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Exodus Post Apocalyptic RPG Survivor's Guide

Exodus Post Apocalyptic RPG Survivor's Guide


Exodus Survivor's Guide v1.5 (format PDF, 306 pages b/w) In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World's End, man chose to evolve by the process of natural selection through self extermination from nuclear fallout. The decade long year War on Terror escalated to a series of short events...   [click here for more]
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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
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Darwin's World 2: Survivor's Handbook

Darwin's World 2: Survivor's Handbook


Update 2/4/2006! Darwin's World is a role-playing game set in the wild, inhospitable world of mankind's ruin, after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation has altered the very course of nature, mankind has ceased to exist in its current form. Mutations and genetic variations are the edge...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #3

Exodus Post Apocalyptic RPG: Wasteland Adventure #3


Exodus Wasteland Adventure #3: .44 Caliber The village of Cripple Creek (a.k.a. DS-4) has a problem with people going missing and others turning up dead. The local Steel Disciple sheriff has petitioned volunteers for aid in tracking down and eliminating this threat. Have you the guts to answer this challenge? .44 Caliber is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to 3rd...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #5

Exodus Post Apocalyptic RPG: Wasteland Adventure #5


Exodus RPG Wasteland Adventure #5: Nature of the Beast A trade route through the great Deadwood Forest is being established; however all of the expedition teams have met with mishaps. Desert Ranger Smith, the great hunter that killed the Yogi, has been recruited to lead the next expedition through the Deadwood. Ranger Smith is recruiting adventurers, do you have the stuff that it takes to survive...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #8

Exodus Post Apocalyptic RPG: Wasteland Adventure #8


Exodus RPG: Wasteland Adventure #8: Seeds of Memory It is the nature of machines to break down and malfunction. The Ghūl Collective is seeking experienced scavengers to undertake a mission of great importance to an old military base in the Northern reaches of California to retrieve some technical components. Do you have what it takes to salvage pre-Exodus technology from an unknown military...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #4

Exodus Post Apocalyptic RPG: Wasteland Adventure #4


Exodus Wasteland Adventure #4: The Bison Run The Children of the Apocalypse and Vegas Families are hosting their annual Bison-pulled hauler race from the Junkyard to Vegas. First place team wins 3000 steel coin and an all expense visit to Godiva’s. Teams that place second through fifth place also receive prices. The rules are simple; every hauler team consists of 4 to 6 people who choose...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #6

Exodus Post Apocalyptic RPG: Wasteland Adventure #6


Exodus Wasteland Adventure #6: The Watering Hole A merchant who runs the Watering Hole Trading Post in the rugged badlands north of Alamogordo needs more help than he had bargained for. He needs an escort back to the Watering Hole after losing all to the Wasteland critters on a trip to Alamogordo. Dare you answer the call of the merchant and venture deep into the Wasteland to the Watering Hole?...   [click here for more]
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Darwin's World 2: Campaign Guide

Darwin's World 2: Campaign Guide


Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new edition is focused on separating the mechanics from the setting, making Darwins World the definitive guide to building post-apocalyptic campaigns, whether you are playing in the...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #9

Exodus Post Apocalyptic RPG: Wasteland Adventure #9


Exodus Wasteland Adventure #9: The Slaver's Ring Las Vegas is a working man's town, with several attractions to catch the eye and to empty the pocket on The Strip. However, there is a darker side of Vegas: the Vegas Mafia Families. A Tribal is seeking experienced hunters to help his village out by recovering Tribal slaves that are in servitude to the Vegas Families. Do you have what it takes...   [click here for more]
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Darwin's World 2: Terrors of the Twisted Earth

Darwin's World 2: Terrors of the Twisted Earth


Terrors of The Twisted Earth is book III of Darwin’s World 2nd Edition. For the complete overview, check out the the Darwin’s World 2 Homepage. Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new...   [click here for more]
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Darwin's World: Scav's Swag

Darwin's World: Scav's Swag


Going all the way to the city of Styx and hunting down Flea's junkyard shouldn't be the only way to find true odds-and-ends, or unique artifacts for that matter. PC scavs (and indeed any other survivors who brave the wasteland) should have the ability to find interesting loot (or "swag", as real scavs call it) whenever they search ruins or the lairs of their vanquished foes. In addition to...   [click here for more]
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Darwin's World: Wasteland Settlement Generator

Darwin's World: Wasteland Settlement Generator


The Twisted Earth is a big place. The development of communities in the wasteland can be a daunting challenge for a GM The Wasteland Settlement Generator is a series of tables and guidelines intended to aid Darwin's World GMs in the development of small wasteland communities, whether on the fly or as part of the development of a key campaign location. The mechanics described below are intended for...   [click here for more]
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Darwin's World (1st Edition)

Darwin's World (1st Edition)


Important Note: This the 1st Edition based on the d20 Fantasy rules. The first book of Darwin's World 2nd Edition using the d20 Modern rules is on sale now. Darwin's Worldis a d20 role-playing game set in the wild inhospitable world of mankind's ruin, decades after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #16

Exodus Post Apocalyptic RPG: Wasteland Adventure #16


Exodus Post Apocalyptic RPG Adventure 16: FutureMax Justice. Justice is a hard word in the Wasteland. Before the war it was easier. Build a massive underground supermax prison, and send the worst criminals and dissidents there to rot. Of course it was the prison of the future, so they had to power it with the best stuff around. Now the RAD levels are fluctuating wildly. Someone better...   [click here for more]
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Exodus Post Apocalyptic RPG Wasteland Adventure #14

Exodus Post Apocalyptic RPG Wasteland Adventure #14


Exodus Post Apocalyptic RPG Wasteland Adventure #14: Tremors The town of Cripple Creek (DS 3) is suffering from small quakes or tremors. Sheriff Bruno O'Malley is looking for a stout group of wastelanders to go and investigate the disturbances, which he believes are from the old mines of the Nevada Mountains that overshadow the town. Tremors is an Exodus OPS campaign scenario for...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #13

Exodus Post Apocalyptic RPG: Wasteland Adventure #13


Exodus Wasteland Adventure #13: Children of the Sand Through the Southwest wasteland, children have been disappearing from settlements. Many believe that the Mutant Army or Slavers are behind the disappearance, but one man believes different and is looking to hire a group of wasteland adventurers to explore his theory. Dare you have the guts to undertake the mission of the missing Children?...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #15

Exodus Post Apocalyptic RPG: Wasteland Adventure #15


Hidden Alliances A merchant in Alamogordo needs help! His daughter was captured by Tribals in a caravan raid, and he'll pay top dollar to get her back. Brave the depths of Tribal territory and face off against fierce foes - will you cut a deal or will you go in guns blazing? Hidden Alliances is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 3rd to 5th level and can easily...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #20

Exodus Post Apocalyptic RPG: Wasteland Adventure #20


Exodus Wasteland Adventure #20: Voice from the Bay A whisper. The barest of squeals beneath the ever-present static of the radios drew their attention. Now, the far-ranging eyes of Alamogordo have settled on the Rock in San Francisco. Are you prepared to sneak beneath the clutches of the Chi Dynasty to investigate a mysterious transmission from an ancient prison? Voices from the Bay is an Exodus...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #27

Exodus Post Apocalyptic RPG: Wasteland Adventure #27


Exodus OPS #27: Texas Road Trip Techno-Reapers do not often travel into Texas, but a caravan full of precious gasoline is worth the risk, and worth hiring some extra guards. A lot can happen out in the Texas Wastes. Texas Road Trip is an Exodus OPS campaign scenario designed for 4 to 6 characters of 5th to 7th levels. ...   [click here for more]
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Exodus Post Apocalyptic RPG Wasteland Adventure #12

Exodus Post Apocalyptic RPG Wasteland Adventure #12


Exodus RPG Adventure #12: Ace of Spades Once again, the call to adventure comes to Vegas via a Poker Tournament. The Big Bordello Casino is hosting a poker tournament, and the high stakes and prizes attract the attentions of people from across the wasteland. Dare you take a chance at the poker tournament, or find other avenues of adventure in the City of Sin? Ace of Spades is an Exodus...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #18

Exodus Post Apocalyptic RPG: Wasteland Adventure #18


Wasteland Adventure #18: Run to the Hills A call to duty by the Steel Disciples is issued for freelanced rangers to explore the Utah Mountains for dangers and sites of interest. Interested parties are to report to the Steel Disciple operational base at Wendover on the pre-Exodus border of Nevada and Utah. Do you have what it takes to undertake an expedition into the mountainous wasteland of...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #17

Exodus Post Apocalyptic RPG: Wasteland Adventure #17


The Glow of Death The martial arts are well practiced by the xenophobic Chi. They have turned their bodies into living weapons through rigorous discipline and training. But for some, there is an even higher state. For some, there is a power that can only be achieved by supreme dedication to the art. A student's master is dead, and that death demands vengeance. Will the student achieve the awesome...   [click here for more]
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Darwin's World 2: Vault Dwellers

Darwin's World 2: Vault Dwellers


Get out of the Vaults! The vault dweller is an iconic character common to most post-apocalyptic worlds. Individuals who wisely anticipated the coming of nuclear Armageddon, vault dwellers bring a unique perspective to the post-apocalyptic world since they have the closest ties with the world before the Fall of mankind. Vaults are isolated communities, frozen at the time of the Fall...   [click here for more]
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Return to the Feeding Grounds (Gencon 2010)

Return to the Feeding Grounds (Gencon 2010)


Gencon 2010 Darwin's World Adventure During the Fall, the great glittering city of Chicago, now known as the Feeding Grounds, was never bombed by enemy forces. Stories have always maintained this was because of some treasure hidden deep in the city. Now, elders of the city of Bastion believe they know where this treasure is. Your mission: make your way through a city crawling with...   [click here for more]
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Darwin's World: Feeding Grounds (Gencon 2006 Adventure)

Darwin's World: Feeding Grounds (Gencon 2006 Adventure)


Welcome to a world gone insane. Once brave soldiers ready to fight and die for America, you and your unit have awoke from cryosleep to find centuries have passed and the devastation of the Great War irreversible. Intended as a cradle of humanity in case of a natural disaster, the facility where you have slumbered for centuries, where thousands others sleep and await to awaken and rebuild the world...   [click here for more]
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Darwin's World: Beastmen

Darwin's World: Beastmen


Welcome to Beastmen, a book bringing the wild to your Darwin’s World game. Beastmen introduces a new type of PC race, the Bestial Genotype. A Bestial Genotype is a race that strongly resembles an animal species from before the Fall. Whether Beastmen are animals that have gained sentience, or humans who have taken on the traits of animals in the struggle to survive or even the result of some bizarre...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #23

Exodus Post Apocalyptic RPG: Wasteland Adventure #23


Wasteland Adventure #23: The Package The Postal Riders perform a valuable service in the wastes – transporting goods and letters to help link communities together. When a group of Riders are almost killed in the line of duty by a doomsday cult, a few good men are needed to get some rare holy books to their final destination. Can the party survive the cult’s fiery gauntlet? The Package...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #26

Exodus Post Apocalyptic RPG: Wasteland Adventure #26


Exodus OPS #26: The Gathering Doc Brown of the Ghul Collective is researching the evolutionary effects of post-Exodus animals in the wasteland. He is in need of research volunteers to go into the Redwood forest to gather specimens for his studies and return with them to the Berkley research facility. The Gathering is an Exodus OPS campaign scenario for 4 to 6 characters of any character...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #25

Exodus Post Apocalyptic RPG: Wasteland Adventure #25


Wasteland Adventure #25: Down in Old Mexico Deep in the deserts of Mexico lays a mysterious lost city. Rumors about this hidden place and its pre-Exodus secrets have spurred the interest of travelers and fortune seekers across known wastelands. A trip to the Junkyard leads to a quest into old Mexico in search of lost treasure. But are you prepared for terrifying secrets that waits beneath the...   [click here for more]
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Darwin's World: The Brotherhood of Radiation

Darwin's World: The Brotherhood of Radiation


The Brotherhood of Radiation and other wasteland cults. This book is the latest in a "series" of character-oriented Darwin's World sourcebooks, a line of GM and player reference tools intended to bring out the flavor - and potential - of the eleven Backgrounds of the Darwin‘s World role-playing game. The first such book of this type was the combined Foundationists/Metal Gods sourcebook,...   [click here for more]
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Darwin's World: Journey to Newhome

Darwin's World: Journey to Newhome


Download the first adventure and rules appendix FREE here.   Journey to Newhome is a series of short adventures designed for the Darwin’s World post-apocalyptic role-playing game. The adventures in this book are based around characters first introduced in the novel, Burning Lands. Journey to Newhome continues the story of several of those characters, but in a format usable...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #24

Exodus Post Apocalyptic RPG: Wasteland Adventure #24


Wasteland Adventure #24: Gangster's Paradise Las Vegas is a working man’s town, with several attractions to catch the eye and to empty the pocket on The Vegas Strip. What thrills will you find in the city of sin? Gangsters Paradise is an Exodus OPS campaign scenario for 4 to 6 characters of 2nd to 6th level. ...   [click here for more]
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Darwin's World: The Foundationists

Darwin's World: The Foundationists


The Foundationists is a Darwin’s World faction sourcebook that focuses on the organization known as the Foundation, one of the strongest and most dedicated pseudo-societies on the Twisted Earth. Known equally for their awesome artifacts of Ancient power as they are for their detached ruthlessness, the Foundation is a mysterious society of quasi-religious "warrior-monks" hailing from...   [click here for more]
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Post-Apocalyptic Dispatch (#25): New Metal

Post-Apocalyptic Dispatch (#25): New Metal


Krebs watched the figures through his field glasses. A small “herd” of bison-like humanoids moved slowly through the wastes, packs and gear stowed for a long haul and weapons slung. Krebs and his group of raiders had been hitting caravans along this route for a few weeks now and the pickings had been excellent and easy. They usually only needed to terrify the caravans and not destroy...   [click here for more]
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Darwin's World: Vault Dwellers

Darwin's World: Vault Dwellers


Get out of the Vaults! The vault dweller is an iconic character common to most post-apocalyptic worlds. Individuals who wisely anticipated the coming of nuclear Armageddon, vault dwellers bring a unique perspective to the post-apocalyptic world since they have the closest ties with the world before the Fall of mankind. Vaults are isolated communities, frozen at the time of the Fall and left...   [click here for more]
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Last Gambit of The Mind Masters

Last Gambit of The Mind Masters


A post apocalyptic adventure for Darwin's World. In "Last Gambit of The Mind Masters" the heroes mount an expedition to conquer the daunting jungled coast of what used to be the Old South. The stakes are high, as they race to get to the ruins of Miami - a 900 mile trek - before the elusive Savant Lord Valekkar manages to complete an experimental weapon whisked away in his flight from the...   [click here for more]
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Darwin's World: Survivor's Handbook (True20 Edition)

Darwin's World: Survivor's Handbook (True20 Edition)


Darwin's World is a role-playing game set in the wild, inhospitable world of mankind's ruin, after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation has altered the very course of nature, mankind has ceased to exist in its current form. Mutations and genetic variations are the edge separating a species from life and death. The...   [click here for more]
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Darwin's World: The Fertile Crescent Gazetteer

Darwin's World: The Fertile Crescent Gazetteer


Welcome to the Fertile Crescent. The Fall destroyed the cities of the ancients, leaving only ruins behind. But the lakes remain. Though poisoned, these gigantic seas in the heartland of what was once America provide a source of unimaginable wealth as well as the product of rebuilding what has been lost. Unfortunately, man has not learned from the mistakes that led to the Ancients' fall and a war threatens...   [click here for more]
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Post-Apocalyptic Dispatch (#23): Skinner's Furs & Pelts

Post-Apocalyptic Dispatch (#23): Skinner's Furs & Pelts


A vile, toxic stench rises from the junkyard at the edge of town, here more than anywhere else. The odor is a nauseating combination of rotting flesh and dizzying chemicals, the telltale signs of a tannery. A small ramshackle establishment sits at the junkyard's edge, outside of which hang all manner of hides curing in the sun or simply laid out for display. Flies buzz in the air out back as...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #21

Exodus Post Apocalyptic RPG: Wasteland Adventure #21


Exodus Wasteland Adventure #21: Roswell Chronicles Part 1: Infestation Even before the Exodus, Roswell, New Mexico was a place of mystery and conspiracy. Now its legend has grown stronger. Whatever the pre-Exodus military was hiding there, it’s important. Important enough that some people would do just about anything to get their hands on it. Infestation is an Exodus OPS campaign...   [click here for more]
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Darwin's World: Metal Gods (revised)

Darwin's World: Metal Gods (revised)


Final update before going to print! (10/01/2004). Look for the Foundationists / Metal God print edition in Dec. Metal Gods is a sourcebook dedicated to incorporating robots, androids, and other forms of artificially intelligent life into campaigns on the Twisted Earth. Pages: 63 Format: Landscape (screen viewing), Portrait (for printing)*. So, what will you find in...   [click here for more]
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Darwin's World: Sandwalkers

Darwin's World: Sandwalkers


Welcome to Sandwalkers, a useful resource for the post-apocalyptic role-playing game, Darwin's World 2nd Edition. Sandwalkers is intended to serve as a practical GM aid providing concise information on a number of pre-generated NPC heroes and villains, potential campaign allies and enemies that you can slip into your games with little or no preparation. How...   [click here for more]
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Post-Apocalyptic Dispatch (#19): The Slaver Advanced

Post-Apocalyptic Dispatch (#19): The Slaver Advanced


The second of two non-Darwin's World advanced classes. When civilization died, so did the concept of equality and of the rule of law. In the cities and tech centers, police and military survivors attempted to piece society back together, but other places were not so lucky. Out in the wilderness, in radioactive, diseased or polluted deathzones, small bands of scavengers and nomads followed the...   [click here for more]
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Wasteland Fury: Post Apocalyptic Martial Arts

Wasteland Fury: Post Apocalyptic Martial Arts


Wasteland Fury combines two of RPGObjects' most successful and critically acclaimed products: Darwin’s World and Blood and Fists. Grim, determined pit gladiators fight for money and fame, Brethren assassins stalk the night, and seekers into the past discover fighting styles ancient at the time of the Fall. Wasteland Fury brings all this to your Darwin’s World game! Here’s what...   [click here for more]
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In Pursuit of The Mind Masters

In Pursuit of The Mind Masters


In Pursuit of The Mind Masters is the third in a high-level series of adventures written for the post-apocalyptic role-playing game, Darwin's World. It is part of a campaign revolving around the mysterious overlords known as the "Savants", and as befits an adventure of epic proportions, takes the player characters from the familiar desert setting of the Twisted Earth across the open waters of the...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #22

Exodus Post Apocalyptic RPG: Wasteland Adventure #22


Exodus Wasteland Adventure #22: The Round Up A herd of wild horses have been roaming the northern California and Oregon wastes. Loung Wang, a horse dealer in Barter Town, is looking for horse wranglers to rustle up this wild herd and bring them back to Barter Town for training and distribution. The Round Up is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 5th to 7th level....   [click here for more]
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Post-Apocalyptic Dispatch (#20): More Metal

Post-Apocalyptic Dispatch (#20): More Metal


More Metal is a short article intended to build on the established Darwin's World faction known as the "Metal Gods". Most of the material in More Metal appeared in the original drafts of Metal Gods but ultimately didn't make the final cut. This included an outline of the overall aims of the Metal Gods movement, as well as a list of quick adventure hooks for working androids and robots into your Darwin's...   [click here for more]
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Post-Apocalyptic Dispatch (#21): Professor Gigabyte's Data Salvage

Post-Apocalyptic Dispatch (#21): Professor Gigabyte's Data Salvage


Near the dry, dusty edge of town lies an old rectangular shack resting on deflated wheels, a pre-Fall era concession truck that might have once sold hot dogs, tacos, or other treats. The old posters and menus that once decorated the truck are now plastered over with hand-painted signs that read “Professor Gigabyte’s Data Salvage - Fees Vary”. A steady chortling sound emanates...   [click here for more]
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Darwin's World:Rise of The Mind Masters

Darwin's World:Rise of The Mind Masters


Rise Of The Mind Masters is a high-level adventure for the post-apocalyptic role-playing game, Darwin's World. Rise Of The Mind Masters is the continuation of the adventure begun in Secrets of The Mind Masters, and involves a journey into the heart of the Savants' legendary "Grass Plains Empire" to end their looming threat to the people of the north. As the follow-up to Secrets of...   [click here for more]
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