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Burning Lands Comic #4

Burning Lands Comic #4


Issue #4 of the comic version of the Burning Lands Novel . If you like the Comic, please pick up the Novel. Just to be clear, it is not our plan to do the entire novel in comic form. This is a just a fun promotion of the novel. We may decide to the entire novel in comic form, but later issue would probably not be free. Please give us feedback if you want to see more. ...   [click here for more]
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Darwin's World 2: Gazetteer

Darwin's World 2: Gazetteer


The Darwin's World Gazetteer or ?Bixby's World Almanac? is a survey of the known regions of the Twisted Earth. 38 pages of free post apocalyptic background material. Regions include: Baja Cliffs, Big Hole, Big Rocks, Burning Lands, Cursed Sea, Deadlands, Far Desert, Forbidden Lands, Forgotten Desert, Glowing Hills, Grass Plains Empire, Graveyard Of Bone Cities, Great Rift Valley, Lost Mud Sea, Lost...   [click here for more]
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Darwin's World, Nuclear Edition: Twisted Earth Map

Darwin's World, Nuclear Edition: Twisted Earth Map


Darwin's World, Nuclear Edition Twisted Earth Map This release for Darwin's World, Nuclear Edition presents a poster-sized Twisted Earth map. Use on a screen or print out at poster size. A printed poster may be purchased through the Misfit Studios website. Provided at 300 dpi (print-ready quality) in Tif and PDF format with both a background and white in the top...   [click here for more]
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Darwin's World: Cave of Life

Darwin's World: Cave of Life


Now Revised for Darwin's World 2nd Edition! (11/23/2003)! The Cave of Life is a complete adventure setting for the post apocalyptic role-playing game, Darwin's World. A highly adaptable scenario set in an abandon mine shaft. Written and illustrated by Dominic Covey. ...   [click here for more]
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Darwin's World: Journey to Newhome Preview

Darwin's World: Journey to Newhome Preview


This is a preview of the Journey to Newhome adventure path. It contains the Introduction, the first adventure (To Kill a King), and the rules appendix. Can be used as a standalone modern d20 post apocalyptic adventure. Does not require buying the larger eight part adventure. Enjoy! ...   [click here for more]
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DW: Halidom: Adventure Appendix

DW: Halidom: Adventure Appendix


This supplement has been assembled to provide the GM all the necessary information for the new items, feats, monsters, and advanced classes featured in the Halidom campaign series. Most of these were introduced in separate Darwin's World sourcebooks or adventures, while a handful are new to this campaign.   About The Halidom Campaign Halidom is a high-level series of adventures that send...   [click here for more]
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Exodus Post Apocalyptic RPG Wasteland Adventure #1

Exodus Post Apocalyptic RPG Wasteland Adventure #1


Exodus Post Apocalyptic Adventure #1: Caravan Guards The Crimson Blood Trading Company is looking for a few good men as guards on their next voyage from the Reno to DS-5 (Eureka) route.  Do you have what it takes to guard the caravan from the dangers of the Wasteland?  Caravan Guards is an Exodus OPS campaign introductory scenario for 4 to 6 characters of 1st to 2nd level, and can be easily...   [click here for more]
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Exodus Post Apocalyptic RPG: OPS Wasteland Campaign Guide

Exodus Post Apocalyptic RPG: OPS Wasteland Campaign Guide


OPS Wasteland Campaign Guide This OPS guide is for convention play character gerenation rules for the Exodus Wasteland Adventures. This version (9-2014) replaces version (6-2010). Exodus home play Overseers can also benifit from some of the convention play rules. Check it out it free.   ...   [click here for more]
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Exodus Post Apocalyptic RPG: Pre-Generated Character Pack

Exodus Post Apocalyptic RPG: Pre-Generated Character Pack


Exodus Pre-Generated Character Pack 1 The following .zip file contains 12 pre-generated characters for the Exodus Post Apocalyptic RPG created using the 28-point buy system from the Survivor's Guide.  All of these characters only have character options presented in the Survivor's Guide. ...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #2

Exodus Post Apocalyptic RPG: Wasteland Adventure #2


Exodus Post Apocalyptic RPG: Wasteland Adventure #2 Bounty Hunters To help keep the peace in Reno, law enforcement agents frequently posts Wasteland wanted posters and other dangerous tasks at the Serpent's Pit in Outer Reno.  Dare you answer the call of the bounty hunter?  Bounty Hunters is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to 3rd level and can easily be adapted...   [click here for more]
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Misfit Studios August 2023 Newsletter

Misfit Studios August 2023 Newsletter


The Misfit Studios August 2023 Newsletter The monthly newsletters by Misfit Studios presents news regarding what is going on with the company, recaps the products it released during the previous month, and offers a product promotion. The Misfit Studios August 2023 Newsletter Contains Release Details on: Sade Presents: Torn Skirt 2 Jennifer S Lange Presents...   [click here for more]
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Misfit Studios July 2023 Newsletter

Misfit Studios July 2023 Newsletter


The Misfit Studios July 2023 Newsletter The monthly newsletters by Misfit Studios presents news regarding what is going on with the company, recaps the products it released during the previous month, and offers a product promotion. The Misfit Studios July 2023 Newsletter Contains Release Details on: Sade Presents: Woodland Cultist 2 Jennifer S Lange Presents...   [click here for more]
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Misfit Studios October 2023 Newsletter

Misfit Studios October 2023 Newsletter


The Misfit Studios October 2023 Newsletter The monthly newsletters by Misfit Studios presents news regarding what is going on with the company, recaps the products it released during the previous month, and offers a product promotion. The Misfit Studios October 2023 Newsletter Contains Release Details on: Jennifer S Lange Presents: Eastern Prince Douglas "Draco"...   [click here for more]
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Modern d20 Core Kit

Modern d20 Core Kit


RPGObjects built its reputation creating critically acclaimed d20 Modern supplements such as Darwin's World and Blood and Fists. With D&D 4th Edition now out and the d20 Modern RPG harder to find, we've put together this new alternative core kit for classic Modern d20 games. It's the same classic modern d20 rules with a few extras. In this kit you will find: The d20 Modern SRD text files...   [click here for more]
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Skeleton Base (revised)

Skeleton Base (revised)


Revised for Darwin's World 2nd Edition and Metal Gods! (12/12/03) This short adventure for Darwin's World is meant as a brief interlude to any ongoing campaign. Skeleton Base is a mini-scenario involving an attempt to break into an installation erected by the Ancients, a National Guard base (now known as the ?Skeleton Base? due to the rumored skeletal dead seen near the outskirts of the place). Skeleton...   [click here for more]
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The Lost Paradise: Salvage Rights

The Lost Paradise: Salvage Rights


Salvage Rights is an introductory Darwin's World adventure set in the Lower Oregon region of the Lost Paradise. The scenario revolves around the characters? search for a downed Tillamook Airship in the hills of Southern Oregon. Salvage Rights is designed for 2-5 characters of 3rd to 4th level. ...   [click here for more]
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Barbarian Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition

Barbarian Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition


Barbarian Post-Apocalyptic Archetypes for Darwin's World, Nuclear Edition This release for Darwin's World, Nuclear Edition presents the Barbarian Post-Apocalyptic Archetype This ready-to-go character build provides a foundation for you to develop a tribal character who eschews civilization's refinements in their search for a good fight. The new Fragile gear note...   [click here for more]
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Darwin's World (1st Edition)

Darwin's World (1st Edition)


Important Note: This the 1st Edition based on the d20 Fantasy rules. The first book of Darwin's World 2nd Edition using the d20 Modern rules is on sale now. Darwin's Worldis a d20 role-playing game set in the wild inhospitable world of mankind's ruin, decades after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation...   [click here for more]
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Demagogue Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition

Demagogue Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition


Demagogue Post-Apocalyptic Archetypes for Darwin's World, Nuclear Edition This release for Darwin's World, Nuclear Edition presents the Demagogue Post-Apocalyptic Archetype. This ready-to-go character build provides a foundation for you to develop a character who uses their powerful personality to charm, manipulate, and control others into aligning with their beliefs...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #3

Exodus Post Apocalyptic RPG: Wasteland Adventure #3


Exodus Wasteland Adventure #3: .44 Caliber The village of Cripple Creek (a.k.a. DS-4) has a problem with people going missing and others turning up dead.  The local Steel Disciple sheriff has petitioned volunteers for aid in tracking down and eliminating this threat.  Have you the guts to answer this challenge?  .44 Caliber is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #4

Exodus Post Apocalyptic RPG: Wasteland Adventure #4


Exodus Wasteland Adventure #4: The Bison Run The Children of the Apocalypse and Vegas Families are hosting their annual Bison-pulled hauler race from the Junkyard to Vegas. First place team wins 3000 steel coin and an all expense visit to Godiva’s. Teams that place second through fifth place also receive prices. The rules are simple; every hauler team consists of 4 to 6 people who choose camels...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #5

Exodus Post Apocalyptic RPG: Wasteland Adventure #5


Exodus RPG Wasteland Adventure #5: Nature of the Beast A trade route through the great Deadwood Forest is being established; however all of the expedition teams have met with mishaps. Desert Ranger Smith, the great hunter that killed the Yogi, has been recruited to lead the next expedition through the Deadwood. Ranger Smith is recruiting adventurers, do you have the stuff that it takes to survive...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #6

Exodus Post Apocalyptic RPG: Wasteland Adventure #6


Exodus Wasteland Adventure #6: The Watering Hole A merchant who runs the Watering Hole Trading Post in the rugged badlands north of Alamogordo needs more help than he had bargained for. He needs an escort back to the Watering Hole after losing all to the Wasteland critters on a trip to Alamogordo. Dare you answer the call of the merchant and venture deep into the Wasteland to the Watering Hole?...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #8

Exodus Post Apocalyptic RPG: Wasteland Adventure #8


Exodus RPG: Wasteland Adventure #8: Seeds of Memory It is the nature of machines to break down and malfunction. The Ghūl Collective is seeking experienced scavengers to undertake a mission of great importance to an old military base in the Northern reaches of California to retrieve some technical components. Do you have what it takes to salvage pre-Exodus technology from an unknown military...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #9

Exodus Post Apocalyptic RPG: Wasteland Adventure #9


Exodus Wasteland Adventure #9: The Slaver's Ring Las Vegas is a working man's town, with several attractions to catch the eye and to empty the pocket on The Strip. However, there is a darker side of Vegas: the Vegas Mafia Families. A Tribal is seeking experienced hunters to help his village out by recovering Tribal slaves that are in servitude to the Vegas Families. Do you have what it takes...   [click here for more]
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Guardian Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition

Guardian Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition


Guardian Post-Apocalyptic Archetypes for Darwin's World, Nuclear Edition This release for Darwin's World, Nuclear Edition presents the Guardian Post-Apocalyptic Archetype. This ready-to-go character build provides a foundation for you to develop an elite soldier who believes in protecting the people and things that matter to them. Includes suggested roles within...   [click here for more]
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Scav Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition

Scav Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition


Scav Post-Apocalyptic Archetypes for Darwin's World, Nuclear Edition This release for Darwin's World, Nuclear Edition presents the Scav Post-Apocalyptic Archetype This ready-to-go character build provides a foundation for you to develop a character who plunges into the ruins and remnants of Ancient Mankind in search of valuables. Includes suggested roles within a...   [click here for more]
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Scholar Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition

Scholar Post-Apocalyptic Archetype for Darwin's World, Nuclear Edition


Scholar Post-Apocalyptic Archetypes for Darwin's World, Nuclear Edition This release for Darwin's World, Nuclear Edition presents the Scholar Post-Apocalyptic Archetype This ready-to-go character build provides a foundation for you to develop a character who delves into Ancient Arcanum for its own sake or in pursuit of an agenda. Includes tables for determining Arcanum...   [click here for more]
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Post-Apocalyptic Dispatch (#18): The Memory Singer

Post-Apocalyptic Dispatch (#18): The Memory Singer


The first of two non-Darwin's World advanced classes. Imagine the world after the apocalypse. Most cities are small settlements, all alone in the wilderness, besieged by murderers, mutants and disease. Traveling over the horizon is a hero’s journey that few survivors ever make, and even fewer ever return from. The neighboring village, just a few miles down river, might as well be another...   [click here for more]
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Post-Apocalyptic Dispatch (#19): The Slaver Advanced

Post-Apocalyptic Dispatch (#19): The Slaver Advanced


The second of two non-Darwin's World advanced classes. When civilization died, so did the concept of equality and of the rule of law. In the cities and tech centers, police and military survivors attempted to piece society back together, but other places were not so lucky. Out in the wilderness, in radioactive, diseased or polluted deathzones, small bands of scavengers and nomads followed the...   [click here for more]
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Post-Apocalyptic Dispatch (#20): More Metal

Post-Apocalyptic Dispatch (#20): More Metal


More Metal is a short article intended to build on the established Darwin's World faction known as the "Metal Gods". Most of the material in More Metal appeared in the original drafts of Metal Gods but ultimately didn't make the final cut. This included an outline of the overall aims of the Metal Gods movement, as well as a list of quick adventure hooks for working androids and robots into your Darwin's...   [click here for more]
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Post-Apocalyptic Dispatch (#21): Professor Gigabyte's Data Salvage

Post-Apocalyptic Dispatch (#21): Professor Gigabyte's Data Salvage


Near the dry, dusty edge of town lies an old rectangular shack resting on deflated wheels, a pre-Fall era concession truck that might have once sold hot dogs, tacos, or other treats. The old posters and menus that once decorated the truck are now plastered over with hand-painted signs that read “Professor Gigabyte’s Data Salvage - Fees Vary”. A steady chortling sound emanates...   [click here for more]
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Post-Apocalyptic Dispatch (#22): Racial Talent Trees

Post-Apocalyptic Dispatch (#22): Racial Talent Trees


OPTIONAL RULES FOR “RACE-BASED” TALENT TREES In addition to the Strong, Fast, Tough, Dedicated, Smart, and Charismatic character classes, Darwin’s World features a post-apocalyptic-specific class, the Post-Apocalyptic Hero, which is intended to represent a typical inhabitant of the radiated wasteland, one geared towards survival and scrounging. The Post-Apocalyptic Hero...   [click here for more]
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Post-Apocalyptic Dispatch (#5): The Aerie

Post-Apocalyptic Dispatch (#5): The Aerie


?The Aerie? is a Darwin's World adventure for beginning level characters. This supplement also introduces a mini-setting designed to be the home base for a group of low-level characters. This home area is rich enough to allow for a host of adventures to occur in the general area, while generic enough that it could be placed almost anywhere on the Twisted Earth. Pages: 6 Maps: 1 color...   [click here for more]
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Darwin's World Conversions: Modern Arcana

Darwin's World Conversions: Modern Arcana


In an effort to provide gaming groups with additional post apocalyptic class options, we have converted magical classes from the Modern Arcana SRD. While there is no magic in the Twisted Earth setting of Darwin’s World, there is certainly an element of the supernatural in regards to the wide variety of mutant and psionic abilities, and thus a conversion is often possible (and can result in an...   [click here for more]
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Exodus Post Apocalyptic RPG Wasteland Adventure #12

Exodus Post Apocalyptic RPG Wasteland Adventure #12


Exodus RPG Adventure #12: Ace of Spades Once again, the call to adventure comes to Vegas via a Poker Tournament. The Big Bordello Casino is hosting a poker tournament, and the high stakes and prizes attract the attentions of people from across the wasteland. Dare you take a chance at the poker tournament, or find other avenues of adventure in the City of Sin? Ace of Spades is an Exodus...   [click here for more]
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Exodus Post Apocalyptic RPG Wasteland Adventure #14

Exodus Post Apocalyptic RPG Wasteland Adventure #14


Exodus Post Apocalyptic RPG Wasteland Adventure #14: Tremors The town of Cripple Creek (DS 3) is suffering from small quakes or tremors.  Sheriff Bruno O'Malley is looking for a stout group of wastelanders to go and investigate the disturbances, which he believes are from the old mines of the Nevada Mountains that overshadow the town.  Tremors is an Exodus OPS campaign scenario...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #13

Exodus Post Apocalyptic RPG: Wasteland Adventure #13


Exodus Wasteland Adventure #13: Children of the Sand Through the Southwest wasteland, children have been disappearing from settlements. Many believe that the Mutant Army or Slavers are behind the disappearance, but one man believes different and is looking to hire a group of wasteland adventurers to explore his theory. Dare you have the guts to undertake the mission of the missing Children?...   [click here for more]
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Post-Apocalyptic Dispatch (#12): Old Timers

Post-Apocalyptic Dispatch (#12): Old Timers


Age Feats for Darwin's World Having playtested Darwin's World for five years now, this author has seen a number of trends in character creation - like a large number of characters who use the same weapon, or mutants with specific mutation combinations. Although a lot of "trends" can be attributed to the playing styles of individual players, some things just seem to come up more frequently...   [click here for more]
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Post-Apocalyptic Dispatch (#2): Necropolis Diaries

Post-Apocalyptic Dispatch (#2): Necropolis Diaries


This article marks the first in a series that will look at the various cryptic locations and struggling communities situated among the ruins of Los Angeles, better known simply as the ?Necropolis? by the inhabitants of the Twisted Earth. A broader overlook of the Necropolis is given in the Darwin's World 2nd Edition rulebook. These articles will attempt to focus on a specific adventure location, monster...   [click here for more]
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Post-Apocalyptic Dispatch (#23): Skinner's Furs & Pelts

Post-Apocalyptic Dispatch (#23): Skinner's Furs & Pelts


A vile, toxic stench rises from the junkyard at the edge of town, here more than anywhere else. The odor is a nauseating combination of rotting flesh and dizzying chemicals, the telltale signs of a tannery. A small ramshackle establishment sits at the junkyard's edge, outside of which hang all manner of hides curing in the sun or simply laid out for display. Flies buzz in the air out back as...   [click here for more]
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Post-Apocalyptic Dispatch (#24):  Death Derby

Post-Apocalyptic Dispatch (#24): Death Derby


It is a blistering hot day, the temperature so high you could easily cook an egg on the hood of a car. And in fact, that’s what a lot of people are doing, cooking food in the sun while scrambling to buy some cold refreshment to accompany the quick meal before the announcer’s voice fills the air again. Everywhere you go there are crowds of laughing, shouting, and excited people. The...   [click here for more]
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Post-Apocalyptic Dispatch (#25): New Metal

Post-Apocalyptic Dispatch (#25): New Metal


Krebs watched the figures through his field glasses. A small “herd” of bison-like humanoids moved slowly through the wastes, packs and gear stowed for a long haul and weapons slung. Krebs and his group of raiders had been hitting caravans along this route for a few weeks now and the pickings had been excellent and easy. They usually only needed to terrify the caravans and not destroy...   [click here for more]
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Post-Apocalyptic Dispatch (#6): Temple of the Savant

Post-Apocalyptic Dispatch (#6): Temple of the Savant


One of the most malevolent forces on the Twisted Earth is the Savant, a group of powerful psionicists whose lineage dates back to before the Fall. Once the prisoners and human guinea pigs of the Ancients, they now seek to build a new world order with themselves at the top and all others as their slaves. From time to time, the Savant is known to conduct crusades into regions beyond their empire. Sometimes...   [click here for more]
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Post-Apocalyptic Dispatch (#7): Rolling Thunder

Post-Apocalyptic Dispatch (#7): Rolling Thunder


Rules For Modifying Vehicles In Darwin's World. Certain gangs, road-oriented communities (e.g. “nomads”), and even individuals commonly modify their vehicles to maximize their performance not only on the road, but in battle. Merchant clans, motorcycle gangs, and indeed individual members of the Road Warrior and Raider advanced...   [click here for more]
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Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #1

Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #1


Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #1 This release for Darwin's World, Nuclear Edition presents the Terrors & Wastelanders Dispatch #1. Each dispatch contains a combination of Terrors and/or Wastelanders for use in the Twisted Earth or other post-apocalyptic settings for the Savage Worlds role-playing game. This dispatch includes:...   [click here for more]
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Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #2

Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #2


Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #2 This release for Darwin's World, Nuclear Edition presents the Terrors & Wastelanders Dispatch #2. Each dispatch contains a combination of Terrors and/or Wastelanders for use in the Twisted Earth or other post-apocalyptic settings for the Savage Worlds role-playing game. This dispatch includes:...   [click here for more]
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Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #3

Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #3


Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #3 This release for Darwin's World, Nuclear Edition presents the Terrors & Wastelanders Dispatch #3. Each dispatch contains a combination of Terrors and/or Wastelanders for use in the Twisted Earth or other post-apocalyptic settings for the Savage Worlds role-playing game. This dispatch includes:...   [click here for more]
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Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #4

Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #4


Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #4 This release for Darwin's World, Nuclear Edition presents the Terrors & Wastelanders Dispatch #4. Each dispatch contains a combination of Terrors and/or Wastelanders for use in the Twisted Earth or other post-apocalyptic settings for the Savage Worlds role-playing game. This dispatch includes:...   [click here for more]
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Post-Apocalyptic Dispatch (#16): The Temple of Unending Joy

Post-Apocalyptic Dispatch (#16): The Temple of Unending Joy


The withering heat beats down on a clearing amidst the rubble of the surrounding ruins, where children's laughter can be heard over the barking of playing dogs. Merchants go by on overloaded wagons, giving only a momentary glance towards the smiling, happy beggars lined up outside the old adobe building begging for alms. As another merchant rolls past without giving so much as a single coin,...   [click here for more]
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