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The book of familiars, companions, guides, divine spirits, totems, special mounts and heroic weapons.
Offering a fresh approach to an age-old gamer’s adage, Mystical Companions expands the concept of the familiar beyond the established wizard’s pet. Herein each class is presented with its own unique path toward gaining a familiar and what form that familiar might take. From the hero’s weapon,... [click here for more] |
Troll Lord Games |
$29.99
|
Though the gods dwell beyond the mortal realm, it is often their desire to force their will upon it. Channeling the divine will lies upon the shoulders of the cleric and paladin, the skald and druid. They turn to the gods through prayer, ritual, sacrifice and devotion, all in hopes of bringing that power into and through themselves, to unleash it upon the world at large.
Within Gods and Legends there... [click here for more] |
Troll Lord Games |
$29.99
|
Castles & Crusades is an easy to learn role playing game, but even it could use some quick reference guides!
In the Player Archive, you will find just that, with all the classes presented in the C&C Players Handbook, C&C Adventurers Backpack and some from Amazing Adventures all in one convenient book. The entries in Character Classes are alphabetized for quick and easy reference.
It also... [click here for more] |
Troll Lord Games |
$29.99
|
5e Adventure -- 30pp PDF
The town of Haverstraw suffered the depredations of a cabal of wizards for many years, until they were at last able to drive them into the wilderness. They kept them at bay with an oathstone, parading the magical device in public so that all would know. But the stone has vanished, stolen by some miscreant, who himself perished in the wooded country of the... [click here for more] |
Troll Lord Games |
$10.99
|
Ends Meet is a town of small intrigues in a forgotten corner of a wide world, but one whose very presence at the end of the road draws all manner of creatures, both good and evil. And when the casket of a child is unearthed by a violent storm, it triggers a series of events the town’s inhabitants will talk about for years to come.
This module includes an adventure that pits the characters against... [click here for more] |
Troll Lord Games |
$10.99
|
5e Adventure -- 32pp PDF
Built high on cliffs overlooking the confluence of two rivers, Gurthap Keep was a bastion of strength and a haven for the Cult of the Red God. Here, priests of old sacrificed over the tomb of long dead Kha M Thir, honoring him for his long service to the Red God.
They added bastions to the keep, walls, a temple and barracks. From there they terrorized the... [click here for more] |
Troll Lord Games |
$10.99
|
The world of Aihrde spins upon an earth-like axis of ancient civilizations where good and evil have struggled for countless years. It is a world that bears the markings of its past; where ancient evils slumber, stained with the power of eldritch wizardry; where gods dwell in bejeweled halls of wonderment, worshiped by men and women of all creeds; where dragons live in great dens of heaped treasure;... [click here for more] |
Troll Lord Games |
$39.99
|
Upon the edge of the Gray Pools lies the town of Grafika, a squalid heap of cobbled roads and ruined buildings where the washed-up remnants of a shattered empire gather. Here the wealth of the empire’s ruin passes through the small hands of small men; here the echoes of its glory ring hollow. Here the Vessel of Souls has come to reside.
The fallen reap no reward.
A high-level adventure for a party... [click here for more] |
Troll Lord Games |
$9.99
|
Where the Wasting Way ends the gates begin. Named the Ahargon Den, the Mouth of Darkness, the gates stand beneath the dark shadow of Aufstrag, offering entrance to those pits of Hell. But before taking the gates one must pass a wilderness of dangers.
The weak suffer only loss.
A high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.
RELATED PRODUCTS:... [click here for more] |
Troll Lord Games |
$9.99
|
Hard roads bring the stout of heart to the Tower’s iron-bound gate. Whether brought here by the Vessel of Souls or by pure happenstance, the Tower, perched upon the edge of no-where, beckons, promising wealth and glory.
Flight brings your fall.
A mid-to-high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.
RELATED PRODUCTS:
A1... [click here for more] |
Troll Lord Games |
$9.99
|
5e Adventure -- 32pp PDF
It begins in the town of Elne and consists of a number of loosely connected encounters for the characters as they travel through the Darkenfold. They begin as soon as the characters enter the wood and lead them to and down the Powder River.
All roads through the Darkenfold are dangerous, and the tracks to Willowbreak are no exception. From the beginning travelers... [click here for more] |
Troll Lord Games |
$11.99
|
TLG 19317
5th Edition Adventures
Giant’s Rapture
$6.99 ISBN: 978-1-944135-66-9
Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to muster his... [click here for more] |
Troll Lord Games |
$9.99
|
Coburg the Undying, Master of Aufstrag, has sent forth his servants to find and bring the Vessel of Souls to him. To stop him one must travel far beyond the realms of man and cross over into the lands of dreams and thence into the realms of the forever dying, where creatures both horrifying and ambrosial dwell.
Fear will certainly be your undoing.
A mid-to-high-level adventure for a party of 3-6... [click here for more] |
Troll Lord Games |
$9.99
|
The Old Ones are gone...
Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. Humankind, now free from the cruel grasp of our former masters, now rules the world from the shining kingdoms the Other... [click here for more] |
Elf Lair Games |
$20.00 $15.00
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TLG 19313
5th Edition Adventures
A11 The Wasting Way
$6.99
The Grausamland, a gray mire of marsh, bogs, sluggish creeks, and deep pools, stands a barrier to those who would enter the fell towers of Aufstrag. A thousand square miles of impenetrable swamp peopled by monsters great and small. But it is bridged by a road, only a little less dangerous than the swamp itself.... [click here for more] |
Troll Lord Games |
$9.99
|
The Old Ones are gone...
Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. Humankind, now free from the cruel grasp of our former masters, now rules the world from the shining kingdoms the Other... [click here for more] |
Elf Lair Games |
$20.00 $15.00
|
Secrets are like poison. They infect everything around them, weaken the resolve of the strong, bending the will of the unbendable. They change you, recasting who you are into what you never wanted to be, unleashing the beast in ways no one desires.
All you wanted was a break from the road, a few days of fun at the renowned Oleasir Carnival Week. But the rising moon brought terror in its wake. Screams... [click here for more] |
Troll Lord Games |
$10.99
|
NOW OGL-FREE. GRAB VERSION 1.1 TODAY AND PLAY THE FUTURE OF GAMES POWERED BY O.G.R.E.S.!
We are the Night Shift...
We alone stand agains the vampires, werewolves, and Things that Go Bump in the Night. We know the things that prowl the shadows, the monsters that feed on the innocent.
We have seen something weird. We control something weird. We create... [click here for more] |
Elf Lair Games |
$40.00 $9.97
|
The book of Mystical Companions, guides, divine spirits, totems, special mounts and heroic weapons.
Offering a fresh approach to an age-old gamer’s adage, Mystical Companions expands the concept of the familiar beyond the established wizard’s pet. Herein each class is presented with its own unique path toward gaining a familiar and what form that familiar might take. From the hero’s weapon,... [click here for more] |
Troll Lord Games |
$29.99
|
An Epic World of Adventure Awaits!
Drawing a line through all of our various time periods stands the heroes of the Brotherhood of William St. John. This adventuring society dedicated to exploration, knowledge, and protecting humankind from the forces of evil has existed since the Victorian era and continues into the far distant future. The Brotherhood of William St. John sourcebook is intended to... [click here for more] |
Troll Lord Games |
$12.99
|
5th Edition Adventure
A long journey under an azure sky filling with brackish, boiling clouds ends at a large oak tree. Here, from a muscled branch, a man hangs limply by a thick rope strangled around his neck. Beyond, a dim, rising, yellow moon silhouette’s a village. Snaking, ashy tendrils of smoke coil above rooftops, lights glitter in windows while a miasmal fog creeps down... [click here for more] |
Troll Lord Games |
$9.99
|
The Character Journal is a 14 page booklet whose cover is your character sheet! Within are is everything you could possibly want for quick reference for your character, from combat to gadgets, equipment to spells. With a character history and notes section, allowing you to keep track of your adventure, NPCS, allies and more. ... [click here for more] |
Troll Lord Games |
$4.99
|
Somewhere deep in the jungle lies an ancient temple, a temple built by a lost civilization and dedicated to a long-forgotten god. Likely a deity of the Thurian Age, tens of thousands of years before our time, the Red God still sits at the heart of the temple, now decrepit, crumbling, and suffering from years of neglect.
An intrepid group of adventurers are hired to investigate strange goings-on in... [click here for more] |
Troll Lord Games |
$12.99
|
A Sourcebook for the Nightbane RPG
The Nightlords' hold ove the Earth Tightens, but other forces of evil and darkness lurk in the shadows waiting to usurp their power and claim the Earth for themselves. Meanwhile the Nightbane, Nocturnes, Lightbringers and new champions of light continue to oppose the Nightlords and all shades of evil.
The setting is the city of Pittsburgh, but all the new character... [click here for more] |
Palladium Books |
$11.49
|
Welcome to the City...
The City is vast and sprawling, in many ways an archetype of every city in the world, from New York to Sydney to LA to Hong Kong, to Paris, London, Dubai, and beyond. It’s a city where the buildings tower so high into the sky and are so thick together that the sun doesn’t penetrate the streets and it’s always dark. Night is when the City comes to life,... [click here for more] |
Elf Lair Games |
$13.99 $2.62
|
The Tar Kiln, a wild region of wooded hills, cut by deep gulches, where giant blocks of gray stone rise from the upland prairie like islands in the sea. Here streams feed lakes or wild rivers and the sky seems to stretch on forever. But the Tar Kiln is not a kindly place; it is littered with tar pits, constantly oozing the ichors of the world's birth upon the green grasses. And it is home to wild beasts,... [click here for more] |
Troll Lord Games |
$10.99
|
The silver mines run deep under the Unterbrook, unearthed by the clever hands of an and dwarf and the wealth has flowed like never before. But such wealth tends to draw unwanted eyes, and such excavations to cross powers best left asleep. Recently, all contact with the mines has been lost and a brooding silence settled upon the Unterbrook. Even the goblins shun the region. Plunge beneath the mountain’s... [click here for more] |
Troll Lord Games |
$10.99
|
For generations the Kings of the small realm of Inallu have held the Sword of Rami as a symbol of their people. It is brought forth only when a new King is crowned. But the unthinkable has happened . . . . While transporting the sword through the Fushdam Bottoms, a group of stalwart heroes were ambushed by a contingent of lizardfolk led by a female twilight elf. Quickly overcome, the heroes were... [click here for more] |
Troll Lord Games |
$6.99
|
Gods are moved by greater things than mortal man.
Lonely upon his gilded chair St. Luther, god of Aihrde, Lord of Dreams, King Palatine of Kayomar, father, and husband, sits in restless slumber. He dreams of times long forgotten and people long passed from the world. He knows not that he slumbers, nor that he dreams. He sits, dreaming forgotten dreams, stalking the corridors of his memory, reliving... [click here for more] |
Troll Lord Games |
$11.99
|
Officially licensed by the estate of Fred Saberhagen, this sourcebook offers everything you need to play DCC RPG campaigns in the world of the Empire of the East.
Thousands of years ago, the ashes of nuclear fire changed the world. The weapons of mass destruction ceased to work as the laws of physics altered. In their wake came elementals and demons, creatures from the darkest dreams... [click here for more] |
Goodman Games |
$20.99
|
Preparation for the afterlife is a time consuming and meticulous task and one that must be done properly to ensure proper passage from the world of the living to the world of the dead. But that preparation pales in comparison to the arduous journey through the afterlife where a misstep can land one in everlasting oblivion.
From the history of that ancient text to the magic that guided it the Book... [click here for more] |
Troll Lord Games |
$10.49 $6.71
|
The Field Journal serves the adventurers as a small booklet to take and keep notes, mark designs, remember clues and solve riddles. It's printed version is 5 x 7 inches. Filled with 48 pages of blank line note book paper. The perfect addition to your adventuring rig.
Author: Jason Vey
Front Cover: Peter Bradley ... [click here for more] |
Troll Lord Games |
$9.99
|
Join the new class of old school!
Hordes of slavering orcs close in. You're tired, battered and bruised, but far from beaten. You grip your heavy sword tightly, and blink at the sweat in yoru eyes. You're all that stands between the goodly folk of the village, and a curtain of eternal night. And going quietly isn't your style.
Between these covers lies everything you need... [click here for more] |
Elf Lair Games |
$5.95
|
The New Class Strikes Again!
After awhile, goblins cease to be frightening, gold loses its luster, and underground dungeons, ruined cities and ancient temples ceace to be an attraction. Your players want new sights, new adventures, and new threats to challenge their skill, might and wits.
Fear not! For those Referees who need to give their game that spark of something new, we present MONSTROUS... [click here for more] |
Elf Lair Games |
$3.50
|
These GM Screen inserts are designed to fit any customizable (PORTRAIT) GM Screen which accepts letter-size inserts (8.5 x 11). They contain all of the important tables and rules references you need to run a game of Night Shift: Veterans of the Supernatural Wars, including references for bringing in "realistic", gritty, or cinematic options for your games. The sheets comprise four panels... [click here for more] |
Elf Lair Games |
$14.99 $7.00
|
A level 7 adventure for 5E
Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign!
Situated on the shores of a major trade route is the town of Gullhem, a bastion of law and order in an all-too-often lawless world. Beyond the borders of this walled port... [click here for more] |
Goodman Games |
$6.99
|
These GM Screen inserts are designed to fit any customizable (PORTRAIT) GM Screen which accepts letter-size inserts (8.5 x 11). They contain all of the important tables and rules references you need to run a game of Wasted Lands: The Dreaming Age, including references for bringing in "realistic", gritty, or cinematic options for your games. The sheets comprise four panels and include suggested... [click here for more] |
Elf Lair Games |
$14.99 $7.00
|
Enter the brooding world of Terrigan where prophecy bares the weight of power, where men, dwarves and elves fight and struggle in the shadow of gods and titans. This is the world of the Abyss Walker, as promised by the prophecies of the Hallowed Oracle. This is Terrigan.
The Players Guide to The Hallowed Oracle comes complete with everything needed to get started playing Castles & Crusades. A... [click here for more] |
Troll Lord Games |
$19.99
|
They Walk Beside You in the Night...
The Night Companion is the first sourcebook for the Night Shift: Veterans of the Supernatural Wars Role Playing Game, the old-school RPG of Chosen Ones, Witches, Survivors, Psychics, and Something Weird. Within its pages, you will find:
Four new character classes: the Divine Warrior, the Mystic Martial Artist, the Psychic... [click here for more] |
Elf Lair Games |
$25.00 $7.88
|
Long ago, the Hallowed Oracle spoke of the Prophecy of the Abyss Walker. As young adventurers, you’ve never heard of this creature of eldritch power, but now, out of nowhere, you’re entangled in fate, destined to play a role for good or ill in this mysterious figure’s rise. It all starts with the recovery of a trinket, a mysterious sage, and a blue book.
Before you know it, you’re in a wild... [click here for more] |
Troll Lord Games |
$29.99
|
The Old Ones are gone...
Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. Humankind, now free from the cruel grasp of our former masters, now rules the world from the shining kingdoms the Other... [click here for more] |
Elf Lair Games |
Pay What You Want
|
OGL Barbarian Barbaric Warrior Can Show You What is Best in Life
Is your game barbaric enough?
Are the sorcerers in your barbaric campaign making the most of their abilities?
Do the various Rules of Sorcery feel like they are missing that personal touch?
Do you wonder what happened to all those arcane sites of the old, forgotten world?
If so, the OGL Barbarian Barbaric Sorcerer... [click here for more] |
Misfit Studios |
$5.00
|
We all love the expansive and nearly limitless nature of role playing games, particularly the ability to make each adventure our own. No matter what flavor of D&D we play, rather it be the original AD&D, 5th Edition D&D, Pathfinder, or Castles and Crusades, the core of these fantasy role playing game remains true for us all. We, the editors, hope you’ll find this issue of The Domesday... [click here for more] |
Troll Lord Games |
Pay What You Want
|
Never worry about running out of space for your important character information or campaign notes again! This 14-page character journal is specifically designed to provide a wealth of room for all of your skills, abilities, actions, bonus actions, reactions, weapons, backgrounds, class and racial abilities and more. It's everything you need for your Fifth Edition Fantasy characters, and is neatly... [click here for more] |
Elf Lair Games |
$1.39
|
This character chronicle for the Night Shift: VSW role playing game allows you to keep detailed track of your character's exploits throughout their career. It includes pages to track your experience advancement, allies and enemies, spells or psionics and supernatural powers, and the events of 7 adventures. It's designed to be printed in 5.5" x 8.5" booklet format using your favorite... [click here for more] |
Elf Lair Games |
$2.50
|
Take control of your 5e game!
In the core 5th edition rules set, inspiration is something you either have, or you don’t. In this alternate system, you instead have a set of Inspiration Points which you can use as you choose. These points, however, do not “refresh†and once they’re used, they’re gone. You don’t get to restore your pool of Inspiration Points (IPs)... [click here for more] |
Elf Lair Games |
$1.39
|
Since Spellcraft & Swordplay was released on Lulu in 2008, over 1000 copies have been sold. Now, we present a free PDF introductory "Basic Set," akin to those games in the legacy which S&S honors. Containing a streamlined (but complete) version of the rules and character progression to level 3, this 48-page book is a perfect introduction to the new class of old school, ideal for introducing... [click here for more] |
Elf Lair Games |
FREE
|
If you have heard of Amazing Adventures but never played, now's your chance! FREE TO DOWNLOAD, the Open and Play adventure Menace of the Serpent God!
Author: Jason Vey
Interior and Cover Art: Peter Bradley ... [click here for more] |
Troll Lord Games |
$4.99
|
We all love the expansive and nearly limitless nature of role playing games, particularly the ability to make each adventure our own. No matter what flavor of D&D we play, rather it be the original AD&D, 5th Edition D&D, Pathfinder, or Castles and Crusades, the core of these fantasy role playing game remains true for us all. We, the editors, hope you’ll find this issue of The Domesday... [click here for more] |
Troll Lord Games |
$9.99
|
This special bundle product contains the following titles.
Amazing Adventures Companion Regular price: $19.99 Bundle price: $6.55 Format: Watermarked PDF
Welcome to the first sourcebook for AMAZING ADVENTURES! Herein you will find tons of material to expand and improve your campaign, unlocking the doors to adventures heretofore undreamed of. Pulp encompasses... [click here for more] |
Troll Lord Games |
$60.97 $19.99
|