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Dark Lord (The Falconfar Saga)
by Rebellion Publishing Ltd

When he mysteriously finds himself drawn into a world of his own devising, writer Rod Everlar is confronted by a shocking truth-he has lost control of his creation to a brooding cabal of evil.

Written by Ed Greenwood (Forgotten Realms).

Dark Lord (The Falconfar Saga)
 
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2-4 Cavalry Book 10: Operation Resolute Justice

2-4 Cavalry Book 10: Operation Resolute Justice


The unit is sent to Kobata in order to apprehend Iqbal Hasheed's "War Cabinet". Using the mission template from Black Hawk Down (operation Gothic Serpent) the unit uses its skills in order to pull the mission off in this military science fiction story. Available in PDF and .epub formats ...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 11: Dance of Death

2-4 Cavalry Book 11: Dance of Death


In this military science fiction short story and since the end of the war with the Muslim Coalition the European Space Union has returned to looking at conducing anti-piracy strikes in order to secure its border better. The unit is deployed on the border to conduct one of many strikes to come but first must also find an arms dealer to staunch the flow of the pirates weaponry. Available in PDF, Kindle,...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 12: The Lost Planet

2-4 Cavalry Book 12: The Lost Planet


In this military science fiction short story a squad from the unit is sent to retrieve a research scientist that leaves without permission to look at a world destroyed by nuclear warfare. "Clean and crisp rescue mission. The political talk wasn't bashed over the head and the characters were realistic." -Beta reader Available in PDF, Kindle, Nook (.epub) and Microsoft Reader formats. ...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 1: A New Hope

2-4 Cavalry Book 1: A New Hope


Based in the universe created by David Drake (with his permission) A New Hope chronicles, in anthology format the exploits of A Troop, 2/4 Cavalry. Designed to solely test out a new type (though of old ideas) of vehicles and tactics, the troopers are challenged by an insurgency campaign set in the mountainous Pollo Mountains. Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $6.00

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2-4 Cavalry Book 2: Operation Rockslide

2-4 Cavalry Book 2: Operation Rockslide


A futuristic rendition of Operation Rock Avalanche by Battle Company, 1st of the 503rd. It was an after story from A New Hope. Based in the universe created by David Drake (with his permission). This book is an "additional" story set in the same timeframe as the "A New Hope" ebook story and intended to be part of the timeline, but due to space I had to make it a separate story....   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 3: Another Day In Paradise

2-4 Cavalry Book 3: Another Day In Paradise


After A New Hope, this ebook follows A Troop, 2/4 to the planet of Kearse, where alongside the Texian Airborne Legion, hunts General Malik through the war-torn streets of Caric. This is based off of the 1993 intervention in Somalia and parallels the failures and the successes that was encountered during that time period through a future look in David Drake's Hammer's Slammers universe. Available...   [click here for more]
Eric Johnson  $7.00

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2-4 Cavalry Book 5: Eagle Hammer

2-4 Cavalry Book 5: Eagle Hammer


After the unsuccessful attempt of the unit and the Texians to capture General Malik, the unit is eventually deployed to Talis, a forested planet where a republic has broken away from the main planetary government. Hired to support the Golden Eagles, a crack tank mercenary regiment, the unit heads to the planet in a more "conventional" tank setting rather than a couner-insurgency one. Available...   [click here for more]
Eric Johnson  $8.50

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2-4 Cavalry Book 6: Operation Morning Glory

2-4 Cavalry Book 6: Operation Morning Glory


In this military science fiction novella and after the events of Eagle Hammer, the Troop is sent to the Thai Defense Zone to put down a growing insurgency. Once they get there however, they try to unravel the mystery of who is trying to subvert a culture who remains tolerant of differing views into their "dream" culture. Available in PDF, Kindle (.mobi) and Nook (.epub) formats ...   [click here for more]
Eric Johnson  $2.99

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2-4 Cavalry Book 7: Rolling Thunder

2-4 Cavalry Book 7: Rolling Thunder


After a mis-calculation on an orbital drop, two Leopards from the Troop fight their way back to friendly lines. Of course it was a mixup but the Freelanders didn't think so when they ambushed the tanks and now they're on the run through the mountains to survive in this military science fiction short story. "A fun read." - DeviantArt user. Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 8: Radio Free Mashara

2-4 Cavalry Book 8: Radio Free Mashara


For ten years the European Space Union has been at war with the Muslim Coalition and now things are starting to come to a close. Kush will be returned to its former masters, while Mashara will go to the European Space Union. 2/4 Cav is sent back to Mashara to help effect the handover while dealing with another enemy: military politics and the problems that arise when people use that to get ahead instead...   [click here for more]
Eric Johnson  $7.50

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2-4 Cavalry Book 9: Weeds of Gold

2-4 Cavalry Book 9: Weeds of Gold


In this military science fiction short story the unit is sent to the planet Lisbon, which is suffering from a labor dispute. The question is, will the unit have to fight the workers or will they leave peacefully? Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $0.99

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30 Spells for 2e, 3e, 3.5 & Pathfinder

30 Spells for 2e, 3e, 3.5 & Pathfinder


Health Blight blocks enemies from healing! Vile Serpent creates a snake made of acid that extends from your hand! Language Barrier makes your enemies unable to communicate! Steal Enchantment weakens enemy weapons and strengthens your own! Holy Water Arrow...that one's self-explanatory... This book contains 30 spells for every spellcasting class. Some are different takes on direct damage. Some are...   [click here for more]
Dimension Comics  $2.99 $0.99

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A Damn Close-Run Thing: A Brief History of the Falklands War

A Damn Close-Run Thing: A Brief History of the Falklands War


In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight. They were wrong. Britain...   [click here for more]
Shilka Publishing  $2.99

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A Fleet in Being: Austro-Hungarian Warships of WWI

A Fleet in Being: Austro-Hungarian Warships of WWI


The Kaiserliche und Königliche Kriegsmarine -- The Austro-Hungarian Navy -- was in at the beginning of World War I when Archduke Franz Ferdinand and his wife Sophie lay in state aboard its flagship, and at the end when it dissolved along with the empire that commanded it. During the war, this small but powerful "fleet in being" forced the Allies to maintain a blockade of the Otranto...   [click here for more]
Shilka Publishing  $2.99

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A Study in Storytelling: A Case of Identity

A Study in Storytelling: A Case of Identity


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.25

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A Study in Storytelling: A Scandal in Bohemia

A Study in Storytelling: A Scandal in Bohemia


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Scandal in Bohemia (A Study in Storytelling #1) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.25

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Accursed: Patchwork

Accursed: Patchwork


Patchwork is a novella set in the world of Accursed. The story opens when Martin van Schattierung awakens within a mass grave, as grave robbers disturb his rest. The flesh golem is confused by his existence as an Accursed and shocked to learn that the Bane War ended fifty years ago. He must work to uncover his past at the same time as he attempts to find his way in a world so different from...   [click here for more]
Melior Via  $4.99

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Accursed: Pirate's Oath

Accursed: Pirate's Oath


Pirate's Oath is a novella set in the world of Accursed. It tells the story of Morgan, a pirate captain and an Ophidian. In the years since the Bane War, Morgan has learned that he wants no truck with the Witches, but is unencumbered by a strong moral compass. When he stumbles across a different sort of treasure, he must decide if he truly wishes to recover it and how best he might deal...   [click here for more]
Melior Via  $4.99

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Accursed: The Festival at Glenelg

Accursed: The Festival at Glenelg


The Festival at Glenelg is a novella set in the world of Accursed. It tells the story of Erik Nygaard, a bard who also happens to be a Dhampir. When the festival he is attending is joined by a contingent of cauldron-born in service to the Morrigan, Erik must decide if he should flee on his own or attempt to battle the banes and perhaps redeem his soul. About the setting: In a...   [click here for more]
Melior Via  $4.99

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Against the Dark Yogi: Mythic India Roleplaying

Against the Dark Yogi: Mythic India Roleplaying


High action roleplaying in a world of Indian myth! A thousand cities with myriad customs fill the subcontinent of Bhurloka. Wandering ascetics practice austerities on mountaintops, seeking spiritual enlightenment and supernatural powers. Rajas stand before their palaces speaking to their peoples. Chariots roll and elephants march with armies to war. But Bhurloka stands at the precipice of disaster....   [click here for more]
Tab Creations  $14.99

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Alchemy

Alchemy


Chemistry or magic? Madness or miracles? Poison or power? Blend all those elements — and more — with Alchemy, the latest Zoom in on a historical magic system for GUMSHOE gaming. Operating at every level from the base dungeon-crawl to the Awakened Working, this magic system gives you the secrets of matter — and maybe a touch of mercury poisoning. Alchemy...   [click here for more]
Pelgrane Press  $2.95

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Aldarin #149 (MOBI) als Download kaufen

Aldarin #149 (MOBI) als Download kaufen


Vor 10.000 Jahren: Dies ist die Geburtsstunde der Elfen Aventuriens. Zu jener Zeit verlässt auch der Elf Aldarin mit-dem-Sternenmal als einer der ersten die Inneren Wälder von Sala Mandra. Mit dem Schritt über eine unsichtbare Schwelle lässt er den Geburtsort der Elfen Aventuriens hinter sich und taucht ein in die Wirklichkeit. Er folgt den Spuren Simias der-aus-dem-Licht-trat,...   [click here for more]
Ulisses Spiele  $8.95

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Allamanda (Hawken Family Book 2)

Allamanda (Hawken Family Book 2)


Pursued by a power more terrifying than any magic they can summon, Garrick Hawken and his family flee to sombre Allamanda to find a way to recapture their beseiged home, Arcady. Their vast estates and magnificent house are being consumed by the Absences, voids where reality unravels, changes, consumes both the foolhardy and the brave. Pitched into a bitter quest into the Absences themselves, Garrick's...   [click here for more]
Margaret Weis Productions  $6.99 $2.99

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America the Horrific: An Anthology of Horror

America the Horrific: An Anthology of Horror


An empty stretch of highway. A freak electrical storm. A bus full of strangers. And a mysterious bus driver with a rather peculiar agenda. America the Horrific: An Anthology of Horror presents eleven tales of terror in the tradition of classic storytelling. When a freak storm strands a bus on a deserted stretch of highway, the passengers find themselves suddenly "disconnected"...   [click here for more]
Bards and Sages  $2.99

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Ancalia: The Broken Towers

Ancalia: The Broken Towers


The dead are hungry in Ancalia. For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in...   [click here for more]
Sine Nomine Publishing  $9.99

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Angbar Mortis # 139 (MOBI) als Download kaufen

Angbar Mortis # 139 (MOBI) als Download kaufen


Ein grausamer Mord erschüttert das beschauliche Städtchen Angbar! Gemeinsam mit der Zwergin Gergrimm versucht der Zauberer Madajin die Fährte des Mörders aufzunehmen. Dabei wird er mit den dunklen Geheimnissen und der Fremdenfeindlichkeit der bigotten Angbarer Gesellschaft konfrontiert, deren saubere Fassade im Zuge der Ermittlungen zusehends Risse erhält. Die Spur führt...   [click here for more]
Ulisses Spiele  $8.95

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Arcady (Hawken Family Book 1)

Arcady (Hawken Family Book 1)


In a world turned upside-down by civil war and fading dogma, the Absence—an unstable void of nothingness—is absorbing people and territory into an irretrievable limbo. Now a failed seminarian must again believe in the holy Text to save his family from this terrible fate. But with the enchantments of the Absence so great and all-encompassing, how can one lone man hope to stop such a powerful...   [click here for more]
Margaret Weis Productions  $6.99 $2.99

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Arch Wizard (The Falconfar Saga)

Arch Wizard (The Falconfar Saga)


Arch Wizard is the second thrilling adventure in the Falconfar Saga. Having been drawn into a fantasy world of his own creation, Rod Everlar continues his quest to defeat the corruption he has discovered within. He sets off in pursuit of the dark wizard Malraun, only to find that he has raised an army of monsters and mercenaries in order to conquer the world... About the Author...   [click here for more]
Rebellion Publishing Ltd  $6.99

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Artificial Reality

Artificial Reality


A US infantry squad battles a terrorist cell in the near future (2060) in this military science fiction short story. Available in PDF, Kindle, and Nook (.epub) formats. ...   [click here for more]
Eric Johnson  $0.99

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Bad Times in Dragon City

Bad Times in Dragon City


If It Wasn’t for Bad Times... Ex-adventurer Max Gibson wouldn’t have any times at all. Saddled with babysitting the heir to the Dragon Empire, a deadly dragonet with a mind all its own, Max wishes he could hunker down in his bar and shut out the rest of Dragon City, but it seems everyone wants a piece of him. If the scum down in Goblintown aren’t trying to throw...   [click here for more]
Full Moon Enterprises  $4.99

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Bast

Bast


“What fully civilised soul but would eagerly serve as high priest of Bast?” She Who Scratches, the Lady of the Ointment Jar, the great cat-goddess of nighted Khem comes alive in all her varied forms: as a Trail of Cthulhu titan (complete with her monstrous Brood of Bubastis), mysterious Ashen Stars entity, TimeWatch cult leader, and 13th...   [click here for more]
Pelgrane Press  $2.95 $2.80

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Assumption of Risk

BattleTech Legends: Assumption of Risk


THE FUTURE OF THE REALM Solaris VII, the Game World, is the Inner Sphere in microcosm, and Kai Allard-Liao is its Champion, veteran of the war against challengers who wish his crown for their own. There is no place he would rather be. Then the political realities of the Federated Commonwealth intrude on Solaris. Ryan Steiner, a man sworn to dethrone Victor Steiner-Davion, comes to Solaris...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Black Dragon

BattleTech Legends: Black Dragon


BATTLE FOR THE SOUL OF AN EMPIRE Theodore Kurita, samurai tyrant of the mighty Draconis Combine, is celebrating his sixty-first birthday. Topping the guest list is an unlikely bunch of high-tech troublemakers: Camacho's Caballeros, the toughest team of mercenary MechWarriors the Inner Sphere has ever seen. But their invitation is more than merely social. Theodore's powerful cousin, "Uncle...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Blood Legacy

BattleTech Legends: Blood Legacy


They have arrived! The Clan invaders have chosen their next objective - Luthien, capital of the Draconis Combine. House Kurita must now fight for survival on its homeworld. Nothing we have can stop them. Hanse Davion is presented with a situation undreamt of ... final defeat of the Dragon - House Kurita. Should he attack his distracted foe and destroy the enemy his family has battled for...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)

BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)


Truebirth – Born in the laboratory, these genetically engineered soldiers train to be the ultimate warriors. They are the elite pilots of the Clan's fearsome BattleMech war machines. Freebirth – Born of the natural union of parents, these too are soldiers, but pale imitations of their truebirth superiors. Depised for their imperfections, they fight where and when their Clan commands....   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Close Quarters

BattleTech Legends: Close Quarters


Resourceful, ruthless, beautiful, apparently without fear, Scout Lieutenant Cassie Suthorn of Camacho's Caballeros is as consummately lethal as the giant BattleMechs she lives to hunt. Only one other person in the freewheeling mercenary regiment has a hint of the demons which drive her. When the Caballeros sign on to guard Coordinator Theodore Kurita's corporate-mogul cousin in the heart of the Draconis...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: D.R.T.

BattleTech Legends: D.R.T.


DEAD RIGHT THERE Jeremiah Rose and the Black Thorns, flush with their success against the Jade Falcons on Borghese, head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott -- a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Dagger Point

BattleTech Legends: Dagger Point


Covert operations Edwin Amis, new commander of the Eridani Light Horse, faces a touch decision: Should he openly defy the First Lord of the Star League? Sun-Tzu Liao, the First Lord, has sent Star League troops as "peace-keepers" to the St. Ives Compact to prevent open rebellion by angry citizens—but they're not seeking peace. Amis knows the mission is only a guise for reclaiming...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Decision at Thunder Rift

BattleTech Legends: Decision at Thunder Rift


30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family...   [click here for more]
Catalyst Game Labs  $0.99

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BattleTech Legends: Double Blind

BattleTech Legends: Double Blind


Using fast and furious hit-and-run tactics, Marcus GioAvanti and his Avanti's Angels mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them—because their latest employer resides in that remote and mysterious region of space known as the Periphery... The Magistracy of Canopus has been the target of aggression by...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Endgame

BattleTech Legends: Endgame


It is the darkest hour of the ongoing civil war between Prince Victor Steiner-Davion and his sister, Katrina. With Victor brought low by the assassination of his love, Omi Kurita, the allied forces are rudderless. As Victor recovers in hiding, Katrina's military rallies. Victor's last chance lies before him, and he will need to draw on his strongest supporters. Kell. Allard-Liao. Sandoval. Marik....   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)

BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)


In 2786, the elite Star League Army fled the Inner Sphere, abandoning the senseless bloodshed ordered by the Successor Lords. Now, almost three hundred years later, the Clans, heirs of the Star League Army, turn their eyes back upon their former home. Nothing will stop them from raising the Star League banner over Earth once again. For two years, the Clans BattleMech war machines have overwhelmed...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Flashpoint

BattleTech Legends: Flashpoint


The Price of Victory David McCarthy returns to Kathil a hero—one of the few surviving members of the First Kathil Uhlans, who fought so fiercely in th wear to defeat the Clans. But David returns from Clan space with haunting memories of the cost of victory… With the Federated Commonwealth on the brink of civil war, David joins the planetary militia on Kathil—and steps...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter


All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen...   [click here for more]
Catalyst Game Labs  $4.99 $3.99

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