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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
Kent David Kelly  $7.99 $4.99

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
Kent David Kelly  $7.99 $4.99

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CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III


Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting...   [click here for more]
Kent David Kelly  $7.99 $4.99

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The Rifter #71-72 Double Issue

The Rifter #71-72 Double Issue


The Rifter® Number 71 & 72 Double Issue Welcome to the 224 page Double Issue of The Rifter® #71 & #72, packed with source material from across the Megaverse®. There are adventure settings, monsters of Japan, ninjas, superspies, the Town of Semjaw, the floating haven called the Pearl, Game Master tips, and a short story that is a prelude to the Disavowed, two full...   [click here for more]
Palladium Books  $24.95 $12.49

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CASTLE OLDSKULL - City State Encounters

CASTLE OLDSKULL - City State Encounters


Assassins with envenomed daggers   Sworn to exact the ultimate price …   Veiled ladies of the evening   Beckoning you on with painted eyes …   Elegant nobles seeking adventure,   Beasts and thieves lurking in alleys,   Reavers and monsters stalking the rooftops,  ...   [click here for more]
Kent David Kelly  $3.99 $2.99

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CASTLE OLDSKULL - Dungeon Delver Enhancer (Character Creator)

CASTLE OLDSKULL - Dungeon Delver Enhancer (Character Creator)


A decades-long labor of love: The ultimate old school character book. Your game, filled to the brim with every Pulp Swords and Sorcery detail imaginable, Will never be the same. Do your player characters ever seem less like heroes, and more like cardboard cutouts? Do your campaign’s nefarious arch-villains fail to inspire fear, or even...   [click here for more]
Kent David Kelly  $4.99

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The Rifter #70

The Rifter #70


The Rifter® Number Seventy The Rifter® #70 is about magic, monsters, and strange people and places. There is the Frost Mage and 60+ cold-based spells (all official source material), the Splicers® Technojacker explored in-depth revealing many new powers and abilities (official source material), the City of New Strawn, Kansas, on Rifts® Earth, monsters...   [click here for more]
Palladium Books  $13.95 $6.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $9.99

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S1 Tomb of Horrors (1e)

S1 Tomb of Horrors (1e)


In the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich. This adventure was originally used for the Official Advanced Dungeons & Dragons tournament at the FIRST Origins Convention. Included herein...   [click here for more]
Wizards of the Coast  $4.99

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Bloodshadows: Fantasy-Noir RPG (Third Edition)

Bloodshadows: Fantasy-Noir RPG (Third Edition)


It's a Mean Old World Out There The spellslinger upstairs conjures too loud. The guy down the hall drinks blood from a six-pack. That stiff you left in the alley is walking again. The undead factory workers are on strike. Your client skipped town before paying. And your landlord is looking for his rent. "Think Harry Dresden, Cast a Deadly Spell, and The Shadow rolled...   [click here for more]
Precis Intermedia  $14.95

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Dungeon Masters Guide (1e)

Dungeon Masters Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $9.99

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Wanted

Wanted


Written for the most recent edition of the most popular fantasy role playing game! This supplement is a collection of 10 very short adventures meant to be dropped into an existing low-level campaign. Each short adventure should provide enough material for a single session of play. - The Raven: the rich are being targeted by a nimble thief, and a bounty has been placed upon their...   [click here for more]
Assassin Games  $2.99

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Monster Manual (1e)

Monster Manual (1e)


All your favorite monsters are back! Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition! Note about...   [click here for more]
Wizards of the Coast  $9.99

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Darkness Visible: Espionage Campaigns for Stars Without Number

Darkness Visible: Espionage Campaigns for Stars Without Number


Discover Sights of Woe Rain-slick streets beneath an alien sky. Untraceable mail on a private terminal. A man in a shabby coat who is always watching. Poison in a glistening needle. From the distant ages of humanity's dawn to the far end of the Silence, espionage changes only its tools. A useful lie is eternal.   With this book, GMs and players are equipped with everything they...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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A Pipeful Of Trouble

A Pipeful Of Trouble


Those who buy the PDF now, can claim the print-on-demand version at cost when it is ready! All is not well in Brierfield. The idyllic halfling village has fallen prey to unknown bandits and marauders. These peaceful victims of shattered loves and broken dreams need a band of heroes to save them. Are you willing to help them in their time of needs? A Pipeful Of Trouble is a Classic...   [click here for more]
D-oom Products  $4.99

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(5E) U03: Death Comes to Stoneholme

(5E) U03: Death Comes to Stoneholme


A 5th Edition compatible adventure for four to six 5th level PCs When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under suspicion for the strange death they were hired to prevent, touched by accusations of devil worship which strike...   [click here for more]
AAW Games  $6.99

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HAWK & MOOR - Book 1 - Deluxe Edition - The Dragon Rises

HAWK & MOOR - Book 1 - Deluxe Edition - The Dragon Rises


Lake Geneva, 1972. Gygax. Arneson. Come experience the Golden Age ... THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax,...   [click here for more]
Kent David Kelly  $4.99

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Rifts® World Book 35: Megaverse® in Flames™

Rifts® World Book 35: Megaverse® in Flames™


Rifts® World Book 35: Megaverse® in Flames™ The Minion War has spilled onto Rifts Earth and the epicenter of the invasion is North America. Two rival demonic forces fight to conquer the planet. Hellspawned armies by the tens of thousands cross the dimensional divide, unleashing plagues, seeking out magic artifacts, recruiting monsters and mortal allies, and testing...   [click here for more]
Palladium Books  $24.95 $12.49

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Chaos Earth® Resurrection™

Chaos Earth® Resurrection™


Chaos Earth® Resurrection™ A Rifts® Chaos Earth® Sourcebook The Golden Age of Science and human civilization is shattered with the return of magic and the Coming of the Rifts. Overnight, human civilization is toppled. Many major cities are wiped from the face of the Earth. Humanity struggles to survive against impossible odds and the demonic horrors, aliens and monsters...   [click here for more]
Palladium Books  $20.95 $10.49

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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B1 In Search of the Unknown (Basic)

B1 In Search of the Unknown (Basic)


Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation. In addition to descriptive and situational material, this module also includes special...   [click here for more]
Wizards of the Coast  $5.50 $4.99

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Rifts® Black Market™

Rifts® Black Market™


Rifts® Black Market™ A Rifts® Sourcebook Rifts® Black Market™ is an epic, 192 page sourcebook that contains a wealth of information about the inner workings of the Black Market, the Five Factions, new Bandito Arms/Black Market weapons and gear, how to make any O.C.C. a Black Marketeer, special abilities of the Black Marketeer, criminal enterprises,...   [click here for more]
Palladium Books  $24.95 $12.49

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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In The Company of Unicorns (PFRPG)

In The Company of Unicorns (PFRPG)


Always be yourself. Unless you can be a Unicorn! Don’t be the last unicorn to join the party. Level up as a unicorn and grow from a foal to a Large mare or stallion as you embrace your untamable immortal essence and impale your foes with your horn; slay lions and dragons; disappear, change shape, or enhance yourself with the magic of your alicorn. Create the unicorn...   [click here for more]
Rite Publishing  $5.99

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The Rifter #69

The Rifter #69


The Rifter® Number Sixty-Nine The Rifter® #69 is about realms of adventure, people and places. There is intrigue and combat on Rifts Earth; superhumans and mutants trying to find their place in the world; exotic settings and strange places. Source material for Heroes Unlimited™, After the Bomb®, Chaos Earth® and Rifts® top off another fun issue;...   [click here for more]
Palladium Books  $13.95 $6.99

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The Genius Guide to the Talented Rogue

The Genius Guide to the Talented Rogue


Rogues are the iconic masters of stealth and subterfuge, with access to both a number of powerful set class features (primarily relating to traps, evasion, and sneak attacks) and a flexible set of customizable talents. While this gives them a wide range of options, it can also lead to characters with specific sneak, criminal, or adventurer concepts having abilities they don’t need, such as a...   [click here for more]
Rogue Genius Games  $4.99

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The Genius Guide to the Talented Fighter

The Genius Guide to the Talented Fighter


The Genius Guide to the Talented Fighter rewrites the classic fighter class to use talents instead of static class abilities alternating with bonus feats. Rather than require all fighters be brave and balance their efforts between armor and weapon bonuses, each fighter can custom-fit the classes abilities to match a player’s specific concept. This increased flexibility allows the fighter...   [click here for more]
Rogue Genius Games  $3.99

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Rifts® World Book 32: Lemuria™

Rifts® World Book 32: Lemuria™


Rifts® World Book 32: Lemuria™ Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike. The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this...   [click here for more]
Palladium Books  $24.95 $14.49

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Scion Companion

Scion Companion


Just when you think you know everything about the World. The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of...   [click here for more]
Onyx Path Publishing  $17.99

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Rifts® Vampires™ Sourcebook

Rifts® Vampires™ Sourcebook


Rifts® Vampires™ Sourcebook Vampires Sourcebook is the epic companion to Rifts® Vampire Kingdoms™. It takes an in-depth look at notable heroes of Mexico such as Doc Reid and the famous Reid’s Rangers, other Vampire Hunters, Hero Necromancers, the Maya deity Camazotz, Werejaguars and other Werecats, Fort Reid, Silver City, Tampico Protectorate, and many,...   [click here for more]
Palladium Books  $20.95 $10.49

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The Genius Guide to Relics of the Godlings II

The Genius Guide to Relics of the Godlings II


Mythology is full of heroes who carried one or two amazing items throughout their adventuring careers. Sometimes the acquisition of the item marked the hero as special from the beginning, or is the catalyst for the heroes early adventures. Often, special magic items are given to heroes by the gods (Perseus famously receives gifts ranging from Hades’ helm of invisibility to Hermes’ winged...   [click here for more]
Rogue Genius Games  $3.99

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Rifts® Bionics Sourcebook

Rifts® Bionics Sourcebook


Rifts® Bionics Sourcebook A guide to cybernetics and bionics in the world of Rifts® A compendium of bionic and cybernetic systems, with information about Partial and Full Conversion Cyborgs, Headhunters, City Rats, the Cyber-Doc and more. 220+ bionic components and features plus foreign bionics. 47 Commercial Cybernetic implants and 24 Black Market bionics. 7 different...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® MercTown™

Rifts® MercTown™


Rifts® MercTown™ A city created by mercenaries for mercenaries, MercTown is a gamer’s dream. The entire city-state is mapped and described. Key villains, heroes, movers and shakers described. Naruni Enterprises, arguably the most infamous weapons dealer in North America, is headquartered in MercTown, but virtually every weapons manufacturer has a showroom in town – Northern...   [click here for more]
Palladium Books  $20.95 $10.49

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate adventures, D1: "Descent into the Depths of the Earth" and D2: "Shrine...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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D3 Vault of the Drow (1e)

D3 Vault of the Drow (1e)


As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides a...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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Rifts® World Book 30: D-Bees of North America™

Rifts® World Book 30: D-Bees of North America™


Rifts® World Book 30: D-Bees of North America™ D-Bees of North America offers nearly 100 inhuman beings for your gaming pleasure. For players, they offer a chance to play any number of weird and exotic characters. For Game Masters, they offer unique and dangerous villains and Non-Player Characters to pit against the heroes. Many are hostile and dangerous. Some are cute and cuddly....   [click here for more]
Palladium Books  $24.95 $12.49

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C1 The Hidden Shrine of Tamoachan (1e)

C1 The Hidden Shrine of Tamoachan (1e)


This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. This module may thus be used for private competition among players, or as a separate, non-scored adventure!...   [click here for more]
Wizards of the Coast  $4.99

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Q1 Queen of the Demonweb Pits (1e)

Q1 Queen of the Demonweb Pits (1e)


How different things seem now from when you undertook the crushing of a few rebellious hill giants! What seemed a simple adventure has turned into a major expedition. Much time has passed since you discovered the conspiracy that led you to the frost giants, fire giants, and eventually to the long-forgotten Drow. Through your encounter with the dark elves, you have found the true source of the evil...   [click here for more]
Wizards of the Coast  $4.99

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Advanced Options: Fight Like A Pirate

Advanced Options: Fight Like A Pirate


“Damn ye, you are a sneaking puppy, and so are all those who will submit to be governed by laws which rich men have made for their own security.”“Black” Sam Bellamy, Pirate Sometimes you just want, to paraphrase H.L. Mencken, to spit upon your hands, hoist the black flag, and begin slitting throats. Of course, that’s frowned upon in polite society....   [click here for more]
Rogue Genius Games  $3.99

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Tales from the Laughing Dragon Inn

Tales from the Laughing Dragon Inn


Five one-session adventures beginning at everyone's favorite location: the town inn! From tavern brawls to dangerous forays through the sewers, these scenarios are guaranteed to challenge your players as they learn about the history and denizens of Brighton's Laughing Dragon Inn. For 4-6 players, levels 1-10. ...   [click here for more]
Wayward Rogues Publishing  $4.99

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X1 The Isle of Dread (Basic)

X1 The Isle of Dread (Basic)


Hundreds of miles from the mainland, surrounded by dangerous waters, lies an island known only as the Isle of Dread. Dark jungles and treacherous swamps await those who are brave enough to travel inland in search of the lost plateau, where the ruins of a once mighty civilization hold many treasures - and many secrets! The Isle of Dread is the first in a series of adventures for use with...   [click here for more]
Wizards of the Coast  $5.50 $4.99

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Rifts® Merc Ops™

Rifts® Merc Ops™


Rifts® Merc Ops™ All the little extras a mercenary campaign might require: Job broker Merc Ops, bounties and how to collect on them, dealing with the Coalition States, preserving one’s anonymity, merc missions, Techno-Wizard weapons, power armor, and scores of weapons and gear from Northern Gun, Golden Age Weaponsmiths, Wellington, MageFire and others. Mercenary Operations...   [click here for more]
Palladium Books  $20.95 $10.49

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Rifts® World Book 29: Madhaven™

Rifts® World Book 29: Madhaven™


Rifts® World Book 29: Madhaven The ruins of Manhattan – better known as Madhaven – are a place of madness, ghosts and monsters. For some the ruins offer the promise of ancient secrets, power or treasure. For the mutants who inhabit the shattered landscape, it is truly a haven. For the Knights of the White Rose it is a hiding place. For many others, however,...   [click here for more]
Palladium Books  $16.95 $8.49

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GAZ3 The Principalities of Glantri (Basic)

GAZ3 The Principalities of Glantri (Basic)


"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping. "Down below, the students are preparing for their daily barrage of courses...   [click here for more]
Wizards of the Coast  $8.95 $4.99

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Deities & Demigods (1e)

Deities & Demigods (1e)


Product History Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978). The AD&D Line. Deities & Demigods followed the Monster Manual (1977),...   [click here for more]
Wizards of the Coast  $12.00 $9.99

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GAZ2 The Emirates of Ylaruam (Basic)

GAZ2 The Emirates of Ylaruam (Basic)


This is the second in a series - a completely new concept in gaming aids for the DUNGEON & DRAGONS Game System. Within these covers is a complete historical, economical, geographical, and sociological overview of the Emirates of Ylaruam. The village of Kirkuk is presented in great detail (with both descriptions and a map of the area) as a typical village in the Emirates. An extended section on...   [click here for more]
Wizards of the Coast  $4.99

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Chaos Earth® RPG

Chaos Earth® RPG


Rifts® Chaos Earth® RPG Chaos Earth® is a complete role-playing game with its own, unique, stand-alone setting. Player characters are heroes lost in the throes of the Apocalypse. Equipped with the most advanced robots, power armor and weapons in the world, they refuse to give up, and fight against overwhelming odds to save some fraction of humankind. Meanwhile, nightmarish...   [click here for more]
Palladium Books  $20.95 $10.49

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HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep

HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one...   [click here for more]
Kent David Kelly  $4.99

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Rifts® World Book 16: Federation of Magic™, Revised

Rifts® World Book 16: Federation of Magic™, Revised


Rifts® World Book 16: Federation of Magic™, Revised The people, forces and evil behind the Federation of Magic. Hidden magical cities, dangerous clans and faction, the City of Dweomer and tons of adventure ideas. Overview & history of the Federation of Magic™. 8 new magic O.C.C.s including the Conjurer, Grey Seers, the Mystic Knight, and the Magi. The...   [click here for more]
Palladium Books  $20.95 $10.49

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GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)


Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
Wizards of the Coast  $9.99

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