The second Book of the Shadowlands has what you need to sustain a Shadowlands campaign with the most battle-hardened bushi, including:
New rules to help your samurai war against the armies of the Fallen One: descend into the depths of insanity, wage mass battles against crowds of dishonorable opponents, survive bare-handed with Crab kobo ichi-kai jiujutsu, and live with the slow spread of Taint.
Life... [click here for more]
THE TRIBAL LAND
Cara Fahd is caught in the middle as the conflict between Thera and Throal intensifies and war looms on the horizon. Outside forces harass their borders and a myriad of dangers threatens the stability of this new nation. With thousands of orks having gathered from all over Barsaive, tension reigns as former bloodsworn enemies must work together to ensure their own survival...
Nations... [click here for more]
THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend.
Bold heroes from all across Barsaive band together—ready to fight for life... [click here for more]
Le Recueil du Maître de jeu est LE livre référence pour tous les maître de jeu de Earthdawn. Cet ouvrage contient tout ce dont vous aurez besoin pour jouer pendant des dizaines d'années, à savoir :
-la description complète de la province de Barsaive -toutes les règles de jeu pour gérer les pièges, les poisons et les remèdes... [click here for more]