Title |
Publisher |
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Six Classic Explorations of the Unknown, the Deserted, and the Insane
IN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind’s destiny.
However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety and intrigue to further their ends, rather than gross displays... [click here for more] |
Chaosium |
$10.95
|
Before science, before history, there was an Age of Legend…
For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with strange... [click here for more] |
FASA |
$18.00
|
The Arasaka Brainworm at a Glance
Play Cyberpunk 2020 at a moment's notice with this ready-to-go one-shot.
Contains everything you need to run a compelling game set of industrial cyberpunk espionage.
Perfect for curious fans interested in trying the system for the first time, or experienced gamers looking for an easy play.
More about The Arasaka Brainworm
In this Cyberpunk... [click here for more] |
Atlas Games |
$4.95
|
Cyberpsychosis ... a devastating mental disorder in the world of Cyberpunk 2020. Those who get too much "metal" -- cybernetic enhancements -- may become more machine than man, dangerous technological monsters with no regard for humankind.
But a new chip has hit the streets. It claims to restore humanity to those who have fallen for cyberpsychosis -- restoring them to human... [click here for more] |
Atlas Games |
$4.95
|
THE AGE OF LEGEND
Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races... [click here for more] |
FASA |
$29.99 $17.99
|
Jewel of the South
The white walls of Travar weathered the Scourge better than most. The city has been a center of trade since before the Scourge and stayed out of the conflicts between Throal and Thera.
But in the aftermath of the Second Theran War Throal is no longer the beacon of hope and freedom it once was. The dwarfs still trade, but Travar's merchant houses see more opportunities to line... [click here for more] |
FASA |
$20.99
|
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the industrious dwarfs are the... [click here for more] |
FASA |
$23.99
|
A Taste for Death
Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within.
A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you and... [click here for more] |
White Wolf |
$5.99
|
Music worth dying for
When the only known recording of a late, great street musician appears in the hands of a major record company, it's up to the runners to find out the truth.
Just what was that corp willing to do to get that recording?
Dark Angel is a vintage adventure for Shadowrun. This PDF is scanned from the 1993 printing.
... [click here for more] |
Catalyst Game Labs |
$4.00
|
THE AGE OF LEGEND
Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races... [click here for more] |
FASA |
$29.99 $17.99
|
THE STORY SO FAR
A renaissance has begun in the frontier town of Haven. Not of art, science, or religion, but of adventure. Artifacts have been excavated from the ruins of Parlainth, prompting adepts from all corners of Barsaive to pour into the city, hoping to make the next discovery. Some adepts, with the backing of wealthy patrons, came prepared for the dangers they may face. Others... [click here for more] |
FASA |
$2.99
|
MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost... [click here for more] |
FASA |
$23.99
|
A Land of Wondrous Beauty and Unspeakable Evil...
...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We... [click here for more] |
FASA |
$29.99 $17.99
|
THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend.
Bold heroes from all across Barsaive band together—ready to fight for life and freedom... [click here for more] |
FASA |
$17.99
|
AN AGE OF LEGEND
Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living history... [click here for more] |
FASA |
$6.00
|
DENIZENS OF EARTHDAWN VOLUME ONE
The Name-givers. The eight Name-giving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive.
Denizens of Earthdawn, Volume I provides an in-depth look at four of the Name-giving... [click here for more] |
FASA |
$10.80
|
Before science, before history, there was an Age of Legend - and Legends never truly die...
For years, the Name-givers - those races gifted with the ability to Name, and shape the very magic of the world - were forced to live in underground citadels known as kaers, while malevolent creatures from astral space, so terrible they could only be called Horrors, ravaged their world. ... [click here for more] |
FASA |
$18.00
|
THE LIFEBLOOD OF BARSAIVE
The t’skrang call the Serpent River Shivoam, the River Dragon. On the Dragon's broad back they can ride anywhere. From the gates of Throal to the depths of the Servos Jungle, to the treacherous edges of the Mist Swamps, and even into the dark heart of the Blood Wood. The Serpent reaches throughout Barsaive, tying everything together.
Mighty t’skrang Riverboats of... [click here for more] |
FASA |
$14.99
|
DENIZENS OF EARTHDAWN, VOLUME TWO
The Name-givers. Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive
Denizens of Earthdawn, Volume II provides an in-depth look at four of... [click here for more] |
FASA |
$10.80
|
JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter in an underground kaer, expecting only the Horrors to be a threat. During the centuries of confinement, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan—if only they had found it...
BITTERNESS
For... [click here for more] |
FASA |
$14.99
|
ON THE BRINK OF WAR
The kingdom of Throal is the heart of Barsaive, the center of culture, commerce and knowledge. The dwarfs united the people of Barsive and threw off the yoke of oppression; now traders and adventurers from the dwarf kingdom travel across the land, bringing prosperity and liberty to every town and village. But the end of those peaceful days is looming on the horizon, and the nations... [click here for more] |
FASA |
$17.99
|
FLAMES OF AVARICE
Stumbling upon a massacre at an isolated roadside inn, the characters discover an ancient secret on the shattered shore of the Scarlet Sea...
BLACKOUT
Far beneath the Inner City of Hustane, the characters investigate a threat to the Kingdom of Throal. What they find in the darkness, however, is far more serious than anyone had expected...
BETRAYAL’S... [click here for more] |
FASA |
$14.99
|
Issue #7 dated July 1996. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
Jahrhundertelang hielt sich die Menschheit in unterirdischen Kaers versteckt, während Wesen aus dem Astralraum, Dämonen genannt, das Land mit Terror und Verwüstung überzogen. Doch nun hat das lange, dunkle Zeitalter der Plage ein Ende gefunden, und verwegene Abenteurer machen sich auf, um die Welt ihrer Ahnen zurückzuerobern. Elfen, Orks, T'skrang, Menschen und andere Völker durchstreifen und... [click here for more] |
Ulisses Spiele |
$10.77
|
THE DISCIPLINES SOURCEBOOK FOR EARTHDAWN
Adepts are the heroes of Barsaive, fighting to reclaim and rebuild their Scourge-ravaged land. The magical Disciplines they follow grant them fantastic powers and shape the way they see the world. A warriors sees life as a battlefield, and wields sword and shield with magical brilliance. A troubadour see the world as a tapestry of tales, and uses... [click here for more] |
FASA |
$10.80
|
Die meisten Sterblichen wenden sich von der Dunkelheit ab, die ihnen auflauert, und leben in einer verzweifelten Furcht vor den Verdammten und dem, was sie der Welt antun. Doch ein paar wenige führen einen sehr persönlichen Krieg, um Licht in die Schatten zu werfen und sie zurückzudrängen wie einsame Kerzen in der Nacht. Der Weg des Jägers ist einsam und voller Gefahr, zugleich bedrängt von den... [click here for more] |
Ulisses Spiele |
$26.93
|
THE THIEVERY COMPETITION
Stealing the most valuable item in the city of Kratas is one thing, but protecting it from all the other thieves involved in the competition is another. Will the characters live through to the end?
DEADMAN’S CONTRACT
Hired as assassins, the characters are out to take the life of a very prominent figure to collect the blood money. Or will they turn and work for their target... [click here for more] |
FASA |
$14.99
|
PARANOIA
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom against the... [click here for more] |
FASA |
$3.99
|
OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of... [click here for more] |
FASA |
$14.99
|
DEEP TROUBLE
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
A Land of Wondrous Beauty and Unspeakable Evil...
...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We fought... [click here for more] |
FASA |
$29.99 $17.99
|
Acht verschiedene Namensgeberrassen leben in Barsaive, und jede hat ihre eigene Kultur und Tradition. Trotz dieser Unterschiede verbinden sie gemeinsame Erfahrungen und die Liebe zu ihrem Land, jedes Volk ist einzigartig, aber gemeinsam erfüllen sie die Welt mit Leben.
Die Völker Earthdawns, Band 2 vermittelt tiefe Einblicke in die Hintergründe von vier der acht wichtigen Namensgeberrassen Barsaives.... [click here for more] |
Ulisses Spiele |
$5.38
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
Elves:... [click here for more] |
FASA |
$24.99 $14.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
Dwarfs:... [click here for more] |
FASA |
$24.99 $14.99
|
THE WAY OUT
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of fires has sent the situation from... [click here for more] |
FASA |
$14.99
|
Lebendiges Earthdawn ist eine lebendige Kampagne, die auf dem GenCon 2016 gestartet ist. Im Verlauf mehrerer Abenteuer werden die Spieler mit verschiedenen Fraktionen in Haven am Rande Parlainths konfrontiert werden. Der aktuelle Bürgermeister Torgak ist alt geworden. Wer wird ihm nachfolgen? Die Taten und Entscheidungen der Spieler werden die Zukunft dieser Grenzstadt beeinflussen.
Zusätzlich zu... [click here for more] |
Ulisses Spiele |
$3.22
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
Elves:... [click here for more] |
FASA |
$24.99 $14.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
Dwarfs:... [click here for more] |
FASA |
$24.99 $14.99
|
South of the Sun at a Glance
Take your saga beyond the lands of Mythic Europe and into Africa with this Ars Magica second edition supplement.
This book provides a variety of useful storyteller resources, including a bestiary, magical traditions, and a short adventure.
Shake up your sessions and put a new twist on fantasy gaming with new themes, new magics, and more!
More about South... [click here for more] |
Atlas Games |
$9.95
|
The journey continues on the high seas as the ship crosses the equatorial reach and heads into waters rarely visited by the children of the North. While palying the trades far off the coast of the mysterious T'ung Empire, the characters encounter a derelict ship caught in a thick seaweed sargasso. The ruins of the craft point to Molo and his deadly plot, and the chase contineus to a new port of call,... [click here for more] |
Art of the Genre |
$4.19
|