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Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition


The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning...   [click here for more]
Onyx Path Publishing  $19.99

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W20 Shattered Dreams

W20 Shattered Dreams


The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest...   [click here for more]
Onyx Path Publishing  $14.99

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Chronicles of Darkness

Chronicles of Darkness


Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner...   [click here for more]
Onyx Path Publishing  $19.99

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Promethean the Created 2nd Edition

Promethean the Created 2nd Edition


Don’t run. Please. I know what I look like. I know you saw me, with my stitches and punctures and wires. I know you felt the Fire. It’s not my fault. It’s what I have instead of a soul. It’s how I know I’m alive. Don’t run! I don’t want to hurt you. I’m...   [click here for more]
Onyx Path Publishing  $19.99 $16.99

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Scarred Lands Player's Guide (OGL 5e)

Scarred Lands Player's Guide (OGL 5e)


*NOTE: This version of the Scarred Lands Player's Guide is for 5th Edition OGL. A Pathfinder version is available separately. A Land Where Legends Walk Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting....   [click here for more]
Nocturnal & Onyx Path  $19.99

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $12.99

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Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition


The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
Onyx Path Publishing  $19.99

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Beast: The Primordial

Beast: The Primordial


Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real. But don't fret, little brother. You'll never have to wake up in fear, ever again. The...   [click here for more]
Onyx Path Publishing  $19.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $24.99

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Fantasy AGE Basic Rulebook

Fantasy AGE Basic Rulebook


The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense...   [click here for more]
Green Ronin  $15.95

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Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition


These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
Onyx Path Publishing  $29.99

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Scarred Lands Player's Guide (Pathfinder)

Scarred Lands Player's Guide (Pathfinder)


*NOTE: This version of the Scarred Lands Player's Guide is for the Pathfinder Roleplaying Game. An OGL version for 5th Edition is available separately. A Land Where Legends Walk Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern...   [click here for more]
Nocturnal & Onyx Path  $19.99

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Shadowrun: Court of Shadows

Shadowrun: Court of Shadows


The Falling Dream You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you. The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages


It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
Onyx Path Publishing  $24.99

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Bloodshadows: Fantasy-Noir RPG (Third Edition)

Bloodshadows: Fantasy-Noir RPG (Third Edition)


It's a Mean Old World Out There The spellslinger upstairs conjures too loud. The guy down the hall drinks blood from a six-pack. That stiff you left in the alley is walking again. The undead factory workers are on strike. Your client skipped town before paying. And your landlord is looking for his rent. "Think Harry Dresden, Cast a Deadly Spell, and The Shadow rolled...   [click here for more]
Precis Intermedia  $14.95

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Fantasy AGE Bestiary

Fantasy AGE Bestiary


What does every fantasy RPG campaign need? Monsters! Monsters! Monsters! The Fantasy AGE Bestiary gives Game Masters a plethora of new foes to challenge their players, from classics like the basilisk and minotaur to new monsters like the eldritch crown and shard lord. Each creature is fully detailed, with background information, adventure hooks, game stats, and variants. This beautiful,...   [click here for more]
Green Ronin  $16.95

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Iron Kingdoms Unleashed: Wild Adventure

Iron Kingdoms Unleashed: Wild Adventure


Only the Strong Survive the Wilds of the Iron Kingdoms No place for the weak, the wilds are fundamentally dangerous environments where life springs from death and the latent arcane powers of the land are harnessed to fuel primal magic. In Iron Kingdoms Unleashed: Wild Adventure, brave heroes must face the ceaseless perils found in the entamed expanses of...   [click here for more]
Privateer Press  $14.99

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack...   [click here for more]
Onyx Path Publishing  $14.99

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Rifts® Black Market™

Rifts® Black Market™


Rifts® Black Market™ A Rifts® Sourcebook Rifts® Black Market™ is an epic, 192 page sourcebook that contains a wealth of information about the inner workings of the Black Market, the Five Factions, new Bandito Arms/Black Market weapons and gear, how to make any O.C.C. a Black Marketeer, special abilities of the Black Marketeer, criminal enterprises,...   [click here for more]
Palladium Books  $24.95 $12.49

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $49.99 $19.99

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Firefly: Things Don't Go Smooth

Firefly: Things Don't Go Smooth


Lifes not easy. Dont matter whether youre flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, theres always something or somebody getting in the way of a Crews honest days work. THINGS DONT GO SMOOTH presents a bakers dozen of shady crews, crime bosses, megalomaniacs, and unexplainable phenomena designed to get in the way of your Crew. Each includes a wealth of story hooks,...   [click here for more]
Margaret Weis Productions  $34.99 $12.99

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Firefly: Smugglers Guide to the Rim

Firefly: Smugglers Guide to the Rim


Does your Crew have what it takes to fly the Good Shepherd’s Run? SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers, 12 new archetypes, the Good Shepherd’s Run, more Chinese translations, more...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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Save Game • A World of Adventure for Fate Core

Save Game • A World of Adventure for Fate Core


THE GLITCH HAS COME TO TENDORIA A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games. 8-bit heroes battle monsters and corrupted files—it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world! This 56-page Fate Core adventure provides a complete world...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human. Includes: 2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other...   [click here for more]
Third Eye Games  $19.99 $9.99

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Entropic Heroes: Fantasy

Entropic Heroes: Fantasy


A myriad of fantasy options for the Entropic Gaming System! Entropic Heroes: Fantasy is the third companion book to the EGS core rulebook, and provides a wealth of options for creating fantasy characters, settings, adventures, and campaigns! This book contains a collection of fantasy toolkits for filling your multiverse, along with providing many new fantasy options...   [click here for more]
Mystical Throne Entertainment  $10.00

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Headspace

Headspace


THIS FIGHT IS PERSONAL. Headspace is a Cyberpunk roleplaying game about hyper-competent operatives fighting personal battles against the Corporations controlling the world. These unlikely heroes regret the direct hand they had in making the world the dystopian place it is, so now they’re going to try and change the world. Alone, they wouldn’t stand a chance. But with Headspace,...   [click here for more]
Green Hat Designs  $10.00

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Open Legend Printable Character Sheet

Open Legend Printable Character Sheet


A printable PDF Open Legend character sheet, designed by Open Legend Creator Brian Feister and artist Deven Rue. Includes places for all of the Open Legend rules that should be recorded, including hit points, fate points, defenses, attributes, pionts invested, character actions, level, XP, and more. Download the free learn-by-play adventure module "A Star Once Fallen" here on DriveThruRPG:...   [click here for more]
Seventh Sphere Publishing  Pay What You Want

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Tribebook: White Howlers

Tribebook: White Howlers


Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.   But that isn’t their story.   The White Howlers suffered...   [click here for more]
Onyx Path Publishing  $11.99

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Firefly: Ghosts in the Black

Firefly: Ghosts in the Black


A Post-Unification War Campaign GHOSTS IN THE BLACK is a full-length adventure campaign supplement designed by veteran game designer Robin Laws for the FIREFLY RPG. You and your Crew will have to perform some thrillin’ heroics over the course of five, unique Episodes to uncover a legendary Alliance warship’s dangerous secrets. As you play through “Six Cylinders Make a...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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Book of the Deceived

Book of the Deceived


It is not because they are extinct that the Restless Stars are lost to us. They are lost to us because they were deceived. — Antu-Herap, the Prince of Glass This book includes: The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness,...   [click here for more]
Onyx Path Publishing  $14.99

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Ultimate Psionics

Ultimate Psionics


Ultimate Psionics is just that—the ultimate book on psionics, combining nearly all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already...   [click here for more]
Dreamscarred Press  $19.99

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Hybrid Classes Vol. 2: Horror Heroes

Hybrid Classes Vol. 2: Horror Heroes


Add six new hybrid classes with an element of horror to your tabletop adventures today! Bullet Disciple- This gunslinger-monk follows the spiritual way of the gun. Students of the Sights of Enlightenment, they believe the gun is a metaphor for life, and seek to emulate it’s brutal, sleek efficiency. Dimensionist- The Dimensionist refolds reality with arcane...   [click here for more]
Wayward Rogues Publishing  $5.99

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Iron Kingdoms Unleashed: Skorne Empire

Iron Kingdoms Unleashed: Skorne Empire


Far to the east of the Iron Kingdoms lies the treacherous land where the enduring skorne have built their empire. Iron Kingdoms Unleashed Roleplaying Game: Skorne Empire explores the scorching expanses of eastern Immoren, where survival means embracing the brutality and lethality of the punishing environment. Assume the warrior code of hoksune and adventure through eastern Immoren as...   [click here for more]
Privateer Press  $14.99

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing...   [click here for more]
White Wolf  $19.99

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Left-Hand Path

Left-Hand Path


"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers The Price of Disobedience All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their...   [click here for more]
Onyx Path Publishing  $13.99

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Rifts® World Book 31: Triax™ 2

Rifts® World Book 31: Triax™ 2


Rifts® World Book 31: Triax™ Two The war between the people of the New German Republic and the Gargoyle Empire rages on. Only the heroes of the NGR seem to be getting the upper hand. See where things stand in the year 109 P.A. and get a closer look at the NGR Army, government, society and people. This World Book also presents the latest weapons, combat vehicles, power armor...   [click here for more]
Palladium Books  $24.95 $12.49

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The Ninja Crusade 2nd Edition

The Ninja Crusade 2nd Edition


Kickstarter currently running for Empire’s Reign, the next book for this gameline. Click HERE to check it out! The Ninja Crusade 2nd Edition Pick your Clan... Pick your Jutsu... Take on an army! Become powerful ninja fighting against the Izou Empire as it wages its crusade against your kind. The ten most powerful clans have assembled into the Lotus Coalition,...   [click here for more]
Third Eye Games  $14.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules

Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules


Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers. This essential full-color guide to the award-winning Iron Kingdoms setting equips you with: A robust, elegant rules system...   [click here for more]
Privateer Press  $59.99 $29.99

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Orbital 2100

Orbital 2100


Soft cover available at www.Lulu.com. Orbital 2100 is a science fiction setting for Cepheus Engine and other Classic 2D6 SF games. It has a realistic (TL 9) feel that is set within our own solar system. The Earth us locked in a Cold War with the people of Luna. Both face off, 400,000 km apart, threatening mutual annihilation whilst they compete to colonise the moons...   [click here for more]
Zozer Games  $15.99

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Sothis Ascends

Sothis Ascends


You burn to know the significance of the rise of high Sothis, and now that we have dragged ourselves through the arid fullness of time, I will answer thus: What is it that reveals itself under the light of a rising star? When convergence slides its ineffable will into place, and Fate swings but one pole-star wide, high above the contours of creation’s map, what emerges...   [click here for more]
Onyx Path Publishing  $14.99

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Rifts® World Book 32: Lemuria™

Rifts® World Book 32: Lemuria™


Rifts® World Book 32: Lemuria™ Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike. The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this...   [click here for more]
Palladium Books  $24.95 $14.49

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Bitter Medicine

Bitter Medicine


Welcome to Bitter Medicine, the first installment of Iron Kingdoms Adventures. Iron Kingdoms Adventures is a series of full-length scenarios for use with the award winning Iron Kingdoms Full Metal Fantasy Roleplaying Game. Each installment of Iron Kingdoms Adventures contains everything a Game Master will need to run a complete story. These adventures take place across...   [click here for more]
Privateer Press  $6.99

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Sly Flourish's Fantastic Locations

Sly Flourish's Fantastic Locations


We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore....   [click here for more]
SlyFlourish  $20.00

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Incarnate Hybrid Class

Incarnate Hybrid Class


Your destiny is in the hands of alien entities. Take it back! The Incarnate Hybrid Class combines the powerful rage of the Barbarian and the supernatural mysteries of the Oracle into an exciting new player option compatible with the Pathfinder Role Playing Game. Inspired by the Lovecraftian Mythos, the Incarnate brings cosmic horror into your characters’ lives in a threatening,...   [click here for more]
Wayward Rogues Publishing  $2.99

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Fiend Wake Elite Rulebook

Fiend Wake Elite Rulebook


Fiend Wake is an RPG set in the apocalyptic aftermath of a demon war where political tensions are high but nobody wants to admit it. It uses an original dice mechanic called the "Mithril Soup Engine" that's designed for fast character creation, strategic combat and dragging munchkins kicking and screaming into a deeply narrative, story-telling experience. This rule book includes: ...   [click here for more]
Mighty Pwnage Entertainment  $17.99 $14.99

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Mirrors: Infinite Macabre

Mirrors: Infinite Macabre


Beyond the ring lurks a moon whose very shape-whose very essence-is formed of squirming thorns, tangled hedgerows, and alien trees.   Inside a defunct planetary outpost, a throng of self-made monsters fuses cable and hull scrap to one another's reanimated flesh, each powered by elements never seen by man.   Layered beneath this plane of existence is another:...   [click here for more]
White Wolf  $5.00

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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way...   [click here for more]
White Wolf  $14.99

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World of Darkness: Mirrors

World of Darkness: Mirrors


What would I be, if God wanted me to be something different? I would be whatever God saw fit to make me. I would be a crow picking at the bones of the dead. I would be a worm nestled in the heart of my enemies. I would be a faceless angel. I would be a rabid wolf. I would be a broken mirror. But make no mistake, my children. Whatever God sees fit for me, one thing will never change. I will...   [click here for more]
White Wolf  $15.00

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Book of Magic: Patron Hexes (PFRPG)

Book of Magic: Patron Hexes (PFRPG)


Curse Your Enemies The Way Your Patron Would Want! Patrons reveal power to their witches through spells, and now you can wield their power with unique hexes. Each of these new hexes allows a witch to help her allies or deal with her enemies in ways that are specific to her chosen patron. Whether you are turning a creature into a toad or making the creature attack itself, your enemies will remember...   [click here for more]
Jon Brazer Enterprises  $2.95

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