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Key of Destiny: Age of Mortals Campaign I (3.5)

Key of Destiny: Age of Mortals Campaign I (3.5)


An ancient secret is discovered in an overrun border town, long ago forgotten by the elves of the east. It is a magical key - so obscure that history does not remember its form or even what it unlocks. But an unseen evil searches tirelessly, even as the lost knowledge finds its way into the most unlikely hands. Key of Destiny is a DRAGONLANCE adventure for the d20 System set in the Age of Mortals....   [click here for more]
Wizards of the Coast  $12.99

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The Folio Digital Quarterly #1.5 A Place and Time for Death [Mini-Adventure DQ1.5]

The Folio Digital Quarterly #1.5 A Place and Time for Death [Mini-Adventure DQ1.5]


A Place and Time for Death is a companion adventure made to go along with the events unfolding in Folio Digital Quarterly #1.  It is designed for 1E & 5E mechanics and is for characters level 1-3.  It contains the information needed to run a side adventure that will help characters establish themselves in the setting before the events that take...   [click here for more]
Art of the Genre  $1.39

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The Folio #1.5 Welcome to House Aldenmier [Mini-Adventure]

The Folio #1.5 Welcome to House Aldenmier [Mini-Adventure]


Welcome to House Aldenmier is a companion mini-adventure for the Roslof Keep Campaign and recommented for introductory level characters starting mega-adventure. It is rendered in both 1E & 5E formats. Getting to Roslof Keep was the easy part, but now a rag-tag colleciton of characters must find a way to become a true company while passing the various tests of Lord Aldenmier. If they succeed,...   [click here for more]
Art of the Genre  $1.39

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The Folio #2.5 Test of the Tower [Mini-Adventure]

The Folio #2.5 Test of the Tower [Mini-Adventure]


Test of the Tower is a companion adventure designed to go along with Folio #2.  It is designed in both 1E & 5E formats for characters levels 2-5 and contains the information needed to run a magical excursion in Roslof Keep. Driven by Molo of the Five Wives, this adventure around a test to determine the membership into the famed Wizard's Conclave.  Does the party have what it takes to pass the...   [click here for more]
Art of the Genre  $1.39

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The Folio #12.5 The Part We Must Play [Mini-Adventure AT2.5]

The Folio #12.5 The Part We Must Play [Mini-Adventure AT2.5]


It is the eve of the Festival of a Thousand Blossoms, and The Grand Playhouse has a secret performance that only a chosen few have been invited to. Can the heroes gain an invitation and find the contact they need to help them in their blood fued with House Vash? This mini-adventure sets up the events of Folio #12, and is for characters levels 5-7 in both 1E and 5E formats. ...   [click here for more]
Art of the Genre  $1.39

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The Folio #13.5 A Wall Beyond Fury [Mini-Adventure AT3.5]

The Folio #13.5 A Wall Beyond Fury [Mini-Adventure AT3.5]


The blood fued with the Vash is almost at an end, but the abduction of a former ally and a last cog in the Vash machine must be taken care of. Now, the heroes must enter the Ebon Swamp in search of answers and revenge if they hope to finally put an end to all that has befallen them since they first entered the great city of Taux. This mini-adventure sets up the events of Folio #13, and is for characters...   [click here for more]
Art of the Genre  $1.39

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The Folio #11.5 Storm Seasons [Mini-Adventure AT1.5]

The Folio #11.5 Storm Seasons [Mini-Adventure AT1.5]


Everyone comes to Taux for a reason, and yet they come. A few will brave the Ebon Swamp, but most come via ship, which is the method the party now employs. Unbeknownst to them, however, a strom is brewing, one with untold magical energy that can bend the very fabric of space and time. If they are lucky they will have a story to be told beyond imagination. If they aren't, they will become the fodder...   [click here for more]
Art of the Genre  $1.39

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The Folio #5.5 The Mithel Company Champion [Mini-Adventure]

The Folio #5.5 The Mithel Company Champion [Mini-Adventure]


The Mithel Company Champion is a companion adventure made to go along with the events unfolding in Folio #5. It is designed in both 1E & 5E formats for characters levels 6-8 and contains the information needed to run a magical excursion in Roslof Keep. Rumors perist that there is a secret pocket dimension that will help decide who can become a Mithel Company Champion. Now, the key to this dimension...   [click here for more]
Art of the Genre  $1.39

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The Folio #6.5 The Final Banner [Mini-Adventure]

The Folio #6.5 The Final Banner [Mini-Adventure]


The Final Banner is a companion adventure made to go along with the events unfolding in Folio #6. It is designed in both 1E & 5E formats for characters levels 6-8 and contains the information needed to run a magical excursion in Roslof Keep. Having solved the final riddle of Mithelvarn's Labyrinth, the Ivory Scimitar must now put the last piece in place to gain access to the Infernal Machine....   [click here for more]
Art of the Genre  $1.39

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