed Second Survey of the Imperium, (originally published in 1065) now is available in a condensed commercial edition mapping thirty-five sectors in and around the Third Imperium. All pertinent astrographic data is presented on thirty-five full page (8 1/2 by 11 inch) maps showing every Imperial sector from the fabled Core (the centre of the Empire)... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
"PER ASPERA AD ASTRA... To the Imperium which has ruled the stars for ages, the Terrans are the new barbarians, beating at the gates and vandalizing civilization. A common subject in science-fiction is that of vast interstellar empires in conflict; of rival star fleets engaged in blazing battle; of far-flung colonies and interstellar intrigue. Imperium is a new departure in science-fiction gaming and... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Dark Nebula is a science fiction game set in a future with interstellar travel and powerful weaponry. Eight astrographic maps provide the setting for intense rivalry between warring worlds. 120 die cut counters provide the starships and troops to wage the war, while the rules booklet gives complete instructions for play. Dark Nebula uses the popular Imperium game system. Recommended for ages... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
An amateur scientist obsessed with his science is hiring adventurers to accompany his expedition to a distant planet ion search of a rare and extremely beautiful animal. He knows the planet it comes from, but that still leaves an immense area to search.
Safari Ship includes deck plans and descriptions for the Animal Class Safari Ship, maps and data a subsector and planet, encounter information, and... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
Classic Traveller Adventure 0- The Imperial Fringe.
The beginning adventure included in Deluxe Traveller. This adventure was not sold independently. This adventure includes the Spinward Marches Map. ... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|
The Imperium is being torn apart by the star-spanning Rebellion; rival leaders are fighting for the right to sit on the Iridium Throne of the Third Imperium and to rule the greatest interstellar empire that the galaxy has ever seen.
Now, the Rebellion Sourcebook provides the details of the rebellion that allow MegaTraveller referees and players to incorporate the sweep and the chaos... [click here for more] |
Far Future Enterprises - Traveller |
$10.00
|
Snapshot is the GDW-published close-combat game for Classic Traveller. It was published (along with Mayday) as a boxed boardgame.
Snapshot is a game of close-action combat between individuals. It's primarily inside starships of the far future. Snapshot is an adaptation and more detailed rendition of the personal combat rules from in Traveller, the science-fiction role playing game. Components include... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Annic Nova: the mystery ship encountered by most Traveller players at the beginnings of their adventures. Detailed with deck plans. But its mystery is never fully revealed. ... [click here for more] |
Far Future Enterprises - Traveller |
$4.00
|
In a culture where psionics is an accepted talent, available to all with high enough potential, the very fabric of society is changed. Those with the talent are naturally the elite; those without are the proletariat. Such a society can naturally evolve to oppress the masses. but a psionic society also allows perfect communication, and can produce a better society for everyone. The Zhodani, humans... [click here for more] |
Far Future Enterprises - Traveller |
$9.99
|
Terran canines, genetically manipulated to intelligence and transferred to another world by the mysterious and enigmatic civilisation called the Ancients. These are the Vargr, interstellar neighbours of the Imperium. Their seemingly irrational species has long been a mystery to the ordinary human, and now it is possible to learn more about their culture and their society.
This book describes... [click here for more] |
Far Future Enterprises - Traveller |
$9.99
|
Broadsword - the first in a new class of 800-ton mercenary cruisers devoted to keeping the peace and restoring order, for a price. Included are detailed deck plans, tables of organisation and equipment for the strike team, and four exciting scenarios (one for use with High Guard, and three for use with Striker and Mercenary), all set in the Vilis subsector, against the backdrop of the Fifth Frontier... [click here for more] |
Far Future Enterprises - Traveller |
$5.00
|